/** Set an xproperty. * \param L The Lua VM state. * \return The number of elements pushed on stack. */ int luaA_set_xproperty(lua_State *L) { return window_set_xproperty(L, globalconf.screen->root, 1, 2); }
/** Change a xproperty. * * @param name The name of the X11 property * @param value The new value for the property * @function set_xproperty */ static int luaA_window_set_xproperty(lua_State *L) { window_t *w = luaA_checkudata(L, 1, &window_class); return window_set_xproperty(L, w->window, 2, 3); }