コード例 #1
0
ファイル: drawGX.c プロジェクト: GK0013/pcsxgc
void DoClearFrontBuffer(void)                          // CLEAR DX BUFFER
{
	// clear the screen, and flush it
	DEBUG_print("DoClearFrontBuffer",DBG_GPU1);
//	printf("DoClearFrontBuffer\n");

	//Write menu/debug text on screen
	GXColor fontColor = {150,255,150,255};
	write_font_init_GX(fontColor);
	if(ulKeybits&KEY_SHOWFPS)
		write_font(10,35,szDispBuf, 1.0);

	int i = 0;
	DEBUG_update();
	for (i=0;i<DEBUG_TEXT_HEIGHT;i++)
		write_font(10,(10*i+60),text[i], 0.5); 
		
   //reset swap table from GUI/DEBUG
	GX_SetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
	GX_SetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0);

	GX_DrawDone();

	whichfb ^= 1;
	GX_CopyDisp(xfb[0], GX_TRUE);
	GX_DrawDone();
	VIDEO_SetNextFramebuffer(xfb[0]);
	VIDEO_Flush();
//	VIDEO_WaitVSync();
}
コード例 #2
0
ファイル: _video.c プロジェクト: Earlz/ancientstuff
void SwitchConsole_int(CONSOLE *which){ //this one doesn't sti
    __asm("cli");
    CurrentConsole=which;
    ProcessConsole=which; //just for now..
    write_regs(which->vga_registers);
    write_font(which->font,which->text_height);
    RefreshConsole();
}
コード例 #3
0
ファイル: font.c プロジェクト: MatChung/genesis-plus-gx-ps3
void WriteCentre( int y, char *string)
{
  int x, t;
  for (x=t=0; t<strlen(string); t++) x += font_size[(u8)string[t]];
  if (x>640) x=640;
  x = (640 - x) >> 1;
  write_font(x, y, string);
}
コード例 #4
0
ファイル: _video.c プロジェクト: Earlz/ancientstuff
void SetConsoleMode(unsigned char video_mode){
     ProcessConsole->video_mode=video_mode;
     ProcessConsole->vga_registers=video_modes[video_mode];
    //must resolve the font for each video mode
    switch(video_mode){ //set appropriate fonts, and sizes
        case 0:
        ProcessConsole->font=g_8x8_font;
        ProcessConsole->text_height=8;
        ProcessConsole->width=90;
        ProcessConsole->height=60;
        ProcessConsole->size=90*60*2;
        break;
        case 1:
        ProcessConsole->font=g_8x16_font;
        ProcessConsole->text_height=16;
        ProcessConsole->width=80;
        ProcessConsole->height=25;
        ProcessConsole->size=80*25*2;
        break;
        case 2:
        ProcessConsole->font=g_8x16_font;
        ProcessConsole->text_height=16;
        ProcessConsole->width=90;
        ProcessConsole->height=30;
        ProcessConsole->size=90*30*2;
        break;
        case 3:
        ProcessConsole->font=g_8x8_font;
        ProcessConsole->text_height=8;
        ProcessConsole->width=80;
        ProcessConsole->height=50;
        ProcessConsole->size=80*50*2;
        break;
        case 4:
        ProcessConsole->font=g_8x8_font;
        ProcessConsole->text_height=8;
        ProcessConsole->width=40;
        ProcessConsole->height=50;
        ProcessConsole->size=40*50*2;
        break;
        case 5:
        ProcessConsole->font=g_8x16_font;
        ProcessConsole->text_height=16;
        ProcessConsole->width=40;
        ProcessConsole->height=25;
        ProcessConsole->size=40*25*2;
        break;
    }
     free(ProcessConsole->buffer);
     ProcessConsole->size=(ProcessConsole->width*2*ProcessConsole->height);
     ProcessConsole->buffer=malloc(ProcessConsole->size);
     cls();
     __asm("cli");
    write_regs(ProcessConsole->vga_registers);
    write_font(ProcessConsole->font,ProcessConsole->text_height);
    RefreshConsole();
    __asm("sti");
}
コード例 #5
0
ファイル: alignzones.c プロジェクト: DJwa163/swftools
int main()
{
    SWFFONT hexfont;

    memset(&hexfont, 0, sizeof(hexfont));
    hexfont.name = (U8*)"HexFont";
    hexfont.layout = malloc(sizeof(SWFLAYOUT));
    hexfont.numchars = 256;
    hexfont.maxascii = 256;
    hexfont.encoding = 32;
    hexfont.glyph2ascii = malloc(sizeof(U16)*256);
    hexfont.ascii2glyph = malloc(sizeof(int)*256);
    hexfont.glyph = malloc(sizeof(SWFGLYPH)*256);
    hexfont.glyphnames = malloc(sizeof(char*)*256);
    hexfont.layout->bounds = malloc(sizeof(SRECT)*256);
    hexfont.layout->kerningcount = 0;
    hexfont.layout->kerning = 0;
    int t;
    int ymax =-0x7fffffff;
    int ymin = 0x7fffffff;
    for(t=0;t<256;t++) 
    {
	drawer_t _draw,*draw=&_draw;
	swf_Shape01DrawerInit(draw, 0);
	int x,y;
	FPOINT d;
	int rx = 0;//t&15;
	int ry = 0;//(t&15)^0x05;
#define S {d.x*=20*4+2;d.y*=20*4+2;}
	if(1) {
	    for(x=0;x<8;x++) 
	    for(y=0;y<8;y++) {
		if((x^y)&1) {
		    d.x=x;d.y=-y;     S;draw->moveTo(draw, &d);
		    d.x=x+1;d.y=-y;   S;draw->lineTo(draw, &d);
		    d.x=x+1;d.y=-y-1; S;draw->lineTo(draw, &d);
		    d.x=x;d.y=-y-1;   S;draw->lineTo(draw, &d);
		    d.x=x;d.y=-y;     S;draw->lineTo(draw, &d);
		}
	    }
	} else {
	    d.x=0;d.y=-0;   S;draw->moveTo(draw, &d);
	    d.x=0;d.y=-8;   S;draw->lineTo(draw, &d);
	    d.x=8;d.y=-8;   S;draw->lineTo(draw, &d);
	    d.x=8;d.y=-0;   S;draw->lineTo(draw, &d);
	    d.x=0;d.y=-0;   S;draw->lineTo(draw, &d);

	    d.x=1;d.y=-1;   S;draw->moveTo(draw, &d);
	    d.x=7;d.y=-1;   S;draw->lineTo(draw, &d);
	    d.x=7;d.y=-7;   S;draw->lineTo(draw, &d);
	    d.x=1;d.y=-7;   S;draw->lineTo(draw, &d);
	    d.x=1;d.y=-1;   S;draw->lineTo(draw, &d);
	}
	draw->finish(draw);
	hexfont.glyph[t].shape = swf_ShapeDrawerToShape(draw);
	hexfont.layout->bounds[t] = swf_ShapeDrawerGetBBox(draw);
	hexfont.glyph[t].advance = hexfont.layout->bounds[t].xmax + hexfont.layout->bounds[t].xmin;
	draw->dealloc(draw);

	hexfont.glyph2ascii[t] = t;
	hexfont.ascii2glyph[t] = t;
	hexfont.glyphnames[t] = 0;
	if(hexfont.layout->bounds[t].ymax > ymax)
	    ymax = hexfont.layout->bounds[t].ymax;
	if(hexfont.layout->bounds[t].ymin < ymin)
	    ymin = hexfont.layout->bounds[t].ymin;

	if(t>=0xe4) {
	    /* breaks flashtype, but not (non-flashtype) definefont2 */
	    //hexfont.glyph2ascii[t] = 0;
	}
    }
    hexfont.layout->ascent = ymin<0?-ymin:0;
    hexfont.layout->descent = ymax>0?ymax:0;
    hexfont.layout->leading = hexfont.layout->ascent + hexfont.layout->descent;

    write_font(&hexfont, "alignzones.swf");
    return 0;
}