コード例 #1
0
bool RageSurfaceUtils::SaveBMP( RageSurface *surface, RageFile &f )
{
	/* Convert the surface to 24bpp. */
	RageSurface *converted_surface;
	converted_surface = CreateSurface( surface->w, surface->h, 24,
		Swap24LE( 0xFF0000 ), Swap24LE( 0x00FF00 ), Swap24LE( 0x0000FF ), 0 );
	RageSurfaceUtils::CopySurface( surface, converted_surface );

	RString sError;

	int iFilePitch = converted_surface->pitch;
	iFilePitch = (iFilePitch+3) & ~3; // round up a multiple of 4

	int iDataSize = converted_surface->h * iFilePitch;
	const int iHeaderSize = 0x36;

	WriteBytes( f, sError, "BM", 2 );
	write_le32( f, sError, iHeaderSize+iDataSize ); // size (offset 0x2)
	write_le32( f, sError, 0 ); // reserved (offset 0x6)
	write_le32( f, sError, iHeaderSize ); // bitmap offset (offset 0xA)
	write_le32( f, sError, 0x28 ); // header size (offset 0xE)
	write_le32( f, sError, surface->w ); // width (offset 0x14)
	write_le32( f, sError, surface->h ); // height (offset 0x18)
	write_le16( f, sError, 1 ); // planes (offset 0x1A)
	write_le16( f, sError, (uint16_t) converted_surface->fmt.BytesPerPixel*8 ); // bpp (offset 0x1C)
	write_le32( f, sError, 0 ); // compression (offset 0x1E)
	write_le32( f, sError, iDataSize ); // bitmap size (offset 0x22)
	write_le32( f, sError, 0 ); // horiz resolution (offset 0x26)
	write_le32( f, sError, 0 ); // vert resolution (offset 0x2A)
	write_le32( f, sError, 0 ); // colors (offset 0x2E)
	write_le32( f, sError, 0 ); // important colors (offset 0x32)

	for( int y = converted_surface->h-1; y >= 0; --y )
	{
		const uint8_t *pRow = converted_surface->pixels + converted_surface->pitch*y;
		WriteBytes( f, sError, pRow, converted_surface->pitch );

		/* Pad the row to the pitch. */
		uint8_t padding[4] = { 0,0,0,0 };
		WriteBytes( f, sError, padding, iFilePitch-converted_surface->pitch );
	}

	delete converted_surface;

	if( sError.size() != 0 )
		return false;

	if( f.Flush() == -1 )
		return false;

	return true;
}
コード例 #2
0
ファイル: mkwav.c プロジェクト: blucz/tvon
int main() {
    output_file = fopen("output.wav", "wb");
    if (!output_file)
        die_perror("failed to open file");

    int samplerate    = SAMPLE_RATE;
    int channels      = 2;
    int bitspersample = 16;

    int datarate = samplerate * channels * (bitspersample / 8);
    int blockalign = channels * (bitspersample / 8);

    // write wav header
    output_write("RIFF", 4);
    long riff_len_pos = ftell(output_file);     // need to write 36+datalen to riff_len_pos
    write_le32(0);      
    output_write("WAVE", 4);
    output_write("fmt ", 4);
    write_le32(16);
    write_le16(1);
    write_le16(channels);
    write_le32(samplerate);
    write_le32(datarate);
    write_le16(blockalign);
    write_le16(bitspersample);
    output_write("data", 4);
    long wav_data_pos = ftell(output_file);     // need to write datalen to wav_data_pos
    write_le32(0);      

    int i;
    for (i = 0; i < 22050; i++) output_sample(0, 0);    // write 500ms of silence

    write_pulse(1, 4909, 1000000);         // command start
    write_pulse(0, 4320, 1000000);

    i = 0;
    unsigned code = 0xe0e040bf;
    for (i = 0; i < 32; i++) {
        int bit = (code >> (31 - i)) & 0x1;

        if (bit) {
            write_pulse(1, 818, 1000000);         // 1 bit
            write_pulse(0, 1425, 1000000);
        } else {
            write_pulse(1, 818, 1000000);         // 0 bit
            write_pulse(0, 325, 1000000);
        }
    }

    write_pulse(1, 717, 1000000);          // command stop
    write_pulse(0, 717, 1000000);

    for (i = 0; i < 22050; i++) output_sample(0, 0);    // write 500ms of silence

    fseek(output_file, riff_len_pos, SEEK_SET);
    write_le32(36 + datalen);

    fseek(output_file, wav_data_pos, SEEK_SET);
    write_le32(datalen);

    fclose(output_file);

    return 0;
}