コード例 #1
0
ファイル: play.c プロジェクト: ymanton/mplayer-inspect
void mplFullScreen( void )
{
 if ( guiIntfStruct.NoWindow && guiIntfStruct.Playing ) return;

  if ( ( guiIntfStruct.Playing )&&( appMPlayer.subWindow.isFullScreen ) )
   {
    appMPlayer.subWindow.OldWidth=guiIntfStruct.MovieWidth; appMPlayer.subWindow.OldHeight=guiIntfStruct.MovieHeight;
    switch ( appMPlayer.sub.x )
     {
      case -1: appMPlayer.subWindow.OldX=( wsMaxX / 2 ) - ( appMPlayer.subWindow.OldWidth / 2 ) + wsOrgX; break;
      case -2: appMPlayer.subWindow.OldX=wsMaxX - appMPlayer.subWindow.OldWidth + wsOrgX; break;
      default: appMPlayer.subWindow.OldX=appMPlayer.sub.x; break;
     }
    switch ( appMPlayer.sub.y )
     {
      case -1: appMPlayer.subWindow.OldY=( wsMaxY / 2 ) - ( appMPlayer.subWindow.OldHeight / 2 ) + wsOrgY; break;
      case -2: appMPlayer.subWindow.OldY=wsMaxY - appMPlayer.subWindow.OldHeight + wsOrgY; break;
      default: appMPlayer.subWindow.OldY=appMPlayer.sub.y; break;
     }
   }
  if ( guiIntfStruct.Playing || gtkShowVideoWindow ) wsFullScreen( &appMPlayer.subWindow );
  fullscreen=vo_fs=appMPlayer.subWindow.isFullScreen;
  wsSetLayer( wsDisplay,appMPlayer.mainWindow.WindowID,appMPlayer.subWindow.isFullScreen );
  if ( appMPlayer.menuIsPresent ) wsSetLayer( wsDisplay,appMPlayer.menuWindow.WindowID,appMPlayer.subWindow.isFullScreen );

 if ( guiIntfStruct.Playing ) wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
  else wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.sub.R,appMPlayer.sub.G,appMPlayer.sub.B );
}
コード例 #2
0
/**
 * @brief Switch window fullscreen state.
 *
 *        Switch normal window to fullscreen and fullscreen window to normal.
 *
 * @param win pointer to a ws window structure
 */
void wsFullScreen(wsTWindow *win)
{
    if (win->isFullScreen) {
        if (vo_fs_type & vo_wm_FULLSCREEN)
            /* window manager supports EWMH */
            vo_x11_ewmh_fullscreen(win->WindowID, _NET_WM_STATE_REMOVE);
        else {
            win->X      = win->OldX;
            win->Y      = win->OldY;
            win->Width  = win->OldWidth;
            win->Height = win->OldHeight;
        }

        win->isFullScreen = False;
    } else {
        if (vo_fs_type & vo_wm_FULLSCREEN)
            /* window manager supports EWMH */
            vo_x11_ewmh_fullscreen(win->WindowID, _NET_WM_STATE_ADD);
        else {
            win->OldX      = win->X;
            win->OldY      = win->Y;
            win->OldWidth  = win->Width;
            win->OldHeight = win->Height;
        }

        win->isFullScreen = True;

        wsUpdateXineramaInfo(win);
    }

    /* unknown window manager and obsolete option -fsmode used */
    if (vo_wm_type == 0 && !(vo_fsmode & 16)) {
        XUnmapWindow(wsDisplay, win->WindowID); // required for MWM
        XWithdrawWindow(wsDisplay, win->WindowID, wsScreen);
    }

    /* restore window if window manager doesn't support EWMH */
    if (!(vo_fs_type & vo_wm_FULLSCREEN)) {
        wsWindowDecoration(win, win->Decorations && !win->isFullScreen);
        vo_x11_sizehint(win->X, win->Y, win->Width, win->Height, 0);
        wsSetLayer(wsDisplay, win->WindowID, win->isFullScreen);
        XMoveResizeWindow(wsDisplay, win->WindowID, win->X, win->Y, win->Width, win->Height);
    }

    /* some window managers lose ontop after fullscreen */
    if (!win->isFullScreen & vo_ontop)
        wsSetLayer(wsDisplay, win->WindowID, vo_ontop);

    wsRaiseWindowTop(wsDisplay, win->WindowID);
    XFlush(wsDisplay);
}
コード例 #3
0
ファイル: menu.c プロジェクト: AlbertoBarraja/svc_dash
void mplShowMenu( int mx,int my )
{
 int x,y;

 if ( !appMPlayer.menuIsPresent || !appMPlayer.menuBase.Bitmap.Image ) return;

 x=mx;
 if ( x + appMPlayer.menuWindow.Width > wsMaxX ) x=wsMaxX - appMPlayer.menuWindow.Width - 1 + wsOrgX;
 y=my;
 if ( y + appMPlayer.menuWindow.Height > wsMaxY ) y=wsMaxY - appMPlayer.menuWindow.Height - 1 + wsOrgY;

 mplMenuX=x; mplMenuY=y;

 mplMenuItem = 0;

 wsMoveWindow( &appMPlayer.menuWindow,False,x,y );
 wsMoveTopWindow( wsDisplay,appMPlayer.menuWindow.WindowID );
 wsSetLayer( wsDisplay,appMPlayer.menuWindow.WindowID,1 );
 mplMenuRender=1;
 wsVisibleWindow( &appMPlayer.menuWindow,wsShowWindow );
 wsPostRedisplay( &appMPlayer.menuWindow );
}
コード例 #4
0
ファイル: play.c プロジェクト: ymanton/mplayer-inspect
void ChangeSkin( char * name )
{
 int ret;
 int prev = appMPlayer.menuIsPresent;
 int bprev = appMPlayer.barIsPresent;

 mainVisible=0;

 appInitStruct( &tmpList );
 skinAppMPlayer=&tmpList;
 fntFreeFont();
 ret=skinRead( name );

 appInitStruct( &tmpList );
 skinAppMPlayer=&appMPlayer;
 appInitStruct( &appMPlayer );
 if ( ret ) name=skinName;
 if ( skinRead( name ) )
  {
   mainVisible=1;
   return;
  }

// --- reload menu window

 if ( prev && appMPlayer.menuIsPresent )
  {
   free( mplMenuDrawBuffer );
   if ( ( mplMenuDrawBuffer = calloc( 1,appMPlayer.menuBase.Bitmap.ImageSize ) ) == NULL )
    { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }
   wsResizeWindow( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
   wsResizeImage( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
   wsSetShape( &appMPlayer.menuWindow,appMPlayer.menuBase.Mask.Image );
   wsVisibleWindow( &appMPlayer.menuWindow,wsHideWindow );
  } else { mplMenuInit(); }

// --- reload sub window
 if ( appMPlayer.sub.Bitmap.Image ) wsResizeImage( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Width,appMPlayer.sub.Bitmap.Height );
 if ( ( !appMPlayer.subWindow.isFullScreen )&&( !guiIntfStruct.Playing ) )
  {
   wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height );
   wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
  }
 if ( appMPlayer.sub.Bitmap.Image ) wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
 if ( !guiIntfStruct.Playing )
  {
   mplSubRender=1;
   wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.sub.R,appMPlayer.sub.G,appMPlayer.sub.B );
   wsClearWindow( appMPlayer.subWindow );
   wsPostRedisplay( &appMPlayer.subWindow );
  }

// --- reload play bar
 if ( bprev ) wsDestroyWindow( &appMPlayer.barWindow );
 mplPBInit();

// --- reload main window
 free( mplDrawBuffer );
 if ( ( mplDrawBuffer = calloc( 1,appMPlayer.main.Bitmap.ImageSize ) ) == NULL )
  { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }

 wsDestroyWindow( &appMPlayer.mainWindow );

 wsCreateWindow( &appMPlayer.mainWindow,
   appMPlayer.main.x,appMPlayer.main.y,appMPlayer.main.width,appMPlayer.main.height,
   wsNoBorder,wsShowMouseCursor|wsHandleMouseButton|wsHandleMouseMove,wsShowFrame|wsMaxSize|wsHideWindow,"MPlayer" );
 wsCreateImage( &appMPlayer.mainWindow,appMPlayer.main.Bitmap.Width,appMPlayer.main.Bitmap.Height );
 wsSetShape( &appMPlayer.mainWindow,appMPlayer.main.Mask.Image );
 wsSetIcon( wsDisplay,appMPlayer.mainWindow.WindowID,guiIcon,guiIconMask );

 appMPlayer.mainWindow.ReDraw=(void *)mplMainDraw;
 appMPlayer.mainWindow.MouseHandler=mplMainMouseHandle;
 appMPlayer.mainWindow.KeyHandler=mplMainKeyHandle;
 appMPlayer.mainWindow.DandDHandler=mplDandDHandler;

 wsXDNDMakeAwareness( &appMPlayer.mainWindow );
 if ( !appMPlayer.mainDecoration ) wsWindowDecoration( &appMPlayer.mainWindow,0 );
 wsVisibleWindow( &appMPlayer.mainWindow,wsShowWindow );
 mainVisible=1;
// ---

 btnModify( evSetVolume,guiIntfStruct.Volume );
 btnModify( evSetBalance,guiIntfStruct.Balance );
 btnModify( evSetMoviePosition,guiIntfStruct.Position );
 btnModify( evFullScreen,!appMPlayer.subWindow.isFullScreen );

 wsSetLayer( wsDisplay,appMPlayer.mainWindow.WindowID,appMPlayer.subWindow.isFullScreen );
 wsSetLayer( wsDisplay,appMPlayer.menuWindow.WindowID,appMPlayer.subWindow.isFullScreen );

}