コード例 #1
0
ファイル: video.c プロジェクト: 0p1pp1/mplayer
static void uiVideoMouse( int Button,int X,int Y,int RX,int RY )
{
 static int mplVideoMoved = 0;
 static int msButton = 0;

 uiPlaybarShow( Y );

 switch( Button )
  {
   case wsRRMouseButton:
          gtkShow( ivShowPopUpMenu,NULL );
          break;
   case wsPMMouseButton:
          gtkShow( ivHidePopUpMenu,NULL );
          uiMenuShow( RX,RY );
          msButton=wsPMMouseButton;
          break;
   case wsRMMouseButton:
          uiMenuHide( RX,RY,1 );
          msButton=0;
          break;
/* --- */
   case wsPLMouseButton:
          gtkShow( ivHidePopUpMenu,NULL );
          sx=X; sy=Y;
          msButton=wsPLMouseButton;
          mplVideoMoved=0;
          break;
   case wsMoveMouse:
          switch ( msButton )
           {
            case wsPLMouseButton:
                   mplVideoMoved=1;
                   if ( !guiApp.videoWindow.isFullScreen )
                    {
                     wsWindowMove( &guiApp.videoWindow,True,RX - sx,RY - sy );
                    }
                   break;
            case wsPMMouseButton:
                   if (guiApp.menuIsPresent) guiApp.menuWindow.MouseHandler( 0,RX,RY,0,0 );
                   break;
            default: uiPlaybarShow( Y ); break;
           }
          break;
   case wsRLMouseButton:
          if ( ( !mplVideoMoved )&&( guiApp.videoWindow.isFullScreen ) )
           {
            // NOTE TO MYSELF: this doesn't work, fix later with wsWindowLayer()?
            if( videoVisible++%2 ) wsWindowRaiseTop( wsDisplay,guiApp.mainWindow.WindowID );
             else wsWindowRaiseTop( wsDisplay,guiApp.videoWindow.WindowID );
           }
          msButton=0;
          mplVideoMoved=0;
          break;
  }
}
コード例 #2
0
ファイル: ws.c プロジェクト: jlelli/mplayer-dl
/**
 * @brief Switch window fullscreen state.
 *
 *        Switch normal window to fullscreen and fullscreen window to normal.
 *
 * @param win pointer to a ws window structure
 */
void wsWindowFullscreen(wsWindow *win)
{
    if (win->isFullScreen) {
        if (vo_fs_type & vo_wm_FULLSCREEN)
            /* window manager supports EWMH */
            vo_x11_ewmh_fullscreen(win->WindowID, _NET_WM_STATE_REMOVE);
        else {
            win->X      = win->OldX;
            win->Y      = win->OldY;
            win->Width  = win->OldWidth;
            win->Height = win->OldHeight;
        }

        win->isFullScreen = False;
    } else {
        if (vo_fs_type & vo_wm_FULLSCREEN)
            /* window manager supports EWMH */
            vo_x11_ewmh_fullscreen(win->WindowID, _NET_WM_STATE_ADD);
        else {
            win->OldX      = win->X;
            win->OldY      = win->Y;
            win->OldWidth  = win->Width;
            win->OldHeight = win->Height;
        }

        win->isFullScreen = True;

        wsWindowUpdateXinerama(win);
    }

    /* unknown window manager and obsolete option -fsmode used */
    if (vo_wm_type == 0 && !(vo_fsmode & 16)) {
        XUnmapWindow(wsDisplay, win->WindowID); // required for MWM
        XWithdrawWindow(wsDisplay, win->WindowID, wsScreen);
    }

    /* restore window if window manager doesn't support EWMH */
    if (!(vo_fs_type & vo_wm_FULLSCREEN)) {
        if (!win->isFullScreen)
            wsWindowDecoration(win);

        wsWindowSizeHint(win);
        wsWindowLayer(wsDisplay, win->WindowID, win->isFullScreen);
        XMoveResizeWindow(wsDisplay, win->WindowID, win->X, win->Y, win->Width, win->Height);
    }

    /* some window managers lose ontop after fullscreen */
    if (!win->isFullScreen & vo_ontop)
        wsWindowLayer(wsDisplay, win->WindowID, vo_ontop);

    wsWindowRaiseTop(wsDisplay, win->WindowID);
    XFlush(wsDisplay);
}
コード例 #3
0
ファイル: menu.c プロジェクト: 0p1pp1/mplayer
void uiMenuShow( int mx,int my )
{
 int x,y;

 if ( !guiApp.menuIsPresent ) return;

 x=mx;
 if ( x + guiApp.menuWindow.Width > wsMaxX ) x=wsMaxX - guiApp.menuWindow.Width - 1 + wsOrgX;
 y=my;
 if ( y + guiApp.menuWindow.Height > wsMaxY ) y=wsMaxY - guiApp.menuWindow.Height - 1 + wsOrgY;

 menuX=x; menuY=y;

 menuItem = 0;

 wsWindowMove( &guiApp.menuWindow,True,x,y );
 wsWindowRaiseTop( wsDisplay,guiApp.menuWindow.WindowID );
 wsWindowLayer( wsDisplay,guiApp.menuWindow.WindowID,1 );
 uiMenuRender=True;
 wsWindowVisibility( &guiApp.menuWindow,wsShowWindow );
 wsWindowRedraw( &guiApp.menuWindow );
}
コード例 #4
0
ファイル: dialog.c プロジェクト: 0p1pp1/mplayer
/**
 * @brief Activate a GTK window, i.e. raise it to the top.
 *
 * @param window pointer to a GtkWindow widget
 */
void gtkRaise(GtkWidget *window)
{
    wsWindowRaiseTop(gdk_display, GDK_WINDOW_XWINDOW(window->window));
}