コード例 #1
0
ファイル: MainFrame.cpp プロジェクト: aseptilena/pcsx2
void MainEmuFrame::InitLogBoxPosition( AppConfig::ConsoleLogOptions& conf )
{
	conf.DisplaySize.Set(
		std::min( std::max( conf.DisplaySize.GetWidth(), 160 ), wxGetDisplayArea().GetWidth() ),
		std::min( std::max( conf.DisplaySize.GetHeight(), 160 ), wxGetDisplayArea().GetHeight() )
	);

	if( conf.AutoDock )
	{
		conf.DisplayPosition = GetScreenPosition() + wxSize( GetSize().x, 0 );
	}
	else if( conf.DisplayPosition != wxDefaultPosition )
	{
		if( !wxGetDisplayArea().Contains( wxRect( conf.DisplayPosition, conf.DisplaySize ) ) )
			conf.DisplayPosition = wxDefaultPosition;
	}
}
コード例 #2
0
ファイル: AppConfig.cpp プロジェクト: maximovmax/pcsx2
void AppConfig::GSWindowOptions::SanityCheck()
{
	// Ensure Conformation of various options...

	WindowSize.x = std::max( WindowSize.x, 8 );
	WindowSize.x = std::min( WindowSize.x, wxGetDisplayArea().GetWidth()-16 );

	WindowSize.y = std::max( WindowSize.y, 8 );
	WindowSize.y = std::min( WindowSize.y, wxGetDisplayArea().GetHeight()-48 );

	// Make sure the upper left corner of the window is visible enought o grab and
	// move into view:
	if( !wxGetDisplayArea().Contains( wxRect( WindowPos, wxSize( 48,48 ) ) ) )
		WindowPos = wxDefaultPosition;

	if( (uint)AspectRatio >= (uint)AspectRatio_MaxCount )
		AspectRatio = AspectRatio_4_3;
}
コード例 #3
0
ファイル: wxGuiTools.cpp プロジェクト: madnessw/thesnow
// Returns FALSE if the window position is considered invalid, which means that it's title
// bar is most likely not easily grabble.  Such a window should be moved to a valid or
// default position.
bool pxIsValidWindowPosition( const wxWindow& window, const wxPoint& windowPos )
{
	// The height of the window is only revlevant to the height of a title bar, which is
	// all we need visible for the user to be able to drag the window into view.  But
	// there's no way to get that info from wx, so we'll just have to guesstimate...

	wxSize sizeMatters( window.GetSize().GetWidth(), 32 );		// if some gui has 32 pixels of undraggable title bar, the user deserves to suffer.
	return wxGetDisplayArea().Contains( wxRect( windowPos, sizeMatters ) );
}