コード例 #1
0
ファイル: actor.c プロジェクト: gmc-holle/xfdashboard
/* Actor's reactive state changed */
static void _xfdashboard_actor_on_reactive_changed(GObject *inObject,
													GParamSpec *inSpec,
													gpointer inUserData)
{
	XfdashboardActor			*self;

	g_return_if_fail(XFDASHBOARD_IS_ACTOR(inObject));

	self=XFDASHBOARD_ACTOR(inObject);

	/* Add pseudo-class ':insensitive' if actor is now not reactive
	 * and remove this pseudo-class if actor is now reactive.
	 */
	if(clutter_actor_get_reactive(CLUTTER_ACTOR(self)))
	{
		xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(self), "insensitive");
	}
		else
		{
			xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(self), "insensitive");
		}

	/* Invalide styling to get it recomputed */
	_xfdashboard_actor_invalidate_recursive(CLUTTER_ACTOR(self));
}
コード例 #2
0
/* The active workspace has changed */
static void _xfdashboard_workspace_selector_on_active_workspace_changed(XfdashboardWorkspaceSelector *self,
																		XfdashboardWindowTrackerWorkspace *inPrevWorkspace,
																		gpointer inUserData)
{
	XfdashboardWorkspaceSelectorPrivate		*priv;
	XfdashboardLiveWorkspace				*liveWorkspace;
	XfdashboardWindowTrackerWorkspace		*workspace;

	g_return_if_fail(XFDASHBOARD_IS_WORKSPACE_SELECTOR(self));

	priv=self->priv;

	/* Unmark previous workspace */
	if(inPrevWorkspace)
	{
		liveWorkspace=_xfdashboard_workspace_selector_find_actor_for_workspace(self, inPrevWorkspace);
		if(liveWorkspace) xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(liveWorkspace), "active");

		priv->activeWorkspace=NULL;
	}

	/* Mark new active workspace */
	workspace=xfdashboard_window_tracker_get_active_workspace(priv->windowTracker);
	if(workspace)
	{
		priv->activeWorkspace=workspace;

		liveWorkspace=_xfdashboard_workspace_selector_find_actor_for_workspace(self, priv->activeWorkspace);
		if(liveWorkspace) xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(liveWorkspace), "active");
	}
}
コード例 #3
0
ファイル: click-action.c プロジェクト: gmc-holle/xfdashboard
/* Set press state */
static void _xfdashboard_click_action_set_pressed(XfdashboardClickAction *self, gboolean isPressed)
{
    XfdashboardClickActionPrivate	*priv;
    ClutterActor					*actor;

    g_return_if_fail(XFDASHBOARD_IS_CLICK_ACTION(self));

    priv=self->priv;

    /* Set value if changed */
    isPressed=!!isPressed;

    if(priv->isPressed!=isPressed)
    {
        /* Set value */
        priv->isPressed=isPressed;

        /* Style state */
        actor=clutter_actor_meta_get_actor(CLUTTER_ACTOR_META(self));
        if(XFDASHBOARD_IS_ACTOR(actor))
        {
            if(priv->isPressed) xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(actor), "pressed");
            else xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(actor), "pressed");
        }

        /* Notify about property change */
        g_object_notify_by_pspec(G_OBJECT(self), XfdashboardClickActionProperties[PROP_PRESSED]);
    }
}
コード例 #4
0
/* Drag handle has changed so unset styles on old handle and set style on new one */
static void _xfdashboard_drag_action_on_drag_handle_changed(XfdashboardDragAction *self,
															GParamSpec *inSpec,
															gpointer inUserData)
{
	XfdashboardDragActionPrivate	*priv;
	gchar							*styleClass;

	g_return_if_fail(XFDASHBOARD_IS_DRAG_ACTION(self));

	priv=self->priv;

	/* Unset styles on current drag handle */
	if(priv->dragHandle &&
		XFDASHBOARD_IS_ACTOR(priv->dragHandle))
	{
		/* Unset style */
		if(priv->source)
		{
			styleClass=g_strdup_printf("drag-source-%s", G_OBJECT_TYPE_NAME(priv->source));
			xfdashboard_stylable_remove_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
			g_free(styleClass);
		}

		styleClass=g_strdup_printf("drag-actor-%s", G_OBJECT_TYPE_NAME(priv->actor));
		xfdashboard_stylable_remove_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
		g_free(styleClass);

		xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(priv->dragHandle), "drag-handle");

		/* Forget drag handle */
		priv->dragHandle=NULL;
	}

	/* Remember new drag handle and set styles */
	priv->dragHandle=clutter_drag_action_get_drag_handle(CLUTTER_DRAG_ACTION(self));
	if(priv->dragHandle &&
		XFDASHBOARD_IS_ACTOR(priv->dragHandle))
	{
		/* Set style */
		if(priv->source)
		{
			styleClass=g_strdup_printf("drag-source-%s", G_OBJECT_TYPE_NAME(priv->source));
			xfdashboard_stylable_add_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
			g_free(styleClass);
		}

		styleClass=g_strdup_printf("drag-actor-%s", G_OBJECT_TYPE_NAME(priv->actor));
		xfdashboard_stylable_add_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
		g_free(styleClass);

		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(priv->dragHandle), "drag-handle");
	}

}
コード例 #5
0
ファイル: focusable.c プロジェクト: paulmadore/luckyde
/* Call virtual function "set_focus" */
void xfdashboard_focusable_set_focus(XfdashboardFocusable *self)
{
	XfdashboardFocusableInterface		*iface;
	ClutterActor						*selection;

	g_return_if_fail(XFDASHBOARD_IS_FOCUSABLE(self));

	iface=XFDASHBOARD_FOCUSABLE_GET_IFACE(self);

	/* Call virtual function */
	if(iface->set_focus)
	{
		iface->set_focus(self);
	}

	/* Style newly focused actor */
	if(XFDASHBOARD_IS_STYLABLE(self))
	{
		xfdashboard_stylable_add_class(XFDASHBOARD_STYLABLE(self), "focus");
	}

	/* If actor supports selection get current selection and style it */
	if(xfdashboard_focusable_supports_selection(self))
	{
		/* Get current selection. If no selection is available then select first item. */
		selection=xfdashboard_focusable_get_selection(self);
		if(!selection)
		{
			selection=xfdashboard_focusable_find_selection(self, NULL, XFDASHBOARD_SELECTION_TARGET_FIRST);
			if(selection) xfdashboard_focusable_set_selection(self, selection);
		}

		/* Style selection if available */
		if(selection &&
			XFDASHBOARD_IS_STYLABLE(selection))
		{
			xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(selection), "selected");
		}

		g_debug("Set selection to %s for focused actor %s",
				G_OBJECT_TYPE_NAME(self),
				selection ? G_OBJECT_TYPE_NAME(selection) : "<nil>");
	}

	/* Emit signal */
	g_signal_emit(self, XfdashboardFocusableSignals[SIGNAL_FOCUS_GAINED], 0, self);
	g_debug("Emitted signal 'focus-gained' for focused actor %s", G_OBJECT_TYPE_NAME(self));
}
コード例 #6
0
ファイル: drop-action.c プロジェクト: paulmadore/luckyde
/* Default signal handler for "drag-enter" */
static void _xfdashboard_drop_action_class_real_drag_enter(XfdashboardDropAction *self,
															XfdashboardDragAction *inDragAction)
{
	XfdashboardDropActionPrivate		*priv;

	g_return_if_fail(XFDASHBOARD_IS_DROP_ACTION(self));

	priv=self->priv;

	/* Unset style */
	if(priv->actor &&
		XFDASHBOARD_IS_ACTOR(priv->actor))
	{
		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(priv->actor), "drop-target");
	}
}
コード例 #7
0
ファイル: actor.c プロジェクト: gmc-holle/xfdashboard
/* Pointer entered actor */
static gboolean _xfdashboard_actor_enter_event(ClutterActor *inActor, ClutterCrossingEvent *inEvent)
{
	XfdashboardActor		*self;
	ClutterActorClass		*parentClass;

	g_return_val_if_fail(XFDASHBOARD_IS_ACTOR(inActor), CLUTTER_EVENT_PROPAGATE);

	self=XFDASHBOARD_ACTOR(inActor);

	/* Call parent's virtual function */
	parentClass=CLUTTER_ACTOR_CLASS(xfdashboard_actor_parent_class);
	if(parentClass->enter_event)
	{
		parentClass->enter_event(inActor, inEvent);
	}

	/* Add pseudo-class ":hover" because pointer entered actor */
	xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(self), "hover");

	return(CLUTTER_EVENT_PROPAGATE);
}
コード例 #8
0
ファイル: text-box.c プロジェクト: tydaikho/xfdashboard
void xfdashboard_text_box_set_editable(XfdashboardTextBox *self, gboolean isEditable)
{
	XfdashboardTextBoxPrivate	*priv;
	const gchar					*text;

	g_return_if_fail(XFDASHBOARD_IS_TEXT_BOX(self));

	priv=self->priv;

	/* Set value if changed */
	if(priv->isEditable!=isEditable)
	{
		priv->isEditable=isEditable;
		if(priv->isEditable) xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(self), "editable");
			else xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(self), "editable");

		/* Set up actors */
		clutter_text_set_selectable(CLUTTER_TEXT(priv->actorTextBox), priv->isEditable);
		clutter_text_set_editable(CLUTTER_TEXT(priv->actorTextBox), priv->isEditable);

		text=clutter_text_get_text(CLUTTER_TEXT(priv->actorTextBox));
		if((text==NULL || *text==0) && priv->isEditable)
		{
			clutter_actor_show(priv->actorHintLabel);
		}
			else
			{
				clutter_actor_hide(priv->actorHintLabel);
			}

		clutter_actor_queue_relayout(CLUTTER_ACTOR(self));

		/* Notify about property change */
		g_object_notify_by_pspec(G_OBJECT(self), XfdashboardTextBoxProperties[PROP_EDITABLE]);
	}
}
コード例 #9
0
ファイル: actor.c プロジェクト: gmc-holle/xfdashboard
/* Actor is shown */
static void _xfdashboard_actor_show(ClutterActor *inActor)
{
	XfdashboardActor		*self;
	ClutterActorClass		*parentClass;

	g_return_if_fail(XFDASHBOARD_IS_ACTOR(inActor));

	self=XFDASHBOARD_ACTOR(inActor);

	/* Call parent's virtual function */
	parentClass=CLUTTER_ACTOR_CLASS(xfdashboard_actor_parent_class);
	if(parentClass->show)
	{
		parentClass->show(inActor);
	}

	/* If actor is visible now check if pointer is inside this actor
	 * then add pseudo-class ":hover" to it
	 */
	if(clutter_actor_has_pointer(inActor))
	{
		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(self), "hover");
	}
}
コード例 #10
0
ファイル: focusable.c プロジェクト: paulmadore/luckyde
/* Call virtual function "set_selection" */
gboolean xfdashboard_focusable_set_selection(XfdashboardFocusable *self, ClutterActor *inSelection)
{
	XfdashboardFocusableInterface		*iface;
	ClutterActor						*oldSelection;
	gboolean							success;

	g_return_val_if_fail(XFDASHBOARD_IS_FOCUSABLE(self), FALSE);
	g_return_val_if_fail(!inSelection || CLUTTER_IS_ACTOR(inSelection), FALSE);

	iface=XFDASHBOARD_FOCUSABLE_GET_IFACE(self);

	/* If this focusable actor does not support selection we should ask for
	 * the current selection and avoid the warning being printed if this
	 * virtual function was not overridden.
	 */
	if(!xfdashboard_focusable_supports_selection(self)) return(FALSE);

	/* First get current selection */
	oldSelection=xfdashboard_focusable_get_selection(self);

	/* Do nothing if new selection is the same as the current one */
	if(inSelection==oldSelection) return(TRUE);

	/* Call virtual function */
	if(iface->set_selection)
	{
		/* Call virtual function to set selection */
		success=iface->set_selection(self, inSelection);

		/* If new selection could be set successfully, remove signal handlers
		 * from old selection and set up signal handlers for new selection.
		 */
		if(success)
		{
			/* Remove signal handlers and styles from old selection */
			if(oldSelection)
			{
				/* Remove signal handlers at old selection*/
				g_signal_handlers_disconnect_by_func(oldSelection,
														G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
														self);

				/* Remove style from old selection */
				if(XFDASHBOARD_IS_STYLABLE(oldSelection))
				{
					xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(oldSelection), "selected");
				}
			}

			/* Set up signal handlers and styles at new selection */
			if(inSelection)
			{
				/* Set up signal handlers to get notified if new selection
				 * is going to be unavailable (e.g. hidden or destroyed)
				 */
				g_signal_connect_swapped(inSelection,
											"destroy",
											G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
											self);
				g_signal_connect_swapped(inSelection,
											"hide",
											G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
											self);

				/* Style new selection if this focusable actor has the focus */
				if(_xfdashboard_focusable_has_focus(self) &&
					XFDASHBOARD_IS_STYLABLE(inSelection))
				{
					xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(inSelection), "selected");
				}
			}

			/* Emit signal */
			g_signal_emit(self, XfdashboardFocusableSignals[SIGNAL_SELECTION_CHANGED], 0, oldSelection, inSelection);
		}

		/* Return result of calling virtual function */
		return(success);
	}

	/* If we get here the virtual function was not overridden */
	XFDASHBOARD_FOCUSABLE_WARN_NOT_IMPLEMENTED(self, "set_selection");
	return(FALSE);
}
コード例 #11
0
ファイル: focusable.c プロジェクト: paulmadore/luckyde
/* The current selection of a focusable actor (if focussed or not) is not available anymore
 * (e.g. hidden or destroyed). So move selection at focusable actor to next available and
 * selectable item.
 */
static void _xfdashboard_focusable_on_selection_unavailable(XfdashboardFocusable *self,
															gpointer inUserData)
{
	XfdashboardFocusableInterface		*iface;
	ClutterActor						*oldSelection;
	ClutterActor						*newSelection;
	gboolean							success;
	XfdashboardApplication				*application;

	g_return_if_fail(XFDASHBOARD_IS_FOCUSABLE(self));
	g_return_if_fail(CLUTTER_IS_ACTOR(inUserData));

	iface=XFDASHBOARD_FOCUSABLE_GET_IFACE(self);
	oldSelection=CLUTTER_ACTOR(inUserData);
	newSelection=NULL;
	success=FALSE;

	/* If application is not quitting then call virtual function to set selection
	 * which have to be available because this signal handler was set in
	 * xfdashboard_focusable_set_selection() when this virtual function was available
	 * and successfully called.
	 * If setting new selection was unsuccessful we set selection to nothing (NULL);
	 */
	application=xfdashboard_application_get_default();
	if(!xfdashboard_application_is_quitting(application))
	{
		/* Get next selection */
		newSelection=xfdashboard_focusable_find_selection(self, oldSelection, XFDASHBOARD_SELECTION_TARGET_NEXT);

		/* Set new selection */
		success=iface->set_selection(self, newSelection);
		if(!success)
		{
			success=iface->set_selection(self, newSelection);
			if(!success)
			{
				g_critical(_("Old selection %s at %s is unavailable but setting new selection either to %s or nothing failed!"),
							G_OBJECT_TYPE_NAME(oldSelection),
							G_OBJECT_TYPE_NAME(self),
							newSelection ? G_OBJECT_TYPE_NAME(newSelection) : "<nil>");
			}

			/* Now reset new selection to NULL regardless if setting selection at
			 * focusable actor was successful or not. A critical warning was displayed
			 * if is was unsuccessful because setting nothing (NULL) must succeed usually.
			 */
			newSelection=NULL;
		}
	}

	/* Regardless if setting selection was successful, remove signal handlers
	 * and styles from old selection.
	 */
	if(oldSelection)
	{
		/* Remove signal handlers at old selection*/
		g_signal_handlers_disconnect_by_func(oldSelection,
												G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
												self);

		/* Remove style from old selection */
		if(XFDASHBOARD_IS_STYLABLE(oldSelection))
		{
			xfdashboard_stylable_remove_pseudo_class(XFDASHBOARD_STYLABLE(oldSelection), "selected");
		}
	}

	/* If setting selection was successful, set up signal handlers and styles at new selection */
	if(success && newSelection)
	{
		/* Set up signal handlers to get notified if new selection
		 * is going to be unavailable (e.g. hidden or destroyed)
		 */
		g_signal_connect_swapped(newSelection,
									"destroy",
									G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
									self);
		g_signal_connect_swapped(newSelection,
									"hide",
									G_CALLBACK(_xfdashboard_focusable_on_selection_unavailable),
									self);

		/* Check if this focusable actor has the focus because if it has
		 * the have to style new selection.
		 */
		if(_xfdashboard_focusable_has_focus(self) &&
			XFDASHBOARD_IS_STYLABLE(newSelection))
		{
			xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(newSelection), "selected");
		}
	}

	/* Emit signal because at least old selection has changed */
	g_signal_emit(self, XfdashboardFocusableSignals[SIGNAL_SELECTION_CHANGED], 0, oldSelection, newSelection);
}
コード例 #12
0
/* Dragging of actor begins */
static void _xfdashboard_drag_action_drag_begin(ClutterDragAction *inAction,
												ClutterActor *inActor,
												gfloat inStageX,
												gfloat inStageY,
												ClutterModifierType inModifiers)
{
	XfdashboardDragAction				*self;
	XfdashboardDragActionPrivate		*priv;
	ClutterDragActionClass				*dragActionClass;
	GSList								*list;

	g_return_if_fail(XFDASHBOARD_IS_DRAG_ACTION(inAction));

	self=XFDASHBOARD_DRAG_ACTION(inAction);
	priv=self->priv;
	dragActionClass=CLUTTER_DRAG_ACTION_CLASS(xfdashboard_drag_action_parent_class);

	/* Call parent's class method */
	if(dragActionClass->drag_begin) dragActionClass->drag_begin(inAction, inActor, inStageX, inStageY, inModifiers);

	/* Remember dragged actor while dragging and listen to possible 'destroy' signal emissions */
	priv->actor=inActor;
	priv->actorDestroySignalID=g_signal_connect_swapped(priv->actor, "destroy", G_CALLBACK(_xfdashboard_drag_action_on_dragged_actor_destroyed), self);

	/* Get list of drop targets. It is a new list with all current
	 * drop targets already reffed. So the drop targets will be valid
	 * while dragging
	 */
	priv->targets=xfdashboard_drop_action_get_targets();

	/* Emit "begin" signal on all drop targets to determine if they
	 * can handle dragged actor and to prepare them for dragging.
	 * All targets returning TRUE (and therefore telling us they
	 * can handle dragged actor and are prepared for drag'n'drop)
	 * will be sorted.
	 */
	list=priv->targets;
	while(list)
	{
		XfdashboardDropAction			*dropTarget=XFDASHBOARD_DROP_ACTION(list->data);
		gboolean						canHandle=FALSE;

		g_signal_emit_by_name(dropTarget, "begin", self, &canHandle);
		if(!canHandle)
		{
			GSList						*next;

			/* Drop target cannot handle dragged actor so unref it and
			 * remove it from list of drop targets
			 */
			next=g_slist_next(list);
			priv->targets=g_slist_remove_link(priv->targets, list);
			g_object_unref(list->data);
			g_slist_free_1(list);
			list=next;
		}
			else list=g_slist_next(list);
	}
	_xfdashboard_drag_action_sort_targets(self);

	/* We should listen to allocation changes for each actor which
	 * is an active drop target.
	 */
	for(list=priv->targets; list; list=g_slist_next(list))
	{
		XfdashboardDropAction			*dropTarget=XFDASHBOARD_DROP_ACTION(list->data);
		ClutterActorMeta				*actorMeta=CLUTTER_ACTOR_META(dropTarget);
		ClutterActor					*actor=clutter_actor_meta_get_actor(actorMeta);

		g_signal_connect_swapped(actor, "allocation-changed", G_CALLBACK(_xfdashboard_drag_on_drop_target_allocation_changed), self);
	}

	/* Setup for dragging */
	priv->dragCancelled=FALSE;
	priv->lastDropTarget=NULL;
	priv->lastMotionActors=NULL;

	/* Set styles */
	if(priv->source && XFDASHBOARD_IS_ACTOR(priv->source))
	{
		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(priv->source), "drag-source");
	}

	if(XFDASHBOARD_IS_ACTOR(priv->actor))
	{
		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(priv->actor), "dragged");
	}

	priv->dragHandle=clutter_drag_action_get_drag_handle(CLUTTER_DRAG_ACTION(self));
	if(priv->dragHandle &&
		XFDASHBOARD_IS_ACTOR(priv->dragHandle))
	{
		gchar							*styleClass;

		if(priv->source)
		{
			styleClass=g_strdup_printf("drag-source-%s", G_OBJECT_TYPE_NAME(priv->source));
			xfdashboard_stylable_add_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
			g_free(styleClass);
		}

		styleClass=g_strdup_printf("drag-actor-%s", G_OBJECT_TYPE_NAME(priv->actor));
		xfdashboard_stylable_add_class(XFDASHBOARD_STYLABLE(priv->dragHandle), styleClass);
		g_free(styleClass);

		xfdashboard_stylable_add_pseudo_class(XFDASHBOARD_STYLABLE(priv->dragHandle), "drag-handle");

		/* Get notified if drag handle changes */
		priv->dragHandleChangedID=g_signal_connect(self, "notify::drag-handle", G_CALLBACK(_xfdashboard_drag_action_on_drag_handle_changed), NULL);
	}
}