コード例 #1
0
ファイル: mission.c プロジェクト: SiliconTally/naev
/**
 * @brief Parses the actual individual mission nodes.
 *
 *    @param parent Parent node to parse.
 *    @return 0 on success.
 */
static int missions_parseActive( xmlNodePtr parent )
{
   Mission *misn;
   MissionData *data;
   int m, i;
   char *buf;
   char *title;
   const char **items;
   int nitems;
   int id, sys, type;
   StarSystem *ssys;

   xmlNodePtr node, cur, nest;

   m = 0; /* start with mission 0 */
   node = parent->xmlChildrenNode;
   do {
      if (xml_isNode(node,"mission")) {
         misn = player_missions[m];

         /* process the attributes to create the mission */
         xmlr_attr(node,"data",buf);
         data = mission_get(mission_getID(buf));
         if (data == NULL) {
            WARN("Mission '%s' from savegame not found in game - ignoring.", buf);
            free(buf);
            continue;
         }
         else {
            if (mission_init( misn, data, 0, 0, NULL )) {
               WARN("Mission '%s' from savegame failed to load properly - ignoring.", buf);
               free(buf);
               continue;
            }
            misn->accepted = 1;
         }
         free(buf);

         /* this will orphan an identifier */
         xmlr_attr(node,"id",buf);
         misn->id = atol(buf);
         free(buf);

         cur = node->xmlChildrenNode;
         do {

            xmlr_strd(cur,"title",misn->title);
            xmlr_strd(cur,"desc",misn->desc);
            xmlr_strd(cur,"reward",misn->reward);

            /* Get the markers. */
            if (xml_isNode(cur,"markers")) {
               nest = cur->xmlChildrenNode;
               do {
                  if (xml_isNode(nest,"marker")) {
                     /* Get ID. */
                     xmlr_attr(nest,"id",buf);
                     id = (buf != NULL) ? atoi(buf) : -1;
                     if (buf != NULL)
                        free(buf);
                     /* Get type. */
                     xmlr_attr(nest,"type",buf);
                     type = (buf != NULL) ? atoi(buf) : -1;
                     if (buf != NULL)
                        free(buf);
                     /* Get system. */
                     ssys = system_get( xml_get( nest ));
                     if (ssys == NULL) {
                        WARN( "System Marker to '%s' does not exist", xml_get( nest ) );
                        continue;
                     }
                     sys = system_index( ssys );
                     mission_addMarker( misn, id, sys, type );
                  }
               } while (xml_nextNode(nest));
            }

            /* Cargo. */
            if (xml_isNode(cur,"cargos")) {
               nest = cur->xmlChildrenNode;
               do {
                  if (xml_isNode(nest,"cargo"))
                     mission_linkCargo( misn, xml_getLong(nest) );
               } while (xml_nextNode(nest));
            }

            /* OSD. */
            if (xml_isNode(cur,"osd")) {
               xmlr_attr(cur,"nitems",buf);
               if (buf != NULL) {
                  nitems = atoi(buf);
                  free(buf);
               }
               else
                  continue;
               xmlr_attr(cur,"title",title);
               items = malloc( nitems * sizeof(char*) );
               i = 0;
               nest = cur->xmlChildrenNode;
               do {
                  if (xml_isNode(nest,"msg")) {
                     if (i > nitems) {
                        WARN("Inconsistency with 'nitems' in savefile.");
                        break;
                     }
                     items[i] = xml_get(nest);
                     i++;
                  }
               } while (xml_nextNode(nest));

               /* Create the osd. */
               misn->osd = osd_create( title, nitems, items, data->avail.priority );
               free(items);
               free(title);

               /* Set active. */
               xmlr_attr(cur,"active",buf);
               if (buf != NULL) {
                  osd_active( misn->osd, atoi(buf) );
                  free(buf);
               }
            }

            /* Claims. */
            if (xml_isNode(cur,"claims"))
               misn->claims = claim_xmlLoad( cur );

            if (xml_isNode(cur,"lua"))
               /* start the unpersist routine */
               nxml_unpersistLua( misn->L, cur );

         } while (xml_nextNode(cur));



         m++; /* next mission */
         if (m >= MISSION_MAX) break; /* full of missions, must be an error */
      }
   } while (xml_nextNode(node));

   return 0;
}
コード例 #2
0
ファイル: nxml_lua.c プロジェクト: AvanWolf/naev
/**
 * @brief Unpersists Lua data.
 *
 *    @param L State to unperisist data into.
 *    @param parent Node containing all the Lua persisted data.
 *    @return 0 on success.
 */
static int nxml_unpersistDataNode( lua_State *L, xmlNodePtr parent )
{
   LuaPlanet p;
   LuaSystem s;
   LuaFaction f;
   LuaShip sh;
   LuaTime lt;
   Planet *pnt;
   StarSystem *ss;
   xmlNodePtr node;
   char *name, *type, *buf, *num;
   int keynum;

   node = parent->xmlChildrenNode;
   do {
      if (xml_isNode(node,"data")) {
         /* Get general info. */
         xmlr_attr(node,"name",name);
         xmlr_attr(node,"type",type);
         /* Check to see if key is a number. */
         xmlr_attr(node,"keynum",num);
         if (num != NULL) {
            keynum = 1;
            lua_pushnumber(L, atof(name));
            free(num);
         }
         else
            lua_pushstring(L, name);

         /* handle data types */
         /* Recursive tables. */
         if (strcmp(type,"table")==0) {
            xmlr_attr(node,"name",buf);
            /* Create new table. */
            lua_newtable(L);
            /* Save data. */
            nxml_unpersistDataNode(L,node);
            /* Set table. */
            free(buf);
         }
         else if (strcmp(type,"number")==0)
            lua_pushnumber(L,xml_getFloat(node));
         else if (strcmp(type,"bool")==0)
            lua_pushboolean(L,xml_getInt(node));
         else if (strcmp(type,"string")==0)
            lua_pushstring(L,xml_get(node));
         else if (strcmp(type,"planet")==0) {
            pnt = planet_get(xml_get(node));
            if (pnt != NULL) {
               p.id = planet_index(pnt);
               lua_pushplanet(L,p);
            }
            else
               WARN("Failed to load unexistent planet '%s'", xml_get(node));
         }
         else if (strcmp(type,"system")==0) {
            ss = system_get(xml_get(node));
            if (ss != NULL) {
               s.id = system_index( ss );
               lua_pushsystem(L,s);
            }
            else
               WARN("Failed to load unexistent system '%s'", xml_get(node));
         }
         else if (strcmp(type,"faction")==0) {
            f.f = faction_get(xml_get(node));
            lua_pushfaction(L,f);
         }
         else if (strcmp(type,"ship")==0) {
            sh.ship = ship_get(xml_get(node));
            lua_pushship(L,sh);
         }
         else if (strcmp(type,"time")==0) {
            lt.t = xml_getLong(node);
            lua_pushtime(L,lt);
         }
         else {
            WARN("Unknown lua data type!");
            lua_pop(L,1);
            return -1;
         }

         /* Set field. */
         lua_settable(L, -3);

         /* cleanup */
         free(type);
         free(name);
      }
   } while (xml_nextNode(node));

   return 0;
}