コード例 #1
0
ファイル: zgossip.c プロジェクト: Cargo-Labs/czmq
static void
server_connect (server_t *self, const char *endpoint)
{
    zsock_t *remote = zsock_new (ZMQ_DEALER);
    assert (remote);          //  No recovery if exhausted

    //  Never block on sending; we use an infinite HWM and buffer as many
    //  messages as needed in outgoing pipes. Note that the maximum number
    //  is the overall tuple set size.
    zsock_set_unbounded (remote);
    if (zsock_connect (remote, "%s", endpoint)) {
        zsys_warning ("bad zgossip endpoint '%s'", endpoint);
        zsock_destroy (&remote);
        return;
    }
    //  Send HELLO and then PUBLISH for each tuple we have
    zgossip_msg_t *gossip = zgossip_msg_new ();
    zgossip_msg_set_id (gossip, ZGOSSIP_MSG_HELLO);
    zgossip_msg_send (gossip, remote);
    
    tuple_t *tuple = (tuple_t *) zhashx_first (self->tuples);
    while (tuple) {
        zgossip_msg_set_id (gossip, ZGOSSIP_MSG_PUBLISH);
        zgossip_msg_set_key (gossip, tuple->key);
        zgossip_msg_set_value (gossip, tuple->value);
        zgossip_msg_send (gossip, remote);
        tuple = (tuple_t *) zhashx_next (self->tuples);
    }
    //  Now monitor this remote for incoming messages
    zgossip_msg_destroy (&gossip);
    engine_handle_socket (self, remote, remote_handler);
    zlistx_add_end (self->remotes, remote);
}
コード例 #2
0
ファイル: zgossip.c プロジェクト: Cargo-Labs/czmq
static void
get_tuple_to_forward (client_t *self)
{
    //  Hold this in server->cur_tuple so it's available to all
    //  clients; the whole broadcast operation happens in one thread
    //  so there's no risk of confusion here.
    tuple_t *tuple = self->server->cur_tuple;
    zgossip_msg_set_key (self->message, tuple->key);
    zgossip_msg_set_value (self->message, tuple->value);
}
コード例 #3
0
ファイル: zgossip_msg.c プロジェクト: jricher42/czmq
zmsg_t * 
zgossip_msg_encode_publish (
    const char *key,
    const char *value)
{
    zgossip_msg_t *self = zgossip_msg_new (ZGOSSIP_MSG_PUBLISH);
    zgossip_msg_set_key (self, key);
    zgossip_msg_set_value (self, value);
    return zgossip_msg_encode (&self);
}
コード例 #4
0
ファイル: zgossip_msg.c プロジェクト: jricher42/czmq
int
zgossip_msg_send_publish (
    void *output,
    const char *key,
    const char *value)
{
    zgossip_msg_t *self = zgossip_msg_new (ZGOSSIP_MSG_PUBLISH);
    zgossip_msg_set_key (self, key);
    zgossip_msg_set_value (self, value);
    return zgossip_msg_send (&self, output);
}
コード例 #5
0
ファイル: zgossip.c プロジェクト: Cargo-Labs/czmq
static void
get_next_tuple (client_t *self)
{
    tuple_t *tuple = (tuple_t *) zhashx_next (self->server->tuples);
    if (tuple) {
        zgossip_msg_set_key (self->message, tuple->key);
        zgossip_msg_set_value (self->message, tuple->value);
        engine_set_next_event (self, ok_event);
    }
    else
        engine_set_next_event (self, finished_event);
}
コード例 #6
0
ファイル: zgossip.c プロジェクト: taotetek/czmq
server_connect (server_t *self, const char *endpoint)
#endif
{
    zsock_t *remote = zsock_new (ZMQ_DEALER);
    assert (remote);          //  No recovery if exhausted

#ifdef CZMQ_BUILD_DRAFT_API
    //  DRAFT-API: Security
    if (public_key){
        zcert_t *cert = zcert_new_from_txt (self->public_key, self->secret_key);
        zcert_apply(cert, remote);
        zsock_set_curve_serverkey (remote, public_key);
#ifndef ZMQ_CURVE
        // legacy ZMQ support
        // inline incase the underlying assert is removed
        bool ZMQ_CURVE = false;
#endif
        assert (zsock_mechanism (remote) == ZMQ_CURVE);
        zcert_destroy(&cert);
    }
#endif
    //  Never block on sending; we use an infinite HWM and buffer as many
    //  messages as needed in outgoing pipes. Note that the maximum number
    //  is the overall tuple set size.
    zsock_set_unbounded (remote);

    if (zsock_connect (remote, "%s", endpoint)) {
        zsys_warning ("bad zgossip endpoint '%s'", endpoint);
        zsock_destroy (&remote);
        return;
    }
    //  Send HELLO and then PUBLISH for each tuple we have
    zgossip_msg_t *gossip = zgossip_msg_new ();
    zgossip_msg_set_id (gossip, ZGOSSIP_MSG_HELLO);
    zgossip_msg_send (gossip, remote);

    tuple_t *tuple = (tuple_t *) zhashx_first (self->tuples);
    while (tuple) {
        zgossip_msg_set_id (gossip, ZGOSSIP_MSG_PUBLISH);
        zgossip_msg_set_key (gossip, tuple->key);
        zgossip_msg_set_value (gossip, tuple->value);
        zgossip_msg_send (gossip, remote);
        tuple = (tuple_t *) zhashx_next (self->tuples);
    }
    //  Now monitor this remote for incoming messages
    zgossip_msg_destroy (&gossip);
    engine_handle_socket (self, remote, remote_handler);
    zlistx_add_end (self->remotes, remote);
}
コード例 #7
0
ファイル: zgossip.c プロジェクト: Cargo-Labs/czmq
static void
server_accept (server_t *self, const char *key, const char *value)
{
    tuple_t *tuple = (tuple_t *) zhashx_lookup (self->tuples, key);
    if (tuple && streq (tuple->value, value))
        return;                 //  Duplicate tuple, do nothing

    //  Create new tuple
    tuple = (tuple_t *) zmalloc (sizeof (tuple_t));
    assert (tuple);
    tuple->container = self->tuples;
    tuple->key = strdup (key);
    tuple->value = strdup (value);

    //  Store new tuple
    zhashx_update (tuple->container, key, tuple);
    zhashx_freefn (tuple->container, key, tuple_free);

    //  Deliver to calling application
    zstr_sendx (self->pipe, "DELIVER", key, value, NULL);

    //  Hold in server context so we can broadcast to all clients
    self->cur_tuple = tuple;
    engine_broadcast_event (self, NULL, forward_event);

    //  Copy new tuple announcement to all remotes
    zgossip_msg_t *gossip = zgossip_msg_new ();
    zgossip_msg_set_id (gossip, ZGOSSIP_MSG_PUBLISH);
    zsock_t *remote = (zsock_t *) zlistx_first (self->remotes);
    while (remote) {
        zgossip_msg_set_key (gossip, tuple->key);
        zgossip_msg_set_value (gossip, tuple->value);
        zgossip_msg_send (gossip, remote);
        remote = (zsock_t *) zlistx_next (self->remotes);
    }
    zgossip_msg_destroy (&gossip);
}
コード例 #8
0
ファイル: zgossip_msg.c プロジェクト: jricher42/czmq
int
zgossip_msg_test (bool verbose)
{
    printf (" * zgossip_msg: ");

    //  @selftest
    //  Simple create/destroy test
    zgossip_msg_t *self = zgossip_msg_new (0);
    assert (self);
    zgossip_msg_destroy (&self);

    //  Create pair of sockets we can send through
    zsock_t *input = zsock_new (ZMQ_ROUTER);
    assert (input);
    zsock_connect (input, "inproc://selftest-zgossip_msg");

    zsock_t *output = zsock_new (ZMQ_DEALER);
    assert (output);
    zsock_bind (output, "inproc://selftest-zgossip_msg");

    //  Encode/send/decode and verify each message type
    int instance;
    zgossip_msg_t *copy;
    self = zgossip_msg_new (ZGOSSIP_MSG_HELLO);
    
    //  Check that _dup works on empty message
    copy = zgossip_msg_dup (self);
    assert (copy);
    zgossip_msg_destroy (&copy);

    //  Send twice from same object
    zgossip_msg_send_again (self, output);
    zgossip_msg_send (&self, output);

    for (instance = 0; instance < 2; instance++) {
        self = zgossip_msg_recv (input);
        assert (self);
        assert (zgossip_msg_routing_id (self));
        
        zgossip_msg_destroy (&self);
    }
    self = zgossip_msg_new (ZGOSSIP_MSG_PUBLISH);
    
    //  Check that _dup works on empty message
    copy = zgossip_msg_dup (self);
    assert (copy);
    zgossip_msg_destroy (&copy);

    zgossip_msg_set_key (self, "Life is short but Now lasts for ever");
    zgossip_msg_set_value (self, "Life is short but Now lasts for ever");
    //  Send twice from same object
    zgossip_msg_send_again (self, output);
    zgossip_msg_send (&self, output);

    for (instance = 0; instance < 2; instance++) {
        self = zgossip_msg_recv (input);
        assert (self);
        assert (zgossip_msg_routing_id (self));
        
        assert (streq (zgossip_msg_key (self), "Life is short but Now lasts for ever"));
        assert (streq (zgossip_msg_value (self), "Life is short but Now lasts for ever"));
        zgossip_msg_destroy (&self);
    }
    self = zgossip_msg_new (ZGOSSIP_MSG_PING);
    
    //  Check that _dup works on empty message
    copy = zgossip_msg_dup (self);
    assert (copy);
    zgossip_msg_destroy (&copy);

    //  Send twice from same object
    zgossip_msg_send_again (self, output);
    zgossip_msg_send (&self, output);

    for (instance = 0; instance < 2; instance++) {
        self = zgossip_msg_recv (input);
        assert (self);
        assert (zgossip_msg_routing_id (self));
        
        zgossip_msg_destroy (&self);
    }
    self = zgossip_msg_new (ZGOSSIP_MSG_PONG);
    
    //  Check that _dup works on empty message
    copy = zgossip_msg_dup (self);
    assert (copy);
    zgossip_msg_destroy (&copy);

    //  Send twice from same object
    zgossip_msg_send_again (self, output);
    zgossip_msg_send (&self, output);

    for (instance = 0; instance < 2; instance++) {
        self = zgossip_msg_recv (input);
        assert (self);
        assert (zgossip_msg_routing_id (self));
        
        zgossip_msg_destroy (&self);
    }
    self = zgossip_msg_new (ZGOSSIP_MSG_INVALID);
    
    //  Check that _dup works on empty message
    copy = zgossip_msg_dup (self);
    assert (copy);
    zgossip_msg_destroy (&copy);

    //  Send twice from same object
    zgossip_msg_send_again (self, output);
    zgossip_msg_send (&self, output);

    for (instance = 0; instance < 2; instance++) {
        self = zgossip_msg_recv (input);
        assert (self);
        assert (zgossip_msg_routing_id (self));
        
        zgossip_msg_destroy (&self);
    }

    zsock_destroy (&input);
    zsock_destroy (&output);
    //  @end

    printf ("OK\n");
    return 0;
}
コード例 #9
0
ファイル: zgossip_msg.c プロジェクト: AxelVoitier/czmq
void
zgossip_msg_test (bool verbose)
{
    printf (" * zgossip_msg:");

    if (verbose)
        printf ("\n");

    //  @selftest
    //  Simple create/destroy test
    zgossip_msg_t *self = zgossip_msg_new ();
    assert (self);
    zgossip_msg_destroy (&self);
    //  Create pair of sockets we can send through
    //  We must bind before connect if we wish to remain compatible with ZeroMQ < v4
    zsock_t *output = zsock_new (ZMQ_DEALER);
    assert (output);
    int rc = zsock_bind (output, "inproc://selftest-zgossip_msg");
    assert (rc == 0);

    zsock_t *input = zsock_new (ZMQ_ROUTER);
    assert (input);
    rc = zsock_connect (input, "inproc://selftest-zgossip_msg");
    assert (rc == 0);


    //  Encode/send/decode and verify each message type
    int instance;
    self = zgossip_msg_new ();
    zgossip_msg_set_id (self, ZGOSSIP_MSG_HELLO);

    //  Send twice
    zgossip_msg_send (self, output);
    zgossip_msg_send (self, output);

    for (instance = 0; instance < 2; instance++) {
        zgossip_msg_recv (self, input);
        assert (zgossip_msg_routing_id (self));
    }
    zgossip_msg_set_id (self, ZGOSSIP_MSG_PUBLISH);

    zgossip_msg_set_key (self, "Life is short but Now lasts for ever");
    zgossip_msg_set_value (self, "Life is short but Now lasts for ever");
    zgossip_msg_set_ttl (self, 123);
    //  Send twice
    zgossip_msg_send (self, output);
    zgossip_msg_send (self, output);

    for (instance = 0; instance < 2; instance++) {
        zgossip_msg_recv (self, input);
        assert (zgossip_msg_routing_id (self));
        assert (streq (zgossip_msg_key (self), "Life is short but Now lasts for ever"));
        assert (streq (zgossip_msg_value (self), "Life is short but Now lasts for ever"));
        assert (zgossip_msg_ttl (self) == 123);
    }
    zgossip_msg_set_id (self, ZGOSSIP_MSG_PING);

    //  Send twice
    zgossip_msg_send (self, output);
    zgossip_msg_send (self, output);

    for (instance = 0; instance < 2; instance++) {
        zgossip_msg_recv (self, input);
        assert (zgossip_msg_routing_id (self));
    }
    zgossip_msg_set_id (self, ZGOSSIP_MSG_PONG);

    //  Send twice
    zgossip_msg_send (self, output);
    zgossip_msg_send (self, output);

    for (instance = 0; instance < 2; instance++) {
        zgossip_msg_recv (self, input);
        assert (zgossip_msg_routing_id (self));
    }
    zgossip_msg_set_id (self, ZGOSSIP_MSG_INVALID);

    //  Send twice
    zgossip_msg_send (self, output);
    zgossip_msg_send (self, output);

    for (instance = 0; instance < 2; instance++) {
        zgossip_msg_recv (self, input);
        assert (zgossip_msg_routing_id (self));
    }

    zgossip_msg_destroy (&self);
    zsock_destroy (&input);
    zsock_destroy (&output);
    //  @end

    printf ("OK\n");
}