AT_CODEC_ERROR_CODE host_open( void ) { static bool_t init_ok = FALSE; if( func_ptrs.open != NULL ) return func_ptrs.open(); if( !init_ok ) { COM_CONFIG_SOCKET_AT(&at_socket, VP_COM_CLIENT, AT_PORT, wifi_ardrone_ip); at_socket.protocol = VP_COM_UDP; if(VP_FAILED(vp_com_init(COM_AT()))) { PRINT ("Failed to init AT\n"); vp_com_shutdown( COM_AT() ); return AT_CODEC_OPEN_ERROR; } if(VP_FAILED(vp_com_open(COM_AT(), &at_socket, &atcodec_read, &atcodec_write))) { PRINT ("Failed to open AT\n"); return AT_CODEC_OPEN_ERROR; } // set send_buffer to a low value to limit latency int32_t sendbuf = AT_MUTEX_SNDBUF_SIZE; if ( setsockopt((int32_t)at_socket.priv, SOL_SOCKET, SO_SNDBUF, &sendbuf, sizeof(sendbuf)) ) { PRINT ("Error setting SND_BUF for AT socket\n"); } int opt = IPTOS_PREC_NETCONTROL; int res = setsockopt((int)at_socket.priv, IPPROTO_IP, IP_TOS, &opt, (socklen_t)sizeof(opt)); if (res) { perror("AT stage - setting Live video socket IP Type Of Service : "); } else { printf ("Set IP_TOS ok\n"); } init_ok = TRUE; } return AT_CODEC_OPEN_OK; }
DEFINE_THREAD_ROUTINE_STACK(ATcodec_Commands_Client,data,ATCODEC_STACK_SIZE) { AT_CODEC_ERROR_CODE res; int32_t v_loop; v_continue = 1; PRINT("Thread AT Commands Client Start\n"); while(!atcodec_lib_init_ok) { vp_os_thread_yield(); } while(v_continue) { // open and init if((res = func_ptrs.open()) != AT_CODEC_OPEN_OK) v_continue = 0; for ( v_loop = 1 ; v_loop ; ) { // vp_os_delay(ATCODEC_SERVER_YIELD_DELAY); vp_os_thread_yield(); // wait a successful ATcodec_Queue_... has been called vp_os_mutex_lock(&ATcodec_cond_mutex); //vp_os_cond_wait(&ATcodec_wait_cond); //ATCODEC_PRINT("Must send \"%s\"\n", &ATcodec_Message_Buffer[0]); if(ATcodec_Message_len && func_ptrs.write((int8_t*)&ATcodec_Message_Buffer[0], (int32_t*)&ATcodec_Message_len) != AT_CODEC_WRITE_OK) v_loop = 0; ATcodec_Message_len = 0; vp_os_mutex_unlock(&ATcodec_cond_mutex); } // close and un-init : user-defined if((res = func_ptrs.close()) != AT_CODEC_CLOSE_OK) v_continue = 0; } if((res = func_ptrs.shutdown()) != AT_CODEC_SHUTDOWN_OK) { ATCODEC_PRINT("ATcodec Shutdown error\n"); } return((THREAD_RET)0); }
AT_CODEC_ERROR_CODE host_open( void ) { static bool_t init_ok = FALSE; if( func_ptrs.open != NULL ) return func_ptrs.open(); if( !init_ok ) { COM_CONFIG_SOCKET_AT(&at_socket, VP_COM_CLIENT, 0, wifi_ardrone_ip); at_socket.protocol = VP_COM_UDP; at_socket.remotePort = AT_PORT; if(VP_FAILED(vp_com_init(COM_AT()))) { PRINT ("Failed to init AT\n"); vp_com_shutdown( COM_AT() ); return AT_CODEC_OPEN_ERROR; } if(VP_FAILED(vp_com_open(COM_AT(), &at_socket, &atcodec_read, &atcodec_write))) { PRINT ("Failed to open AT\n"); return AT_CODEC_OPEN_ERROR; } // set send_buffer to a low value to limit latency int32_t sendbuf = AT_MUTEX_SNDBUF_SIZE; if ( setsockopt((int32_t)at_socket.priv, SOL_SOCKET, SO_SNDBUF, &sendbuf, sizeof(sendbuf)) ) { PRINT ("Error setting SND_BUF for AT socket\n"); } /* * On android, with IP_TOS set, certain devices can't connect to AR.Drone 1 * So we just disable this functionnality to avoid these cases. */ #ifdef USE_ANDROID if (IS_ARDRONE2) { #endif int opt = IPTOS_PREC_NETCONTROL; int res = setsockopt((int)at_socket.priv, IPPROTO_IP, IP_TOS, &opt, (socklen_t)sizeof(opt)); if (res) { perror("AT stage - setting Live video socket IP Type Of Service : "); } else { printf ("Set IP_TOS ok\n"); } #ifdef USE_ANDROID } #endif init_ok = TRUE; } return AT_CODEC_OPEN_OK; }
/** * AT Command receiving thread. ( ** AT Command Server ** ) * This thread keeps calling a callback function stored * in 'func_ptrs.read' to fetch data, accumulates these data until * a full AT command has been received, and then call the AT decoder. * */ DEFINE_THREAD_ROUTINE_STACK(ATcodec_Commands_Server,data,ATCODEC_STACK_SIZE) { ATcodec_Tree_t *tree = &default_tree; AT_CODEC_ERROR_CODE res; int32_t v_loop, v_read, len, nb_cmd = 0; char buffer[INTERNAL_BUFFER_SIZE]; // user-defined char global_buffer[INTERNAL_BUFFER_SIZE]; char safety[16]; // Absorbs data overflowing from global_buffer. int global_len=0; v_continue = 1; PRINT("Thread AT Commands Server Start\n"); while(!atcodec_lib_init_ok) { vp_os_thread_yield(); } while(v_continue) { vp_os_memset(buffer,0,sizeof(buffer)); vp_os_memset(global_buffer,0,sizeof(global_buffer));global_len=0; vp_os_memset(safety,0,sizeof(safety)); // open and init if((res = func_ptrs.open()) != AT_CODEC_OPEN_OK){ v_continue = 0; } for ( v_loop = 1 ; v_loop && func_ptrs.enable() == AT_CODEC_ENABLE_OK; ) { v_read = 1; do { // wait so that thread can give the hand : delay user-defined / OS-dependent //vp_os_thread_yield(); // -> we do a blocking read few lines after, thus // other threads will be able to run during the I/O /* In case of reading from packets, we clear the incoming buffer. * Splitting AT commands into several packets would be a bad idea since packet order in not guaranteed in UDP. */ if (at_codec_reading_mode==ATCODEC_READ_FROM_PACKETS){ vp_os_memset(global_buffer,0,sizeof(global_buffer)); global_len=0; } /* * Read some bytes; this function blocks until some data are made * available by the VP_COM thread. */ len = sizeof(buffer); //INTERNAL_BUFFER_SIZE/*/2*/; // user-defined res = func_ptrs.read((uint8_t*)&buffer[0], (int32_t*)&len); if(res == AT_CODEC_READ_OK) { if(len > 0) { // process characters and update v_read // \todo Do not use nb_cmd ? /* Data are accumulated in the global buffer until at least one '\r' is found. */ if((nb_cmd = append_reception(&buffer[0], len, &global_buffer[0], &global_len,sizeof(global_buffer))) > 0) { v_read = 0; } else if(nb_cmd == -1) /* no \r found in the global_buffer*/ { // a buffer overflow occurs switch(at_codec_reading_mode) { case ATCODEC_READ_FROM_STREAM: PRINT("AT Codec buffer was filled before a full AT commands was received."); break; case ATCODEC_READ_FROM_PACKETS: PRINT("AT Codec received a packet with no complete AT command or buffer was too small to store the whole packet."); break; } //ATCODEC_PRINT("Overflow\n"); /* In case of overflow, a TCP connection should be reinitialized in order to resynchronize * the client and the server. Otherwise there is no way to find the beginning of the next AT Command. * For a UDP connection, we assume all packets begin with an AT Command, and we just wait * for the next packet to arrive. */ if (at_codec_reading_mode==ATCODEC_READ_FROM_STREAM) { v_loop = 0; } } else { v_read = 1; } } else { if(len < 0) { ATCODEC_PRINT("read returns a neg length\n"); v_loop = 0; } } } else /* if (res == AT_CODEC_READ_OK) */ { // an error occurred ATCODEC_PRINT("an error occurs\n"); v_loop = 0; } } while (v_read && v_loop); // process what has been received if no error occurs if(v_loop) { // ... if(process_received_data(tree, nb_cmd, &global_buffer[0], &global_len) != ATCODEC_TRUE) { ATCODEC_PRINT("process_received returns false\n"); v_loop = 0; } } } /*for*/ // close and un-init : user-defined if((res = func_ptrs.close()) != AT_CODEC_CLOSE_OK) v_continue = 0; }/* while */ if ((res = func_ptrs.shutdown()) != AT_CODEC_SHUTDOWN_OK) { ATCODEC_PRINT("ATcodec Shutdown error\n"); } return((THREAD_RET)0); }