コード例 #1
0
 void run()
 {
    for( AbstractClassRep* classRep = AbstractClassRep::getClassList();
         classRep != NULL;
         classRep = classRep->getNextClass() )
    {
       // Create object.
       
       ConsoleObject* object = classRep->create();
       test( object, avar( "AbstractClassRep::create failed for class '%s'", classRep->getClassName() ) );
       if( !object )
          continue;
       
       // Make sure it's a SimObject.
       
       SimObject* simObject = dynamic_cast< SimObject* >( object );
       if( !simObject )
       {
          SAFE_DELETE( object );
          continue;
       }
       
       // Register the object.
       
       bool result = simObject->registerObject();
       test( result, avar( "registerObject failed for object of class '%s'", classRep->getClassName() ) );
       
       if( result )
          simObject->deleteObject();
       else
          SAFE_DELETE( simObject );
    }
 }
コード例 #2
0
ファイル: consoleObject.cpp プロジェクト: 1414648814/Torque3D
//--------------------------------------
ConsoleObject* AbstractClassRep::create(const U32 groupId, const U32 typeId, const U32 in_classId)
{
   AbstractClassRep* classRep = findClassRep( groupId, typeId, in_classId );
   if( !classRep )
      return NULL;

   return classRep->create();
}