/* static */ int DOM_CSSMatrix::inverse(DOM_Object* this_object, ES_Value* argv, int argc, ES_Value* return_value, DOM_Runtime* origining_runtime) { DOM_THIS_OBJECT(matrix, DOM_TYPE_CSS_MATRIX, DOM_CSSMatrix); AffineTransform transform = matrix->transform; if (!transform.Invert()) return DOM_CALL_DOMEXCEPTION(NOT_SUPPORTED_ERR); DOM_CSSMatrix *inverse_matrix; if (OpStatus::IsMemoryError(DOM_CSSMatrix::Make(inverse_matrix, transform, matrix->style_declaration))) return ES_NO_MEMORY; DOMSetObject(return_value, inverse_matrix); return ES_VALUE; }