コード例 #1
0
void BatchPage::init(PagedGeometry *_geom, const Any &data)
{
	geom = _geom;
	int datacast = data.isEmpty() ? 0 : Ogre::any_cast<int>(data);
#ifdef _DEBUG
	if ( datacast < 0)
		OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,"Data of BatchPage must be a positive integer. It representing the LOD level this detail level stores.","BatchPage::BatchPage");
#endif
	mLODLevel = datacast; 

	sceneMgr = geom->getSceneManager();
	batch = new BatchedGeometry(sceneMgr, geom->getSceneNode());

	fadeEnabled = false;

	if(!geom->getShadersEnabled())
	{
		// shaders disabled by config
		shadersSupported = false;
	} else
	{
		// determine if shaders available
		const RenderSystemCapabilities *caps = Root::getSingleton().getRenderSystem()->getCapabilities();
		if (caps->hasCapability(RSC_VERTEX_PROGRAM))
			shadersSupported = true;
		else
			shadersSupported = false;
	}

	++refCount;
}
コード例 #2
0
//-----------------------------------------------------------------------------
///
void BatchPage::init(PagedGeometry *geom_, const Any &data)
{
   assert(geom_ && "Can any code set null pointer?");

   int datacast = !data.isEmpty() ? Ogre::any_cast<int>(data) : 0;
#ifdef _DEBUG
	if (datacast < 0)
		OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,"Data of BatchPage must be a positive integer. It representing the LOD level this detail level stores.","BatchPage::BatchPage");
#endif

   m_pPagedGeom   = geom_;
	m_pSceneMgr    = m_pPagedGeom->getSceneManager();
   m_pBatchGeom   = new BatchedGeometry(m_pSceneMgr, m_pPagedGeom->getSceneNode());
   m_nLODLevel    = datacast;
	m_bFadeEnabled = false;

	if (!m_pPagedGeom->getShadersEnabled())
		m_bShadersSupported = false;     // shaders disabled by config
   else
	{
		// determine if shaders available
		const RenderSystemCapabilities *caps = Root::getSingleton().getRenderSystem()->getCapabilities();
      // For example, GeForce4MX has vertex shadres 1.1 and no pixel shaders
      m_bShadersSupported = caps->hasCapability(RSC_VERTEX_PROGRAM) ? true : false;
	}

	++s_nRefCount;
}
コード例 #3
0
	//------------------------------------------------------------------------
	MtlPtr MaterialUtil::getMtl(const MaterialPtr& _material, MatGenParams& _rMatGenParams)
	{
		if(!_material->getNumTechniques())
			return MtlPtr();
		
		Technique* technique = _material->getTechnique(0);
		UserObjectBindings& uob = technique->getUserObjectBindings();
		Any mtlAny = uob.getUserAny( USER_MTL );
		Any matGenParamsAny = uob.getUserAny( USER_MAT_GEN_PARAMS );
		
		if(mtlAny.isEmpty() || matGenParamsAny.isEmpty())
			return MtlPtr();

		MtlPtr mtl = *any_cast<MtlPtr>(&mtlAny);
		_rMatGenParams = *any_cast<MatGenParams>(&matGenParamsAny);
		return mtl;	
	}
コード例 #4
0
	//------------------------------------------------------------------------
	MatGenParams MaterialUtil::getMatGenParams(const MaterialPtr& _material)
	{
		if(!_material->getNumTechniques())
			return MatGenParams();
		
		Technique* technique = _material->getTechnique(0);
		UserObjectBindings& uob = technique->getUserObjectBindings();
		Any matGenParamsAny = uob.getUserAny( USER_MAT_GEN_PARAMS );
		
		if(matGenParamsAny.isEmpty())
			return MatGenParams();

		return *any_cast<MatGenParams>(&matGenParamsAny);
	}
コード例 #5
0
	//------------------------------------------------------------------------
	MtlPtr MaterialUtil::getMtl(const MaterialPtr& _material)
	{
		if(!_material->getNumTechniques())
			return MtlPtr();
		
		Technique* technique = _material->getTechnique(0);
		UserObjectBindings& uob = technique->getUserObjectBindings();
		Any mtlAny = uob.getUserAny( USER_MTL );
		
		if(mtlAny.isEmpty())
			return MtlPtr();

		MtlPtr mtl = *any_cast<MtlPtr>(&mtlAny);
		return mtl;		
	}
コード例 #6
0
//-----------------------------------------------------------------------------
///
void WindBatchPage::init(PagedGeometry *geom, const Any &data)
{
   int datacast = !data.isEmpty() ? Ogre::any_cast<int>(data) : 0;
#ifdef _DEBUG
	if (datacast < 0)
   {
		OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
         "Data of WindBatchPage must be a positive integer. It representing the LOD level this detail level stores.",
         "WindBatchPage::WindBatchPage");
   }
#endif

   m_pBatchGeom   = new WindBatchedGeometry(geom->getSceneManager(), geom->getSceneNode(), geom);
	m_nLODLevel    = datacast; 
	m_pPagedGeom   = geom;
	m_bFadeEnabled = false;

	const RenderSystemCapabilities *caps = Root::getSingleton().getRenderSystem()->getCapabilities();
   m_bShadersSupported = caps->hasCapability(RSC_VERTEX_PROGRAM) ? true : false;    // <-- DELETE THIS

   ++s_nRefCount;
}
コード例 #7
0
ファイル: WindBatchPage.cpp プロジェクト: Arsakes/ember
void WindBatchPage::init(PagedGeometry *geom, const Any &data)
{
	int datacast = data.isEmpty() ? 0 : Ogre::any_cast<int>(data);
#ifdef _DEBUG
	if ( datacast < 0)
		OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,"Data of WindBatchPage must be a positive integer. It representing the LOD level this detail level stores.","WindBatchPage::WindBatchPage");
#endif
	mLODLevel = datacast; 

	mGeom = geom;
	sceneMgr = geom->getSceneManager();
	batch = new WindBatchedGeometry(sceneMgr, geom->getSceneNode());
	dynamic_cast<WindBatchedGeometry*>(batch)->setGeom(geom);
	fadeEnabled = false;

	const RenderSystemCapabilities *caps = Root::getSingleton().getRenderSystem()->getCapabilities();
	if (caps->hasCapability(RSC_VERTEX_PROGRAM))
		shadersSupported = true;
	else
		shadersSupported = false;

	++refCount;
}