コード例 #1
0
ファイル: AudioThread.cpp プロジェクト: Rebel3311/CubicSDR
void AudioThread::setSampleRate(int sampleRate) {
    if (deviceController[outputDevice.load()] == this) {
        deviceSampleRate[outputDevice.load()] = sampleRate;

        dac.stopStream();
        dac.closeStream();

        for (int j = 0; j < boundThreads.load()->size(); j++) {
            AudioThread *srcmix = (*(boundThreads.load()))[j];
            srcmix->setSampleRate(sampleRate);
        }

        std::vector<DemodulatorInstance *>::iterator demod_i;
        std::vector<DemodulatorInstance *> *demodulators;

        demodulators = &wxGetApp().getDemodMgr().getDemodulators();

        for (demod_i = demodulators->begin(); demod_i != demodulators->end(); demod_i++) {
            if ((*demod_i)->getOutputDevice() == outputDevice.load()) {
                (*demod_i)->setAudioSampleRate(sampleRate);
            }
        }

        dac.openStream(&parameters, NULL, RTAUDIO_FLOAT32, sampleRate, &nBufferFrames, &audioCallback, (void *) this, &opts);
        dac.startStream();
    }

    this->sampleRate = sampleRate;
}
コード例 #2
0
ファイル: AudioThread.cpp プロジェクト: mentat/tehDJ
int AudioThread::CallbackWrapper(void *inputBuffer, void *outputBuffer, 
        unsigned long framesPerBuffer, PaTimestamp outTime, void *userData)
{
    AudioThread * mySelf = (AudioThread *)userData;
    return mySelf->PortAudioCallBack(inputBuffer, outputBuffer, framesPerBuffer, outTime, userData);

}
コード例 #3
0
	virtual void Run()
	{
		while ( !g_Audio.FInitialized ) {}

		clPtr<AudioSource> Src = new AudioSource();

		Src->BindWaveform( new OggProvider( LoadFileAsBlob( "test.ogg" ) ) );
		// TODO: try Src->BindWaveform( new ModPlugProvider( LoadFileAsBlob( "test.it" ) ) );
		Src->Play();

		FPendingExit = false;

		double Seconds = Env_GetSeconds();

		while ( !IsPendingExit() )
		{
			float DeltaSeconds = static_cast<float>( Env_GetSeconds() - Seconds );
			Src->Update( DeltaSeconds );
			Seconds = Env_GetSeconds();
		}

		Src = NULL;

		g_Audio.Exit( true );

		exit( 0 );
	}
コード例 #4
0
void OnStart( const std::string& RootPath )
{
    g_FrameBuffer = ( unsigned char* )malloc( ImageWidth * ImageHeight * 4 );
    memset( g_FrameBuffer, 0xFF, ImageWidth * ImageHeight * 4 );

    g_FS = new FileSystem();
    g_FS->Mount( "." );
#if defined(ANDROID)
    g_FS->Mount( RootPath );
    g_FS->AddAliasMountPoint( RootPath, "assets" );
#endif
    g_Audio.Start( iThread::Priority_Normal );
    g_Sound.Start( iThread::Priority_Normal );
}
コード例 #5
0
    virtual void Run()
    {
        while ( !g_Audio.FInitialized ) {}

        clPtr<AudioSource> Src = new AudioSource();

        Src->BindWaveform( new WavProvider( LoadFileAsBlob( "test.wav" ) ) );

        Src->Play();

        while ( Src->IsPlaying() ) {}

        Src = NULL;

        g_Audio.Exit( true );

        exit( 0 );
    }
コード例 #6
0
int main(int argc, char **argv) {

    // setting signal handler for catching SIGINT (thus e.g. <CTRL><C>)
    signalhandlerthread = pthread_self();
    signal(SIGINT, signal_handler);

    // parse and assign command line options
    parse_options(argc, argv);

    if (patch_format != patch_format_gig) {
        printf("Sorry only Gigasampler loading migrated in LinuxSampler so far, use --gig to load a .gig file!\n");
        printf("Use 'linuxsampler --help' to see all available options.\n");
        return EXIT_FAILURE;
    }

    int error = 1;
#if HAVE_JACK
    if (use_jack) {
        dmsg(1,("Initializing audio output (Jack)..."));
        pAudioIO = new JackIO();
        error = ((JackIO*)pAudioIO)->Initialize(AUDIO_CHANNELS, jack_playback);
        if (error) dmsg(1,("Trying Alsa output instead.\n"));
    }
#endif // HAVE_JACK
    if (error) {
        dmsg(1,("Initializing audio output (Alsa)..."));
        pAudioIO = new AlsaIO();
        int error = ((AlsaIO*)pAudioIO)->Initialize(AUDIO_CHANNELS, samplerate, num_fragments, fragmentsize, alsaout);
        if (error) return EXIT_FAILURE;
    }
    dmsg(1,("OK\n"));

    AudioThread* pEngine       = new AudioThread(pAudioIO);
    MidiIn*      pMidiInThread = new MidiIn(pEngine);

    // Loading gig file
    result_t result = pEngine->LoadInstrument(argv[argc - 1], instrument_index);
    if (result.type == result_type_error) return EXIT_FAILURE;
    pEngine->Volume = volume;

    dmsg(1,("Starting MIDI in thread..."));
    if (input_client.size() > 0) pMidiInThread->SubscribeToClient(input_client.c_str());
    pMidiInThread->StartThread();
    dmsg(1,("OK\n"));

    sleep(1);

    dmsg(1,("Starting audio thread..."));
    pAudioIO->AssignEngine(pEngine);
    pAudioIO->Activate();
    dmsg(1,("OK\n"));

    if (run_server) {
        dmsg(1,("Starting network server..."));
        pLSCPServer = new LSCPServer(pEngine);
        pLSCPServer->StartThread();
        dmsg(1,("OK\n"));
    }

    printf("LinuxSampler initialization completed.\n");

    while(true)  {
      printf("Voices: %3.3d (Max: %3.3d) Streams: %3.3d (Max: %3.3d, Unused: %3.3d)\r",
            pEngine->ActiveVoiceCount, pEngine->ActiveVoiceCountMax,
            pEngine->pDiskThread->ActiveStreamCount, pEngine->pDiskThread->ActiveStreamCountMax, Stream::GetUnusedStreams());
      fflush(stdout);
      usleep(500000);
    }

    return EXIT_SUCCESS;
}
コード例 #7
0
ファイル: AudioThread.cpp プロジェクト: Rebel3311/CubicSDR
static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames, double streamTime, RtAudioStreamStatus status,
        void *userData) {
    AudioThread *src = (AudioThread *) userData;
    float *out = (float*) outputBuffer;
    memset(out, 0, nBufferFrames * 2 * sizeof(float));

    if (src->isTerminated()) {
        return 1;
    }

    if (status) {
        std::cout << "Audio buffer underflow.." << (src->underflowCount++) << std::endl;
    }

    if (src->boundThreads.load()->empty()) {
        return 0;
    }

    float peak = 0.0;

    for (int j = 0; j < src->boundThreads.load()->size(); j++) {
        AudioThread *srcmix = (*(src->boundThreads.load()))[j];
        if (srcmix->isTerminated() || !srcmix->inputQueue || srcmix->inputQueue->empty() || !srcmix->isActive()) {
            continue;
        }

        if (!srcmix->currentInput) {
            srcmix->audioQueuePtr = 0;
            if (srcmix->isTerminated() || srcmix->inputQueue->empty()) {
                continue;
            }
            srcmix->inputQueue->pop(srcmix->currentInput);
            if (srcmix->isTerminated()) {
                continue;
            }
            continue;
        }

//        std::lock_guard < std::mutex > lock(srcmix->currentInput->m_mutex);

        if (srcmix->currentInput->sampleRate != src->getSampleRate()) {
            while (srcmix->inputQueue->size()) {
                srcmix->inputQueue->pop(srcmix->currentInput);
                if (srcmix->currentInput) {
                    if (srcmix->currentInput->sampleRate == src->getSampleRate()) {
                        break;
                    }
                    srcmix->currentInput->decRefCount();
                }
                srcmix->currentInput = NULL;
            }

            srcmix->audioQueuePtr = 0;

            if (!srcmix->currentInput) {
                continue;
            }
        }


        if (srcmix->currentInput->channels == 0 || !srcmix->currentInput->data.size()) {
            if (!srcmix->inputQueue->empty()) {
                srcmix->audioQueuePtr = 0;
                if (srcmix->currentInput) {
                    srcmix->currentInput->decRefCount();
                    srcmix->currentInput = NULL;
                }
                if (srcmix->isTerminated() || srcmix->inputQueue->empty()) {
                    continue;
                }
                srcmix->inputQueue->pop(srcmix->currentInput);
                if (srcmix->isTerminated()) {
                    continue;
                }
            }
            continue;
        }

        float mixPeak = srcmix->currentInput->peak * srcmix->gain;

        if (srcmix->currentInput->channels == 1) {
            for (int i = 0; i < nBufferFrames; i++) {
                if (srcmix->audioQueuePtr >= srcmix->currentInput->data.size()) {
                    srcmix->audioQueuePtr = 0;
                    if (srcmix->currentInput) {
                        srcmix->currentInput->decRefCount();
                        srcmix->currentInput = NULL;
                    }
                    if (srcmix->isTerminated() || srcmix->inputQueue->empty()) {
                        break;
                    }
                    srcmix->inputQueue->pop(srcmix->currentInput);
                    if (srcmix->isTerminated()) {
                        break;
                    }
                    float srcPeak = srcmix->currentInput->peak * srcmix->gain;
                    if (mixPeak < srcPeak) {
                        mixPeak = srcPeak;
                    }
                }
                if (srcmix->currentInput && srcmix->currentInput->data.size()) {
                    float v = srcmix->currentInput->data[srcmix->audioQueuePtr] * srcmix->gain;
                    out[i * 2] += v;
                    out[i * 2 + 1] += v;
                }
                srcmix->audioQueuePtr++;
            }
        } else {
            for (int i = 0, iMax = srcmix->currentInput->channels * nBufferFrames; i < iMax; i++) {
                if (srcmix->audioQueuePtr >= srcmix->currentInput->data.size()) {
                    srcmix->audioQueuePtr = 0;
                    if (srcmix->currentInput) {
                        srcmix->currentInput->decRefCount();
                        srcmix->currentInput = NULL;
                    }
                    if (srcmix->isTerminated() || srcmix->inputQueue->empty()) {
                        break;
                    }
                    srcmix->inputQueue->pop(srcmix->currentInput);
                    if (srcmix->isTerminated()) {
                        break;
                    }
                    float srcPeak = srcmix->currentInput->peak * srcmix->gain;
                    if (mixPeak < srcPeak) {
                        mixPeak = srcPeak;
                    }
                }
                if (srcmix->currentInput && srcmix->currentInput->data.size()) {
                    out[i] = out[i] + srcmix->currentInput->data[srcmix->audioQueuePtr] * srcmix->gain;
                }
                srcmix->audioQueuePtr++;
            }
        }

        peak += mixPeak;
    }

    if (peak > 1.0) {
        for (int i = 0; i < nBufferFrames * 2; i++) {
            out[i] /= peak;
        }
    }
    return 0;
}
コード例 #8
0
int main(int argc, char **argv) {
    pAudioIO = NULL;
    pRIFF    = NULL;
    pGig     = NULL;

    // setting signal handler for catching SIGINT (thus e.g. <CTRL><C>)
    signal(SIGINT, signal_handler);

    patch_format      = patch_format_unknown;
    midi_non_blocking = 1;
    num_fragments     = AUDIO_FRAGMENTS;
    fragmentsize      = AUDIO_FRAGMENTSIZE;
    strcpy(midi_device, "/dev/midi00");

    // parse and assign command line options
    parse_options(argc, argv);

    if (patch_format != patch_format_gig) {
        printf("Sorry only Gigasampler loading migrated in LinuxSampler so far, use --gig\n");
        printf("to load a .gig file!\n");
        return EXIT_FAILURE;
    }

    dmsg(("Initializing audio output..."));
    pAudioIO = new AudioIO();
    int error = pAudioIO->Initialize(AUDIO_CHANNELS, AUDIO_SAMPLERATE, num_fragments, fragmentsize);
    if (error) return EXIT_FAILURE;
    dmsg(("OK\n"));

    // Loading gig file
    try {
        printf("Loading gig file...");
        fflush(stdout);
        pRIFF       = new RIFF::File(argv[argc - 1]);
        pGig        = new gig::File(pRIFF);
        pInstrument = pGig->GetFirstInstrument();
        pGig->GetFirstSample(); // just to complete instrument loading before we enter the realtime part
        printf("OK\n");
        fflush(stdout);
    }
    catch (RIFF::Exception e) {
        e.PrintMessage();
        return EXIT_FAILURE;
    }
    catch (...) {
        printf("Unknown exception while trying to parse gig file.\n");
        return EXIT_FAILURE;
    }

    DiskThread*  pDiskThread   = new DiskThread(((pAudioIO->FragmentSize << MAX_PITCH) << 1) + 3); //FIXME: assuming stereo
    AudioThread* pAudioThread  = new AudioThread(pAudioIO, pDiskThread, pInstrument);
    MidiIn*      pMidiInThread = new MidiIn(pAudioThread);

    dmsg(("Starting disk thread..."));
    pDiskThread->StartThread();
    dmsg(("OK\n"));
    dmsg(("Starting MIDI in thread..."));
    pMidiInThread->StartThread();
    dmsg(("OK\n"));

    sleep(1);
    dmsg(("Starting audio thread..."));
    pAudioThread->StartThread();
    dmsg(("OK\n"));

    printf("LinuxSampler initialization completed.\n");

    while(true) sleep(1000);
    return EXIT_SUCCESS;
}