コード例 #1
0
ファイル: audio_queue.cpp プロジェクト: chinshou/FreeStreamer
void Audio_Queue::audioQueueIsRunningCallback(void *inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID)
{
    Audio_Queue *audioQueue = static_cast<Audio_Queue*>(inClientData);
    
    UInt32 running;
    UInt32 size;
    OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size);
    if (err) {
        AQ_TRACE("error in kAudioQueueProperty_IsRunning");
        audioQueue->setState(IDLE);
        audioQueue->m_lastError = err;
        return;
    }
    if (running) {
        audioQueue->setState(RUNNING);
    } else {
        audioQueue->setState(IDLE);
    }
}    
コード例 #2
0
void Audio_Queue::audioQueueIsRunningCallback(void *inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID)
{
    Audio_Queue *audioQueue = static_cast<Audio_Queue*>(inClientData);
    
    AQ_TRACE("%s: enter\n", __PRETTY_FUNCTION__);
    
    UInt32 running;
    UInt32 output = sizeof(running);
    OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &output);
    if (err) {
        AQ_TRACE("%s: error in kAudioQueueProperty_IsRunning\n", __PRETTY_FUNCTION__);
        return;
    }
    if (running) {
        AQ_TRACE("audio queue running!\n");
        audioQueue->setState(RUNNING);
    } else {
        audioQueue->setState(IDLE);
    }
}