/* Copy marked items, at new position = old position + offset */ void CopyMarkedItems( MODULE* module, wxPoint offset ) { if( module == NULL ) return; for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() ) { if( !pad->IsSelected() ) continue; pad->ClearFlags( SELECTED ); D_PAD* NewPad = new D_PAD( *pad ); NewPad->SetParent( module ); NewPad->SetFlags( SELECTED ); module->Pads().PushFront( NewPad ); } BOARD_ITEM* newItem; for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() ) { if( !item->IsSelected() ) continue; item->ClearFlags( SELECTED ); newItem = (BOARD_ITEM*)item->Clone(); newItem->SetParent( module ); newItem->SetFlags( SELECTED ); module->GraphicalItems().PushFront( newItem ); } MoveMarkedItems( module, offset ); }
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent ) { const SELECTION& selection = m_selectionTool->GetSelection(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); // Shall the selection be cleared at the end? bool unselect = selection.Empty(); if( !hoverSelection( false ) ) return 0; // Tracks & vias are treated in a special way: if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) ) { DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection ); if( dlg.ShowModal() ) { dlg.Apply( *m_commit ); m_commit->Push( _( "Edit track/via properties" ) ); } } else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected { // Display properties dialog BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); // Some of properties dialogs alter pointers, so we should deselect them m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); // Store flags, so they can be restored later STATUS_FLAGS flags = item->GetFlags(); item->ClearFlags(); // Do not handle undo buffer, it is done by the properties dialogs @todo LEGACY // Display properties dialog provided by the legacy canvas frame editFrame->OnEditItemRequest( NULL, item ); m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true ); item->SetFlags( flags ); } if( unselect ) m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); return 0; }
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent ) { const SELECTION& selection = m_selectionTool->GetSelection(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); if( !hoverSelection( selection, false ) ) return 0; // Properties are displayed when there is only one item selected if( selection.Size() == 1 ) { // Display properties dialog BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); std::vector<PICKED_ITEMS_LIST*>& undoList = editFrame->GetScreen()->m_UndoList.m_CommandsList; // Some of properties dialogs alter pointers, so we should deselect them m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); STATUS_FLAGS flags = item->GetFlags(); item->ClearFlags(); // It is necessary to determine if anything has changed PICKED_ITEMS_LIST* lastChange = undoList.empty() ? NULL : undoList.back(); // Display properties dialog editFrame->OnEditItemRequest( NULL, item ); PICKED_ITEMS_LIST* currentChange = undoList.empty() ? NULL : undoList.back(); if( lastChange != currentChange ) // Something has changed { processChanges( currentChange ); updateRatsnest( true ); getModel<BOARD>()->GetRatsnest()->Recalculate(); item->ViewUpdate(); m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true ); } item->SetFlags( flags ); } return 0; }
/* Copy marked items, at new position = old position + offset */ void CopyMarkedItems( MODULE* module, wxPoint offset, bool aIncrement ) { if( module == NULL ) return; // Reference and value cannot be copied, they are unique. // Ensure they are not selected module->Reference().ClearFlags(); module->Value().ClearFlags(); for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() ) { if( !pad->IsSelected() ) continue; pad->ClearFlags( SELECTED ); D_PAD* NewPad = new D_PAD( *pad ); NewPad->SetParent( module ); NewPad->SetFlags( SELECTED ); module->Pads().PushFront( NewPad ); if( aIncrement ) NewPad->IncrementPadName( true, true ); } BOARD_ITEM* newItem; for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() ) { if( !item->IsSelected() ) continue; item->ClearFlags( SELECTED ); newItem = (BOARD_ITEM*)item->Clone(); newItem->SetParent( module ); newItem->SetFlags( SELECTED ); module->GraphicalItems().PushFront( newItem ); } MoveMarkedItems( module, offset ); }
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent ) { const SELECTION& selection = m_selectionTool->GetSelection(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); // Shall the selection be cleared at the end? bool unselect = selection.Empty(); if( !hoverSelection( selection, false ) ) return 0; // Tracks & vias are treated in a special way: if( ( SELECTION_CONDITIONS::OnlyTypes( m_tracksViasType ) )( selection ) ) { DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection ); if( dlg.ShowModal() ) { RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); editFrame->OnModify(); editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); dlg.Apply(); selection.ForAll<KIGFX::VIEW_ITEM>( boost::bind( &KIGFX::VIEW_ITEM::ViewUpdate, _1, KIGFX::VIEW_ITEM::ALL ) ); selection.ForAll<BOARD_ITEM>( boost::bind( &RN_DATA::Update, ratsnest, _1 ) ); ratsnest->Recalculate(); } } else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected { // Display properties dialog BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); // Store the head of the undo list to compare if anything has changed std::vector<PICKED_ITEMS_LIST*>& undoList = editFrame->GetScreen()->m_UndoList.m_CommandsList; // Some of properties dialogs alter pointers, so we should deselect them m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); STATUS_FLAGS flags = item->GetFlags(); item->ClearFlags(); // It is necessary to determine if anything has changed, so store the current undo save point PICKED_ITEMS_LIST* undoSavePoint = undoList.empty() ? NULL : undoList.back(); // Display properties dialog provided by the legacy canvas frame editFrame->OnEditItemRequest( NULL, item ); if( !undoList.empty() && undoList.back() != undoSavePoint ) // Undo buffer has changed { // Process changes stored after undoSavePoint processUndoBuffer( undoSavePoint ); // Update the modified item item->ViewUpdate(); RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); ratsnest->Recalculate(); // TODO OBSERVER! I miss you so much.. m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true ); } item->SetFlags( flags ); } if( unselect ) m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); return 0; }
int EDIT_TOOL::Properties( TOOL_EVENT& aEvent ) { const SELECTION& selection = m_selectionTool->GetSelection(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); if( !makeSelection( selection ) ) { setTransitions(); return 0; } // Properties are displayed when there is only one item selected if( selection.Size() == 1 ) { // Display properties dialog BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); // Check if user wants to edit pad or module properties if( item->Type() == PCB_MODULE_T ) { VECTOR2D cursor = getViewControls()->GetCursorPosition(); for( D_PAD* pad = static_cast<MODULE*>( item )->Pads(); pad; pad = pad->Next() ) { if( pad->ViewBBox().Contains( cursor ) ) { // Turns out that user wants to edit a pad properties item = pad; break; } } } std::vector<PICKED_ITEMS_LIST*>& undoList = editFrame->GetScreen()->m_UndoList.m_CommandsList; // Some of properties dialogs alter pointers, so we should deselect them m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); STATUS_FLAGS flags = item->GetFlags(); item->ClearFlags(); // It is necessary to determine if anything has changed PICKED_ITEMS_LIST* lastChange = undoList.empty() ? NULL : undoList.back(); // Display properties dialog editFrame->OnEditItemRequest( NULL, item ); PICKED_ITEMS_LIST* currentChange = undoList.empty() ? NULL : undoList.back(); if( lastChange != currentChange ) // Something has changed { processChanges( currentChange ); updateRatsnest( true ); getModel<BOARD>()->GetRatsnest()->Recalculate(); item->ViewUpdate(); m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true ); } item->SetFlags( flags ); } setTransitions(); return 0; }
bool PCB_EDIT_FRAME::AppendBoardFile( const wxString& aFullFileName, int aCtl ) { IO_MGR::PCB_FILE_T pluginType = plugin_type( aFullFileName, aCtl ); PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) ); // keep trace of existing items, in order to know what are the new items // (for undo command for instance) // Tracks are inserted, not append, so mark existing tracks to know what are // the new tracks for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) track->SetFlags( FLAG0 ); // Other items are append to the item list, so keep trace to the // last existing item is enough MODULE* module = GetBoard()->m_Modules.GetLast(); BOARD_ITEM* drawing = GetBoard()->m_Drawings.GetLast(); int zonescount = GetBoard()->GetAreaCount(); // Keep also the count of copper layers, because we can happen boards // with different copper layers counts, // and the enabled layers int initialCopperLayerCount = GetBoard()->GetCopperLayerCount(); LSET initialEnabledLayers = GetBoard()->GetEnabledLayers(); try { PROPERTIES props; char xbuf[30]; char ybuf[30]; // EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet. sprintf( xbuf, "%d", GetPageSizeIU().x ); sprintf( ybuf, "%d", GetPageSizeIU().y ); props["page_width"] = xbuf; props["page_height"] = ybuf; GetDesignSettings().m_NetClasses.Clear(); pi->Load( aFullFileName, GetBoard(), &props ); } catch( const IO_ERROR& ioe ) { for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) track->ClearFlags( FLAG0 ); wxString msg = wxString::Format( _( "Error loading board.\n%s" ), GetChars( ioe.What() ) ); DisplayError( this, msg ); return false; } // Now prepare a block move command to place the new items, and // prepare the undo command. BLOCK_SELECTOR& blockmove = GetScreen()->m_BlockLocate; HandleBlockBegin( NULL, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0) ); PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems(); PICKED_ITEMS_LIST undoListPicker; ITEM_PICKER picker( NULL, UR_NEW ); EDA_RECT bbox; // the new items bounding box, for block move bool bboxInit = true; // true until the bounding box is initialized for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) { if( track->GetFlags() & FLAG0 ) { track->ClearFlags( FLAG0 ); continue; } track->SetFlags( IS_MOVED ); picker.SetItem( track ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = track->GetBoundingBox(); else bbox.Merge( track->GetBoundingBox() ); bboxInit = false; } if( module ) module = module->Next(); else module = GetBoard()->m_Modules; for( ; module; module = module->Next() ) { module->SetFlags( IS_MOVED ); picker.SetItem( module ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = module->GetBoundingBox(); else bbox.Merge( module->GetBoundingBox() ); bboxInit = false; } if( drawing ) drawing = drawing->Next(); else drawing = GetBoard()->m_Drawings; for( ; drawing; drawing = drawing->Next() ) { drawing->SetFlags( IS_MOVED ); picker.SetItem( drawing ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = drawing->GetBoundingBox(); else bbox.Merge( drawing->GetBoundingBox() ); bboxInit = false; } for( ZONE_CONTAINER* zone = GetBoard()->GetArea( zonescount ); zone; zone = GetBoard()->GetArea( zonescount ) ) { zone->SetFlags( IS_MOVED ); picker.SetItem( zone ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); zonescount++; if( bboxInit ) bbox = zone->GetBoundingBox(); else bbox.Merge( zone->GetBoundingBox() ); bboxInit = false; } SaveCopyInUndoList( undoListPicker, UR_NEW ); // we should not ask PLUGINs to do these items: int copperLayerCount = GetBoard()->GetCopperLayerCount(); if( copperLayerCount > initialCopperLayerCount ) GetBoard()->SetCopperLayerCount( copperLayerCount ); // Enable all used layers, and make them visible: LSET enabledLayers = GetBoard()->GetEnabledLayers(); enabledLayers |= initialEnabledLayers; GetBoard()->SetEnabledLayers( enabledLayers ); GetBoard()->SetVisibleLayers( enabledLayers ); ReCreateLayerBox(); ReFillLayerWidget(); if( IsGalCanvasActive() ) static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() )->SyncLayersVisibility( GetBoard() ); GetBoard()->BuildListOfNets(); GetBoard()->SynchronizeNetsAndNetClasses(); SetStatusText( wxEmptyString ); BestZoom(); // Finish block move command: wxPoint cpos = GetNearestGridPosition( bbox.Centre() ); blockmove.SetOrigin( bbox.GetOrigin() ); blockmove.SetSize( bbox.GetSize() ); blockmove.SetLastCursorPosition( cpos ); HandleBlockEnd( NULL ); return true; }
bool FOOTPRINT_EDIT_FRAME::HandleBlockEnd( wxDC* DC ) { int itemsCount = 0; bool nextcmd = false; MODULE* currentModule = GetBoard()->m_Modules; if( GetScreen()->m_BlockLocate.GetCount() ) { // Set the SELECTED flag of all preselected items, and clear preselect list ClearMarkItems( currentModule ); PICKED_ITEMS_LIST* list = &GetScreen()->m_BlockLocate.GetItems(); for( unsigned ii = 0, e = list->GetCount(); ii < e; ++ii ) { BOARD_ITEM* item = (BOARD_ITEM*) list->GetPickedItem( ii ); item->SetFlags( SELECTED ); ++itemsCount; } GetScreen()->m_BlockLocate.ClearItemsList(); } switch( GetScreen()->m_BlockLocate.GetCommand() ) { case BLOCK_IDLE: DisplayError( this, wxT( "Error in HandleBlockPLace" ) ); break; case BLOCK_DRAG: // Drag case BLOCK_DRAG_ITEM: // Drag a given item (not used here) case BLOCK_MOVE: // Move case BLOCK_COPY: // Copy case BLOCK_COPY_AND_INCREMENT: // Specific to duplicate with increment command // Find selected items if we didn't already set them manually if( itemsCount == 0 ) itemsCount = MarkItemsInBloc( currentModule, GetScreen()->m_BlockLocate ); if( itemsCount ) { nextcmd = true; if( m_canvas->IsMouseCaptured() ) { m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines ); m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); } GetScreen()->m_BlockLocate.SetState( STATE_BLOCK_MOVE ); m_canvas->Refresh( true ); } break; case BLOCK_MOVE_EXACT: itemsCount = MarkItemsInBloc( currentModule, GetScreen()->m_BlockLocate ); if( itemsCount ) { wxPoint translation; double rotation = 0; DIALOG_MOVE_EXACT dialog( this, translation, rotation ); int ret = dialog.ShowModal(); if( ret == wxID_OK ) { SaveCopyInUndoList( currentModule, UR_MODEDIT ); const wxPoint blockCentre = GetScreen()->m_BlockLocate.Centre(); MoveMarkedItemsExactly( currentModule, blockCentre, translation, rotation ); } } break; case BLOCK_PRESELECT_MOVE: // Move with preselection list nextcmd = true; m_canvas->SetMouseCaptureCallback( DrawMovingBlockOutlines ); GetScreen()->m_BlockLocate.SetState( STATE_BLOCK_MOVE ); break; case BLOCK_DELETE: // Delete itemsCount = MarkItemsInBloc( currentModule, GetScreen()->m_BlockLocate ); if( itemsCount ) SaveCopyInUndoList( currentModule, UR_MODEDIT ); DeleteMarkedItems( currentModule ); break; case BLOCK_SAVE: // Save case BLOCK_PASTE: break; case BLOCK_ROTATE: itemsCount = MarkItemsInBloc( currentModule, GetScreen()->m_BlockLocate ); if( itemsCount ) SaveCopyInUndoList( currentModule, UR_MODEDIT ); RotateMarkedItems( currentModule, GetScreen()->m_BlockLocate.Centre() ); break; case BLOCK_MIRROR_X: case BLOCK_MIRROR_Y: case BLOCK_FLIP: // mirror itemsCount = MarkItemsInBloc( currentModule, GetScreen()->m_BlockLocate ); if( itemsCount ) SaveCopyInUndoList( currentModule, UR_MODEDIT ); MirrorMarkedItems( currentModule, GetScreen()->m_BlockLocate.Centre() ); break; case BLOCK_ZOOM: // Window Zoom Window_Zoom( GetScreen()->m_BlockLocate ); break; case BLOCK_ABORT: break; case BLOCK_SELECT_ITEMS_ONLY: break; } if( !nextcmd ) { if( GetScreen()->m_BlockLocate.GetCommand() != BLOCK_SELECT_ITEMS_ONLY ) { ClearMarkItems( currentModule ); } GetScreen()->ClearBlockCommand(); SetCurItem( NULL ); m_canvas->EndMouseCapture( GetToolId(), m_canvas->GetCurrentCursor(), wxEmptyString, false ); m_canvas->Refresh( true ); } return nextcmd; }