コード例 #1
0
 float getNextSample(){
   float impact = osc[0]->getNextSample();
   impact += osc[1]->getNextSample();
   impact += osc[2]->getNextSample();
   float body = impact;
   impact = bp->process(impact);
   impact *= eg[0]->getNextSample();
   body = hp->process(body);
   body *= eg[1]->getNextSample();
   return impact + body;
 }
コード例 #2
0
 void processAudio(AudioBuffer &buffer) {
   float tune = getParameterValue(PARAMETER_A)*10.0 - 6.0;
   float fc = getParameterValue(PARAMETER_B)*10.0 - 4.0;
   float q = getParameterValue(PARAMETER_C)*3+0.75;
   float shape = getParameterValue(PARAMETER_E)*2;
   float pw = 0.5;
   if(shape > 1.0){
     pw += 0.49*(shape-1.0); // pw 0.5 to 0.99
     shape = 1.0; // square wave
   }
   float df = getParameterValue(PARAMETER_D)*4;
   int di = (int)df;
   float gain = 0.0f;
   switch(di){
     // a/d
   case 0: // l/s
     env.setAttack(1.0-df);
     env.setRelease(0.0);
     break;
   case 1: // s/s
     env.setAttack(0.0);
     env.setRelease(df-1);
     break;
   case 2: // s/l
     env.setAttack(df-2);
     env.setRelease(1.0);
     break;
   case 3: // l/l
     env.setAttack(1.0);
     env.setRelease(1.0);
     gain = df-3;
     break;
   }
   env.trigger(isButtonPressed(PUSHBUTTON), getSamplesSinceButtonPressed(PUSHBUTTON));
   FloatArray left = buffer.getSamples(LEFT_CHANNEL);
   FloatArray right = buffer.getSamples(RIGHT_CHANNEL);
   // vco
   hz.setTune(tune);
   float lfreq = hz.getFrequency(left[0]);
   osc.setFrequency(lfreq);
   osc.setShape(shape);
   osc.setPulseWidth(pw);
   osc.getSamples(left);
   // vcf
   hz.setTune(fc);
   fc = hz.getFrequency(right[0]);
   fc = min(0.999, max(0.01, fc/(getSampleRate()*2))); // normalised and bounded
   filter->setLowPass(fc, q);
   right.copyFrom(left);
   filter->process(right);
   right.multiply(0.8-q*0.2); // gain compensation for high q
   // vca
   env.getEnvelope(envelope);
   envelope.add(gain);
   left.multiply(envelope);
   right.multiply(envelope);
 }
コード例 #3
0
 void processAudio(AudioBuffer &buffer){
   float cutoff=getParameterValue(PARAMETER_A);
   float resonance=10*getParameterValue(PARAMETER_B);
   FloatArray fa=buffer.getSamples(0);
   // fa.noise();
   filter->setLowPass(cutoff, resonance);
   filter->process(fa, fa, fa.getSize());
   buffer.getSamples(1).copyFrom(fa);
 }
コード例 #4
0
 BiquadFilterTestPatch(){
   registerParameter(PARAMETER_A, "Cutoff");
   registerParameter(PARAMETER_B, "Resonance");
   int stages=3;
   filter=BiquadFilter::create(stages);
   float cutoff=0.2;
   float resonance=2;
   //test setLowPass
   FloatArray coefficients=FloatArray::create(5*stages);
   FloatArray states=FloatArray::create(2*stages);
   FilterStage stage(coefficients, states);
   filter->setLowPass(cutoff, resonance);
   stage.setLowPass(cutoff, resonance);
   for(int k=0; k<stages; k++){ 
     for(int n=0; n<5; n++){
       float filterC=filter->getFilterStage(k).getCoefficients()[n];
       float stageC=stage.getCoefficients()[n];
       ASSERT(filterC==stageC, "Coefficients not initialized"); //check that filter coefficients are properly initialized
     }
   }
   int signalLength=100;
   
   FloatArray x=FloatArray::create(signalLength);
   FloatArray x1=FloatArray::create(signalLength);
   FloatArray y=FloatArray::create(signalLength);
   FloatArray y1=FloatArray::create(signalLength);
   x.noise();
   x1.copyFrom(x);
   
   filter->process(x1, y1, x1.getSize());
   //manually compute the filter
   float b0=filter->getFilterStage(0).getCoefficients()[0];
   float b1=filter->getFilterStage(0).getCoefficients()[1];
   float b2=filter->getFilterStage(0).getCoefficients()[2];
   float a1=filter->getFilterStage(0).getCoefficients()[3];
   float a2=filter->getFilterStage(0).getCoefficients()[4];
   for(int n=0; n<stages; n++){
     float d1=0;
     float d2=0;
     for(int n=0; n<x.getSize(); n++){ //manually apply filter, one stage
       y[n] = b0 * x[n] + d1;
       d1 = b1 * x[n] + a1 * y[n] + d2;
       d2 = b2 * x[n] + a2 * y[n];   
     }
     x.copyFrom(y); //copy the output to the input for the next iteration. INEFFICIENT
   }
   //done with the filter
   for(int n=0; n<x.getSize(); n++){
     // ASSERT(abs(y[n]-y1[n])<0.0001, "");//BiquadFilter.process(FloatArray, FloatArray) result"); //TODO: fails for non-arm
   }
   FloatArray::destroy(x);
   FloatArray::destroy(x1);
   FloatArray::destroy(y);
   FloatArray::destroy(y1);
   debugMessage("All tests passed");
 }
コード例 #5
0
  float getNextSample(){
    float vca1 = sine->getNextSample();
    vca1 += chirp->getNextSample();
    vca1 *= env1->getNextSample();

    float vca2 = 0.0f;
    vca2 += impulse->getNextSample();
    // vca2 += filter->process(noise->getNextSample());
    // vca2 *= env2->getNextSample();
    vca2 += noise->getNextSample();
    vca2 = filter->process(vca2);
    vca2 *= env2->getNextSample();
    
    float sample = vca1*(1.0-balance) + vca2*balance;
    return sample;
  }
コード例 #6
0
    void processAudio(AudioBuffer &buffer) {

        float feedback, wet, _delayTime, _tone, delaySamples;

        _delayTime = getParameterValue(PARAMETER_A);
        feedback = 2*getParameterValue(PARAMETER_B)+0.01;
        _tone = getParameterValue(PARAMETER_C);
        wet = getParameterValue(PARAMETER_D);

        tone = 0.05*_tone + 0.95*tone;
        tf.setTone(tone);

        FloatArray buf = buffer.getSamples(LEFT_CHANNEL);
	highpass->process(buf);
        for (int i = 0 ; i < buffer.getSize(); i++) {
            delayTime = 0.01*_delayTime + 0.99*delayTime;
            delaySamples = delayTime * (delayBuffer->getSize()-1);
            buf[i] = dist(tf.processSample(buf[i] + (wet * delayBuffer->read(delaySamples))));
            // delayBuffer->write(dist(tf.processSample(feedback * buf[i],0)));
            delayBuffer->write(feedback * buf[i]);
        }
    }
コード例 #7
0
  void processAudio(AudioBuffer &buffer){
    int mode = getParameterValue(PARAMETER_A)*ZOELZER_MODES;
    float omega = (M_PI/2 - 0.01)*getParameterValue(PARAMETER_B) + 0.00001; // Frequency
    float K = tan(omega);
    float Q = getParameterValue(PARAMETER_C) * 10 + 0.1; // Resonance
    float gain = getParameterValue(PARAMETER_D);
    float V = abs(gain-0.5)*60 + 1; // Gain
    float norm;
    /* coeffs[b0, b1, b2, a1, a2] */
    switch(mode){
    case ZOELZER_LOWPASS_FILTER_MODE:
      norm = 1 / (1 + K / Q + K * K);
      coeffs[0] = K * K * norm;
      coeffs[1] = 2 * coeffs[0];
      coeffs[2] = coeffs[0];
      coeffs[3] = 2 * (K * K - 1) * norm;
      coeffs[4] = (1 - K / Q + K * K) * norm;
      break;
    case ZOELZER_HIGHPASS_FILTER_MODE:
      norm = 1 / (1 + K / Q + K * K);
      coeffs[0] = 1 * norm;
      coeffs[1] = -2 * coeffs[0];
      coeffs[2] = coeffs[0];
      coeffs[3] = 2 * (K * K - 1) * norm;
      coeffs[4] = (1 - K / Q + K * K) * norm;
      break;      
    case ZOELZER_BANDPASS_FILTER_MODE:
      norm = 1 / (1 + K / Q + K * K);
      coeffs[0] = K / Q * norm;
      coeffs[1] = 0;
      coeffs[2] = -coeffs[0];
      coeffs[3] = 2 * (K * K - 1) * norm;
      coeffs[4] = (1 - K / Q + K * K) * norm;
      break;
    case ZOELZER_NOTCH_FILTER_MODE:
      norm = 1 / (1 + K / Q + K * K);
      coeffs[0] = (1 + K * K) * norm;
      coeffs[1] = 2 * (K * K - 1) * norm;
      coeffs[2] = coeffs[0];
      coeffs[3] = coeffs[1];
      coeffs[4] = (1 - K / Q + K * K) * norm;
      break;
    case ZOELZER_PEAK_FILTER_MODE:
      if (gain >= 0.5) {
	norm = 1 / (1 + 1/Q * K + K * K);
	coeffs[0] = (1 + V/Q * K + K * K) * norm;
	coeffs[1] = 2 * (K * K - 1) * norm;
	coeffs[2] = (1 - V/Q * K + K * K) * norm;
	coeffs[3] = coeffs[1];
	coeffs[4] = (1 - 1/Q * K + K * K) * norm;
      }
      else {
	norm = 1 / (1 + V/Q * K + K * K);
	coeffs[0] = (1 + 1/Q * K + K * K) * norm;
	coeffs[1] = 2 * (K * K - 1) * norm;
	coeffs[2] = (1 - 1/Q * K + K * K) * norm;
	coeffs[3] = coeffs[1];
	coeffs[4] = (1 - V/Q * K + K * K) * norm;
      }
      break;
    case ZOELZER_LOWSHELF_FILTER_MODE:
      if (gain >= 0.5) {
	norm = 1 / (1 + M_SQRT2 * K + K * K);
	coeffs[0] = (1 + sqrt(2*V) * K + V * K * K) * norm;
	coeffs[1] = 2 * (V * K * K - 1) * norm;
	coeffs[2] = (1 - sqrt(2*V) * K + V * K * K) * norm;
	coeffs[3] = 2 * (K * K - 1) * norm;
	coeffs[4] = (1 - M_SQRT2 * K + K * K) * norm;
      } else {
	norm = 1 / (1 + sqrt(2*V) * K + V * K * K);
	coeffs[0] = (1 + M_SQRT2 * K + K * K) * norm;
	coeffs[1] = 2 * (K * K - 1) * norm;
	coeffs[2] = (1 - M_SQRT2 * K + K * K) * norm;
	coeffs[3] = 2 * (V * K * K - 1) * norm;
	coeffs[4] = (1 - sqrt(2*V) * K + V * K * K) * norm;
      }
      break;
    case ZOELZER_HIGHSHELF_FILTER_MODE:
      if (gain >= 0.5) {
	norm = 1 / (1 + M_SQRT2 * K + K * K);
	coeffs[0] = (V + sqrt(2*V) * K + K * K) * norm;
	coeffs[1] = 2 * (K * K - V) * norm;
	coeffs[2] = (V - sqrt(2*V) * K + K * K) * norm;
	coeffs[3] = 2 * (K * K - 1) * norm;
	coeffs[4] = (1 - M_SQRT2 * K + K * K) * norm;
      } else {
	norm = 1 / (V + sqrt(2*V) * K + K * K);
	coeffs[0] = (1 + M_SQRT2 * K + K * K) * norm;
	coeffs[1] = 2 * (K * K - 1) * norm;
	coeffs[2] = (1 - M_SQRT2 * K + K * K) * norm;
	coeffs[3] = 2 * (K * K - V) * norm;
	coeffs[4] = (V - sqrt(2*V) * K + K * K) * norm;
      }
      break;
    }
    int size = buffer.getSize();
    float* samples = buffer.getSamples(0);
    float buf[size];
    previous.process(samples, buf, size);
    previous.setCoefficents(coeffs);
    filter.setCoefficents(coeffs);
    filter.process(samples, size);
    for(int i=0; i<size; ++i){
      float xfade = (float)i/(float)size;
      samples[i] = buf[i]*(1.0f-xfade) + samples[i]*xfade;
    }
  }