コード例 #1
0
ファイル: main.cpp プロジェクト: Etherbeard/cpp-ethereum
int main()
{
	// Our address.
	h256 privkey = sha3("123");
	Address us = toPublic(privkey);	// TODO: should be loaded from config file/set at command-line.

	BlockChain bc;			// Maintains block database.
	TransactionQueue tq;	// Maintains list of incoming transactions not yet on the block chain.
	State s(us);

	// Synchronise the state according to the block chain - i.e. replay all transactions in block chain, in order.
	// In practise this won't need to be done since the State DB will contain the keys for the tries for most recent (and many old) blocks.
	// TODO: currently it contains keys for *all* blocks. Make it remove old ones.
	s.sync(bc);
	s.sync(tq);

	PeerNetwork net;		// TODO: Implement - should run in background and send us events when blocks found and allow us to send blocks as required.
	while (true)
	{
		// Process network events.
		net.process();

		// Synchronise block chain with network.
		// Will broadcast any of our (new) transactions and blocks, and collect & add any of their (new) transactions and blocks.
		net.sync(bc, tq);

		// Synchronise state to block chain.
		// This should remove any transactions on our queue that are included within our state.
		// It also guarantees that the state reflects the longest (valid!) chain on the block chain.
		//   This might mean reverting to an earlier state and replaying some blocks, or, (worst-case:
		//   if there are no checkpoints before our fork) reverting to the genesis block and replaying
		//   all blocks.
		s.sync(bc);		// Resynchronise state with block chain & trans
		s.sync(tq);

		// Mine for a while.
		if (s.mine(100))
		{
			// Mined block
			bytes b = s.blockData();

			// Import block.
			bc.import(b);
		}
	}

	return 0;
}
コード例 #2
0
bool PeerServer::sync(BlockChain& _bc, TransactionQueue& _tq, Overlay& _o)
{
	bool ret = ensureInitialised(_bc, _tq);

	if (sync())
		ret = true;

	if (m_mode == NodeMode::Full)
	{
		for (auto it = m_incomingTransactions.begin(); it != m_incomingTransactions.end(); ++it)
			if (_tq.import(*it))
			{}//ret = true;		// just putting a transaction in the queue isn't enough to change the state - it might have an invalid nonce...
			else
				m_transactionsSent.insert(sha3(*it));	// if we already had the transaction, then don't bother sending it on.
		m_incomingTransactions.clear();

		auto h = _bc.currentHash();
		bool resendAll = (h != m_latestBlockSent);

		// Send any new transactions.
		for (auto j: m_peers)
			if (auto p = j.second.lock())
			{
				bytes b;
				uint n = 0;
				for (auto const& i: _tq.transactions())
					if ((!m_transactionsSent.count(i.first) && !p->m_knownTransactions.count(i.first)) || p->m_requireTransactions || resendAll)
					{
						b += i.second;
						++n;
						m_transactionsSent.insert(i.first);
					}
				if (n)
				{
					RLPStream ts;
					PeerSession::prep(ts);
					ts.appendList(n + 1) << TransactionsPacket;
					ts.appendRaw(b, n).swapOut(b);
					seal(b);
					p->send(&b);
				}
				p->m_knownTransactions.clear();
				p->m_requireTransactions = false;
			}

		// Send any new blocks.
		if (h != m_latestBlockSent)
		{
			// TODO: find where they diverge and send complete new branch.
			RLPStream ts;
			PeerSession::prep(ts);
			ts.appendList(2) << BlocksPacket;
			bytes b;
			ts.appendRaw(_bc.block(_bc.currentHash())).swapOut(b);
			seal(b);
			for (auto j: m_peers)
				if (auto p = j.second.lock())
				{
					if (!p->m_knownBlocks.count(_bc.currentHash()))
						p->send(&b);
					p->m_knownBlocks.clear();
				}
		}
		m_latestBlockSent = h;

		for (int accepted = 1, n = 0; accepted; ++n)
		{
			accepted = 0;

			if (m_incomingBlocks.size())
				for (auto it = prev(m_incomingBlocks.end());; --it)
				{
					try
					{
						_bc.import(*it, _o);
						it = m_incomingBlocks.erase(it);
						++accepted;
						ret = true;
					}
					catch (UnknownParent)
					{
						// Don't (yet) know its parent. Leave it for later.
						m_unknownParentBlocks.push_back(*it);
						it = m_incomingBlocks.erase(it);
					}
					catch (...)
					{
						// Some other error - erase it.
						it = m_incomingBlocks.erase(it);
					}

					if (it == m_incomingBlocks.begin())
						break;
				}
			if (!n && accepted)
			{
				for (auto i: m_unknownParentBlocks)
					m_incomingBlocks.push_back(i);
				m_unknownParentBlocks.clear();
			}
		}

		// Connect to additional peers
		while (m_peers.size() < m_idealPeerCount)
		{
			if (m_freePeers.empty())
			{
				if (chrono::steady_clock::now() > m_lastPeersRequest + chrono::seconds(10))
				{
					RLPStream s;
					bytes b;
					(PeerSession::prep(s).appendList(1) << GetPeersPacket).swapOut(b);
					seal(b);
					for (auto const& i: m_peers)
						if (auto p = i.second.lock())
							if (p->isOpen())
								p->send(&b);
					m_lastPeersRequest = chrono::steady_clock::now();
				}


				if (!m_accepting)
					ensureAccepting();

				break;
			}

			auto x = time(0) % m_freePeers.size();
			m_incomingPeers[m_freePeers[x]].second++;
			connect(m_incomingPeers[m_freePeers[x]].first);
			m_freePeers.erase(m_freePeers.begin() + x);
		}
	}

	// platform for consensus of social contract.
	// restricts your freedom but does so fairly. and that's the value proposition.
	// guarantees that everyone else respect the rules of the system. (i.e. obeys laws).

	// We'll keep at most twice as many as is ideal, halfing what counts as "too young to kill" until we get there.
	for (uint old = 15000; m_peers.size() > m_idealPeerCount * 2 && old > 100; old /= 2)
		while (m_peers.size() > m_idealPeerCount)
		{
			// look for worst peer to kick off
			// first work out how many are old enough to kick off.
			shared_ptr<PeerSession> worst;
			unsigned agedPeers = 0;
			for (auto i: m_peers)
				if (auto p = i.second.lock())
					if ((m_mode != NodeMode::PeerServer || p->m_caps != 0x01) && chrono::steady_clock::now() > p->m_connect + chrono::milliseconds(old))	// don't throw off new peers; peer-servers should never kick off other peer-servers.
					{
						++agedPeers;
						if ((!worst || p->m_rating < worst->m_rating || (p->m_rating == worst->m_rating && p->m_connect > worst->m_connect)))	// kill older ones
							worst = p;
					}
			if (!worst || agedPeers <= m_idealPeerCount)
				break;
			worst->disconnect(TooManyPeers);
		}

	return ret;
}