コード例 #1
0
void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
	bNode *b_node = this->getbNode();

	InputSocket *inputSizeSocket = this->getInputSocket(2);

	bool connectedSizeSocket = inputSizeSocket->isConnected();

	if ((b_node->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) && connectedSizeSocket) {
		VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();

		this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
		this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
		this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, graph);
		operation->setQuality(context->getQuality());
		operation->setbNode(this->getbNode());
		graph->addOperation(operation);
		this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());

		operation->setThreshold(0.0f);
		operation->setMaxBlur(b_node->custom4);
		operation->setDoScaleSize(true);
	}
	else {
		BokehBlurOperation *operation = new BokehBlurOperation();

		const bNodeSocket *sock = this->getInputSocket(2)->getbNodeSocket();
		const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;

		this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
		this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
		this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, graph);
		this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
		//operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
		operation->setQuality(context->getQuality());
		operation->setbNode(this->getbNode());
		graph->addOperation(operation);
		this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());

		if (!connectedSizeSocket) {
			operation->setSize(size);
		}
	}
}
コード例 #2
0
void BokehBlurNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
{
	bNode *b_node = this->getbNode();

	NodeInput *inputSizeSocket = this->getInputSocket(2);

	bool connectedSizeSocket = inputSizeSocket->isLinked();
	const bool extend_bounds = (b_node->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;

	if ((b_node->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) && connectedSizeSocket) {
		VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
		operation->setQuality(context.getQuality());
		operation->setThreshold(0.0f);
		operation->setMaxBlur(b_node->custom4);
		operation->setDoScaleSize(true);
		
		converter.addOperation(operation);
		converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
		converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
		converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(2));
		converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket());
	}
	else {
		BokehBlurOperation *operation = new BokehBlurOperation();
		operation->setQuality(context.getQuality());
		operation->setExtendBounds(extend_bounds);
		
		converter.addOperation(operation);
		converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
		converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));

		// NOTE: on the bokeh blur operation the sockets are switched.
		// for this reason the next two lines are correct.
		// Fix for T43771
		converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(3));
		converter.mapInputSocket(getInputSocket(3), operation->getInputSocket(2));

		converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket());

		if (!connectedSizeSocket) {
			operation->setSize(this->getInputSocket(2)->getEditorValueFloat());
		}
	}
}