extern "C" void glVertex2f(GLfloat x, GLfloat y) { Buffer *in = AddRoutine("glVertex2f"); in->Add(x); in->Add(y); }
extern "C" void glVertex3f(GLfloat x, GLfloat y, GLfloat z) { Buffer *in = AddRoutine("glVertex3f"); in->Add(x); in->Add(y); in->Add(z); }
extern "C" void glVertex2i(GLint x, GLint y) { Buffer *in = AddRoutine("glVertex2i"); in->Add(x); in->Add(y); }