void PortMonitorGlue::CreateButtons(ButtonPanel &buttons) { buttons.Add(_("Clear"), *this, CLEAR); buttons.Add(_("Reconnect"), *this, RECONNECT); pause_button = buttons.Add(_("Pause"), *this, PAUSE); }
void CreateButtons(ButtonPanel &buttons) { add_button = buttons.Add(_("Add"), *this, ADD); delete_button = buttons.Add(_("Delete"), *this, DELETE); move_up_button = buttons.AddSymbol(_T("^"), *this, MOVE_UP); move_down_button = buttons.AddSymbol(_T("v"), *this, MOVE_DOWN); }
void CreateButtons(ButtonPanel &buttons) { buttons.Add(_("Load"), *this, LOAD); buttons.Add(_("Rename"), *this, RENAME); buttons.Add(_("Delete"), *this, DELETE); more_button = buttons.Add(_("More"), *this, MORE); }
WndButton *AddButton(const TCHAR *caption, ActionListener &listener, int id) { return buttons.Add(caption, listener, id); }
void WeatherMapOverlayListWidget::CreateButtons(ButtonPanel &buttons) { use_button = buttons.Add(_("Use"), *this, USE); disable_button = buttons.Add(_("Disable"), *this, DISABLE); }