void TestPeriodic() { bool nowButton4 = stick->GetRawButton(4); bool nowButton1 = stick->GetRawButton(1); if (nowButton4 && !lastButton4) { testingLeft = !testingLeft; } if (nowButton1 && !lastButton1) { testingRight = !testingRight; } lastButton4 = nowButton4; lastButton1 = nowButton1; if (testingRight) { rShooter->Set(kRightHighRPM); std::cout << rShooter->GetSpeed() << std::endl; } else { rShooter->Set(0.0); } if (testingLeft) { lShooter->Set(kLeftHighRPM); std::cout << lShooter->GetSpeed() << std::endl; } else { lShooter->Set(0.0); } }
void SetLiftMotor(float val) { liftMotor->Set(val); #if BUILD_VERSION == COMPETITION liftMotor2->Set(val); #endif }
void DisabledInit(){ printf("finished %s at %f",mode.c_str(),GetTime()); leftMotor->SetControlMode(defaultMode); rightMotor->SetControlMode(defaultMode); leftMotor->Set(0); rightMotor->Set(0); }
void TeleopPeriodic() { while(1) { fps->SetLeftRightMotorOutputs(0.5*-drivercontroller->GetRawAxis(1) + drivercontroller->GetRawAxis(2), 0.5*-drivercontroller->GetRawAxis(1) - drivercontroller->GetRawAxis(2)); if(operatorcontroller->GetRawAxis(1) > 0) { armminipluator->Set(0.6*operatorcontroller->GetRawAxis(1)); } else if(operatorcontroller->GetRawAxis(1) < 0) { armminipluator->Set(0.3*operatorcontroller->GetRawAxis(1)); } if(operatorcontroller->GetRawButton(5)) { shro->Set(1); } else if(operatorcontroller->GetRawAxis(6)) { shro->Set(-1); } else { shro->Set(0); } } }
//void StartAutomaticCapture(std::shared_ptr<USBCamera>cam0); void TeleopPeriodic() { // ui.GetData(&wui); // m_tank.Drive(wui.LeftSpeed, wui.RightSpeed); // // m_shooter.Rotate(wui.RotateSpeed*3); //70 degrees per second at full value // m_shooter.Lift(wui.LiftSpeed*1.193); //4 seconds for 180 degree revolution // if(wui.SpinUp) { // m_shooter.Spinup(1); // } // if(wui.Shoot) { // m_shooter.Shoot(); // } // if(wui.Pickup) { // m_shooter.Pickup(); // } // // m_suspension.SetFrontLeft(wui.DropFL); // m_suspension.SetBackLeft(wui.DropBL); // m_suspension.SetFrontRight(wui.DropFR); // m_suspension.SetBackRight(wui.DropBR); // m_leddar.GetDetections(); // m_shooter.Update(); //float RTrigger = m_lStick->GetRawAxis(3); //float LTrigger = m_lStick->GetRawAxis(2); //if (m_PWMTalonLeftFrontTop == .5) //if (abs(RTrigger) < 0.2) //RTrigger = 0; //if (abs(LTrigger) < 0.2) //LTrigger = 0; float leftSpeed = m_lStick->GetRawAxis(1); float rightSpeed = m_lStick->GetRawAxis(5); if (abs(leftSpeed) < 0.2) leftSpeed = 0; if (abs(rightSpeed) < 0.2) rightSpeed = 0; //float LTrigger = m_lStick->GetRawAxis(3); //float RTrigger = m_lStick->GetRawAxis(2); SmartDashboard::PutNumber("Left Stick", leftSpeed); SmartDashboard::PutNumber("Right Stick", rightSpeed); //SmartDashboard::PutNumber("L Trigger", LTrigger); //SmartDashboard::PutNumber("R Trigger", RTrigger); SmartDashboard::PutNumber("Left Encoder", leftEncoder->Get()); SmartDashboard::PutNumber("Right Encoder", rightEncoder->Get()); drive->TankDrive(leftSpeed, rightSpeed, true); //drive->TankDrive(RTrigger, LTrigger, true); LEFTDRIVE1->Set(leftSpeed); LEFTDRIVE2->Set(leftSpeed); RIGHTDRIVE1->Set(rightSpeed); RIGHTDRIVE2->Set(rightSpeed); //m_PWMTalonLeftFrontTop->Set(RTrigger); //m_PWMTalonRightFrontTop->Set(RTrigger); //m_PWMTalonRightRearTop->Set(LTrigger); //m_PWMTalonLeftRearTop->Set(LTrigger); }
void updateShooter(){ SmartDashboard::PutBoolean("stateDisarmed", stateDisarmed); SmartDashboard::PutBoolean("stateArming1", stateArming1); SmartDashboard::PutBoolean("stateArming2", stateArming2); SmartDashboard::PutBoolean("stateArmed", stateArmed); SmartDashboard::PutBoolean("stateFiring1", stateFiring1); float winchLocked = SmartDashboard::GetNumber("winchLocked",-4500.00); // float winchUnlocked = SmartDashboard::GetNumber("winchUnlocked",-3000.00); float winchMidway = SmartDashboard::GetNumber("winchMidway",-0.00); // float winchServoTrigger = SmartDashboard::GetNumber("winchServoTrigger",-0.00); // float winchOverUnlocked = SmartDashboard::GetNumber("winchOverUnlocked",0.00); float servoLocked = SmartDashboard::GetNumber("servoLocked",5.00); float servoUnlocked = SmartDashboard::GetNumber("servoUnlocked",175.00); float motorStopped = 0.00; float motorWinding = SmartDashboard::GetNumber("motorWinding",-.70); float motorUnwinding = SmartDashboard::GetNumber("motorUnwinding",.50); // float motorFastUnwinding = SmartDashboard::GetNumber("motorFastUnwinding",.80); if (stateDisarmed == true){ // t_motor.Set(0); } if (stick2.GetRawButton(buttonA) == true and stateDisarmed == true){ myServo->SetAngle(servoLocked); stateDisarmed = false; stateArming1 = true; } if (stateArming1 == true){ t_motor.Set(motorWinding); myServo->SetAngle(servoLocked); if (t_motor.GetEncPosition() < winchLocked){ t_motor.Set(motorStopped); stateArming1 = false; stateArming2 = true; } } if (stateArming2 == true){ t_motor.Set(motorUnwinding); if (t_motor.GetEncPosition() >= winchMidway){ t_motor.Set(motorStopped); stateArming2 = false; stateArmed = true; } } if (stick.GetRawButton(1) == true and stateArmed == true){ stateArmed = false; stateFiring1 = true; } if (stateFiring1 == true){ t_motor.Set(0); myServo->SetAngle(servoUnlocked); stateFiring1 = false; stateDisarmed = true; } }
void TeleopInit() { //Set slaves l_slave->SetControlMode(CANTalon::ControlMode::kFollower); r_slave->SetControlMode(CANTalon::ControlMode::kFollower); l_slave->Set(1); r_slave->Set(2); //l_slave->SetClosedLoopOutputDirection(true); //r_slave->SetClosedLoopOutputDirection(true); zeroAll(); }
void toggleIntakeMode(){ if (intakeMode == 1){ intake_Spin_Motor.Set(1); } if (intakeMode == 0){ intake_Spin_Motor.Set(0); } if (intakeMode == -1){ intake_Spin_Motor.Set(-1); } }
void TeleopPeriodic() { while(IsOperatorControl() && IsEnabled()) { // FrontL->Set(.5*Driver->GetRawAxis(0)+.5*Driver->GetRawAxis(2)); //FrontR->Set(.5*Driver->GetRawAxis(0)-.5*Driver->GetRawAxis(2)); RearL->Set(.5*Driver->GetRawAxis(0)+.5*Driver->GetRawAxis(2)); RearR->Set(.5*Driver->GetRawAxis(0)-.5*Driver->GetRawAxis(2)); /**Manipulator->Set(.5*Operator->GetRawAxis(1));*/ /** Takes axes value of driver's and operator's joysticks to recieve values that the motors will be set to. * Pushing left stick forward and backwards on driver controller causes all motors to move forward and backwards, respectively. * Pushing right stick left on driver controller causes right motors to speed up making the robot turn left * Pushing right stick right on driver controller causes left motors to speed up making the robot turn right * Pushing left stick forward and backwards causes the arm to mover up and down, respectively. */ } }
void AutonomousLowBar() { // Strategy 2 - start in a normal position lined up with low bar, go through low bars and score boulder in lower goal. // ------------------------------------------------------------------------------------------------------------------- // backUp straight for a little bit // drop arm // backup more under lowbar // stop (we might add going to lowgoal later) switch(currentState) { case 1: timer->Reset(); timer->Start(); currentState = 2; break; case 2: drive->TankDrive(autoSpeed,autoSpeed); if(timer->Get() >= .4) { drive->TankDrive(0.0,0.0); currentState = 3; timer->Reset(); timer->Start(); } break; case 3: intakeLever->Set(autoIntakeSpeed); if(timer->Get() >= .5) { intakeLever->Set(0.0); currentState = 4; timer->Reset(); timer->Start(); } break; case 4: drive->TankDrive(autoSpeed,autoSpeed); if(timer->Get() >= autoLength) { drive->TankDrive(0.0,0.0); currentState = 5; timer->Reset(); timer->Stop(); } break; } }
Robot() : robotDrive(Motor1, Motor2), // these must be initialized in the same order stick(5), // as they are declared above. lw(LiveWindow::GetInstance()), autoLoopCounter(0), Motor1(21), Motor2(12), Slave1(20), Slave2(14), t_motor(13), arm_Motor(23), finger_Motor(22), intake_Spin_Motor(11), intake_Winch_Motor(13), stick2(4), autoLoopCounter2(0) { robotDrive.SetExpiration(0.1); robotDrive.SetSafetyEnabled(false); Slave1.SetControlMode(CANSpeedController::kFollower); Slave1.Set(21); Slave2.SetControlMode(CANSpeedController::kFollower); Slave2.Set(12); Motor2.SetInverted(true); //12 Slave2.SetInverted(true);//14 arm_Motor.SetInverted(false);//23 t_motor.SetInverted(true);//23 // t_motor.SetControlMode(CANSpeedController::kVoltage); // t_motor.Set(0); // CameraServer::GetInstance()->SetQuality(50); // CameraServer::GetInstance()->SetSize(2); // //the camera name (ex "cam0") can be found through the roborio web interface // CameraServer::GetInstance()->StartAutomaticCapture("cam0"); t_motor.SetControlMode(CANSpeedController::kPercentVbus); // t_motor.SetVoltageCompensationRampRate(24.0); t_motor.SetFeedbackDevice(CANTalon::QuadEncoder); t_motor.SetPosition(0); // t_motor.SetPID(1, 0, 0); arm_Motor.SetControlMode(CANSpeedController::kPercentVbus); finger_Motor.SetControlMode(CANSpeedController::kPercentVbus); // ourRangefinder = new AnalogInput(0); }
void stateLaunching() { stateTimer++; if (stateTimer == 1) { if (shootingHigh) { rShooter->Set(kRightHighRPM); lShooter->Set(kLeftHighRPM); } else { rShooter->Set(kRightLowRPM); lShooter->Set(kLeftLowRPM); } } else if (stateTimer > 50 && stateTimer <= 65) { shooterInOut->Set(-1.0); LOGGER(DEBUG) << "[stateLaunching] Timer: " << stateTimer << " Angle: " << launchPIDSource.PIDGet() << " Right RPM: " << rShooter->GetSpeed() << " Left RPM: " << lShooter->GetSpeed(); } else if (stateTimer > 65 && stateTimer <= 70) { shooterInOut->Set(0.0); } else if (stateTimer > 70 && stateTimer <= 75) { shooterInOut->Set(0.6); } else if (stateTimer > 75) { shootingHigh = false; stateTimer = 0; rShooter->Set(0.0); lShooter->Set(0.0); shooterInOut->Set(0.0); robotState = kOperatorControl; } }
void AutonomousStraightSpy() { switch (currentState) { case 1: timer->Reset(); timer->Start(); turnController->Reset(); turnController->SetSetpoint(ahrs->GetYaw()); turnController->Enable(); currentState = 2; break; case 2: intakeLever->Set(0.25); if (timer->Get() >= 1) { intakeLever->Set(0); currentState = 3; timer->Reset(); timer->Start(); } break; case 3: drive->TankDrive(0.5, 0.5); if (timer->Get() >= 5) { drive->TankDrive(0.0, 0.0); currentState = 4; timer->Reset(); timer->Start(); } break; case 4: intake->Set(0.5); if (timer->Get() >= 2) { currentState = 5; } break; case 5: intake->Set(0.0); drive->TankDrive(0.0, 0.0); break; } }
void shootingModes(){ if (manShootMode == 0){ updateShooter(); } if (manShootMode == 1){ if (stick2.GetRawAxis(triggerR) > 0){ t_motor.Set(scaler(-1*(stick2.GetRawAxis(triggerR)))); } else if (stick2.GetRawAxis(triggerL) > 0){ t_motor.Set(scaler(stick2.GetRawAxis(triggerL))); } else if (stick2.GetRawAxis(triggerL) == 0 and stick2.GetRawAxis(triggerR) == 0){ t_motor.Set(0); } if (stick2.GetRawButton(buttonX) == true){ myServo->SetAngle(175); } if (stick2.GetRawButton(buttonX) == false){ myServo->SetAngle(5); } } }
void AutonomousAdjustableStraight() { switch (currentState) { case 1: timer->Reset(); timer->Start(); turnController->Reset(); turnController->SetSetpoint(ahrs->GetYaw()); turnController->Enable(); currentState = 2; break; case 2: intakeLever->Set(autoIntakeSpeed); if (timer->Get() >= 1) { intakeLever->Set(0); currentState = 3; timer->Reset(); timer->Start(); } break; case 3: drive->TankDrive(autoSpeed, autoSpeed); intakeLever->Set(-0.1); if (timer->Get() >= autoLength) { intakeLever->Set(0.0); drive->TankDrive(0.0, 0.0); currentState = 4; timer->Reset(); timer->Start(); } break; case 4: intake->Set(0.5); shooter->Set(-0.5); if (timer->Get() >= 2) { currentState = 5; } break; case 5: intake->Set(0.0); shooter->Set(0.0); drive->TankDrive(0.0, 0.0); break; } }
void SetForkMotor(float val) { forkMotor->Set(FORK_MOTOR_DIR*val); }
void AutonomousSpy() { // Strategy 1 - start as spy with a boulder, score in lower goal. Starts with intake facing low goal // ------------------------------------------------------------------------------------------------------------------- switch (currentState) { case 1: // -State: stopped timer->Reset(); timer->Start(); ahrs->ZeroYaw(); currentState = 2; break; // --transition: state Driving Forward case 2: // -State: Driving Forward // --wait until lined up with low goal // --transition: State stopped drive->TankDrive(0.5, 0.5); if (timer->Get() >= 1) { // NEEDS TO BE SET // -State: stopped // --wait until stopped drive->TankDrive(0.0, 0.0); currentState = 3; timer->Reset(); timer->Start(); } break; // --transition: State Shooting case 3: // -State: Shooting // --wait until shooting complete intake->Set(-.5); if (timer->Get() >= .7) { //Find Out Actual Time intake->Set(0); timer->Reset(); timer->Start(); currentState = 4; } break; // --transition: State Backing Up case 4: // -State: Backing Up // --wait until off tower ramp drive->TankDrive(-0.5, -0.5); if (timer->Get() > 1) { drive->TankDrive(0.0, 0.0); ahrs->ZeroYaw(); ahrs->Reset(); currentState = 5; turnController->SetSetpoint(-65.5); turnController->Enable(); } break; // --transition: Turning case 5: // -State: Turning Left // --wait until 65 degrees has been reached to line up with low bar drive->TankDrive(-0.5, 0.5); if (turnController->OnTarget()) { drive->TankDrive(0.0, 0.0); timer->Reset(); timer->Start(); currentState = 6; } break; // --transition: Backing Up case 6: // -State backing Up // --wait until near guard wall drive->TankDrive(-0.5, -0.5); if (timer->Get() >= 1) { drive->TankDrive(0.0, 0.0); ahrs->ZeroYaw(); ahrs->Reset(); currentState = 7; turnController->SetSetpoint(-24.5); turnController->Enable(); } break; // --transition: Turn Left case 7: // -State: Turn Right // --wait until 25 degree turn has been made to line with low bar drive->TankDrive(-0.5, 0.5); if (turnController->OnTarget()) { drive->TankDrive(0.0, 0.0); timer->Reset(); timer->Start(); currentState = 8; } break; // --transition: Back Up case 8: // -State: Backing Up // --wait until backed through low bar drive->TankDrive(-0.5, -0.5); if (timer->Get() >= 1) { // NeedTo Update Value timer->Stop(); currentState = 9; } break; // --transition: Stopped case 9: // -State: Stopped drive->TankDrive(0.0, 0.0); break; } }
void TeleopPeriodic() override { float leftPower, rightPower; // Get the values for the main drive train joystick controllers leftPower = -leftjoystick->GetY(); rightPower = -rightjoystick->GetY(); float multiplier; // TURBO mode if (rightjoystick->GetRawButton(1)) { multiplier = 1; } else { multiplier = 0.5; } // wtf is a setpoint - it's an angle to turn to if (leftjoystick->GetRawButton(6)) { turnController->Reset(); turnController->SetSetpoint(0); turnController->Enable(); ahrs->ZeroYaw(); //ahrs->Reset(); } // Press button to auto calculate angle to rotate bot to nearest ball // if(leftjoystick->GetRawButton(99)) // { // ahrs->ZeroYaw(); // turnController->Reset(); // turnController->SetSetpoint(mqServer.GetDouble("angle")); // turnController->Enable(); // aimState = 1; // } switch(aimState) { default: case 0: // No camera assisted turning //Drive straight with one controller, else: drive with two controllers if (leftjoystick->GetRawButton(1)) { drive->TankDrive(leftPower * multiplier, leftPower * multiplier, false); } else if (leftjoystick->GetRawButton(2)) { drive->TankDrive(leftPower * multiplier + rotateRate, leftPower * multiplier + -rotateRate, false); } else { drive->TankDrive(leftPower * multiplier, rightPower * multiplier, false); } break; case 1: // Camera assisted turning, deny input from controllers drive->TankDrive(rotateRate, -rotateRate, false); if(turnController->OnTarget() || leftjoystick->GetRawButton(97)) { aimState = 0; // Finished turning, auto assist off turnController->Disable(); turnController->Reset(); } break; } // That little flap at the bottom of the joystick float scaleIntake = (1 - (controlstick->GetThrottle() + 1) / 2); // Depending on the button, our intake will eat or shoot the ball if (controlstick->GetRawButton(2)) { intake->Set(-scaleIntake); shooter->Set(scaleIntake); } else if (controlstick->GetRawButton(1)) { intake->Set(scaleIntake); shooter->Set(-scaleIntake); } else { intake->Set(0); shooter->Set(0); } // Control the motor that lifts and descends the intake bar float intake_lever_power = 0; if (controlstick->GetRawButton(6)) { manual = true; intake_lever_power = .3; // intakeLever->Set(.30); // close } else if (controlstick->GetRawButton(4)) { manual = true; intake_lever_power = -.4; // intakeLever->Set(-.40); // open } else if (controlstick->GetRawButton(3)){ manual = true; intake_lever_power = -scaleIntake; // intakeLever->Set(-scaleIntake); } else if (controlstick->GetRawButton(5)) { manual = true; intake_lever_power = scaleIntake; // intakeLever->Set(scaleIntake); } else { if (manual) { manual = false; lastLiftPos = intakeLever->GetEncPosition(); intakeLever->SetControlMode(CANTalon::ControlMode::kPosition); intakeLever->SetFeedbackDevice(CANTalon::FeedbackDevice::QuadEncoder); intakeLever->SetPID(1, 0.001, 0.0); intakeLever->EnableControl(); } intake_hold = true; intakeLever->Set(lastLiftPos); } if (manual) { intake_hold = false; intakeLever->SetControlMode(CANTalon::ControlMode::kPercentVbus); intakeLever->Set(intake_lever_power); } if (controlstick->GetRawButton(11)) { lift->Set(true); liftdown->Set(false); } else if (controlstick->GetRawButton(12)){ lift->Set(false); liftdown->Set(true); } else if (controlstick->GetRawButton(7)) { liftdown->Set(false); } if (controlstick->GetRawButton(9)) { winch->Set(scaleIntake); } else if (controlstick->GetRawButton(10)) { winch->Set(-scaleIntake); } else { winch->Set(0); } if (controlstick->GetPOV() == 0 && !bounce ) { constantLift -= 0.05; bounce = true; } else if (controlstick->GetPOV() == 180 && !bounce) { constantLift += 0.05; bounce = true; } else if (controlstick->GetPOV() == 270 && !bounce) { constantLift = 0; bounce = true; } else { bounce = false; } UpdateDashboard(); }
void SetForkMotor(float val) { curForkSetSpeed = FORK_MOTOR_REV_STATE*val; forkMotor->Set(curForkSetSpeed); }
DriveTrain(Vision* visionTracking) : IComponent(new string("DriveTrain")), leftDriveMaster(new CANTalon(1)), leftDriveSlave1(new CANTalon(3)), leftDriveSlave2(new CANTalon(5)), rightDriveMaster(new CANTalon(2)), rightDriveSlave1(new CANTalon(4)), rightDriveSlave2(new CANTalon(6)), shift(new Solenoid(4)), vision(visionTracking), visionPIDSource(new DrivePIDSource()), visionPIDOutput(new DrivePIDOutput()), visionPID(new PIDController(0.70f, 0, 0, visionPIDSource, visionPIDOutput)), angleETC(new ErrorTimeCubed(DRIVE_ANGLE_TOLERANCE, 45.0f, -180.0f, 180.0f)), crossTime(new Timer()), hasCrossed(false), crossState(0), isClimbing(true), driveTime(new Timer()), timedDriveState(0), shiftHigh(new RobotButton(RobotButton::JoystickType::PRIMARY, RobotButton::ControlTypes::KEY, JOYSTICK_BUMPER_RIGHT)), shiftLow(new RobotButton(RobotButton::JoystickType::PRIMARY, RobotButton::ControlTypes::KEY, JOYSTICK_BUMPER_LEFT)), stateUntoggle(new RobotButton(RobotButton::JoystickType::PRIMARY, RobotButton::ControlTypes::KEY, JOYSTICK_BACK)), autoCrossToggle(new RobotButton(RobotButton::JoystickType::PRIMARY, NEW_JOYSTICK ? RobotButton::ControlTypes::AXIS : RobotButton::ControlTypes::KEY, JOYSTICK_TRIGGER_RIGHT)), reverseToggle(new RobotButton(RobotButton::JoystickType::PRIMARY, RobotButton::ControlTypes::KEY, JOYSTICK_X)), crossSpeedMultiplier(1.0f), crossingForward(true), leftSpeedCurrent(0), rightSpeedCurrent(0), targetDistance(0), crossReverse(false), reverse(true), primaryDriving(false), state(DriveState::NONE) { leftDriveMaster->SetControlMode(CANTalon::ControlMode::kPosition); leftDriveMaster->SetFeedbackDevice(CANTalon::FeedbackDevice::QuadEncoder); leftDriveMaster->ConfigEncoderCodesPerRev(1024); leftDriveMaster->Enable(); leftDriveSlave1->SetControlMode(CANTalon::ControlMode::kFollower); leftDriveSlave1->Enable(); leftDriveSlave1->Set(1); leftDriveSlave2->SetControlMode(CANTalon::ControlMode::kFollower); leftDriveSlave2->Enable(); leftDriveSlave2->Set(1); rightDriveMaster->SetControlMode(CANTalon::ControlMode::kPosition); rightDriveMaster->SetFeedbackDevice(CANTalon::FeedbackDevice::QuadEncoder); leftDriveMaster->ConfigEncoderCodesPerRev(1024); rightDriveMaster->Enable(); rightDriveSlave1->SetControlMode(CANTalon::ControlMode::kFollower); rightDriveSlave1->Enable(); rightDriveSlave1->Set(2); rightDriveSlave2->SetControlMode(CANTalon::ControlMode::kFollower); rightDriveSlave2->Enable(); rightDriveSlave2->Set(2); visionPID->SetInputRange(-1, 1); visionPID->SetOutputRange(-1, 1); visionPID->SetContinuous(true); visionPID->SetAbsoluteTolerance(0.05); visionPID->Disable(); }
void TeleopPeriodic() { //Drive if(SmartDashboard::GetBoolean("DB/Button 0", false)) { sc_left -> Set(-evan -> GetRawAxis(1)); sc_right -> Set(evan -> GetRawAxis(5)); } else { sc_left -> Set(-evan->GetRawAxis(1) + .5*evan->GetRawAxis(0)); sc_right -> Set(evan->GetRawAxis(1) + .5*evan->GetRawAxis(0)); } //Intake if (i_limit->Get()) { if(hunter->GetRawButton(1)) { l_shoot->Set(-1); r_shoot->Set(1); if(count == 0) { timer1->Start(); count = 1; } } else if(evan->GetRawAxis(2) > 0.2) { intake->Set(-evan->GetRawAxis(2)); } else{ intake->Set(0); } } else { if(evan->GetRawAxis(3) > 0.2) { intake->Set(.40*evan->GetRawAxis(3)); } else if(evan->GetRawAxis(2) > 0.2) { intake->Set(-evan->GetRawAxis(2)); } else { intake->Set(0); } } if(timer1->Get()>2){ intake->Set(1); timer2->Start(); if(timer2->Get()>.5){ l_shoot->Set(0); r_shoot->Set(0); intake->Set(0); timer1->Stop(); timer1->Reset(); timer2->Stop(); timer2->Reset(); count = 0; } } //Fleshlight fleshlight->Set(evan->GetRawButton(1) ? Relay::Value::kForward : Relay::Value::kOff);; /* //DPAD Stuff switch (evan -> GetPOV()) { case (0): l_shoot -> Set(-.25*evan -> GetRawAxis(3)); r_shoot -> Set(.25*evan -> GetRawAxis(3)); break; case (90): l_shoot -> Set(-.5*evan -> GetRawAxis(3)); r_shoot -> Set(.5*evan -> GetRawAxis(3)); break; case (180): l_shoot -> Set(-.75*evan -> GetRawAxis(3)); r_shoot -> Set(.75*evan -> GetRawAxis(3)); break; case (270): l_shoot -> Set(evan-> GetRawAxis(3)); r_shoot ->Set(-evan->GetRawAxis(3)); break; default: l_shoot -> Set(-evan -> GetRawAxis(3)); r_shoot -> Set(evan -> GetRawAxis(3)); break; }*/ //Hunter controls Arm if ((hunter->GetRawAxis(5) < 0.1 and hunter->GetRawAxis(5) > -0.1) or (a_limit->Get() and hunter->GetRawAxis(5) > 0)) { l_arm->Set(0); r_arm->Set(0); } else { l_arm -> Set(-hunter-> GetRawAxis(5)); r_arm -> Set(hunter-> GetRawAxis(5)); } //let evan control arm /*if ((evan->GetRawAxis(5) < 0.1 and evan->GetRawAxis(5) > -0.1) or (a_limit->Get() and evan->GetRawAxis(5) > 0)) { l_arm->Set(0); r_arm->Set(0); } else { l_arm -> Set(evan-> GetRawAxis(5)); r_arm -> Set(-evan-> GetRawAxis(5)); }*/ //FORCEFEEDBACK evan -> SetRumble(Joystick::RumbleType::kLeftRumble, hunter -> GetRawButton(2)); evan -> SetRumble(Joystick::RumbleType::kRightRumble, hunter -> GetRawButton(2)); //Message SmartDashboard::PutNumber("DB/String 0", evan->GetPOV() ); //std::cout << evan->GetPOV() << std::endl; //Wait Wait(0.001); }
/** * Runs the motor from the output of a Joystick. */ void OperatorControl() { LifterEncoder.StartLiveWindowMode(); LifterEncoder.Reset(); while (IsOperatorControl() && IsEnabled()) { // Set the motor controller's output. // This takes a number from -1 (100% speed in reverse) to +1 (100% speed forwards). // lifterA_motor.Set(joy.GetY()); // lifterB_motor.Set(joy.GetY()); if ( stick.GetRawButton(1)) { } else if (stick.GetRawButton(2)) { } else if (stick.GetRawButton(3)) { // Elevator down if (BottomLimitSwitch.Get() == 0) { lifterA_motor.Set(0.5); lifterB_motor.Set(0.5); } else { lifterA_motor.Set(0); lifterB_motor.Set(0); } } else if (stick.GetRawButton(4)) { } else if (stick.GetRawButton(5)) { // Elevator up if (TopLimitSwitch.Get() == 0) { lifterA_motor.Set(-0.5); lifterB_motor.Set(-0.5); } else { lifterA_motor.Set(0); lifterB_motor.Set(0); } } else if (stick.GetRawButton(6)) { } else if (stick.GetRawButton(7)) { } else if (stick.GetRawButton(8)) { } else if (stick.GetRawButton(9)) { } else if (stick.GetRawButton(10)) { } else if (stick.GetRawButton(11)) { } else if (stick.GetRawButton(12)) { } else { lifterA_motor.Set(0.0); lifterB_motor.Set(0.0); } if(BottomLimitSwitch.Get()==true) { LifterEncoder.Reset(); } // Send some stuff to the dashboard SmartDashboard::PutBoolean("Top Limit Switch", TopLimitSwitch.Get()); SmartDashboard::PutBoolean("Bottom Limit Switch", BottomLimitSwitch.Get()); SmartDashboard::PutNumber("Encoder Position",LifterEncoder.GetRaw()); Wait(kUpdatePeriod); // Wait 5ms for the next update. } }
void OperatorControl() { while (IsOperatorControl() && IsEnabled()) { robotDrive.ArcadeDrive(scaler(stick.GetZ()),scaler(stick.GetY())); SmartDashboard::PutNumber("StickZ",stick.GetZ()); SmartDashboard::PutNumber("StickZscaled",scaler(stick.GetZ())); finger_Motor.Set(scaler(stick2.GetRawAxis(thumbpadL_Y))); // scalerValue = stick.GetRawAxis(3); arm_Motor.Set(scaler(stick2.GetRawAxis(thumbpadR_Y))); manualShooter(); shootingModes(); toggleIntake(); toggleIntakeMode(); setScalerValue(); // double volts = ourRangefinder->GetVoltage(); // SmartDashboard::PutNumber("Voltage",volts); //t_motor.Set(stick2.GetZ()); //t_motor.Set(stick.GetAxis(Joystick::kDefaultThrottleAxis)); // t_motor.Set(stick.GetAxis(Joystick::kThrottleAxis)); // finger_Motor.Set(stick2.GetAxis(Joystick::kThrottleAxis)); // arm_Motor.Set(stick2.GetY()); // Current Control mode Debug SmartDashboard::PutNumber("Motor30 Current",t_motor.GetOutputCurrent()); SmartDashboard::PutNumber("Position",t_motor.GetPosition()); // t_motor.Set(stick.GetAxis(Joystick::Slider)); // if (stick.GetRawButton(3) == true){ // t_motor.SetPosition(10000); // } // if (stick2.GetRawButton(7) == true and buttonpress == false){ // // } // else if (stick2.GetRawButton(3) == false and buttonpress == true){ // buttonpress = false;// drive with arcade style (use right stick) // // } SmartDashboard::PutBoolean("buttonpress state",buttonpress); if (stick2.GetRawButton(buttonBack) == true){ stateDisarmed = true; stateArming1 = false; stateArming2 = false; stateArmed = false; stateFiring1 = false; stateFiring2 = false; t_motor.SetPosition(0); } toggleIntake(); // if (stick2.GetRawButton(5) == true){ // intake_Spin_Motor.Set(1); // } // if (stick2.GetRawButton(5) == false){ // intake_Spin_Motor.Set(0); // } if (stick.GetRawButton(2) == true and buttonpress2 == false){ myServo->SetAngle(175); } if (stick.GetRawButton(2) == false and buttonpress2 == true){ myServo->SetAngle(5); } // servoSetPos(servoState); // myServo->Set(.5); Wait(0.005);// wait for a motor update time // motorSetPos(launcherState); } }