コード例 #1
0
ファイル: MusicMgr.cpp プロジェクト: rickyharis39/nolf2
void CMusicMgr::DoEvent(Event eEvent)
{
	if ( !m_bEnabled ) return;

	if ( m_bLockedEvent ) return;

	if ( m_acEvents[eEvent] != 0 && (m_afEventChances[eEvent] > GetRandom(0.0, 1.0f)) )
	{
		char szMusic[128];
		uint32 iEvent = GetRandom(0, m_acEvents[eEvent]-1);
		sprintf(szMusic, "MUSIC PM %s %s Beat", m_szTheme, m_aaszEvents[eEvent][iEvent]);

#ifndef _FINAL
		if ( g_ShowMusicTrack.GetFloat() > 0 )
		{
			g_pLTServer->CPrint("Server sending client Music Message: (%s)", szMusic);
		}
#endif

		HSTRING hMusic = g_pLTServer->CreateString(szMusic);
		CAutoMessage cMsg;
		cMsg.Writeuint8(MID_MUSIC);
		cMsg.WriteHString(hMusic);
		g_pLTServer->SendToClient(cMsg.Read(), LTNULL, MESSAGE_GUARANTEED);
		FREE_HSTRING(hMusic);
	}
}
コード例 #2
0
ファイル: MusicMgr.cpp プロジェクト: rickyharis39/nolf2
void CMusicMgr::Update()
{
	if ( !m_bEnabled ) return;

	if ( m_bLockedMood )
	{
		if ( m_bRestoreMusicIntensity )
		{
			char szMusic[128];
			sprintf(szMusic, "MUSIC I %d measure", m_iRestoreMusicIntensity);

#ifndef _FINAL
			if ( g_ShowMusicTrack.GetFloat() > 0 )
			{
				g_pLTServer->CPrint("Server sending client Music Message: (%s)", szMusic);
			}
#endif

			HSTRING hMusic = g_pLTServer->CreateString(szMusic);
			CAutoMessage cMsg;
			cMsg.Writeuint8(MID_MUSIC);
			cMsg.WriteHString(hMusic);
			g_pLTServer->SendToClient(cMsg.Read(), LTNULL, MESSAGE_GUARANTEED);
			FREE_HSTRING(hMusic);

			m_eLastMood = eMoodInvalid;
			m_bRestoreMusicIntensity = LTFALSE;
		}

		return;
	}

	LTBOOL bChoseMood = LTFALSE;

	for ( int32 iMood = kNumMoods-1 ; iMood >= 0 ; --iMood )
	{
		if ( !bChoseMood && (m_afMoods[iMood] != 0.0f || (iMood == eMoodNone)) )
		{
			if ( m_eLastMood == iMood )
			{
				bChoseMood = LTTRUE;
			}
			else
			{
				SetMood(( Mood )iMood );
				bChoseMood = LTTRUE;
			}
		}

		m_afMoods[iMood] = Max<LTFLOAT>(m_afMoods[iMood] - g_pLTServer->GetFrameTime(), 0.0f);
	}
}
コード例 #3
0
ファイル: MusicMgr.cpp プロジェクト: rickyharis39/nolf2
bool CMusicMgr::SetMood( Mood eMood )
{
	char szMusic[128];
	uint32 iLevel = GetRandom(0, m_acMoods[eMood]-1);
	sprintf(szMusic, "MUSIC I %d measure", m_aanMoods[eMood][iLevel]);

#ifndef _FINAL
	if ( g_ShowMusicTrack.GetFloat() > 0 )
	{
		g_pLTServer->CPrint("Server sending client Music Message: (%s)", szMusic);
	}
#endif

	HSTRING hMusic = g_pLTServer->CreateString(szMusic);
	CAutoMessage cMsg;
	cMsg.Writeuint8(MID_MUSIC);
	cMsg.WriteHString(hMusic);
	g_pLTServer->SendToClient(cMsg.Read(), LTNULL, MESSAGE_GUARANTEED);
	FREE_HSTRING(hMusic);

	m_eLastMood = eMood;
	return true;
}