コード例 #1
0
ファイル: CBotFunction.cpp プロジェクト: PaweX/colobot
CBotClass* CBotClass::Compile(CBotToken* &p, CBotCStack* pStack)
{
    if ( !IsOfType(p, ID_PUBLIC) ) return NULL;
    if ( !IsOfType(p, ID_CLASS) ) return NULL;

    CBotString name = p->GetString();

    // a name for the class is there?
    if (IsOfType(p, TokenTypVar))
    {
        // the class was created by Compile1
        CBotClass* pOld = CBotClass::Find(name);

        if ( IsOfType( p, ID_EXTENDS ) )
        {
            IsOfType(p, TokenTypVar); // necessarily
        }
        IsOfType( p, ID_OPBLK); // necessarily

        while ( pStack->IsOk() && !IsOfType( p, ID_CLBLK ) )
        {
            pOld->CompileDefItem(p, pStack, true);
        }

        pOld->m_IsDef = true;           // complete definition
        if (pStack->IsOk()) return pOld;
    }
    pStack->SetError(TX_ENDOF, p);
    return NULL;
}
コード例 #2
0
ファイル: FileFunctions.cpp プロジェクト: Smok94/colobot
void InitFileFunctions()
{
    // create a class for file management
    // the use is as follows:
    // file canal( "NomFichier.txt" )
    // canal.open( "r" );   // open for read
    // s = canal.readln( ); // reads a line
    // canal.close();   // close the file

    // create the class FILE
    CBotClass* bc = CBotClass::Create("file", nullptr);
    // adds the component ".filename"
    bc->AddItem("filename", CBotTypString);
    // adds the component ".handle"
    bc->AddItem("handle", CBotTypInt, CBotVar::ProtectionLevel::Private);

    // define a constructor and a destructor
    bc->AddFunction("file", rfconstruct, cfconstruct);
    bc->AddFunction("~file", rfdestruct, nullptr);

    // end of the methods associated
    bc->AddFunction("open", rfopen, cfopen);
    bc->AddFunction("close", rfclose, cfclose);
    bc->AddFunction("writeln", rfwrite, cfwrite);
    bc->AddFunction("readln", rfread, cfread);
    bc->AddFunction("eof", rfeof, cfeof );

    CBotProgram::AddFunction("deletefile", rDeleteFile, cString);

    //m_pFuncFile = new CBotProgram( );
    //std::stringArray ListFonctions;
    //m_pFuncFile->Compile( "public file openfile(string name, string mode) {return new file(name, mode);}", ListFonctions);
    //m_pFuncFile->SetIdent(-2);  // restoreState in special identifier for this function
}
コード例 #3
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
bool CBotClass::SaveStaticState(FILE* pf)
{
    if (!WriteWord( pf, CBOTVERSION*2)) return false;

    // saves the state of static variables in classes
    CBotClass*  p = m_ExClass;

    while ( p != NULL )
    {
        if (!WriteWord( pf, 1)) return false;
        // save the name of the class
        if (!WriteString( pf, p->GetName() )) return false;

        CBotVar*    pv = p->GetVar();
        while( pv != NULL )
        {
            if ( pv->IsStatic() )
            {
                if (!WriteWord( pf, 1)) return false;
                if (!WriteString( pf, pv->GetName() )) return false;

                if ( !pv->Save0State(pf)) return false;             // common header
                if ( !pv->Save1State(pf) ) return false;                // saves as the child class
                if ( !WriteWord( pf, 0)) return false;
            }
            pv = pv->GetNext();
        }

        if (!WriteWord( pf, 0)) return false;
        p = p->m_ExNext;
    }

    if (!WriteWord( pf, 0)) return false;
    return true;
}
コード例 #4
0
ファイル: CBotVar.cpp プロジェクト: colobotLeaner/colobot
CBotVarClass::CBotVarClass( const CBotToken* name, const CBotTypResult& type)
{
/*
//    int    nIdent = 0;
    InitCBotVarClass( name, type ) //, nIdent );
}

CBotVarClass::CBotVarClass( const CBotToken* name, CBotTypResult& type) //, int &nIdent )
{
    InitCBotVarClass( name, type ); //, nIdent );
}

void CBotVarClass::InitCBotVarClass( const CBotToken* name, CBotTypResult& type ) //, int &nIdent )
{*/
    if ( !type.Eq(CBotTypClass)        &&
         !type.Eq(CBotTypIntrinsic)    &&                // by convenience there accepts these types
         !type.Eq(CBotTypPointer)      &&
         !type.Eq(CBotTypArrayPointer) &&
         !type.Eq(CBotTypArrayBody)) ASM_TRAP();

    m_token        = new CBotToken(name);
    m_next        = NULL;
    m_pMyThis    = NULL;
    m_pUserPtr    = OBJECTCREATED;//NULL;
    m_InitExpr = NULL;
    m_LimExpr = NULL;
    m_pVar        = NULL;
    m_type        = type;
    if ( type.Eq(CBotTypArrayPointer) )    m_type.SetType( CBotTypArrayBody );
    else if ( !type.Eq(CBotTypArrayBody) ) m_type.SetType( CBotTypClass );
                                                 // officel type for this object

    m_pClass    = NULL;
    m_pParent    = NULL;
    m_binit        = false;
    m_bStatic    = false;
    m_mPrivate    = 0;
    m_bConstructor = false;
    m_CptUse    = 0;
    m_ItemIdent = type.Eq(CBotTypIntrinsic) ? 0 : CBotVar::NextUniqNum();

    // se place tout seul dans la liste
    // TODO stands alone in the list (stands only in a list)
    if (m_ExClass) m_ExClass->m_ExPrev = this;
    m_ExNext  = m_ExClass;
    m_ExPrev  = NULL;
    m_ExClass = this;

    CBotClass* pClass = type.GetClass();
    CBotClass* pClass2 = pClass->GetParent();
    if ( pClass2 != NULL )
    {
        // also creates an instance of the parent class
        m_pParent = new CBotVarClass(name, CBotTypResult(type.GetType(),pClass2) ); //, nIdent);
    }

    SetClass( pClass ); //, nIdent );

}
コード例 #5
0
ファイル: CBotVar.cpp プロジェクト: Grunaka/colobot
CBotVar* CBotVar::GetStaticVar()
{
    // makes the pointer to the variable if it is static
    if ( m_bStatic == 0 || m_pMyThis == nullptr ) return this;

    CBotClass*    pClass = m_pMyThis->GetClass();
    return pClass->GetItem( m_token->GetString() );
}
コード例 #6
0
ファイル: CBotFunction.cpp プロジェクト: PaweX/colobot
CBotClass* CBotClass::Compile1(CBotToken* &p, CBotCStack* pStack)
{
    if ( !IsOfType(p, ID_PUBLIC) )
    {
        pStack->SetError(TX_NOPUBLIC, p);
        return NULL;
    }
    
    if ( !IsOfType(p, ID_CLASS) ) return NULL;

    CBotString name = p->GetString();

    CBotClass* pOld = CBotClass::Find(name);
    if ( pOld != NULL && pOld->m_IsDef )
    {
        pStack->SetError( TX_REDEFCLASS, p );
        return NULL;
    }

    // a name of the class is there?
    if (IsOfType(p, TokenTypVar))
    {
        CBotClass* pPapa = NULL;
        if ( IsOfType( p, ID_EXTENDS ) )
        {
            CBotString name = p->GetString();
            pPapa = CBotClass::Find(name);

            if (!IsOfType(p, TokenTypVar) || pPapa == NULL )
            {
                pStack->SetError( TX_NOCLASS, p );
                return NULL;
            }
        }
        CBotClass* classe = (pOld == NULL) ? new CBotClass(name, pPapa) : pOld;
        classe->Purge();                            // emptythe old definitions
        classe->m_IsDef = false;                    // current definition

        if ( !IsOfType( p, ID_OPBLK) )
        {
            pStack->SetError(TX_OPENBLK, p);
            return NULL;
        }

        while ( pStack->IsOk() && !IsOfType( p, ID_CLBLK ) )
        {
            classe->CompileDefItem(p, pStack, false);
        }

        if (pStack->IsOk()) return classe;
    }
    pStack->SetError(TX_ENDOF, p);
    return NULL;
}
コード例 #7
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
CBotClass* CBotClass::Find(const char* name)
{
    CBotClass*  p = m_ExClass;

    while ( p != NULL )
    {
        if ( p->GetName() == name ) return p;
        p = p->m_ExNext;
    }

    return NULL;
}
コード例 #8
0
ファイル: CBotVar.cpp プロジェクト: Grunaka/colobot
bool CBotVar::IsElemOfClass(const std::string& name)
{
    CBotClass*    pc = nullptr;

    if ( m_type.Eq(CBotTypPointer) )
    {
        pc = (static_cast<CBotVarPointer*>(this))->m_pClass;
    }
    if ( m_type.Eq(CBotTypClass) )
    {
        pc = (static_cast<CBotVarClass*>(this))->m_pClass;
    }

    while ( pc != nullptr )
    {
        if ( pc->GetName() == name ) return true;
        pc = pc->GetParent();
    }

    return false;
}
コード例 #9
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
bool CBotClass::AddItem(CBotString name, CBotTypResult type, int mPrivate)
{
    CBotToken   token(name, CBotString());
    CBotClass*  pClass = type.GetClass();

    CBotVar*    pVar = CBotVar::Create( name, type );
/// pVar->SetUniqNum(CBotVar::NextUniqNum());
    pVar->SetPrivate( mPrivate );

    if ( pClass != NULL )
    {
//      pVar->SetClass(pClass);
        if ( type.Eq(CBotTypClass) )
        {
            // adds a new statement for the object initialization
            pVar->m_InitExpr = new CBotNew() ;
            CBotToken nom( pClass->GetName() );
            pVar->m_InitExpr->SetToken(&nom);
        }
    }
    return AddItem( pVar );
}
コード例 #10
0
ファイル: CBotUtils.cpp プロジェクト: CHmSID/colobot
CBotTypResult TypeParam(CBotToken* &p, CBotCStack* pile)
{
    CBotClass*  pClass = nullptr;

    switch (p->GetType())
    {
    case ID_INT:
        p = p->GetNext();
        return ArrayType(p, pile, CBotTypResult( CBotTypInt ));
    case ID_FLOAT:
        p = p->GetNext();
        return ArrayType(p, pile, CBotTypResult( CBotTypFloat ));
    case ID_BOOLEAN:
    case ID_BOOL:
        p = p->GetNext();
        return ArrayType(p, pile, CBotTypResult( CBotTypBoolean ));
    case ID_STRING:
        p = p->GetNext();
        return ArrayType(p, pile, CBotTypResult( CBotTypString ));
    case ID_VOID:
        p = p->GetNext();
        return CBotTypResult( 0 );

    case TokenTypVar:
        pClass = CBotClass::Find(p);
        if ( pClass != nullptr)
        {
            p = p->GetNext();
            return ArrayType(p, pile,
                             pClass->IsIntrinsic() ?
                             CBotTypResult( CBotTypIntrinsic, pClass ) :
                             CBotTypResult( CBotTypPointer,   pClass ) );
        }
    }
    return CBotTypResult( -1 );
}
コード例 #11
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
bool CBotClass::RestoreStaticState(FILE* pf)
{
    CBotString      ClassName, VarName;
    CBotClass*      pClass;
    unsigned short  w;

    if (!ReadWord( pf, w )) return false;
    if ( w != CBOTVERSION*2 ) return false;

    while (true)
    {
        if (!ReadWord( pf, w )) return false;
        if ( w == 0 ) return true;

        if (!ReadString( pf, ClassName )) return false;
        pClass = Find(ClassName);

        while (true)
        {
            if (!ReadWord( pf, w )) return false;
            if ( w == 0 ) break;

            CBotVar*    pVar = NULL;
            CBotVar*    pv = NULL;

            if (!ReadString( pf, VarName )) return false;
            if ( pClass != NULL ) pVar = pClass->GetItem(VarName);

            if (!CBotVar::RestoreState(pf, pv)) return false;   // the temp variable

            if ( pVar != NULL ) pVar->Copy(pv);
            delete pv;
        }
    }
    return true;
}
コード例 #12
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
void CBotClassInst::RestoreState(CBotStack* &pj, bool bMain)
{
    CBotVar*    pThis = NULL;

    CBotStack*  pile = pj;
    if ( bMain ) pile = pj->RestoreStack(this);
    if ( pile == NULL ) return;

    // creates the variable of type pointer to the object
    {
        CBotString  name = m_var->m_token.GetString();
        pThis = pile->FindVar(name);
        pThis->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); // its attribute a unique number
    }

    CBotToken*  pt = &m_token;
    CBotClass*  pClass = CBotClass::Find(pt);
    bool bIntrincic = pClass->IsIntrinsic();

    if ( bMain && pile->GetState()<3)
    {
        // is there an assignment or parameters (constructor)

//      CBotVarClass* pInstance = NULL;

        if ( m_expr != NULL )
        {
            // evaluates the expression for the assignment
            m_expr->RestoreState(pile, bMain);
            return;
        }

        else if ( m_hasParams )
        {
            // evaluates the constructor of an instance

            if ( !bIntrincic && pile->GetState() == 1)
            {
                return;
            }

            CBotVar*    ppVars[1000];
            CBotStack*  pile2 = pile;

            int     i = 0;

            CBotInstr*  p = m_Parameters;
            // evaluates the parameters
            // and the values an the stack
            // for the ability to be interrupted at any time (\TODO pour pouvoir être interrompu n'importe quand)

            if ( p != NULL) while ( true )
            {
                pile2 = pile2->RestoreStack();                      // place on the stack for the results
                if ( pile2 == NULL ) return;

                if ( pile2->GetState() == 0 )
                {
                    p->RestoreState(pile2, bMain);      // interrupted here?
                    return;
                }
                ppVars[i++] = pile2->GetVar();
                p = p->GetNext();
                if ( p == NULL) break;
            }
            ppVars[i] = NULL;

            // creates a variable for the result
//            CBotVar*    pResult = NULL;     // constructor still void

            pClass->RestoreMethode(m_nMethodeIdent, pClass->GetName(), pThis, ppVars, pile2);
            return;
        }
    }

    if ( m_next2b != NULL )
         m_next2b->RestoreState(pile, bMain);                   // other(s) definition(s)
}
コード例 #13
0
ファイル: CBotNew.cpp プロジェクト: 2asoft/colobot
CBotInstr* CBotNew::Compile(CBotToken* &p, CBotCStack* pStack)
{
    CBotToken* pp = p;
    if (!IsOfType(p, ID_NEW)) return nullptr;

    // verifies that the token is a class name
    if (p->GetType() != TokenTypVar)
    {
        pStack->SetError(CBotErrBadNew, p);
        return nullptr;
    }

    CBotClass* pClass = CBotClass::Find(p);
    if (pClass == nullptr)
    {
        pStack->SetError(CBotErrBadNew, p);
        return nullptr;
    }

    CBotNew* inst = new CBotNew();
    inst->SetToken(pp);

    inst->m_vartoken = *p;
    p = p->GetNext();

    // creates the object on the stack
    // with a pointer to the object
    CBotVar*    pVar = CBotVar::Create("", pClass);

    // do the call of the creator
    CBotCStack* pStk = pStack->TokenStack();
    {
        // check if there are parameters
        CBotVar*    ppVars[1000];
        inst->m_parameters = CompileParams(p, pStk, ppVars);
        if (!pStk->IsOk()) goto error;

        // constructor exist?
        CBotTypResult r = pClass->CompileMethode(pClass->GetName(), pVar, ppVars, pStk, inst->m_nMethodeIdent);
        delete pStk->TokenStack();  // release extra stack
        int typ = r.GetType();

        // if there is no constructor, and no parameters either, it's ok
        if (typ == CBotErrUndefCall && inst->m_parameters == nullptr) typ = 0;
        pVar->SetInit(CBotVar::InitType::DEF);    // mark the instance as init

        if (typ>20)
        {
            pStk->SetError(static_cast<CBotError>(typ), inst->m_vartoken.GetEnd());
            goto error;
        }

        // if the constructor does not exist, but there are parameters
        if (typ<0 && inst->m_parameters != nullptr)
        {
            pStk->SetError(CBotErrNoConstruct, &inst->m_vartoken);
            goto error;
        }

        // makes pointer to the object on the stack
        pStk->SetVar(pVar);

        pp = p;
        // chained method ?
        if (nullptr != (inst->m_exprRetVar = CBotExprRetVar::Compile(p, pStk, true)))
        {
            inst->m_exprRetVar->SetToken(pp);
            delete pStk->TokenStack();
        }

        if (pStack->IsOk())
            return pStack->Return(inst, pStk);
    }
error:
    delete inst;
    return pStack->Return(nullptr, pStk);
}
コード例 #14
0
ファイル: CBotNew.cpp プロジェクト: 2asoft/colobot
void CBotNew::RestoreState(CBotStack* &pj, bool bMain)
{
    if (!bMain) return;

    CBotStack*    pile = pj->RestoreStack(this);    //primary stack
    if (pile == nullptr) return;

    if (m_exprRetVar != nullptr)    // new Class().method()
    {
        if (pile->GetState() == 2)
        {
            CBotStack* pile3 = pile->RestoreStack();
            m_exprRetVar->RestoreState(pile3, bMain);
            return;
        }
    }

    CBotStack*    pile1 = pj->AddStack2();  //secondary stack

    CBotToken*    pt = &m_vartoken;
    CBotClass*    pClass = CBotClass::Find(pt);

    // create the variable "this" pointer type to the object

    if ( pile->GetState()==0)
    {
        return;
    }

    CBotVar* pThis = pile1->GetVar();   // find the pointer
    pThis->SetUniqNum(-2);

    // is ther an assignment or parameters (constructor)
    if ( pile->GetState()==1)
    {
        // evaluates the constructor of the instance

        CBotVar*    ppVars[1000];
        CBotStack*    pile2 = pile;

        int        i = 0;

        CBotInstr*    p = m_parameters;
        // evaluate the parameters
        // and places the values on the stack
        // to be interrupted at any time

        if (p != nullptr) while ( true)
        {
            pile2 = pile2->RestoreStack();  // space on the stack for the result
            if (pile2 == nullptr) return;

            if (pile2->GetState() == 0)
            {
                p->RestoreState(pile2, bMain);  // interrupt here!
                return;
            }
            ppVars[i++] = pile2->GetVar();
            p = p->GetNext();
            if ( p == nullptr) break;
        }
        ppVars[i] = nullptr;

        pClass->RestoreMethode(m_nMethodeIdent, m_vartoken.GetString(), pThis,
                               ppVars, pile2)    ;        // interrupt here!
    }
}
コード例 #15
0
ファイル: CBotNew.cpp プロジェクト: 2asoft/colobot
bool CBotNew::Execute(CBotStack* &pj)
{
    CBotStack*    pile = pj->AddStack(this);    //main stack

    if (m_exprRetVar != nullptr) // new Class().method()
    {
        if (pile->GetState() == 2)
        {
            CBotStack* pile3 = pile->AddStack();
            if (!m_exprRetVar->Execute(pile3)) return false;
            return pj->Return(pile3);
        }
    }

    if (pile->IfStep()) return false;

    CBotStack*    pile1 = pj->AddStack2();  //secondary stack

    CBotVar*    pThis = nullptr;

    CBotToken*    pt = &m_vartoken;
    CBotClass*    pClass = CBotClass::Find(pt);

    // create the variable "this" pointer type to the stack

    if ( pile->GetState()==0)
    {
        // create an instance of the requested class
        // and initialize the pointer to that object


        pThis = CBotVar::Create("this", pClass);
        pThis->SetUniqNum(-2) ;

        pile1->SetVar(pThis);   // place on stack1
        pile->IncState();
    }

    // fetch the this pointer if it was interrupted
    if ( pThis == nullptr)
    {
        pThis = pile1->GetVar();    // find the pointer
    }

    // is there an assignment or parameters (constructor)
    if ( pile->GetState()==1)
    {
        // evaluates the constructor of the instance

        CBotVar*    ppVars[1000];
        CBotStack*    pile2 = pile;

        int        i = 0;

        CBotInstr*    p = m_parameters;
        // evaluate the parameters
        // and places the values on the stack
        // to be interrupted at any time

        if (p != nullptr) while ( true)
        {
            pile2 = pile2->AddStack();  // space on the stack for the result
            if (pile2->GetState() == 0)
            {
                if (!p->Execute(pile2)) return false;   // interrupted here?
                pile2->SetState(1);
            }
            ppVars[i++] = pile2->GetVar();
            p = p->GetNext();
            if ( p == nullptr) break;
        }
        ppVars[i] = nullptr;

        // create a variable for the result
        CBotVar*    pResult = nullptr;     // constructos still void

        if ( !pClass->ExecuteMethode(m_nMethodeIdent, pClass->GetName(),
                                     pThis, ppVars,
                                     pResult, pile2, GetToken())) return false;    // interrupt

        pThis->ConstructorSet();    // indicates that the constructor has been called
    }

    if (m_exprRetVar != nullptr) // new Class().method()
    {
        pile->AddStack()->Delete();          // release pile2 stack
        CBotStack* pile3 = pile->AddStack(); // add new stack
        pile3->SetCopyVar(pThis); // copy the pointer (from pile1)
        pile1->Delete();          // release secondary stack(pile1)
        pile->SetState(2);
        return false;             // go back to the top ^^^
    }

    return pj->Return(pile1);   // passes below
}
コード例 #16
0
ファイル: TestCBot.cpp プロジェクト: PaweX/colobot
BOOL CTestCBotApp::InitInstance()
{
//////////////////////////////////////////////
//	défini les mots clefs supplémentaires
// -------------------------------------------

	CBotProgram::Init();
 
//////////////////////////////////////////////
//	défini les fonctions "show()" et "print()"
// -------------------------------------------

	CBotProgram::AddFunction("show", rShow, cShow);
	CBotProgram::AddFunction("print", rPrint, cPrint);
	CBotProgram::AddFunction("println", rPrintLn, cPrint);


///////////////////////////////////
// définie la classe globale CPoint
// --------------------------------

	m_pClassPoint	= new CBotClass("CPoint", NULL);
	// ajoute le composant ".x"
	m_pClassPoint->AddItem("x", CBotTypFloat);
	// ajoute le composant ".y"
	m_pClassPoint->AddItem("y", CBotTypFloat);

	// ajoute le constructeur pour cette classe
	m_pClassPoint->AddFunction("CPoint", rCPoint, cCPoint);

	m_pClassPointIntr	= new CBotClass("point", NULL, TRUE);
	// ajoute le composant ".x"
	m_pClassPointIntr->AddItem("x", CBotTypFloat);
	// ajoute le composant ".y"
	m_pClassPointIntr->AddItem("y", CBotTypFloat);
	// ajoute le composant ".z"
	m_pClassPointIntr->AddItem("z", CBotTypFloat);

	// ajoute le constructeur pour cette classe
	m_pClassPointIntr->AddFunction("point", rCPoint, cCPoint);

	// défini la classe "object"
	CBotClass*	pClassObject = new CBotClass( "object", NULL ) ;
	pClassObject->AddItem( "xx", CBotTypFloat );
	pClassObject->AddItem( "position", CBotTypResult( CBotTypIntrinsic, "point" ) );
	pClassObject->AddItem( "transport", CBotTypResult( CBotTypPointer, "object" ) );
	pClassObject->AddUpdateFunc( rMajObject );

	InitClassFILE();
	
	AfxEnableControlContainer();

	// Standard initialization

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register document templates

	CMultiDocTemplate* pDocTemplate;
	pDocTemplate = new CMultiDocTemplate(
		IDR_TESTCBTYPE,
		RUNTIME_CLASS(CTestCBotDoc),
		RUNTIME_CLASS(CChildFrame), // custom MDI child frame
		RUNTIME_CLASS(CTestCBotView));
	AddDocTemplate(pDocTemplate);

	// create main MDI Frame window
	CMainFrame* pMainFrame = new CMainFrame;
	if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
		return FALSE;
	m_pMainWnd = pMainFrame;

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	if (m_lpCmdLine[0] == 0)
	{
		CString Filename = GetProfileString(szSection, szFilename);
		if (Filename.IsEmpty()) Filename = "TstCbot.txt";
		else OpenDocumentFile(Filename);
	}
	else
		// Dispatch commands specified on the command line
		if (!ProcessShellCommand(cmdInfo))
			return FALSE;
	pMainFrame->ShowWindow(m_nCmdShow);
	pMainFrame->UpdateWindow();


	return TRUE;
}
コード例 #17
0
ファイル: CBotClass.cpp プロジェクト: DanielVartanov/colobot
bool CBotClassInst::Execute(CBotStack* &pj)
{
    CBotVar*    pThis = NULL;

    CBotStack*  pile = pj->AddStack(this);//essential for SetState()
//  if ( pile == EOX ) return true;

    CBotToken*  pt = &m_token;
    CBotClass*  pClass = CBotClass::Find(pt);

    bool bIntrincic = pClass->IsIntrinsic();

    // creates the variable of type pointer to the object

    if ( pile->GetState()==0)
    {
        CBotString  name = m_var->m_token.GetString();
        if ( bIntrincic )
        {
            pThis = CBotVar::Create(name, CBotTypResult( CBotTypIntrinsic, pClass ));
        }
        else
        {
            pThis = CBotVar::Create(name, CBotTypResult( CBotTypPointer, pClass ));
        }

        pThis->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); // its attribute as unique number
        pile->AddVar(pThis);                                    // place on the stack
        pile->IncState();
    }

    if ( pThis == NULL ) pThis = pile->FindVar((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent);

    if ( pile->GetState()<3)
    {
        // ss there an assignment or parameters (contructor)

//      CBotVarClass* pInstance = NULL;

        if ( m_expr != NULL )
        {
            // evaluates the expression for the assignment
            if (!m_expr->Execute(pile)) return false;

            if ( bIntrincic )
            {
                CBotVar*    pv = pile->GetVar();
                if ( pv == NULL || pv->GetPointer() == NULL )
                {
                    pile->SetError(TX_NULLPT, &m_token);
                    return pj->Return(pile);
                }
                pThis->Copy(pile->GetVar(), false);
            }
            else
            {
                CBotVarClass* pInstance;
                pInstance = (static_cast<CBotVarPointer*>(pile->GetVar()))->GetPointer();    // value for the assignment
                pThis->SetPointer(pInstance);
            }
            pThis->SetInit(true);
        }

        else if ( m_hasParams )
        {
            // evaluates the constructor of an instance

            if ( !bIntrincic && pile->GetState() == 1)
            {
                CBotToken*  pt = &m_token;
                CBotClass* pClass = CBotClass::Find(pt);

                // creates an instance of the requested class

                CBotVarClass* pInstance;
                pInstance = static_cast<CBotVarClass*>(CBotVar::Create("", pClass));
                pThis->SetPointer(pInstance);
                delete pInstance;

                pile->IncState();
            }

            CBotVar*    ppVars[1000];
            CBotStack*  pile2 = pile;

            int     i = 0;

            CBotInstr*  p = m_Parameters;
            // evaluates the parameters
            // and places the values ​​on the stack
            // to (can) be interrupted (broken) at any time

            if ( p != NULL) while ( true )
            {
                pile2 = pile2->AddStack();                      // place on the stack for the results
                if ( pile2->GetState() == 0 )
                {
                    if (!p->Execute(pile2)) return false;       // interrupted here?
                    pile2->SetState(1);
                }
                ppVars[i++] = pile2->GetVar();
                p = p->GetNext();
                if ( p == NULL) break;
            }
            ppVars[i] = NULL;

            // creates a variable for the result
            CBotVar*    pResult = NULL;     // constructor still void

            if ( !pClass->ExecuteMethode(m_nMethodeIdent, pClass->GetName(),
                                         pThis, ppVars,
                                         pResult, pile2, GetToken())) return false; // interrupt

            pThis->SetInit(true);
            pThis->ConstructorSet();        // indicates that the constructor has been called
            pile->Return(pile2);                                // releases a piece of stack

//          pInstance = pThis->GetPointer();

        }

//      if ( !bIntrincic ) pThis->SetPointer(pInstance);        // a pointer to the instance

        pile->SetState(3);                                  // finished this part
    }

    if ( pile->IfStep() ) return false;

    if ( m_next2b != NULL &&
        !m_next2b->Execute(pile)) return false;             // other (s) definition (s)

    return pj->Return( pile );                              // transmits below (further)
}