コード例 #1
0
CCGridAction* CCGridAction::create(const ccGridSize& gridSize, float duration)
{
    CCGridAction *pAction = new CCGridAction();
    if (pAction)
    {
        if (pAction->initWithSize(gridSize, duration))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_DELETE(pAction);
        }
    }

    return pAction;
}
コード例 #2
0
ファイル: CCActionGrid.cpp プロジェクト: Aaron-Teng/AnalyticX
NS_CC_BEGIN
// implementation of CCGridAction

CCGridAction* CCGridAction::actionWithSize(const ccGridSize& gridSize, ccTime duration)
{
    CCGridAction *pAction = new CCGridAction();
    if (pAction)
    {
        if (pAction->initWithSize(gridSize, duration))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_DELETE(pAction);
        }
    }

    return pAction;
}
コード例 #3
0
	CCObject* CCGridAction::copyWithZone(cocos2d::CCZone *pZone)
	{
		CCZone* pNewZone = NULL;
		CCGridAction* pCopy = NULL;
		if(pZone && pZone->m_pCopyObject) 
		{
			//in case of being called at sub class
			pCopy = (CCGridAction*)(pZone->m_pCopyObject);
		}
		else
		{
			pCopy = new CCGridAction();
			pZone = pNewZone = new CCZone(pCopy);
		}

		CCActionInterval::copyWithZone(pZone);

		pCopy->initWithSize(m_sGridSize, m_fDuration);
		
		CC_SAFE_DELETE(pNewZone);
		return pCopy;
	}