CCSplitCols* CCSplitCols::create(float duration, unsigned int nCols) { CCSplitCols *pAction = new CCSplitCols(); if (pAction) { if (pAction->initWithDuration(duration, nCols)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCSplitCols* CCSplitCols::actionWithCols(int nCols, ccTime duration) { CCSplitCols *pAction = new CCSplitCols(); if (pAction) { if (pAction->initWithCols(nCols, duration)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCObject* CCSplitCols::copyWithZone(CCZone *pZone) { CCZone* pNewZone = NULL; CCSplitCols* pCopy = NULL; if(pZone && pZone->m_pCopyObject) { pCopy = (CCSplitCols*)(pZone->m_pCopyObject); } else { pCopy = new CCSplitCols(); pZone = pNewZone = new CCZone(pCopy); } CCTiledGrid3DAction::copyWithZone(pZone); pCopy->initWithDuration(m_fDuration, m_nCols); CC_SAFE_DELETE(pNewZone); return pCopy; }
NSObject* CCSplitCols::copyWithZone(cocos2d::NSZone *pZone) { NSZone* pNewZone = NULL; CCSplitCols* pCopy = NULL; if(pZone && pZone->m_pCopyObject) { pCopy = (CCSplitCols*)(pZone->m_pCopyObject); } else { pCopy = new CCSplitCols(); pZone = pNewZone = new NSZone(pCopy); } CCTiledGrid3DAction::copyWithZone(pZone); pCopy->initWithCols(m_nCols, m_fDuration); CCX_SAFE_DELETE(pNewZone); return pCopy; }