コード例 #1
0
ファイル: ActorVehicle.cpp プロジェクト: OLR-xray/XRay-NEW
void CActor::attach_Vehicle(CHolderCustom* vehicle)
{
	if(!vehicle) return;

	if(m_holder) return;
	PickupModeOff		();
	m_holder=vehicle;

	CKinematicsAnimated* V		= smart_cast<CKinematicsAnimated*>(Visual()); R_ASSERT(V);
	
	if(!m_holder->attach_Actor(this)){
		m_holder=NULL;
		return;
	}
	// temp play animation
	CCar*	car						= smart_cast<CCar*>(m_holder);
	u16 anim_type					= car->DriverAnimationType();
	SVehicleAnimCollection& anims	= m_vehicle_anims->m_vehicles_type_collections[anim_type];
	V->PlayCycle					(anims.idles[0],FALSE);

	ResetCallbacks					();
	u16 head_bone					= V->LL_BoneID("bip01_head");
	V->LL_GetBoneInstance			(u16(head_bone)).set_callback		(bctPhysics, VehicleHeadCallback,this);

	character_physics_support		()->movement()->DestroyCharacter();
	mstate_wishful					= 0;
	m_holderID=car->ID				();

	SetWeaponHideState				(INV_STATE_CAR, true);

	CStepManager::on_animation_start(MotionID(), 0);
}
コード例 #2
0
ファイル: Vehicles.cpp プロジェクト: Und3rMySk1n/oop
int main(int argc, char* argv[])
{
	CHelicopter helicopter;
	cout << "Helicopter: ";
	helicopter.Move(30);

	CAirplane airplane;
	cout << "Airplane: ";
	airplane.Move(800);

	CCar car;
	cout << "Car: ";
	car.Move(100);	

	CBus bus;
	cout << "Bus: ";
	bus.Move(500);

	CBoat boat;
	cout << "Boat: ";
	boat.Move(25);
	cout << "Boat using <Sail> method: ";
	boat.Sail(75);

	return 0;
}
コード例 #3
0
ファイル: CarEngineSound.cpp プロジェクト: ptitSeb/f1spirit
void carEngineSoundEffect(int chan, void *stream, int len, void *udata)
{
	CCar *car = (CCar *)udata;

	float f;
	unsigned int i, j, k;
	Sint16 *ip, *ip2;
	SOUNDT ces = car->getcarEngineSound();

#ifdef F1SPIRIT_DEBUG_MESSAGES
		output_debug_message("carEngineSoundEffect of %i\n",chan);
#endif


	if (car->get_state()!=2) {
		// state = 2 is when the car has crashed, thus we don't have to play the engine:

		// "f" is the factor at which we are modifying the pitch of the engine sample
		// if "f=2", the sound will be with twice the pitch of the original engine sample.
		// the formula weare using is: f = ((rpm-2000)/2000)+0.5
		f = (car->get_rpm() - 2000.0F) / 2000.0F;

		if (f < 0)
			f = 0;

		f = 0.5F + f;

		ip = (Sint16 *)stream;
		ip2 = (Sint16 *)ces->abuf;

		// Fill the S_carengine_working with a pitch modified version of the engine sample (S_carengine)
		// Since the sample is stereo and 16bits, each sample is "4 bytes"
		// "j" is the index that moves over the S_carengine_working sound, 
		// and k = j*f is the index that moves over the S_carengine sound.
#ifdef F1SPIRIT_DEBUG_MESSAGES
		output_debug_message("carengine_position of channel %i is %i  (f: %g)\n",chan,car->carengine_position,f);
#endif
		for (i = 0, j = 0;i < len;i += 4, j++) {
			k = car->carengine_position + (unsigned int)(j * f);

			while (k*4 >= ces->alen)
				k -= ces->alen / 4;

			// Stereo mixing: 
			ip[j*2] = ip2[k * 2];  // L 

			ip[j*2 + 1] = ip2[k * 2 + 1]; // R 
		} 
		car->carengine_position = k;
	} else {
		// When the car has crashed, just set the buffer to all 0:

		ip = (Sint16 *)stream;
		for (i = 0, j = 0;i < len;i += 4, j++) {
			ip[j*2]=0;
			ip[j*2+1]=0;
		}
		car->carengine_position = 0;
	} // if
}
コード例 #4
0
ファイル: car.cpp プロジェクト: joepadmiraal/android-nativegl
void CControllerCB::RigidBodyControllerCallback(neRigidBodyController * controller, float timeStep)
{
	neRigidBody * rb = controller->GetRigidBody();

	CCar * car = (CCar *)(rb->GetUserData());

	car->CarController(controller);
}
コード例 #5
0
ファイル: CarTests.cpp プロジェクト: AniSkyWorker/CCar
	void ExpectOperationSucceeds(Op && op, int expectedGear, int expectedSpeed, bool engineIsOn = true)
	{
		BOOST_CHECK(op());

		BOOST_CHECK_EQUAL(car.IsEngineOn(), engineIsOn);
		BOOST_CHECK_EQUAL(car.GetGear(), expectedGear);
		BOOST_CHECK_EQUAL(car.GetSpeed(), abs(expectedSpeed));
		BOOST_CHECK(car.GetMovementType() == (expectedSpeed > 0 ? (expectedGear > 0 ? CCar::MovementType::FORWARD : expectedGear == 0 ? CCar::MovementType::NONE : CCar::MovementType::BACK) : CCar::MovementType::STAY));
	}
コード例 #6
0
ファイル: CarTests.cpp プロジェクト: AniSkyWorker/CCar
	void CheckTransmissionSpeedRange(int gear, int minSpeed, int maxSpeed, int currentSpeed)
	{
		ExpectOperationSucceeds([=] { return car.SetGear(gear);}, gear, currentSpeed);
		ExpectOperationFails([=] { return car.SetSpeed(minSpeed - 1);});
		ExpectOperationFails([=] { return car.SetSpeed(maxSpeed + 1);});
		ExpectOperationSucceeds([=] { return car.SetSpeed(minSpeed);}, gear, minSpeed);
		ExpectOperationSucceeds([=] { return car.SetSpeed((minSpeed + maxSpeed) / 2);}, gear, (minSpeed + maxSpeed)/ 2);
		ExpectOperationSucceeds([=] { return car.SetSpeed(maxSpeed);}, gear, maxSpeed);
	}
コード例 #7
0
ファイル: car.cpp プロジェクト: basecq/thug
void CreateCar(CGeneralManager* p_obj_man, Script::CStruct* pNodeData)
{
	CCar* pCar = new CCar;
    Dbg_MsgAssert(pCar, ("Failed to create car."));
	
	// get position, from the node that created us:
	SkateScript::GetPosition( pNodeData, &pCar->m_pos );
    
	pCar->InitCar(p_obj_man, pNodeData);
}
コード例 #8
0
ファイル: ActorAnimation.cpp プロジェクト: OLR-xray/OLR-3.0
void CActor::steer_Vehicle(float angle)	
{
	if(!m_holder)		return;
	CCar*	car			= smart_cast<CCar*>(m_holder);
	u16 anim_type       = car->DriverAnimationType();
	SVehicleAnimCollection& anims=m_vehicle_anims->m_vehicles_type_collections[anim_type];
	if(angle==0.f) 		smart_cast<CKinematicsAnimated*>	(Visual())->PlayCycle(anims.idles[0]);
	else if(angle>0.f)	smart_cast<CKinematicsAnimated*>	(Visual())->PlayCycle(anims.steer_right);
	else				smart_cast<CKinematicsAnimated*>	(Visual())->PlayCycle(anims.steer_left);
}
コード例 #9
0
ファイル: Car.cpp プロジェクト: elcerdo/pixelcity
void CarClear ()
{

  CCar*       c;

  for (c = head; c; c = c->m_next)
    c->Park ();
  ZeroMemory (carmap, sizeof (carmap));
  count = 0;

}
コード例 #10
0
ファイル: CarTests.cpp プロジェクト: AniSkyWorker/CCar
	void ExpectOperationFails(Op && op)
	{
		const CCar clone(car);

		BOOST_CHECK(!op());

		BOOST_CHECK_EQUAL(car.IsEngineOn(), clone.IsEngineOn());
		BOOST_CHECK_EQUAL(car.GetGear(), clone.GetGear());
		BOOST_CHECK_EQUAL(car.GetSpeed(), clone.GetSpeed());
		BOOST_CHECK_EQUAL(car.GetMovementType(), clone.GetMovementType());
	}
コード例 #11
0
ファイル: Gar_Parts.cpp プロジェクト: tecan/StreetRod3
///////////////////
// Change an engine part
void Gar_ChangeEnginePart(CPart *pcPart, bool bRemoval, gitem_t *g)
{
	CCar *car = cMainGuy->getCurCar();

	// Safety check
	if(car == NULL)
		return;

	// Check if this part can be unbolted
	if(!car->checkPartRemoval(pcPart->getType())) {
		Gar_InitSpeechBubble("You cannot take that part off");
		return;
	}

	// Move the camera

	if( pcPart->getType() == PRT_BLOCK ) {
		// Block
		cGarLocation->startCameraMove(pcPart->getPos(), pcPart->getPos() + CVec(3,3,2));
	}
	else {
		// Normal part
		Gar_MoveCamera(pcPart->getPos(), 5);
	}

    cGarSection.setEnabled(false);
    cSidebar.setEnabled(false);

	cGarLocation->setAngleLimit(false);
	cGarLocation->setItemCheck(false);
	System_GetMouse()->Up = 0;

	// Add an engine pic to the taskbar
	cGarTaskb.Remove("parts");
	cGarTaskb.Remove("tuning");

	tGarage->iState = GAR_ENGINEPART;

	// Setup the part change
	tPartChange.iNutsGoingon = false;
	tPartChange.iChange = true;
	tPartChange.cCar = car;
	tPartChange.cPart = pcPart;
	tPartChange.tItem = g;
	tPartChange.iNutsGoingon = !bRemoval;

    // Initialize the part change
    Gar_SetupPartChange();

	pcPart->setDrawNuts(true);
}
コード例 #12
0
ファイル: Car.cpp プロジェクト: elcerdo/pixelcity
void CarUpdate ()
{

  CCar*       c;
  unsigned    now;

  if (!TextureReady () || !EntityReady ())
    return;
  now = GetTickCount ();
  if (next_update > now)
    return;
  next_update = now + UPDATE_INTERVAL;
  for (c = head; c; c = c->m_next)
    c->Update ();

}
コード例 #13
0
ファイル: Car.cpp プロジェクト: elcerdo/pixelcity
void CarRender ()
{

  CCar*       c;

  if (!angles_done) {
    for (int i = 0 ;i < 360; i++) {
      angles[i].x = cosf ((float)i * DEGREES_TO_RADIANS) * CAR_SIZE;
      angles[i].y = sinf ((float)i * DEGREES_TO_RADIANS) * CAR_SIZE;
    }
  }
  glDepthMask (false);
  glEnable (GL_BLEND);
  glDisable (GL_CULL_FACE);
  glBlendFunc (GL_ONE, GL_ONE);
  glBindTexture (GL_TEXTURE_2D, 0);
  glBindTexture(GL_TEXTURE_2D, TextureId (TEXTURE_HEADLIGHT));
  for (c = head; c; c = c->m_next)
    c->Render ();
  glDepthMask (true);

}
コード例 #14
0
void __fastcall TGetTrackThread::GetLatestStatus()
{
//2001.12.25 修正運作方式為只取近期有更動過之資料,以加速大量資料時的處理速度
//2002.5.6 修正運作方式為比對UpdateTime,有更動過才更新
//2002.5.6 將由Database_Local的Database component轉換至本身開啟
        sCarStatus CarStatus;
        memset(&CarStatus,0,sizeof(sCarStatus));    //RESET CarStatus 的記憶體
        TQuery* pQArea = new TQuery(NULL);      //free in last line
        pQArea->DatabaseName = "DB_DCH";
        pQArea->SQL->Add("SELECT * FROM tArea");
        TQuery* pQ_LatestStatus = new TQuery(NULL);  //free in the last line
        pQ_LatestStatus->DatabaseName = "DB_DCH";
        pQ_LatestStatus->SQL->Add("SELECT * FROM tLatestStatus");
        try
        {
                pQArea->Active = true;
                for(pQ_LatestStatus->Active = true; !pQ_LatestStatus->Eof; pQ_LatestStatus->Next())
                {
                        if(Terminated)
                        {        //突發性結束
                                delete pQArea;
                                delete pQ_LatestStatus;
                                return;
                        }
                        AnsiString LocatorNo = pQ_LatestStatus->FieldByName("LocatorNo")->AsString;
                        CCar* pCar = CallCenter_Main_Form->GetCarByLocatorNo(LocatorNo);
                        if(pCar)
                        {
                                //有更動過的資料才更新,以RecvTime來判斷是否更動過資料!
                                TDateTime NewUpdateTime = pQ_LatestStatus->FieldByName("UpdateTime")->AsDateTime;
                                if(pCar->LatestStatusUpdateTime != NewUpdateTime)
                                {
                                        pCar->LatestStatusUpdateTime = NewUpdateTime;
                                        strcpy(CarStatus.m_szLocatorNo,LocatorNo.c_str());
                                        strcpy(CarStatus.m_szRecvDate,pQ_LatestStatus->FieldByName("RecvDate")->AsString.c_str());
                                        //2002.5.10 轉換RecvTime為六位數
                                        AnsiString RecvTimeStr = pQ_LatestStatus->FieldByName("RecvTime")->AsString.SubString(1,6);
                                        strcpy(CarStatus.m_szRecvTime,RecvTimeStr.c_str());
                                        strcpy(CarStatus.m_szSendDate,pQ_LatestStatus->FieldByName("SendDate")->AsString.c_str());
                                        strcpy(CarStatus.m_szSendTime,pQ_LatestStatus->FieldByName("SendTime")->AsString.c_str());
                                        CarStatus.m_iStatus = pQ_LatestStatus->FieldByName("CarStatus")->AsInteger;
                                        CarStatus.m_iStatusHandle = pQ_LatestStatus->FieldByName("StatusHandle")->AsInteger;
                                        CarStatus.m_iLon = pQ_LatestStatus->FieldByName("Lon")->AsInteger;
                                        CarStatus.m_iLat = pQ_LatestStatus->FieldByName("Lat")->AsInteger;
                                        CarStatus.m_sSpeed = pQ_LatestStatus->FieldByName("Speed")->AsInteger;
                                        CarStatus.m_dMileage = pQ_LatestStatus->FieldByName("Mileage")->AsFloat;  //單位公里
                                        CarStatus.ReportRate = pQ_LatestStatus->FieldByName("ReportRate")->AsInteger;  //回報頻率
                                        CarStatus.m_szPlaceName = pQ_LatestStatus->FieldByName("PlaceName")->AsString;
                                        CarStatus.m_iDistID = pQ_LatestStatus->FieldByName("DistID")->AsInteger;         //行政區編號
                                        //取得行政區中文名稱
                                        CarStatus.DistName = NULL;
                                        for(pQArea->First(); !pQArea->Eof; pQArea->Next())
                                        {
                                                if(CarStatus.m_iDistID == pQArea->FieldByName("AreaID")->AsInteger)
                                                {
                                                        CarStatus.DistName = pQArea->FieldByName("CName")->AsString;
                                                        break;
                                                }
                                        }
                                        pCar->Update(&CarStatus);
                                        pCar->ReportCheckRate = pQ_LatestStatus->FieldByName("ReportChkRate")->AsFloat;       //回報檢查頻率
                                        pCar->GPSLock = pQ_LatestStatus->FieldByName("GPSLock")->AsBoolean;
                                        memset(&CarStatus,0,sizeof(sCarStatus));        //RESET CarStatus 的記憶體
                                }
                        }
                }
        }
        catch(EDBEngineError &E)
        {
                DataModule1->EstablishConnect(1);
        }
        catch(...)
        {
        }
        delete pQArea;
        delete pQ_LatestStatus;
}
コード例 #15
0
ファイル: CarTests.cpp プロジェクト: dervesp/cpp_lab_3
void CheckGear(CCar & car, CCar::Gear gear)
{
	BOOST_CHECK(car.GetGear() == gear);
}
コード例 #16
0
ファイル: task3.cpp プロジェクト: REVcon/OOP2015
int _tmain(int argc, _TCHAR* argv[])
{
	CCar car;
	map<CCar::Direction, string> directionToString =
	{
		{ CCar::Direction::FORWARD, "forward" },
		{ CCar::Direction::BACKWARD, "backward" },
		{ CCar::Direction::STILL, "still" }
	};

	map<CCar::Err, string> errToStr =
	{
		{ CCar::Err::EngineTurnedOffSpeed, "Engine turned off, impossible to set given speed." },
		{ CCar::Err::EngineTurnedOffGear, "Engine turned off, impossible to set given gear." },
		{ CCar::Err::AlreadyTurnedOff, "Engine is already turned off." },
		{ CCar::Err::CanNotTurnOff, "Engine can not be turned off at current speed and gear." },
		{ CCar::Err::InvalidGear, "No such gear." },
		{ CCar::Err::InvalidSpeed, "Impossible to set given speed." },
		{ CCar::Err::InvalidSpeedForGivenGear, "Impossible to set given speed at current gear." },
		{ CCar::Err::InvalidGearForGivenSpeed, "Impossible to set given gear at current speed." }
	};

	map<bool, string> isEngineTurnedOnToStr =
	{
		{ true, " is turned on" },
		{ false, " is turned off" },
	};
	
	string curQuery;
	Commands command;
	int value;
	while (getline(cin, curQuery))
	{
		curQuery.push_back('\n');
		if (AssignCommand(curQuery, command, value))
		{
			switch (command)
			{
			case Info:
				if (car.IsEngineTurnedOn())
				{
					cout << "Engine turned on.\n";
				}
				else
				{
					cout << "Engine turned off.\n";
				}
				cout << "Direction - " << directionToString[car.GetDirection()] << ".\n";
				cout << "Speed - " << car.GetSpeed() << ".\n";
				cout << "Gear - " << car.GetGear() << ".\n";
				break;
			case EngineOn:
				if (!car.TurnOnEngine())
				{
					cout << "Engine is already turned on.\n";
				}
				break;
			case EngineOff:
				if (!car.TurnOffEngine())
				{
					cout << errToStr[car.GetLastErr()] << '\n';
				}
				break;
			case SetGear:
				if (!car.SetGear(value))
				{
					cout << errToStr[car.GetLastErr()] << '\n';
				}
				break;
			case SetSpeed:
				if (!car.SetSpeed(value))
				{
					cout << errToStr[car.GetLastErr()] << '\n';
				}
				break;
			}
		}
		else
		{
			cout << "Available commands:Info, EngineOn, EngineOff, SetSpeed <speed>, SetGear <gear>.\n";
		}		
	}
	return 0;
}
コード例 #17
0
//---------------------------------------------------------------------------
void __fastcall TGetTrackThread::Determine_Car_Image_Color()
{
//2002.5.9 假如車子在畫面上才執行繪製動作
//2002.5.16 解決當車輛狀處理中時(黃色),主地圖車輛顏色未變的問題,去掉了車輛在畫面上才畫的程式

    try
    {
        //決定車輛顏色狀態
        for(int i=0; i<CallCenter_Main_Form->m_pCarList->Count; i++)
        {
            if(Terminated)
            {
                return;
            }
            CCar* pCar = (CCar*)CallCenter_Main_Form->m_pCarList->Items[i];
            AnsiString CarID = pCar->GetCarID();
            TListItem* pListItem = Form_ViewInfo->GetCarItem(CarID);
            if(pListItem != NULL)    //假如這台車有在ListView則才做
            {
                AnsiString IO = pListItem->SubItems->Strings[IO_STAT];
                if(IO == "")
                {
                    IO = "0000";
                }
                if(IO[pCar->IO_In_Watch] != '1')                        //假如I/O OFF的時候
                {
                    pCar->ImageColor = 5;
                }
                else                                                    //假如I/O ON的時候
                {
                    pCar->ImageColor = 4;
                }
                int ACC = pCar->m_Status.m_iStatus % 4;
                if(ACC < 2) //ACC OFF                                   //假如ACC OFF的時候
                {
                    pCar->ImageColor = 3;
                }
                for(int i=0; i<Form_ManageState->ListView1->Items->Count; i++)   //找尋有狀況的車輛
                {
                    if(Terminated)
                    {
                        return;
                    }
                    TListItem* pListItem = Form_ManageState->ListView1->Items->Item[i];
                    AnsiString CarID = pListItem->Caption;
                    AnsiString Handler = pListItem->SubItems->Strings[2];
                    AnsiString pCarID = pCar->GetCarID();
                    if(CarID == pCarID)
                    {
                        if(Handler == "未處理")                         //假如狀況未處理
                        {
                            pCar->ImageColor = 1;
                        }
                        else
                        {
                            if(pCar->ImageColor != 1)//假如有發現過未處理狀態則不更動
                            {
                                pCar->ImageColor = 2;                   //假如狀況處理中
                            }
                        }
                    }
                }
            }
            else
            {
                //假如車輛沒有在ListView,給他default
                pCar->ImageColor = 5;
            }
        }
    }
    catch(...)
    {}
    try
    {
        //繪製車輛顏色
        for(int i=0; i<CallCenter_Main_Form->m_pCarList->Count; i++)
        {
            if(Terminated)
            {
                return;
            }
            CCar* pCar = (CCar*)CallCenter_Main_Form->m_pCarList->Items[i];
            if(pCar->m_pImage_Car->Tag > 0)//Unlock
            {
                int CarType = 0;
                int TmpVal = pCar->m_pImage_Car->Tag;
                while(TmpVal > 5)
                {
                    CarType++;
                    TmpVal = TmpVal - 5;
                }
                if(pCar->m_pImage_Car->Tag != CarType*5 + pCar->ImageColor)  //假如與之前的顏色不同才換色
                {
                    pCar->m_pImage_Car->Tag = CarType*5 + pCar->ImageColor;
                    CallCenter_Main_Form->ChangeCarImgByTag(pCar->m_pImage_Car,1);
                }
            }
            else    //Locked
            {
                pCar->m_pImage_Car->Tag = -pCar->m_pImage_Car->Tag;
                int CarType = 0;
                int TmpVal = pCar->m_pImage_Car->Tag;
                while(TmpVal > 5)
                {
                    CarType++;
                    TmpVal = TmpVal - 5;
                }
                pCar->m_pImage_Car->Tag = -1 * (CarType*5 + pCar->ImageColor);
                CallCenter_Main_Form->ChangeCarImgByTag(pCar->m_pImage_Car,1);
            }
        }
    }
    catch(...)
    {}
}