void LevelShutdownPostEntity() { g_TouchManager.LevelShutdownPostEntity(); g_AimManager.LevelShutdownPostEntity(); g_PostClientManager.LevelShutdownPostEntity(); g_SimThinkManager.LevelShutdownPostEntity(); CBaseEntityClassList *pClassList = s_pClassLists; while ( pClassList ) { pClassList->LevelShutdownPostEntity(); pClassList = pClassList->m_pNextClassList; } }
void LevelShutdownPostEntity() { g_TouchManager.LevelShutdownPostEntity(); g_AimManager.LevelShutdownPostEntity(); g_SimThinkManager.LevelShutdownPostEntity(); #ifdef HL2_DLL OverrideMoveCache_LevelShutdownPostEntity(); #endif // HL2_DLL CBaseEntityClassList *pClassList = s_pClassLists; while ( pClassList ) { pClassList->LevelShutdownPostEntity(); pClassList = pClassList->m_pNextClassList; } }