void Stop() { m_shSkyFromSpace.Cleanup(); m_shSkyFromAtmosphere.Cleanup(); m_shGroundFromSpace.Cleanup(); m_shGroundFromAtmosphere.Cleanup(); }
virtual void Stop() { m_shSkyFromSpace.Cleanup(); m_shSkyFromAtmosphere.Cleanup(); m_shGroundFromSpace.Cleanup(); m_shGroundFromAtmosphere.Cleanup(); CInputTask::GetPtr()->RemoveInputEventListener(this); }
virtual void Stop() { m_shHDR.Cleanup(); m_fb.Cleanup(); CInputTask::GetPtr()->RemoveInputEventListener(this); }