SERVER_REC *server_connect(SERVER_CONNECT_REC *conn) { CHAT_PROTOCOL_REC *proto; SERVER_REC *server; proto = CHAT_PROTOCOL(conn); server = proto->server_init_connect(conn); proto->server_connect(server); return server; }
static void session_restore_server(CONFIG_NODE *node) { CHAT_PROTOCOL_REC *proto; SERVER_CONNECT_REC *conn; SERVER_REC *server; const char *chat_type, *address, *chatnet, *password, *nick; int port, handle; chat_type = config_node_get_str(node, "chat_type", NULL); address = config_node_get_str(node, "address", NULL); port = config_node_get_int(node, "port", 0); chatnet = config_node_get_str(node, "chatnet", NULL); password = config_node_get_str(node, "password", NULL); nick = config_node_get_str(node, "nick", NULL); handle = config_node_get_int(node, "handle", -1); if (chat_type == NULL || address == NULL || nick == NULL || handle < 0) return; proto = chat_protocol_find(chat_type); if (proto == NULL || proto->not_initialized) { if (handle < 0) close(handle); return; } conn = server_create_conn(proto->id, address, port, chatnet, password, nick); if (conn != NULL) { conn->reconnection = TRUE; conn->connect_handle = g_io_channel_new(handle); server = proto->server_init_connect(conn); server->version = g_strdup(config_node_get_str(node, "version", NULL)); server->session_reconnect = TRUE; signal_emit("session restore server", 2, server, node); proto->server_connect(server); } }