void OnJoinMessage(CJoinMessage& Message) override { const CNick& Nick = Message.GetNick(); CChan& Channel = *Message.GetChan(); AddBuffer(Channel, Nick.GetNickMask() + " joined", &Message.GetTime(), Message.GetTags()); }
void OnJoinMessage(CJoinMessage& msg) override { vsHooks.push_back("OnJoinMessage"); vsMessages.push_back(msg.ToString()); vNetworks.push_back(msg.GetNetwork()); vChannels.push_back(msg.GetChan()); }