static void Sphere_MainMonitorLoop() { const char *m_sClassName = "Sphere"; // Just make sure the main loop is alive every so often. // This should be the parent thread. try to restart it if it is not. while ( ! g_Serv.m_iExitFlag ) { EXC_TRY("MainMonitorLoop"); if ( g_Cfg.m_iFreezeRestartTime <= 0 ) { DEBUG_ERR(("Freeze Restart Time cannot be cleared at run time\n")); g_Cfg.m_iFreezeRestartTime = 10; } EXC_SET("Sleep"); // only sleep 1 second at a time, to avoid getting stuck here when closing // down with large m_iFreezeRestartTime values set for (int i = 0; i < g_Cfg.m_iFreezeRestartTime; ++i) { if ( g_Serv.m_iExitFlag ) break; #ifdef _WIN32 NTWindow_OnTick(1000); #else Sleep(1000); #endif } EXC_SET("Checks"); // Don't look for freezing when doing certain things. if ( g_Serv.IsLoading() || ! g_Cfg.m_fSecure || g_Serv.IsValidBusy() ) continue; EXC_SET("Check Stuck"); #ifndef _DEBUG if (g_Main.checkStuck() == true) g_Log.Event(LOGL_CRIT, "'%s' thread hang, restarting...\n", g_Main.getName()); #endif EXC_CATCH; EXC_DEBUG_START; EXC_DEBUG_END; } }
void Sphere_ExitServer() { // Trigger server quit g_Serv.r_Call("f_onserver_exit", &g_Serv, NULL); g_Serv.SetServerMode(SERVMODE_Exiting); #ifndef _MTNETWORK g_NetworkOut.waitForClose(); #else g_NetworkManager.stop(); #endif g_Main.waitForClose(); g_PingServer.waitForClose(); g_asyncHdb.waitForClose(); #if !defined(_WIN32) || defined(_LIBEV) if ( g_Cfg.m_fUseAsyncNetwork != 0 ) g_NetworkEvent.waitForClose(); #endif g_Serv.SocketsClose(); g_World.Close(); LPCTSTR Reason; switch ( g_Serv.m_iExitFlag ) { case -10: Reason = "Unexpected error occurred"; break; case -9: Reason = "Failed to bind server IP/port"; break; case -8: Reason = "Failed to load worldsave files"; break; case -3: Reason = "Failed to load server settings"; break; case -1: Reason = "Shutdown via commandline"; break; #ifdef _WIN32 case 1: Reason = "X command on console"; break; #else case 1: Reason = "Terminal closed by SIGHUP signal"; break; #endif case 2: Reason = "SHUTDOWN command executed"; break; case 4: Reason = "Service shutdown"; break; case 5: Reason = "Console window closed"; break; case 6: Reason = "Proccess aborted by SIGABRT signal"; break; default: Reason = "Server shutdown complete"; break; } g_Log.Event(LOGM_INIT|LOGL_FATAL, "Server terminated: %s (code %d)\n", Reason, g_Serv.m_iExitFlag); g_Log.Close(); }
void AbstractThread::terminate(bool ended) { if( isActive() ) { bool wasCurrentThread = isCurrentThread(); if (ended == false) { g_Log.Event(LOGL_WARN, "Forcing thread '%s' to terminate...\n", getName()); // if the thread is current then terminating here will prevent cleanup from occurring if (wasCurrentThread == false) { #ifdef _WIN32 TerminateThread(m_handle, 0); CloseHandle(m_handle); #else pthread_cancel(m_handle); // IBM say it so #endif } } // Common things ThreadHolder::pop(this); m_id = 0; m_handle = 0; // let everyone know we have been terminated m_terminateEvent.set(); // current thread can be terminated now if (ended == false && wasCurrentThread) { #ifdef _WIN32 _endthreadex(0); #else pthread_exit(0); #endif } } }
void defragSphere(char *path) { ASSERT(path != NULL); CFileText inf; CGFile ouf; char z[256], z1[256], buf[1024]; size_t i; DWORD uid = UID_CLEAR; char *p = NULL, *p1 = NULL; DWORD dBytesRead; DWORD dTotalMb; DWORD mb10 = 10 * 1024 * 1024; DWORD mb5 = 5 * 1024 * 1024; bool bSpecial; DWORD dTotalUIDs; char c,c1,c2; DWORD d; // NOTE: Sure I could use CVarDefArray, but it is extremely slow with memory allocation, takes hours // to read and save the data. Moreover, it takes less memory in this case and does less convertations. g_Log.Event(LOGM_INIT, "Defragmentation (UID alteration) of " SPHERE_TITLE " saves.\n" "Use it at your own risk and if you know what you are doing, since it can possibly harm your server.\n" "The process can take up to several hours depending on the CPU you have.\n" "After finished, you will have your '" SPHERE_FILE "*.scp' save files converted to '" SPHERE_FILE "*.scp.new'.\n"); DWORD *uids = static_cast<DWORD *>(calloc((SIZE_MAX / 2) / sizeof(DWORD), sizeof(DWORD))); for ( i = 0; i < 3; i++ ) { strncpy(z, path, sizeof(z) - 1); if ( i == 0 ) strcat(z, SPHERE_FILE "statics" SPHERE_SCRIPT); else if ( i == 1 ) strcat(z, SPHERE_FILE "world" SPHERE_SCRIPT); else strcat(z, SPHERE_FILE "chars" SPHERE_SCRIPT); g_Log.Event(LOGM_INIT, "Reading %s\n", z); if ( !inf.Open(z, OF_READ|OF_TEXT|OF_DEFAULTMODE) ) { g_Log.Event(LOGM_INIT, "Can't open file '%s' for reading. Skipped!\n", z); continue; } dBytesRead = dTotalMb = 0; while ( !feof(inf.m_pStream) ) { fgets(buf, sizeof(buf), inf.m_pStream); dBytesRead += strlen(buf); if ( dBytesRead > mb10 ) { dBytesRead -= mb10; dTotalMb += 10; g_Log.Event(LOGM_INIT, "Total read %lu Mb\n", dTotalMb); } if (( buf[0] == 'S' ) && ( strstr(buf, "SERIAL=") == buf )) { p = buf + 7; p1 = p; while ( *p1 && ( *p1 != '\r' ) && ( *p1 != '\n' )) p1++; *p1 = 0; // prepare new uid *(p-1) = '0'; *p = 'x'; p--; uids[uid++] = strtoul(p, &p1, 16); } } inf.Close(); } dTotalUIDs = uid; if ( dTotalUIDs <= 0 ) { g_Log.Event(LOGM_INIT, "Save files are empty, defragmentation is not needed\n"); return; } g_Log.Event(LOGM_INIT, "Found %lu UIDs (latest: 0%lx)\n", uid, uids[dTotalUIDs - 1]); g_Log.Event(LOGM_INIT, "Quick-sorting UIDs array...\n"); dword_q_sort(uids, 0, dTotalUIDs - 1); for ( i = 0; i < 5; i++ ) { strncpy(z, path, sizeof(z) - 1); if ( i == 0 ) strcat(z, SPHERE_FILE "accu.scp"); else if ( i == 1 ) strcat(z, SPHERE_FILE "chars" SPHERE_SCRIPT); else if ( i == 2 ) strcat(z, SPHERE_FILE "data" SPHERE_SCRIPT); else if ( i == 3 ) strcat(z, SPHERE_FILE "world" SPHERE_SCRIPT); else if ( i == 4 ) strcat(z, SPHERE_FILE "statics" SPHERE_SCRIPT); g_Log.Event(LOGM_INIT, "Updating UIDs in '%s' to '%s.new'\n", z, z); if ( !inf.Open(z, OF_READ|OF_TEXT|OF_DEFAULTMODE) ) { g_Log.Event(LOGM_INIT, "Can't open file '%s' for reading. Skipped!\n", z); continue; } strcat(z, ".new"); if ( !ouf.Open(z, OF_WRITE|OF_CREATE|OF_DEFAULTMODE) ) { g_Log.Event(LOGM_INIT, "Can't open file '%s' for writing. Skipped!\n", z); continue; } dBytesRead = dTotalMb = 0; while ( inf.ReadString(buf, sizeof(buf)) ) { uid = strlen(buf); if (uid > (COUNTOF(buf) - 3)) uid = COUNTOF(buf) - 3; buf[uid] = buf[uid+1] = buf[uid+2] = 0; // just to be sure to be in line always // NOTE: it is much faster than to use memcpy to clear before reading bSpecial = false; dBytesRead += uid; if ( dBytesRead > mb5 ) { dBytesRead -= mb5; dTotalMb += 5; g_Log.Event(LOGM_INIT, "Total processed %lu Mb\n", dTotalMb); } p = buf; // Note 28-Jun-2004 // mounts seems having ACTARG1 > 0x30000000. The actual UID is ACTARG1-0x30000000. The // new also should be new+0x30000000. need investigation if this can help making mounts // not to disappear after the defrag if (( buf[0] == 'A' ) && ( strstr(buf, "ACTARG1=0") == buf )) // ACTARG1= p += 8; else if (( buf[0] == 'C' ) && ( strstr(buf, "CONT=0") == buf )) // CONT= p += 5; else if (( buf[0] == 'C' ) && ( strstr(buf, "CHARUID=0") == buf )) // CHARUID= p += 8; else if (( buf[0] == 'L' ) && ( strstr(buf, "LASTCHARUID=0") == buf )) // LASTCHARUID= p += 12; else if (( buf[0] == 'L' ) && ( strstr(buf, "LINK=0") == buf )) // LINK= p += 5; else if (( buf[0] == 'M' ) && ( strstr(buf, "MEMBER=0") == buf )) // MEMBER= { p += 7; bSpecial = true; } else if (( buf[0] == 'M' ) && ( strstr(buf, "MORE1=0") == buf )) // MORE1= p += 6; else if (( buf[0] == 'M' ) && ( strstr(buf, "MORE2=0") == buf )) // MORE2= p += 6; else if (( buf[0] == 'S' ) && ( strstr(buf, "SERIAL=0") == buf )) // SERIAL= p += 7; else if ((( buf[0] == 'T' ) && ( strstr(buf, "TAG.") == buf )) || // TAG.= (( buf[0] == 'R' ) && ( strstr(buf, "REGION.TAG") == buf ))) { while ( *p && ( *p != '=' )) p++; p++; } else if (( i == 2 ) && strchr(buf, '=')) // spheredata.scp - plain VARs { while ( *p && ( *p != '=' )) p++; p++; } else p = NULL; // UIDs are always hex, so prefixed by 0 if ( p && ( *p != '0' )) p = NULL; // here we got potentialy UID-contained variable // check if it really is only UID-like var containing if ( p ) { p1 = p; while ( *p1 && ((( *p1 >= '0' ) && ( *p1 <= '9' )) || (( *p1 >= 'a' ) && ( *p1 <= 'f' )))) p1++; if ( !bSpecial ) { if ( *p1 && ( *p1 != '\r' ) && ( *p1 != '\n' )) // some more text in line p = NULL; } } // here we definitely know that this is very uid-like if ( p ) { c = *p1; *p1 = 0; // here in p we have the current value of the line. // check if it is a valid UID // prepare converting 0.. to 0x.. c1 = *(p-1); c2 = *p; *(p-1) = '0'; *p = 'x'; p--; uid = strtoul(p, &p1, 16); p++; *(p-1) = c1; *p = c2; // Note 28-Jun-2004 // The search algourytm is very simple and fast. But maybe integrate some other, at least /2 algorythm // since has amount/2 tryes at worst chance to get the item and never scans the whole array // It should improve speed since defragmenting 150Mb saves takes ~2:30 on 2.0Mhz CPU { DWORD dStep = dTotalUIDs/2; d = dStep; for (;;) { dStep /= 2; if ( uids[d] == uid ) { uid = d | (uids[d]&0xF0000000); // do not forget attach item and special flags like 04.. break; } else if ( uids[d] < uid ) d += dStep; else d -= dStep; if ( dStep == 1 ) { uid = ULONG_MAX; break; // did not find the UID } } } // Search for this uid in the table /* for ( d = 0; d < dTotalUIDs; d++ ) { if ( !uids[d] ) // end of array { uid = ULONG_MAX; break; } else if ( uids[d] == uid ) { uid = d | (uids[d]&0xF0000000); // do not forget attach item and special flags like 04.. break; } }*/ // replace UID by the new one since it has been found *p1 = c; if ( uid != ULONG_MAX ) { *p = 0; strncpy(z, p1, sizeof(z) - 1); sprintf(z1, "0%lx", uid); strcat(buf, z1); strcat(buf, z); } } // output the resulting line ouf.Write(buf, strlen(buf)); } inf.Close(); ouf.Close(); } free(uids); g_Log.Event(LOGM_INIT, "Defragmentation complete.\n"); }
int Sphere_InitServer( int argc, char *argv[] ) { #ifdef EXCEPTIONS_DEBUG const char *m_sClassName = "Sphere"; #endif EXC_TRY("Init"); ASSERT(MAX_BUFFER >= sizeof(CEvent)); ASSERT(sizeof(int) == sizeof(DWORD)); // make this assumption often. ASSERT(sizeof(ITEMID_TYPE) == sizeof(DWORD)); ASSERT(sizeof(WORD) == 2 ); ASSERT(sizeof(DWORD) == 4 ); ASSERT(sizeof(NWORD) == 2 ); ASSERT(sizeof(NDWORD) == 4 ); ASSERT(sizeof(CUOItemTypeRec) == 37 ); // byte pack working ? ASSERT((std::numeric_limits<size_t>::min)() == 0); // ensure unsigned #ifdef _WIN32 if ( !QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&llTimeProfileFrequency)) ) llTimeProfileFrequency = 1000; #if !defined(_DEBUG) && !defined(__MINGW32__) EXC_SET("setting exception catcher"); SetExceptionTranslator(); #endif #endif EXC_SET("loading"); if ( !g_Serv.Load() ) return -3; if ( argc > 1 ) { EXC_SET("cmdline"); if ( !g_Serv.CommandLine(argc, argv) ) return -1; } WritePidFile(2); EXC_SET("load world"); if ( !g_World.LoadAll() ) return -8; EXC_SET("sockets init"); if ( !g_Serv.SocketsInit() ) return -9; // load auto-complete dictionary EXC_SET("auto-complete"); { CFileText dict; if ( dict.Open(SPHERE_FILE ".dic", OF_READ|OF_TEXT|OF_DEFAULTMODE) ) { TCHAR * pszTemp = Str_GetTemp(); size_t count = 0; while ( !dict.IsEOF() ) { dict.ReadString(pszTemp, SCRIPT_MAX_LINE_LEN-1); if ( *pszTemp ) { TCHAR *c = strchr(pszTemp, '\r'); if ( c != NULL ) *c = '\0'; c = strchr(pszTemp, '\n'); if ( c != NULL ) *c = '\0'; if ( *pszTemp != '\0' ) { count++; g_AutoComplete.AddTail(pszTemp); } } } g_Log.Event(LOGM_INIT, "Auto-complete dictionary loaded (contains %" FMTSIZE_T " words)\n", count); dict.Close(); } } EXC_SET("finalizing"); g_Serv.SetServerMode(SERVMODE_Run); g_Log.Event(LOGM_INIT, "Startup complete (Items=%lu, Chars=%lu, Accounts=%lu)\nPress '?' for console commands\n\n", g_Serv.StatGet(SERV_STAT_ITEMS), g_Serv.StatGet(SERV_STAT_CHARS), g_Serv.StatGet(SERV_STAT_ACCOUNTS)); if ( !g_Accounts.Account_GetCount() ) g_Log.Event(LOGL_WARN|LOGM_INIT, "The server has no accounts. To create admin account you must type:\n ACCOUNT ADD [login] [password]\n ACCOUNT [login] PLEVEL 7\n"); // Trigger server start g_Serv.r_Call("f_onserver_start", &g_Serv, NULL); return g_Serv.m_iExitFlag; EXC_CATCH; EXC_DEBUG_START; g_Log.EventDebug("cmdline argc=%d starting with %p (argv1='%s')\n", argc, static_cast<void *>(argv), ( argc > 2 ) ? argv[1] : ""); EXC_DEBUG_END; return -10; }
int Sphere_InitServer( int argc, char *argv[] ) { const char *m_sClassName = "Sphere"; EXC_TRY("Init"); ASSERT(MAX_BUFFER >= sizeof(CCommand)); ASSERT(MAX_BUFFER >= sizeof(CEvent)); ASSERT(sizeof(int) == sizeof(DWORD)); // make this assumption often. ASSERT(sizeof(ITEMID_TYPE) == sizeof(DWORD)); ASSERT(sizeof(WORD) == 2 ); ASSERT(sizeof(DWORD) == 4 ); ASSERT(sizeof(NWORD) == 2 ); ASSERT(sizeof(NDWORD) == 4 ); ASSERT(sizeof(CUOItemTypeRec) == 37 ); // byte pack working ? ASSERT((std::numeric_limits<size_t>::min)() == 0); // ensure unsigned #ifdef _WIN32 if ( !QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&llTimeProfileFrequency))) llTimeProfileFrequency = 1000; EXC_SET("setting exception catcher"); SetExceptionTranslator(); #endif // _WIN32 EXC_SET("loading"); if ( !g_Serv.Load() ) return -3; if ( argc > 1 ) { EXC_SET("cmdline"); if ( !g_Serv.CommandLine(argc, argv) ) return -1; } WritePidFile(2); EXC_SET("sockets init"); if ( !g_Serv.SocketsInit() ) return -9; EXC_SET("load world"); if ( !g_World.LoadAll() ) return -8; // load auto-complete dictionary EXC_SET("auto-complete"); { CFileText dict; if ( dict.Open(GRAY_FILE ".dic", OF_READ|OF_TEXT|OF_DEFAULTMODE) ) { TCHAR * pszTemp = Str_GetTemp(); size_t count = 0; while ( !dict.IsEOF() ) { dict.ReadString(pszTemp, SCRIPT_MAX_LINE_LEN-1); if ( *pszTemp ) { TCHAR *c = strchr(pszTemp, '\r'); if ( c != NULL ) *c = '\0'; c = strchr(pszTemp, '\n'); if ( c != NULL ) *c = '\0'; if ( *pszTemp != '\0' ) { count++; g_AutoComplete.AddTail(pszTemp); } } } g_Log.Event(LOGM_INIT, "Auto-complete dictionary loaded (contains %" FMTSIZE_T " words).\n", count); dict.Close(); } } g_Serv.SetServerMode(SERVMODE_Run); // ready to go. // Display EF/OF Flags g_Cfg.PrintEFOFFlags(); EXC_SET("finilizing"); g_Log.Event(LOGM_INIT, "%s", g_Serv.GetStatusString(0x24)); g_Log.Event(LOGM_INIT, "Startup complete. items=%lu, chars=%lu\n", g_Serv.StatGet(SERV_STAT_ITEMS), g_Serv.StatGet(SERV_STAT_CHARS)); #ifdef _WIN32 g_Log.Event(LOGM_INIT, "Press '?' for console commands\n"); #endif // Trigger server start g_Serv.r_Call("f_onserver_start", &g_Serv, NULL); return 0; EXC_CATCH; EXC_DEBUG_START; g_Log.EventDebug("cmdline argc=%d starting with %p (argv1='%s')\n", argc, static_cast<void *>(argv), ( argc > 2 ) ? argv[1] : ""); EXC_DEBUG_END; return -10; }
void AbstractThread::run() { // is the very first since there is a possibility of something being altered there onStart(); int exceptions = 0; bool lastWasException = false; m_terminateRequested = false; for (;;) { bool gotException = false; // report me being alive if I am being checked for status if( m_hangCheck != 0 ) { m_hangCheck = 0; } try { tick(); // ensure this is recorded as 'idle' time (ideally this should // be in tick() but we cannot guarantee it to be called there CurrentProfileData.Start(PROFILE_IDLE); } catch( const CException& e ) { gotException = true; g_Log.CatchEvent(&e, "%s::tick", getName()); CurrentProfileData.Count(PROFILE_STAT_FAULTS, 1); } catch( ... ) { gotException = true; g_Log.CatchEvent(NULL, "%s::tick", getName()); CurrentProfileData.Count(PROFILE_STAT_FAULTS, 1); } if( gotException ) { if( lastWasException ) { exceptions++; } else { lastWasException = true; exceptions = 0; } if( exceptions >= EXCEPTIONS_ALLOWED ) { // a bad thing really happened. ALL previous EXCEPTIONS_ALLOWED ticks resulted in exception // almost for sure we have looped somewhere and have no way to get out from this situation // probably a thread restart can fix the problems // but there is no real need to restart a thread, we will just simulate a thread restart, // notifying a subclass like we have been just restarted, so it will restart it's operations g_Log.Event(LOGL_CRIT, "'%s' thread raised too many exceptions, restarting...\n", getName()); onStart(); lastWasException = false; } } else { lastWasException = false; } if( shouldExit() ) break; m_sleepEvent.wait(m_tickPeriod); } }