コード例 #1
0
ファイル: hole_fairing.cpp プロジェクト: sunyzm/ZGeometry
MeshCoordinates thin_plate_energy_hole_inpainting(CMesh& mesh, const ZGeom::MeshRegion& hole_region, int nIter, double eps)
{
    const vector<int> anchor_verts = ZGeom::vertSurroundingVerts(mesh, hole_region.vert_inside, 2);
    vector<int> submesh_verts;
    int inside_vert_count = (int)hole_region.vert_inside.size();
    int anchor_vert_count = (int)anchor_verts.size();

    vector<int> newVert2oldVert(inside_vert_count);
    for (int i = 0; i < inside_vert_count; ++i) {
        int vi = hole_region.vert_inside[i];
        submesh_verts.push_back(vi);
        newVert2oldVert[i] = vi;
    }
    for (int vi : anchor_verts) submesh_verts.push_back(vi);

    CMesh submesh;
    mesh.getSubMesh(submesh_verts, "hole_mesh", submesh);

    MeshCoordinates faired_sub_coord = thin_plate_energy_fairing(submesh, inside_vert_count);

    MeshCoordinates result(mesh.getVertCoordinates());
    for (int sub_vIdx = 0; sub_vIdx < inside_vert_count; ++sub_vIdx) {
        result.setVertCoord(newVert2oldVert[sub_vIdx], faired_sub_coord[sub_vIdx]);
    }
    return result;
}
コード例 #2
0
ファイル: hole_fairing.cpp プロジェクト: sunyzm/ZGeometry
MeshCoordinates least_square_hole_inpainting(CMesh& mesh, const std::vector<ZGeom::MeshRegion>& hole_regions, int anchor_ring, double anchor_weight)
{
    ZGeom::logic_assert(anchor_weight >= 0, "Illegal parameter!");
    MeshCoordinates result(mesh.getVertCoordinates());

    if (anchor_ring <= 0)
    {
        vector<int> hole_verts = getMeshRegionsInsideVerts(hole_regions);
        set<int> set_hole_verts(hole_verts.begin(), hole_verts.end());
        set<int> anchor_verts;
        for (int vi = 0; vi < (int)mesh.vertCount(); ++vi) {
            if (!setHas(set_hole_verts, vi)) anchor_verts.insert(vi);
        }
        
        MeshCoordinates faired_coord = least_square_inpainting(mesh, vector<int>(anchor_verts.begin(),anchor_verts.end()), anchor_weight);
        for (int vi : hole_verts)
            result.setVertCoord(vi, faired_coord[vi]);
        return result;
    }

    for (const MeshRegion& mr : hole_regions) {
        const vector<int> anchor_verts = ZGeom::vertSurroundingVerts(mesh, mr.vert_inside, anchor_ring);
        vector<int> submesh_verts;
        int inside_vert_count = (int)mr.vert_inside.size();
        int anchor_vert_count = (int)anchor_verts.size();
        vector<int> newVert2oldVert(inside_vert_count);
        int newVertIdx(0);
        for (int vi : mr.vert_inside) {
            submesh_verts.push_back(vi);
            newVert2oldVert[newVertIdx++] = vi;
        }
        for (int vi : anchor_verts) submesh_verts.push_back(vi);

        CMesh submesh;
        mesh.getSubMesh(submesh_verts, "hole_mesh", submesh);
        vector<int> control_verts;
        for (int i = inside_vert_count; i < (int)submesh_verts.size(); ++i)
            control_verts.push_back(i);

        MeshCoordinates faired_sub_coord = least_square_inpainting(submesh, control_verts, anchor_weight);
        for (int sub_vIdx = 0; sub_vIdx < inside_vert_count; ++sub_vIdx) {
            result.setVertCoord(newVert2oldVert[sub_vIdx], faired_sub_coord[sub_vIdx]);
        }
    }

    return result;
}
コード例 #3
0
ファイル: hole_fairing.cpp プロジェクト: sunyzm/ZGeometry
MeshCoordinates l1_ls_hole_inpainting(CMesh& mesh, const std::vector<ZGeom::MeshRegion>& hole_regions, ParaL1LsInpainting& para)
{
    MeshCoordinates result(mesh.getVertCoordinates());

    if (para.fitting_ring <= 0) 
    {
        vector<int> hole_verts = getMeshRegionsInsideVerts(hole_regions);
        MeshCoordinates faired_coord = l1_ls_inpainting(mesh, hole_verts, para);
        for (int vi : hole_verts)
            result.setVertCoord(vi, faired_coord[vi]);
        return result;
    }

    for (const ZGeom::MeshRegion& mr : hole_regions) 
    {
        const vector<int> anchor_verts = ZGeom::vertSurroundingVerts(mesh, mr.vert_inside, para.fitting_ring);
        vector<int> submesh_verts;
        int inside_vert_count = (int)mr.vert_inside.size();
        int anchor_vert_count = (int)anchor_verts.size();
        vector<int> newVert2oldVert(inside_vert_count);
        vector<int> missing_verts;
        int newVertIdx(0);
        for (int vi : mr.vert_inside) {
            submesh_verts.push_back(vi);
            missing_verts.push_back(newVertIdx);
            newVert2oldVert[newVertIdx++] = vi;
        }
        for (int vi : anchor_verts) submesh_verts.push_back(vi);
        CMesh submesh;
        mesh.getSubMesh(submesh_verts, "hole_mesh", submesh);

        MeshCoordinates faired_sub_coord = l1_ls_inpainting(submesh, missing_verts, para);

        for (int sub_vIdx = 0; sub_vIdx < inside_vert_count; ++sub_vIdx) {
            result.setVertCoord(newVert2oldVert[sub_vIdx], faired_sub_coord[sub_vIdx]);
        }
    }
    
    return result;
}
コード例 #4
0
ファイル: hole_fairing.cpp プロジェクト: sunyzm/ZGeometry
MeshCoordinates meshHoleDLRS(CMesh& mesh, const std::vector<MeshRegion>& hole_regions, double lambda, int anchor_ring)
{
    MeshCoordinates result(mesh.getVertCoordinates());
    if (anchor_ring <= 0)
    {
        vector<int> hole_verts = getMeshRegionsInsideVerts(hole_regions);
        MeshCoordinates faired_coord = meshDLRS(mesh, lambda);
        for (int vi : hole_verts)
            result.setVertCoord(vi, faired_coord[vi]);
        return result;
    }

    for (const MeshRegion& mr : hole_regions) 
    {
        const vector<int> anchor_verts = ZGeom::vertSurroundingVerts(mesh, mr.vert_inside, anchor_ring);
        vector<int> submesh_verts;
        int inside_vert_count = (int)mr.vert_inside.size();
        vector<int> newVert2oldVert(inside_vert_count);
        int newVertIdx(0);
        for (int vi : mr.vert_inside) {
            submesh_verts.push_back(vi);
            newVert2oldVert[newVertIdx++] = vi;
        }
        for (int vi : anchor_verts) submesh_verts.push_back(vi);

        CMesh submesh;
        mesh.getSubMesh(submesh_verts, "hole_mesh", submesh);

        MeshCoordinates faired_sub_coord = meshDLRS(submesh, lambda);

        for (int sub_vIdx = 0; sub_vIdx < inside_vert_count; ++sub_vIdx) {
            result.setVertCoord(newVert2oldVert[sub_vIdx], faired_sub_coord[sub_vIdx]);
        }
    }

    return result;
}