コード例 #1
0
ファイル: ActionCoopAnim.cpp プロジェクト: aronarts/FireNET
void CActionCoopAnimation::Install()
{
	TPlayerAction::Install();

	IActionController* pTargetActionController = m_target.GetAnimatedCharacter()->GetActionController();
	if(pTargetActionController)
	{
		m_player.GetAnimatedCharacter()->GetActionController()->SetSlaveController(*pTargetActionController, PlayerMannequin.contextIDs.SlaveChar, true, m_piOptionalTargetDatabase);
		CRecordingSystem* pRecordingSystem = g_pGame->GetRecordingSystem();
		if (pRecordingSystem)
		{
			pRecordingSystem->OnMannequinSetSlaveController(m_rootScope->GetEntityId(), m_target.GetEntityId(), PlayerMannequin.contextIDs.SlaveChar, true, m_piOptionalTargetDatabase);
		}
	}
	else
	{
		IEntity* pTargetEnt = m_target.GetEntity();
		if (pTargetEnt)
		{
			IEntity& targetEnt = *pTargetEnt;

			m_player.GetAnimatedCharacter()->GetActionController()->SetScopeContext(PlayerMannequin.contextIDs.SlaveChar, targetEnt, targetEnt.GetCharacter(0), m_piOptionalTargetDatabase);
		}
	}

	m_player.GetAnimatedCharacter()->GetActionController()->GetContext().state.Set(m_targetTagID, true);
}
コード例 #2
0
ファイル: ActionCoopAnim.cpp プロジェクト: aronarts/FireNET
void CActionCoopAnimation::RemoveTargetFromSlaveContext()
{
	IAnimatedCharacter* pTargetAnimChar = m_targetEntityID ? m_target.GetAnimatedCharacter() : NULL;
	IActionController* pTargetActionController = pTargetAnimChar ? pTargetAnimChar->GetActionController() : NULL;

	if(pTargetActionController)
	{
		IAnimatedCharacter* pAnimChar = m_player.GetAnimatedCharacter();
		IActionController* pActionController = pAnimChar->GetActionController();
		pActionController->SetSlaveController(*pTargetActionController, PlayerMannequin.contextIDs.SlaveChar, false, m_piOptionalTargetDatabase);

		CRecordingSystem* pRecordingSystem = g_pGame->GetRecordingSystem();
		if (pRecordingSystem)
		{
			pRecordingSystem->OnMannequinSetSlaveController(m_rootScope->GetEntityId(), pTargetActionController->GetEntityId(), PlayerMannequin.contextIDs.SlaveChar, false, m_piOptionalTargetDatabase);
		}
	}
	else
	{
		m_rootScope->GetActionController().ClearScopeContext(PlayerMannequin.contextIDs.SlaveChar);
	}
}