コード例 #1
0
pfnConditionsMet CInstructor::GetBaseConditions(const CUtlString& sConditions)
{
	if (sConditions == "WhoCares")
		return WhoCaresConditions;
	else if (sConditions == "ValidPlayer")
		return ValidPlayerConditions;
	else if (sConditions == "PlayerAlive")
		return PlayerAliveConditions;
	else if (sConditions == "PlayerDead")
		return PlayerDeadConditions;
	else if (sConditions == "PlayerCanReload")
		return PlayerCanReloadConditions;
	else if (sConditions == "PlayerOutOfAmmoAndMultipleWeapons")
		return PlayerOutOfAmmoAndMultipleWeaponsConditions;
	else if (sConditions == "PlayerHasMultipleWeapons")
		return PlayerHasMultipleWeaponsConditions;
	else if (sConditions == "PlayerActiveWeaponHasAimIn")
		return PlayerActiveWeaponHasAimInConditions;
	else if (sConditions == "PlayerHasGrenades")
		return PlayerHasGrenadesConditions;
	else if (sConditions == "PlayerHasSlowMo")
		return PlayerHasSlowMoConditions;
	else if (sConditions == "PlayerInThirdPerson")
		return PlayerInThirdPersonConditions;

	Assert(false);
	Error(std::string("Couldn't find lesson condition '").append(sConditions.Get()).append("'\n").c_str());

	return NULL;
}
コード例 #2
0
ファイル: utlbufferutil.cpp プロジェクト: Cre3per/hl2sdk-csgo
bool Unserialize( CUtlBuffer &buf, CUtlString &dest )
{
	int nLen = buf.PeekDelimitedStringLength( s_pConv );
	dest.SetLength( nLen - 1 );	// -1 because the length returned includes space for \0
	buf.GetDelimitedString( s_pConv, dest.Get(), nLen );
	return buf.IsValid();
}
コード例 #3
0
//=============================================================================
void DownloadCampaign::OnCommand(const char *command)
{
	if ( Q_stricmp( command, "Continue" ) == 0 )
	{
		CUtlString dest;

		if ( V_strnicmp( "http:", m_webSite.Get(), 4 ) != 0 || V_strnicmp( "https:", m_webSite.Get(), 4 ) != 0 )
		{
			dest = "http://";
			dest += m_webSite;
		}
		else
		{
			dest = m_webSite;
		}

		system()->ShellExecute("open", dest.Get() );
		NavigateBack();
	} 
	else if ( Q_stricmp( command, "Back" ) == 0 )
	{
		CBaseModPanel::GetSingleton().PlayUISound( UISOUND_BACK );
		NavigateBack();
	}
	else
	{
		BaseClass::OnCommand( command );
	}
}
コード例 #4
0
ファイル: hud_mapinfo.cpp プロジェクト: bonjorno7/GAME
void C_HudMapInfo::LevelInitPostEntity()
{
    KeyValuesAD mapInfo("MapInfo");

    MapData *pData = g_pMapCache->GetCurrentMapData();
    if (pData)
    {
        mapInfo->SetString("mapName", pData->m_szMapName);
        CUtlString authors;
        if (pData->GetCreditString(&authors, CREDIT_AUTHOR))
        {
            mapInfo->SetString("authors", authors.Get());
            m_pMapAuthorLabel->SetText(CConstructLocalizedString(m_wMapAuthors, (KeyValues*)mapInfo));
        }
        mapInfo->SetInt("difficulty", pData->m_MainTrack.m_iDifficulty);
        m_pMapDifficultyLabel->SetText(CConstructLocalizedString(m_wMapDifficulty, (KeyValues*)mapInfo));
    }
    else
    {
        mapInfo->SetString("mapName", g_pGameRules->MapName());
        m_pMapAuthorLabel->SetText("");
        m_pMapDifficultyLabel->SetText("");
    }

    m_pMapNameLabel->SetText(CConstructLocalizedString(m_wMapName, (KeyValues*)mapInfo));
}
コード例 #5
0
//-----------------------------------------------------------------------------
// Paints the overlay text
//-----------------------------------------------------------------------------
void CMiniViewportEngineRenderArea::PaintOverlayText( )
{
	if ( !m_OverlayText.Length() )
		return;

	int cw, ch;
	GetSize( cw, ch );

	int nTextWidth, nTextHeight;
	int nBufLen = m_OverlayText.Length()+1;
	wchar_t *pTemp = (wchar_t*)_alloca( nBufLen * sizeof(wchar_t) );
	::MultiByteToWideChar( CP_UTF8, 0, m_OverlayText.Get(), -1, pTemp, nBufLen );

	g_pMatSystemSurface->GetTextSize( m_OverlayTextFont, pTemp, nTextWidth, nTextHeight );
	int lx = (cw - nTextWidth) / 2;
	if ( lx < 10 )
	{
		lx = 10;
	}
	int ly = ch - 10 - nTextHeight;
	g_pMatSystemSurface->DrawColoredTextRect( m_OverlayTextFont, 
		lx, ly, cw - lx, ch - ly,
		255, 255, 255, 255, m_OverlayText.Get() );
}
コード例 #6
0
static bool Str_LessFunc( CUtlString const &a, CUtlString const &b )
{
	return strcmp(a.Get(), b.Get()) < 0;
}
コード例 #7
0
static bool ModelNamesLessFunc( CUtlString const &pLHS, CUtlString const &pRHS )
{
	return CaselessStringLessThan( pLHS.Get(), pRHS.Get() );
}
コード例 #8
0
ファイル: utlstring.cpp プロジェクト: Baer42/source-sdk-2013
CUtlString::CUtlString( const CUtlString& string )
{
	Set( string.Get() );
}
コード例 #9
0
ファイル: utlbufferutil.cpp プロジェクト: Cre3per/hl2sdk-csgo
//-----------------------------------------------------------------------------
// String attribute
//-----------------------------------------------------------------------------
bool Serialize( CUtlBuffer &buf, const CUtlString &src )
{
	buf.PutDelimitedString( s_pConv, src.Get() );
	return buf.IsValid();
}
コード例 #10
0
static bool ReslistLessFunc( CUtlString const &pLHS, CUtlString const &pRHS )
{
	return CaselessStringLessThan( pLHS.Get(), pRHS.Get() );
}
コード例 #11
0
	virtual void OnTick()
	{
		BaseClass::OnTick();

		double ultotal = 0.0;
		double ulnow = 0.0;
		if ( YouTube_GetUploadProgress( m_uploadHandle, ultotal, ulnow ) == false )
		{
			Close();
			ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Failure", "#GameUI_OK" );
		}
		else if ( YouTube_IsUploadFinished( m_uploadHandle ) )
		{
			bool bSuccess = true;
			CUtlString strURLToVideo;
			CUtlString strURLToVideoStats;
			if ( YouTube_GetUploadResults( m_uploadHandle, bSuccess, strURLToVideo, strURLToVideoStats ) && bSuccess )
			{
				// mark movie uploaded
				m_pMovie->SetUploaded( true );
				m_pMovie->SetUploadURL( strURLToVideoStats.Get() );
				g_pReplayMovieManager->FlagMovieForFlush( m_pMovie, true );
				// update the UI
				CReplayDetailsPanel *pDetailsPanel = dynamic_cast< CReplayDetailsPanel *>( GetParent() );
				if ( pDetailsPanel )
				{
					pDetailsPanel->InvalidateLayout( true, false );
				}		
				ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Success", "#GameUI_OK", NULL, GetParent() );

				// notify the GC
				uint64 uSessionId = g_pClientReplayContext->GetServerSessionId( m_pMovie->GetReplayHandle() );
				if ( uSessionId != 0 )
				{
					GCSDK::CProtoBufMsg< CMsgReplayUploadedToYouTube > msg( k_EMsgGCReplay_UploadedToYouTube );
					msg.Body().set_youtube_url( strURLToVideoStats.Get() );
					msg.Body().set_youtube_account_name( YouTube_GetLoginName() );
					msg.Body().set_session_id( uSessionId );
					GCClientSystem()->BSendMessage( msg );
				}

				surface()->PlaySound( "replay\\youtube_uploadfinished.wav" );

				UploadOgsData( m_pMovie, true, "completed" );

				// share on Steam Community
				if ( steamapicontext && steamapicontext->SteamRemoteStorage() )
				{					
					CUtlString strPreviewFileName;
					AppId_t nConsumerAppId = steamapicontext->SteamUtils()->GetAppID();
					ERemoteStoragePublishedFileVisibility eVisibility = k_ERemoteStoragePublishedFileVisibilityPublic;
					SteamParamStringArray_t tags;
					tags.m_ppStrings = NULL;
					tags.m_nNumStrings = 0;

					// don't bother waiting for result
					SteamAPICall_t hSteamAPICall = steamapicontext->SteamRemoteStorage()->PublishVideo(
						k_EWorkshopVideoProviderNone, "", 
						strURLToVideo.Get(),
						strPreviewFileName.Get(), 
						nConsumerAppId, 
						m_strTitle.Get(), 
						m_strDescription.Get(), 
						eVisibility, 
						&tags
						);
					hSteamAPICall;
				}
			}
			else
			{
				ShowMessageBox( "#YouTube_Upload_Title", "#YouTube_Upload_Failure", "#GameUI_OK" );

				surface()->PlaySound( "replay\\youtube_uploadfailed.wav" );

				UploadOgsData( m_pMovie, true, "failed" );
			}
			// close wait dialog
			YouTube_ClearUploadResults( m_uploadHandle );
			Close();
		}
		else
		{
			float flProgress = MIN( ulnow / MAX( ultotal, 1.0 ), 1.0f );
			int iProgress = int( 100.0 * flProgress );
			int ulnow_kb = uint32( ulnow / 1024 );
			int ultotal_kb = uint32( ultotal / 1024 );

			if ( ulnow_kb == ultotal_kb )
			{
				// we tick at 500 ms, so this should be ok
				m_iTick = ( m_iTick + 1 ) % 4;
				switch ( m_iTick )
				{
				case 0:	SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing1" ) ); break;
				case 1: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing2" ) ); break;
				case 2: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing3" ) ); break;
				case 3: SetDialogVariable( "duration", g_pVGuiLocalize->Find( "YouTube_UploadFinishing4" ) ); break;
				}
			}
			else
			{
				wchar_t wszProgress[1024];
				wchar_t wszPercentage[32];
				wchar_t wszNow[32];
				wchar_t wszTotal[32];
				_snwprintf( wszPercentage, ARRAYSIZE( wszPercentage ), L"%u", iProgress );
				_snwprintf( wszNow, ARRAYSIZE( wszNow ), L"%u", ulnow_kb );
				_snwprintf( wszTotal, ARRAYSIZE( wszTotal ), L"%u", ultotal_kb );
				g_pVGuiLocalize->ConstructString( wszProgress,sizeof( wszProgress ), g_pVGuiLocalize->Find( "#YouTube_UploadProgress" ), 3, 
												  wszPercentage,
												  wszNow,
												  wszTotal );

				SetDialogVariable( "duration", wszProgress );
			}

			if ( m_pProgressBar )
			{
				m_pProgressBar->SetProgress( flProgress );
			}
		}
	}