コード例 #1
0
ファイル: WndVendor.cpp プロジェクト: careysky/FlyFF
BOOL CWndVendorConfirm::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	switch( nID )
	{
	case IDOK:
		{
			CWndVendor* pWndVendor	= (CWndVendor*)g_WndMng.GetWndBase( APP_VENDOR_REVISION );
			if( pWndVendor )
			{
				if( g_pPlayer->m_vtInfo.IsVendorOpen() )
					pWndVendor->Destroy();
				else
					g_DPlay.SendPVendorOpen( (const char*)m_strVendorName );
			}
			Destroy();
		}
		break;
	case IDCANCEL:
		CWndVendor* pWndVendor	= (CWndVendor*)g_WndMng.GetWndBase( APP_VENDOR_REVISION );
		if( pWndVendor && g_pPlayer->m_vtInfo.IsVendorOpen() == FALSE )
		{
			CWndButton* pWndButton	= (CWndButton*)pWndVendor->GetDlgItem( WIDC_OK );
			pWndButton->SetVisible( TRUE );
		}
		Destroy();
		break;
	}
	
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #2
0
void CWndGuideTextMgr::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 

	DelWndStyle(WBS_MOVE);
	AddWndStyle(WBS_TOPMOST);
	m_wndTitleBar.SetVisible( FALSE );

	m_bVisible = FALSE;

	CWndText* pWndText;
	CWndButton* pWndButton;
    pWndText = (CWndText*)GetDlgItem( WIDC_TEXT1 );
	m_Rect[0] = pWndText->GetWndRect();
	pWndButton = (CWndButton*)GetDlgItem( WIDC_BACK );
	m_Rect[1] = pWndButton->GetWndRect();
#if __VER >= 12 // __MOD_TUTORIAL
	pWndButton->SetVisible(FALSE);
#endif
	pWndButton  = (CWndButton*)GetDlgItem( WIDC_NEXT );	
	m_Rect[2] = pWndButton->GetWndRect();
	m_Rect[3] = GetWndRect();

	m_nCurrentVector = 0;
	m_VecGuideText.clear();	

	m_pTextureBG = m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, MakePath( DIR_THEME, "GuideBG.tga" ), 0, TRUE );
} 
コード例 #3
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
void CWndOptWindow::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 

	CWndButton* pWndEffect = (CWndButton*)GetDlgItem( WIDC_CHECK );
	pWndEffect->SetCheck( g_Option.m_nWindowAlpha == 255 ? FALSE : TRUE);

	CWndButton* pWndButton[ 3 ];

	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_RADIO1 );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_RADIO2 );
	pWndButton[ 2 ] = (CWndButton*)GetDlgItem( WIDC_RADIO3 );
	pWndButton[ 0 ]->SetGroup( TRUE );
	pWndButton[ g_Option.m_nWindowEffect ]->SetCheck( TRUE );
/*
	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_OBJECT_DISTANT_HIGH );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_OBJECT_DISTANT_MID );
	pWndButton[ 2 ] = (CWndButton*)GetDlgItem( WIDC_OBJECT_DISTANT_LOW );
	pWndButton[ 0 ]->SetGroup( TRUE );
*/

	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rectWindow = GetWindowRect();
	CPoint point( rectRoot.right - rectWindow.Width(), 110 );
	Move( point );
	MoveParentCenter();
} 
コード例 #4
0
//-----------------------------------------------------------------------------
BOOL CWndMailRequestingBox::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
{
	switch( nID )
	{
	case WIDC_BUTTON_REQUEST:
		{
			++m_nDestroyCounter;
			CWndButton* pWndButton = ( CWndButton* )GetDlgItem( WIDC_BUTTON_REQUEST );
			if( pWndButton == NULL )
			{
				break;
			}

			if( pWndButton->IsWindowEnabled() == FALSE )
			{
				break;
			}

			g_DPlay.SendQueryMailBox();
			m_timeWaitingRequest = g_tmCurrent + SEC( REQUEST_BUTTON_WAITING_TIME );
			pWndButton->EnableWindow( FALSE );

			break;
		}
	}

	return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
コード例 #5
0
ファイル: WndLvReqDown.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndLvReqDown::OnDropIcon( LPSHORTCUT pShortcut, CPoint point )
{
	
	CItemElem* pTempElem;
	pTempElem  = (CItemElem*)g_pPlayer->GetItemId( pShortcut->m_dwId );

	// 하락 상태가 된 아이템만 올릴 수 있다. 
	if( pTempElem != NULL)
	{
		if(pTempElem->GetLevelDown() < 0)
		{
			if(m_pItemElem) m_pItemElem->SetExtra(0);
			m_pItemElem = pTempElem;
			m_pEItemProp = m_pItemElem->GetProp();
			if(m_pEItemProp != NULL)
			{
				m_pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, MakePath( DIR_ITEM, m_pEItemProp->szIcon), 0xffff00ff );
			}
			m_pItemElem->SetExtra(m_pItemElem->GetExtra()+1);
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BUTTON1);
			pButton->EnableWindow(TRUE);
		}
	}

	return TRUE;
}
コード例 #6
0
BOOL  CWndBlessingCancel::OnDropIcon( LPSHORTCUT pShortcut, CPoint point )
{

	CItemElem* pTempElem;
	pTempElem  = (CItemElem*)g_pPlayer->GetItemId( pShortcut->m_dwId );

    if( g_xRandomOptionProperty->GetRandomOptionKind( pTempElem ) == CRandomOptionProperty::eBlessing
		&& g_xRandomOptionProperty->GetRandomOptionSize( pTempElem->GetRandomOptItemId() ))
	{
		// 하락 상태가 된 아이템만 올릴 수 있다. 
		if(pTempElem != NULL)
		{
			if(m_pItemElem) m_pItemElem->SetExtra(0);
			m_pItemElem = pTempElem;
			m_pEItemProp = m_pItemElem->GetProp();
			m_pItemElem->SetExtra(m_pItemElem->GetExtra()+1);
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_START);
			pButton->EnableWindow(TRUE);
			
			LPWNDCTRL wndCtrl = GetWndCtrl( WIDC_CHANGE );
			if(m_pEItemProp != NULL)
			{
				m_pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, MakePath( DIR_ITEM, m_pEItemProp->szIcon), 0xffff00ff );
			}
		}
	}
	else
	{
		g_WndMng.PutString( prj.GetText(TID_GAME_BLESSEDNESS_CANCEL), NULL, 0xffff0000 );
		return FALSE;
	}

	return TRUE;

}
コード例 #7
0
ファイル: WndMessageBox.cpp プロジェクト: careysky/FlyFF
BOOL CWndMessageBox::IsDisable( )
{
	CWndButton * pWndButton = (CWndButton*)GetDlgItem(IDOK);
	if( pWndButton && pWndButton->IsWindowEnabled( ) )
		return TRUE;

	return FALSE;
}
コード例 #8
0
ファイル: WndVendor.cpp プロジェクト: careysky/FlyFF
BOOL CWndVendor::Process()
{
#if __VER >= 11 // __MOD_VENDOR
	// 장사를 시작하면 리셋버튼은 보이지 않게 함 
	CWndButton* pButton	= (CWndButton*)GetDlgItem( WIDC_RESET );
	if(g_pPlayer->m_vtInfo.IsVendorOpen())
		pButton->SetVisible( FALSE );
	else
		pButton->SetVisible( TRUE );
#endif
	return TRUE;
}
コード例 #9
0
ファイル: EventHandler.cpp プロジェクト: zidane168/AutoPlay
void CEventHandler::SetPriority(CWndControl* sender,CMainDlg* parent){
	CWndComboBox* cmb = static_cast<CWndComboBox*> (sender);
	CWndDlg* dlgCtrlContainer = parent->m_controlDlg;
	CCharacter* m_char = parent->m_clsCurChar;
	if(m_char!=NULL){
	
		m_char->m_iPriority = cmb->GetSelectedIndex();
		
		CWndButton * btn = static_cast<CWndButton*> (dlgCtrlContainer->GetControl(L"btnPriority"));
		btn->SetEnabled(m_char->m_iPriority==1 || m_char->m_iPriority==2);
		m_char->serialize->SaveInfo(L"Priority",m_char->m_iPriority,TagType::Element,L"/Info");
	}
}
コード例 #10
0
//-----------------------------------------------------------------------------
void CWndMailRequestingBox::OnInitialUpdate( void )
{
	CWndNeuz::OnInitialUpdate();

	DelWndStyle( WBS_MOVE );

	CWndButton* pWndButton = ( CWndButton* )GetDlgItem( WIDC_BUTTON_REQUEST );
	if( pWndButton )
	{
		pWndButton->EnableWindow( FALSE );
	}

	MoveParentCenter();
}
コード例 #11
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndOptWindow::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK );
	CWndButton* pWndEffect = (CWndButton*)GetDlgItem( WIDC_RADIO1 );
	switch( nID )
	{
	case WIDC_CHECK:
		if( pWndAlpha->GetCheck() )
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
		else
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;
	case WIDC_RADIO1:
		break;
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #12
0
void CWndAwakening::OnLButtonDblClk( UINT nFlags, CPoint point )
{
	if(!m_pItemElem) return;
	CRect rect;
	LPWNDCTRL wndCtrl = GetWndCtrl( WIDC_STATIC1 );
	rect = wndCtrl->rect;
	if( rect.PtInRect( point ) )
	{
		m_pItemElem->SetExtra(0);
		CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BUTTON1);
		pButton->EnableWindow(FALSE);
		m_pItemElem = NULL;
		m_pEItemProp = NULL;
		m_pTexture	= NULL;
	}
}
コード例 #13
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
void CWndOption::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 

	CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
	pWndAlpha->SetCheck( g_Option.m_nWindowAlpha == 255 ? FALSE : TRUE);
	CWndButton* pWndHelp = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
	pWndHelp->SetCheck( g_Option.m_nInstantHelp );
	
	CWndButton* pWndButton[ 4 ];

	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_RADIO1 );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_RADIO2 );
	pWndButton[ 0 ]->SetGroup( TRUE );
	pWndButton[ g_Option.m_nSlangWord ]->SetCheck( TRUE );

	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_RADIO3 );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_RADIO4 );
	pWndButton[ 2 ] = (CWndButton*)GetDlgItem( WIDC_RADIO5 );
	pWndButton[ 3 ] = (CWndButton*)GetDlgItem( WIDC_RADIO6 );
	pWndButton[ 0 ]->SetGroup( TRUE );
	pWndButton[ g_Option.m_nChatCommand ]->SetCheck( TRUE );

	// ÀÎÅÍÆäÀ̽º ¹æ½Ä(±¸¹öÀüÀÌ µðÆúÆ®)
	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_RADIO7 );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_RADIO8 );
#ifdef __Y_INTERFACE_VER3
	pWndButton[ 2 ] = (CWndButton*)GetDlgItem( WIDC_RADIO12 );
#endif //__Y_INTERFACE_VER3
	pWndButton[ 0 ]->SetGroup( TRUE );
	pWndButton[ g_Option.m_nInterface ]->SetCheck( TRUE );

	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_RADIO9 );
	pWndButton[ 1 ] = (CWndButton*)GetDlgItem( WIDC_RADIO10 );
	pWndButton[ 2 ] = (CWndButton*)GetDlgItem( WIDC_RADIO11 );
	pWndButton[ 0 ]->SetGroup( TRUE );
	pWndButton[ *g_Option.m_pGuide ]->SetCheck( TRUE );

	pWndButton[ 0 ] = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
	if(pWndButton[ 0 ])
	pWndButton[ 0 ]->SetCheck( g_Option.m_bCameraLock );

	// ºñÇà½Ã ·Ñ¸µ È¿°ú.
	CWndButton* pWndRoll = (CWndButton*)GetDlgItem( WIDC_CHECK3 );		
	pWndRoll->SetCheck( g_Option.m_bRollEffect );

	#if __VER >= 11 // __ADD_ZOOMOPT
	CWndButton* pWndZoom = (CWndButton*)GetDlgItem( WIDC_CHECK5 );		
	pWndZoom->SetCheck(!g_Option.m_bZoomLimit);
	#endif
	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rectWindow = GetWindowRect();
	CPoint point( rectRoot.right - rectWindow.Width(), 110 );
	Move( point );
	MoveParentCenter();
} 
コード例 #14
0
BOOL CCollectingWnd::SetButtonCaption(bool bIsStart)
{
#if __VER >= 11 // __SYS_COLLECTING
	CWndButton* pWndButton = (CWndButton*)GetDlgItem( WIDC_BUTTON1 );
	
	if(bIsStart)
		pWndButton->SetTexture(m_pParentWnd->m_pApp->m_pd3dDevice, MakePath( DIR_THEME, _T( "ButtStop.bmp" )), TRUE );
	else
	{
		if(::GetLanguage() == LANG_FRE)
			pWndButton->SetTexture(g_Neuz.m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "ButOk2.bmp" ) ), TRUE);
		else
			pWndButton->SetTexture(m_pParentWnd->m_pApp->m_pd3dDevice, MakePath( DIR_THEME, _T( "ButtStart.bmp" )), TRUE );
	}
#endif
	return true;

}
コード例 #15
0
//-----------------------------------------------------------------------------
BOOL CWndMailRequestingBox::Process( void )
{
	if( m_timeWaitingRequest < g_tmCurrent )
	{
		if( m_nDestroyCounter >= DESTRUCTION_TIME )
		{
			Destroy();
		}

		CWndButton* pWndButton = ( CWndButton* )GetDlgItem( WIDC_BUTTON_REQUEST );
		if( pWndButton )
		{
			pWndButton->EnableWindow( TRUE );
		}
		m_timeWaitingRequest = 0xffffffff;
	}

	return TRUE;
}
コード例 #16
0
ファイル: WndCommunication.cpp プロジェクト: careysky/FlyFF
void CWndChat::SerializeRegInfo( CAr& ar, DWORD& dwVersion )
{
	CWndNeuz::SerializeRegInfo( ar, dwVersion );
	if( ar.IsLoading() )
	{
		if( dwVersion == 0 )
		{
		}
		else
		{
			ar >> m_bChatLock;
		}
#ifndef __CHAT_V19
		CWndButton* pWndLock = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
		pWndLock->SetCheck( m_bChatLock );
#endif //__CHAT_V19
	}
	else
	{
コード例 #17
0
ファイル: WndLvReqDown.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndLvReqDown::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	if( nID == WIDC_BUTTON1 )
	{
		//서버로 시작을 알린다.
		if(m_pItemElem != NULL)
		{
			CWndButton* pButton;
			pButton = (CWndButton*)GetDlgItem( WIDC_BUTTON1 );
			pButton->EnableWindow(FALSE);

			// 서버에 처리 요청하는 함수 호출해야함
			if(m_pItemElem)
			{
				g_DPlay.SendRemoveItemLevelDown(m_pItemElem->m_dwObjId);
				Destroy();
			}
		}
	}
	/*
	if(message == WIN_ITEMDROP)
	{
		CItemElem* pTempElem;
		LPSHORTCUT pShortCut = (LPSHORTCUT)pLResult;
		pTempElem  = (CItemElem*)g_pPlayer->GetItemId( pShortCut->m_dwId );

		// 하락 상태가 된 아이템만 올릴 수 있다. 
		if(m_pItemElem == NULL && pTempElem != NULL)
		{
			if(pTempElem->GetLevelDown() < 0)
			{
				m_pItemElem = (CItemElem*)g_pPlayer->GetItemId( pShortCut->m_dwId );
				m_pEItemProp = m_pItemElem->GetProp();
				m_pItemElem->SetExtra(m_pItemElem->GetExtra()+1);
				CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_START);
				pButton->EnableWindow(TRUE);
			}
		}
	}
	*/
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #18
0
BOOL CWndSelectVillage::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	if( nID == WIDC_BUTTON_OK )
	{
		UINT nRadios[3] = { WIDC_RADIO_FLARIS, WIDC_RADIO_SAINTM, WIDC_RADIO_DARKON };
		for( int i=0; i<3; ++i )
		{
			CWndButton* pButton = (CWndButton* )GetDlgItem( nRadios[i] );
			if( pButton->GetCheck() )
				break;
		}
		g_DPlay.SendReturnScroll( i );
		Destroy();
	}
	else if( nID == WIDC_BUTTON_CANCEL )
	{
		Destroy();
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #19
0
void CWndBlessingCancel::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 
	// 여기에 코딩하세요
	CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_START);

	if(::GetLanguage() == LANG_FRE)
		pButton->SetTexture(g_Neuz.m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "ButOk2.bmp" ) ), TRUE);

	pButton->EnableWindow(FALSE);
	m_pText = (CWndText*)GetDlgItem( WIDC_DESC );

	SetDescription();

	// 윈도를 중앙으로 옮기는 부분.
	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rectWindow = GetWindowRect();
	CPoint point( rectRoot.right - rectWindow.Width(), 110 );
	Move( point );
	MoveParentCenter();
} 
コード例 #20
0
ファイル: WndLvReqDown.cpp プロジェクト: domz1/SourceFlyFF
void CWndLvReqDown::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 
	// 여기에 코딩하세요
	CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BUTTON1);

	if(::GetLanguage() == LANG_FRE)
		pButton->SetTexture(g_Neuz.m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "ButtNormal00.tga" ) ), TRUE);

	pButton->EnableWindow(FALSE);
	m_pText = (CWndText*)GetDlgItem( WIDC_TEXT1 );

	SetDescription();
	/*
	// 윈도를 중앙으로 옮기는 부분.
	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rectWindow = GetWindowRect();
	CPoint point( rectRoot.right - rectWindow.Width(), 110 );
	Move( point );*/
	MoveParentCenter();
} 
コード例 #21
0
ファイル: WndVendor.cpp プロジェクト: careysky/FlyFF
void CWndVendor::SetVendor( CMover* pVendor )
{
	m_pVendor	= pVendor;
	m_wndctrlVendor.InitVendor( m_pVendor );
	if( !m_pVendor->IsActiveMover() )
	{
		CWndEdit* pWndEdit	= (CWndEdit*)GetDlgItem( WIDC_EDIT1 );
		pWndEdit->SetString( pVendor->m_vtInfo.GetTitle() );
		pWndEdit->EnableWindow( FALSE );
		CWndButton* pButton	= (CWndButton*)GetDlgItem( WIDC_OK );
		pButton->SetVisible( FALSE );
		pButton	= (CWndButton*)GetDlgItem( WIDC_CANCEL );
		pButton->SetVisible( FALSE );
	}
	CWndWorld* pWndWorld	= (CWndWorld*)g_WndMng.GetWndBase( APP_WORLD );
	if( pWndWorld )
		pWndWorld->m_objidTracking	= NULL_ID;

	if( g_WndMng.m_pWndDialog )
		Destroy();
}
コード例 #22
0
BOOL CWndAwakening::OnDropIcon( LPSHORTCUT pShortcut, CPoint point )
{
	CItemElem* pTempElem;
	pTempElem  = (CItemElem*)g_pPlayer->GetItemId( pShortcut->m_dwId );

	int nRandomOptionKind	= g_xRandomOptionProperty->GetRandomOptionKind( pTempElem );
	if( nRandomOptionKind  != CRandomOptionProperty::eAwakening )
	{
		// 적절한 대상이 아닙니다.
		//g_WndMng.PutString( prj.GetText( TID_GAME_INVALID_TARGET_ITEM ), NULL, prj.GetTextColor( TID_GAME_INVALID_TARGET_ITEM  ) );
		g_WndMng.OpenMessageBox( prj.GetText( TID_GAME_INVALID_TARGET_ITEM ) );
		return FALSE;
	}
	if( g_xRandomOptionProperty->GetRandomOptionSize( pTempElem->GetRandomOptItemId() ) > 0 )
	{
		// 이미 각성된 아이템입니다.
		//g_WndMng.PutString( prj.GetText( TID_GAME_AWAKE_OR_BLESSEDNESS01 ), NULL, prj.GetTextColor( TID_GAME_AWAKE_OR_BLESSEDNESS01  ) );
		g_WndMng.OpenMessageBox( prj.GetText( TID_GAME_AWAKE_OR_BLESSEDNESS01 ) );
		return FALSE;
	}
	
	if(pTempElem != NULL)
	{
		if(m_pItemElem) m_pItemElem->SetExtra(0);
		m_pItemElem = pTempElem;
		m_pEItemProp = m_pItemElem->GetProp();
		m_pItemElem->SetExtra(m_pItemElem->GetExtra()+1);
		CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BUTTON1);
		pButton->EnableWindow(TRUE);
		
		LPWNDCTRL wndCtrl = GetWndCtrl( WIDC_STATIC1 );
		if(m_pEItemProp != NULL)
		{
			m_pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, MakePath( DIR_ITEM, m_pEItemProp->szIcon), 0xffff00ff );
		}
	}

	return TRUE;

}
コード例 #23
0
BOOL CWndAwakening::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 

	if( nID == WIDC_BUTTON1 )
	{
		//서버로 시작을 알린다.
		if(m_pItemElem != NULL)
		{
			CWndButton* pButton;
			pButton = (CWndButton*)GetDlgItem( WIDC_BUTTON1 );
			pButton->EnableWindow(FALSE);

			// 서버에 처리 요청하는 함수 호출해야함
			if(m_pItemElem)
			{
				g_DPlay.SendAwakening(m_pItemElem->m_dwObjId);
				Destroy();
			}
		}
	}

	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #24
0
BOOL CWndBlessingCancel::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 

	if( nID == WIDC_START )
	{
		//서버로 시작을 알린다.
		if(m_pItemElem != NULL)
		{
			CWndButton* pButton;
			pButton = (CWndButton*)GetDlgItem( WIDC_START );
			pButton->EnableWindow(FALSE);

			// 서버에 처리 요청하는 함수 호출해야함
			if(m_pItemElem)
			{
				g_DPlay.SendBlessednessCancel(m_pItemElem->m_dwObjId);
				Destroy();
				g_WndMng.PutString( prj.GetText(TID_GAME_BLESSEDNESS_CANCEL_INFO), NULL, 0xff0000ff );
			}
		}
	}

	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #25
0
ファイル: WndCommunication.cpp プロジェクト: careysky/FlyFF
void CWndChat::OnInitialUpdate()
{
	CWndNeuz::OnInitialUpdate();

#ifdef __CHAT_V19
	CWndButton* pWndLock = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
	CWndButton* pWndLog = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
	CWndButton* pWndMoveLock = (CWndButton*)GetDlgItem( WIDC_MOVELOCK );
	CWndButton* pWndHelp = (CWndButton*)GetDlgItem( WIDC_HELP );
	CWndButton* pWndCheck = (CWndButton*)GetDlgItem( WIDC_RADIO6 );
	pWndLock->SetVisible( false );
	pWndLog->SetVisible( true );
	pWndMoveLock->SetVisible( false );
	pWndHelp->SetVisible( false );
	pWndCheck->SetVisible(false);
#endif //__CHAT_V19

	//AddWndStyle( WBS_THICKFRAME );

	m_timerDobe.Set( SEC( 5 ) );

	LPWNDCTRL lpWndCtrl = GetWndCtrl( WIDC_MACRO_CHAT );
	LPWNDCTRL lpWndText = GetWndCtrl( WIDC_CUSTOM1 );
	m_wndMacroChat.Create( "g", WBS_NODRAWFRAME, lpWndCtrl->rect, this, WIDC_MACRO_CHAT );
	m_wndMacroChat.AddWndStyle( WBS_NODRAWFRAME );

	lpWndCtrl = GetWndCtrl( WIDC_EDIT );
	m_wndEdit.Create( g_Neuz.GetSafeHwnd(), WBS_NODRAWFRAME, lpWndCtrl->rect, this, WIDC_EDIT );
	m_wndText.Create( WBS_NOFRAME | WBS_NODRAWFRAME | WBS_VSCROLL, lpWndText->rect, this, WIDC_TEXT );
	CWndText* pWndText = (CWndText*)GetDlgItem( WIDC_TEXT );
	CWndEdit* pWndHead = (CWndEdit*)GetDlgItem( WIDC_HEAD );
	CWndEdit* pWndEdit = (CWndEdit*)GetDlgItem( WIDC_EDIT );

	if( g_pPlayer->IsAuthHigher( AUTH_GAMEMASTER ) )
	{
		pWndText->m_bEnableClipboard = TRUE;
		pWndHead->m_bEnableClipboard = TRUE;
		pWndEdit->m_bEnableClipboard = TRUE;
	}
	pWndEdit->SetNativeMode();

#if __VER >= 11 // __CSC_VER11_1
	CRect rectEdit = m_wndEdit.GetWndRect();
	rectEdit.left = rectEdit.left - 90;
	m_wndEdit.SetWndRect( rectEdit );

	CRect customRect = lpWndCtrl->rect;
	CWndCustom* pCustom = (CWndCustom*)GetDlgItem(WIDC_MACRO_CHAT);
	if(pCustom)
#ifdef __CHAT_V19
		pCustom->Move(customRect.TopLeft().x - 112, customRect.TopLeft().y - 2);
#else
		pCustom->Move(customRect.TopLeft().x - 119, customRect.TopLeft().y);
		pWndEdit->Move(customRect.TopLeft().x + 105, customRect.bottom + 30);
#endif //__CHAT_V19
	if(pWndHead)
	{
		pWndHead->EnableWindow(FALSE);
		pWndHead->SetVisible(FALSE);
	}
#endif //__CSC_VER11_1
	if( g_Option.m_nInstantHelp )
	{
		CScript	s;
		s.Load( MakePath( DIR_CLIENT, "InstantHelp.inc" ) );
		s.GetToken();
		while( s.tok != FINISHED )
		{
			m_strArray.Add( s.Token );
			s.GetToken();
		}
	}
	//m_strArray.

/*
	CRect rect = GetClientRect();
	rect.top = rect.bottom - 20;
	rect.right = 70;
	rect.left += 5;
	rect.DeflateRect( 1, 1 );
	m_wndBeginning.Create( g_Neuz.GetSafeHwnd(), WBS_NODRAWFRAME, rect, this, 1000);

	rect = GetClientRect();
	rect.top = rect.bottom - 20;
	rect.left = 75;
	rect.right -= 134;
	rect.DeflateRect( 1, 1 );
	//rect.left = rect.Width() * 20 / 100;
	//m_wndEdit.AddWndStyle( WBS_NODRAWFRAME );
	m_wndEdit.Create( g_Neuz.GetSafeHwnd(), WBS_NODRAWFRAME, rect, this, 1001 );
*/
//	m_texEdit.LoadTexture( m_pApp->m_pd3dDevice, MakePath( DIR_THEME, "WndChat2.bmp" ), 0xffff00ff, TRUE );
/*
	rect = GetClientRect();
	rect.top = rect.bottom - 20;
	rect.left = rect.right - 134;
	rect.right = r mnnnnft + 15;
	rect.DeflateRect( 1, 1 );
	m_wndShout.Create( " ", 0, rect, this, 1010 );

	rect = GetClientRect();
	rect.top = rect.bottom - 20;
	rect.left = rect.right - 117;
	rect.right = rect.left + 15;
	rect.DeflateRect( 1, 1 );
	m_wndParty.Create( " ", 0, rect, this, 1011 );
*/

/*
	m_wndText.AddWndStyle( WBS_VSCROLL );
	m_wndText.AddWndStyle( WBS_NOFRAME );
	m_wndText.AddWndStyle( WBS_NODRAWFRAME );
	m_wndText.Create( 0, rect, this, 1003 ); 
	m_wndText.SetFont( g_Neuz.m_Theme.m_pFontChat );
	m_wndText.m_string.Reset( m_pFont, &rect);
*/
/*
	rect = GetClientRect();
	rect.left = rect.right - 100;
	//rect.bottom -= 80;
	rect.DeflateRect( 1, 1 );
	m_wndReceiver.AddWndStyle( WBS_VSCROLL );
	m_wndReceiver.AddWndStyle( WBS_NOFRAME );
	m_wndReceiver.Create( EBS_AUTOVSCROLL, rect, this, 1002 );
	m_wndReceiver.AddString( "Vampyre\n" );
	m_wndReceiver.AddString( "Xuzhu\n" );
	m_wndReceiver.AddString( "Zodiacus\n" );
	m_wndReceiver.AddString( "Jeff\n" );
	m_wndReceiver.m_string.Reset( m_pFont, &rect);
*/

	//CWndText* pWndText = (CWndText*)GetDlgItem( WIDC_TEXT );
	SetChannel();
	CWndButton* pWndRadio1 = (CWndButton*)GetDlgItem( WIDC_RADIO1 );
	CWndButton* pWndRadio2 = (CWndButton*)GetDlgItem( WIDC_RADIO2 );
	CWndButton* pWndRadio3 = (CWndButton*)GetDlgItem( WIDC_RADIO3 );
	CWndButton* pWndRadio4 = (CWndButton*)GetDlgItem( WIDC_RADIO4 );
	CWndButton* pWndRadio5 = (CWndButton*)GetDlgItem( WIDC_RADIO5 );
	if( m_nChatChannel == CHATSTY_GENERAL ) pWndRadio1->SetCheck( TRUE );	else
	if( m_nChatChannel == CHATSTY_WHISPER ) pWndRadio2->SetCheck( TRUE );	else
	if( m_nChatChannel == CHATSTY_SHOUT   ) pWndRadio3->SetCheck( TRUE );	else
	if( m_nChatChannel == CHATSTY_PARTY   ) pWndRadio4->SetCheck( TRUE );	else
	if( m_nChatChannel == CHATSTY_GUILD   ) pWndRadio5->SetCheck( TRUE );
	//pWndText->m_string.Init(
	//pWndText->m_string = g_WndMng.m_ChatString;
	pWndText->m_nLineSpace = 2;
	//pWndText->m_string.Reset( m_pFont, &pWndText->GetClientRect() );
	
	//pWndText->
	/*
	CRect rect = GetClientRect();
	rect.bottom -= 20;
	rect.right -= 0;//100;
	rect.DeflateRect( 1, 1);
	m_wndText.SetWndRect( rect );
*/
	//LPBYTE m_wndChatEdit[3];
	//CSize sizeWndChatEdit[3];
#if __VER >= 11 // __CSC_VER11_1
	LoadTGA( MakePath( DIR_THEME, "WndChatEdit00_1.tga" ), &m_wndChatEdit[0] );
#else //__CSC_VER11_1
	LoadTGA( MakePath( DIR_THEME, "WndChatEdit00.tga" ), &m_wndChatEdit[0] );
#endif //__CSC_VER11_1
	LoadTGA( MakePath( DIR_THEME, "WndChatEdit01.tga" ), &m_wndChatEdit[1] );
#ifdef __LANG_IME_0327
	LoadTGA( MakePath( DIR_THEME,  ::GetLanguage(), "WndChatEdit02.tga" ), &m_wndChatEdit[2] );
#else	// __LANG_IME_0327
	LoadTGA( MakePath( DIR_THEME, "WndChatEdit02.tga" ), &m_wndChatEdit[2] );
#endif	// __LANG_IME_0327

	if( m_wndChatEdit[2].lpData == NULL )
	{
		Error( "CWndChat::OnInitialUpdate() m_wndChatEdit[2].lpData = NULL" );
		return;
	}
/*
	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rectWindow = GetWindowRect();
	CPoint point( 154, rectRoot.bottom - rectWindow.Height() );
	Move( point );
*/
#ifndef __CHAT_V19
	CWndButton* pWndLock = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
	pWndLock->SetCheck( m_bChatLock );
	CWndButton* pWndMoveLock = (CWndButton*)GetDlgItem( WIDC_MOVELOCK );
	pWndMoveLock->SetCheck( m_bMoveLock );
#endif //__CHAT_V19
	CRect rectRoot = m_pWndRoot->GetLayoutRect();
	CRect rect = GetWindowRect();
	int nWidth  = rect.Width(); 
	int nHeight = rect.Height(); 
	int x = 0;//rectRoot.left + (rectRoot.Width()  / 2) - (nWidth  / 2);
	int y = rectRoot.bottom - nHeight;	
	CPoint point( x, y );
	Move( point );

	m_timerInputTimeOut.Set( SEC( 300 ) );

#if __VER >= 8 //__Y_CHAT_SYSTEM_8
	if( g_WndMng.m_pWndChatLog == NULL )
	{
		g_WndMng.m_pWndChatLog = new CWndChatLog;
		
		if( g_WndMng.m_pWndChatLog )
		{
			g_WndMng.m_pWndChatLog->Initialize( NULL, APP_CHAT_LOG );
			
			CRect rectRoot = m_pWndRoot->GetLayoutRect();
			CRect rect = GetWindowRect(TRUE);
			CRect rect2 = g_WndMng.m_pWndChatLog->GetClientRect(TRUE);
			
			int x = 0;
			int y = rect.top;
			
			if( (rect.right+rect2.Width()) < rectRoot.right )
				x = rect.right;
			else
				x = (rect.left - rect2.Width() );
			
			CPoint point( x, y );
			g_WndMng.m_pWndChatLog->Move( point );

			g_WndMng.m_pWndChatLog->SetVisible(FALSE);
		}
	}

	if( g_WndMng.m_pWndChatLog )
	{
		CWndButton* pWndCheck3  = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
		if( pWndCheck3 )
			pWndCheck3->SetCheck(g_WndMng.m_pWndChatLog->m_bVisible);
	}
#endif //__Y_CHAT_SYSTEM_8
}
コード例 #26
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndOption::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
	CWndButton* pWndHelp = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
	CWndButton* pWndRoll = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
	CWndButton* pWndCamearaLock = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
#if __VER >= 11 // __ADD_ZOOMOPT
	CWndButton* pWndZoomLimit   = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
#endif

	switch( nID )
	{
	case WIDC_CHECK1: // À©µµ ¹ÝÅõ¸í ¿É¼Ç 
		if( pWndAlpha->GetCheck() )
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
		else
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;
		break;
	case WIDC_CHECK2: // Ãʺ¸ÀÚ µµ¿ò¸» ¿É¼Ç 
		if( pWndHelp->GetCheck() )
			g_Option.m_nInstantHelp = TRUE;
		else
			g_Option.m_nInstantHelp = FALSE;
		break;
	case WIDC_CHECK3:	// ºñÇà½Ã ·Ñ¸µ È¿°ú.
		if( pWndRoll->GetCheck() )
			g_Option.m_bRollEffect = TRUE;
		else
			g_Option.m_bRollEffect = FALSE;
		break;
	case WIDC_CHECK4:
		{
			if( pWndCamearaLock->GetCheck() )
				g_Option.m_bCameraLock = TRUE;
			else
				g_Option.m_bCameraLock = FALSE;			
		}
		break;
#if __VER >= 11 // __ADD_ZOOMOPT
	case WIDC_CHECK5:
		{
			if( pWndZoomLimit->GetCheck() )
				g_Option.m_bZoomLimit = FALSE;
			else
				g_Option.m_bZoomLimit = TRUE;			
		}	
		break;
#endif

	case WIDC_RADIO1:
		g_Option.m_nSlangWord = 0;
		break;
	case WIDC_RADIO2:
		g_Option.m_nSlangWord = 1;
		break;
	case WIDC_RADIO3:
		g_Option.m_nChatCommand = 0;
		break;
	case WIDC_RADIO4:
		g_Option.m_nChatCommand = 1;
		break;
	case WIDC_RADIO5:
		g_Option.m_nChatCommand = 2;
		break;
	case WIDC_RADIO6:
		g_Option.m_nChatCommand = 3;
		break;
	case WIDC_RADIO7:	// ÈÙ·Î Ä«¸Þ¶ó / ¿ìŬ¸¯ ½ºÅ³ÀÇ °íÀü¹æ½Ä
		g_Option.m_nInterface = 0;
		break;
	case WIDC_RADIO8:	// ¿ìŬ¸¯ Ä«¸Þ¶ó / ÁÂŬ¸¯+X ½ºÅ³ÀÇ ½Å¹æ½Ä.
		g_Option.m_nInterface = 1;
		break;
#ifdef __Y_INTERFACE_VER3
	case WIDC_RADIO12:
		g_Option.m_nInterface = 2;
		break;
#endif //__Y_INTERFACE_VER3
	case WIDC_RADIO9:
		*g_Option.m_pGuide = 0;
		break;
	case WIDC_RADIO10:
		*g_Option.m_pGuide = 1;
		break;
	case WIDC_RADIO11:
		*g_Option.m_pGuide = 2;
		break;
	case 10000:
		{
			CWndGuideSystem* pWndGuide = (CWndGuideSystem*)GetWndBase( APP_GUIDE );
			
			if( pWndGuide )
			{
				pWndGuide->m_dwGuideLevel = *(g_Option.m_pGuide);
				
				if( pWndGuide->m_dwGuideLevel == 0 )
				{
					if( g_pPlayer )
					{
						pWndGuide->m_bVisible = TRUE;
						pWndGuide->ChangeModel( g_pPlayer->GetJob() );
						pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_IDLE );
					}
				}
				else
				{
					if(g_pPlayer)
					{
						pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_BYTE );
					}
				}
			}
		}
		break;
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #27
0
ファイル: WndGuildBank.cpp プロジェクト: careysky/FlyFF
void CWndGuildBank::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 
	// 여기에 코딩하세요
#if __VER >= 11 // __SYS_POCKET
	if(GetWndBase( APP_BAG_EX )) GetWndBase( APP_BAG_EX )->Destroy();
#endif
	if( g_WndMng.m_pWndTrade || g_WndMng.m_pWndShop || g_WndMng.m_pWndBank || g_WndMng.GetWndVendorBase() )
	{
		Destroy();
		return;
	}

	
	CWndStatic* pCost = (CWndStatic*) GetDlgItem( WIDC_GUILDBANK_NUM );
	pCost->AddWndStyle(WSS_MONEY);

	CWndTabCtrl* pTabCtrl = reinterpret_cast<CWndTabCtrl*>(GetDlgItem(WIDC_TABCTRL1));
	
	m_wndItemCtrl.Create( WLVS_ICON, CRect( 0, 0, 250, 250 ), pTabCtrl, 11 );
	m_wndItemCtrl.InitItem( &g_pPlayer->GetGuild()->m_GuildBank, APP_GUILD_BANK );

	WTCITEM tabTabItem;
	
	tabTabItem.mask = WTCIF_TEXT | WTCIF_PARAM;
	tabTabItem.pszText = prj.GetText(TID_GAME_ITEM);//"아이템";
	tabTabItem.pWndBase = &m_wndItemCtrl;
	pTabCtrl->InsertItem( 0, &tabTabItem );
	
	LPWNDCTRL lpWndCtrl = GetWndCtrl( WIDC_CUSTOM1 );
	m_wndGold.Create( "g", WBS_NODRAWFRAME, lpWndCtrl->rect, this, WIDC_CUSTOM1 );
	m_wndGold.AddWndStyle( WBS_NODRAWFRAME );

	CGuild *pGuild = g_pPlayer->GetGuild();
	if( pGuild )
	{
		if(	pGuild->IsMaster( g_pPlayer->m_idPlayer ) == FALSE )	// 길마가 아니면 
		{
			CWndButton* pWndButt = (CWndButton*)GetDlgItem(WIDC_BUTTON2);	// 망토제작 버튼을 disable 시킨다.
			pWndButt->EnableWindow( FALSE );
		}
	}


#ifdef __GLDISABLE
	CWndButton* pWndButt = (CWndButton*)GetDlgItem(WIDC_BUTTON1);
	pWndButt->EnableWindow( FALSE );
#endif	

	CWndInventory* pWndInventory = (CWndInventory*)GetWndBase( APP_INVENTORY );
	CRect rectInventory = pWndInventory->GetWindowRect( TRUE );
	CPoint ptInventory = rectInventory.TopLeft();
	CPoint ptMove;
	
	CRect rect = GetWindowRect( TRUE );
	
	if( ptInventory.x > rect.Width() / 2 )
		ptMove = ptInventory - CPoint( rect.Width(), 0 );
	else
		ptMove = ptInventory + CPoint( rectInventory.Width(), 0 );
	
	Move( ptMove );

	if( pGuild )
	{
		CWndButton* pWndButt = (CWndButton*)GetDlgItem(WIDC_BUTTON3);

#if __VER >= 8 // __GUILDCOMBAT_85
		pWndButt->EnableWindow(FALSE);
		pWndButt->SetVisible(FALSE);
#else // __VER >= 8
		if( g_GuildCombatMng.m_uWinGuildId == pGuild->GetGuildId()  )
			pWndButt->EnableWindow(TRUE);
		else
			pWndButt->EnableWindow(FALSE);
#endif // __VER >= 8
	}

#if __VER >= 11 // __GUILD_BANK_LOG
	CWndButton* pWndButtLog = (CWndButton*)GetDlgItem(WIDC_LOG);
	pWndButtLog->EnableWindow(TRUE);
	pWndButtLog->SetVisible(TRUE);
#else //__GUILD_BANK_LOG
	//CWndButton* pWndButtLog = (CWndButton*)GetDlgItem(WIDC_LOG);
	//pWndButtLog->EnableWindow(FALSE);
	//pWndButtLog->SetVisible(FALSE);
#endif //__GUILD_BANK_LOG
} 
コード例 #28
0
ファイル: WndSummonAngel.cpp プロジェクト: domz1/SourceFlyFF
void CWndSummonAngel::OnInitialUpdate() 
{ 
	CWndNeuz::OnInitialUpdate(); 
	// 여기에 코딩하세요
	//Ctrl Initialize.
	m_pText = (CWndText *)GetDlgItem( WIDC_TEXT1 );

	m_pStatic[0] = (CWndStatic *)GetDlgItem( WIDC_STATIC_RED );
	m_pStatic[1] = (CWndStatic *)GetDlgItem( WIDC_STATIC_BLUE );
	m_pStatic[2] = (CWndStatic *)GetDlgItem( WIDC_STATIC_GREEN );
	SummonRateRefresh();
	
	int StaticID[20] = {WIDC_STATIC11, WIDC_STATIC12, WIDC_STATIC13, WIDC_STATIC14, WIDC_STATIC15, WIDC_STATIC16,
						WIDC_STATIC17, WIDC_STATIC18, WIDC_STATIC19, WIDC_STATIC20, WIDC_STATIC21, WIDC_STATIC22,
						WIDC_STATIC23, WIDC_STATIC24, WIDC_STATIC25, WIDC_STATIC26, WIDC_STATIC27, WIDC_STATIC28,
						WIDC_STATIC29, WIDC_STATIC30};

	for(int i=0; i<MAX_MATDIE; i++)
	{
		m_MatDie[i].wndCtrl = GetWndCtrl( StaticID[i] );
		m_MatDie[i].staticNum = StaticID[i];
		m_MatDie[i].isUse = FALSE;
		m_MatDie[i].pItemElem = NULL;
		m_ItemInfo[i].extracount = 0;
		m_ItemInfo[i].itemid = -1;
	}
	
	//Text Setting
	CWndStatic* pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC3 );
	pStatic->SetTitle(prj.GetText(TID_GAME_REDANGEL_RATE));
	pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC4 );
	pStatic->SetTitle(prj.GetText(TID_GAME_BLUEANGEL_RATE));
	pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC5 );
	pStatic->SetTitle(prj.GetText(TID_GAME_GREENANGEL_RATE));

	pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC6 );
	pStatic->SetTitle(prj.GetText(TID_GAME_WHITEANGEL_INFO1));
	pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC1 );
	pStatic->SetTitle(prj.GetText(TID_GAME_WHITEANGEL_INFO2));
	pStatic = (CWndStatic *)GetDlgItem( WIDC_STATIC7 );
	pStatic->SetTitle(prj.GetText(TID_GAME_WHITEANGEL_INFO3));

	//France Button Image
	CWndButton* pButton = (CWndButton*)GetDlgItem( WIDC_START );
	if(::GetLanguage() == LANG_FRE)
		pButton->SetTexture(g_Neuz.m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), _T( "ButtNormal00.tga" ) ), TRUE);

	//Window Position
	m_pWndInventory = (CWndInventory*)GetWndBase( APP_INVENTORY );
	CRect rectInventory;
	if(m_pWndInventory != NULL)
	{
		m_pWndInventory->m_wndItemCtrl.SetDieFlag(TRUE);
		rectInventory = m_pWndInventory->GetWindowRect( TRUE );
	}
	CPoint ptInventory = rectInventory.TopLeft();
	CPoint ptMove;
	
	CRect rect = GetWindowRect( TRUE );
	
	if( ptInventory.x > rect.Width() / 2 )
		ptMove = ptInventory - CPoint( rect.Width(), 0 );
	else
		ptMove = ptInventory + CPoint( rectInventory.Width(), 0 );
	
	Move( ptMove );
}
コード例 #29
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndOptVideo::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndButton		= (CWndButton*)*pLResult;
	CWndButton* pWndZoomLimit   = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
#if __VER >= 12 // __UPDATE_OPT
	CWndButton* pWndCamearaLock = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
#endif
	switch( nID )
	{
	case WIDC_OBJECT_LOD_HIGH:
		g_Option.m_nObjectDetail = 0;
		break;
	case WIDC_OBJECT_LOD_MID:
		g_Option.m_nObjectDetail = 1;
		break;
	case WIDC_OBJECT_LOD_LOW:
		g_Option.m_nObjectDetail = 2;
		break;

	case WIDC_OBJECT_DISTANT_HIGH:
		g_Option.m_nObjectDistant = 0;
		break;
	case WIDC_OBJECT_DISTANT_MID:
		g_Option.m_nObjectDistant = 1;
		break;
	case WIDC_OBJECT_DISTANT_LOW:
		g_Option.m_nObjectDistant = 2;
		break;

	case WIDC_TERRAIN_LOD_HIGH:
		g_Option.m_nViewArea = 0;
		SetLODDetail( g_Option.m_nViewArea );
		break;
	case WIDC_TERRAIN_LOD_MID:
		g_Option.m_nViewArea = 1;
		SetLODDetail( g_Option.m_nViewArea );
		break;
	case WIDC_TERRAIN_LOD_LOW:
		g_Option.m_nViewArea = 2;
		SetLODDetail( g_Option.m_nViewArea );
		break;

	case WIDC_SHADOW_HIGH:
		g_Option.m_nShadow = 0;
		CreateShadowMap( m_pApp->m_pd3dDevice, g_Neuz.m_d3dpp.BackBufferFormat );
		break;
	case WIDC_SHADOW_MID:
		g_Option.m_nShadow = 1;
		CreateShadowMap( m_pApp->m_pd3dDevice, g_Neuz.m_d3dpp.BackBufferFormat );
		break;
	case WIDC_SHADOW_LOW:
		g_Option.m_nShadow = 2;
		break;
#ifdef __SFX_OPT
	case WIDC_CHECK4:
		if( g_Neuz.m_bFakeFullMode && ::GetLanguage() != LANG_KOR)
		{
			pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
			if(pWndButton)
			{
				g_Option.m_bStartFullScreen = !(pWndButton->GetCheck());
				g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
			}
		}
		break;
#else
	case WIDC_GLOWON:
		if( g_Neuz.m_d3dCaps.PixelShaderVersion >= D3DPS_VERSION(1,1) )
		{
			g_Option.m_nBloom = 1; 
			g_Glare.Create( D3DDEVICE, D3DFMT_R5G6B5, g_Option.m_nResWidth, g_Option.m_nResHeight - 48 );
		}
		break;
	case WIDC_GLOWOFF:
		g_Option.m_nBloom = 0;
		break;
	case WIDC_VOICEON:
		g_Option.m_bVoice = 1;
		break;
	case WIDC_VOICEOFF:
		g_Option.m_bVoice = 0;
		break;
	case WIDC_CHECK5:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
		g_Option.m_bSFXRenderOff = !pWndButton->GetCheck();
		break;
	case WIDC_MOUSE_HIGH:
		g_Option.m_MouseSpeed = 0;
		break;
	case WIDC_MOUSE_MID:
		g_Option.m_MouseSpeed = 1;
		break;
	case WIDC_MOUSE_LOW:
		g_Option.m_MouseSpeed = 2;
		break;
	case WIDC_CHECK4:
		if( g_Neuz.m_bFakeFullMode )
		{
			pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
			g_Option.m_bStartFullScreen = !(pWndButton->GetCheck());
			g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
		}
		break;
#endif
#ifdef __YENV
	case WIDC_SEPCBUMPCHECK:
		// ¼³Á¤°ªÀ» ¹Ù·Î Àû¿ëÇϴ°ÍÀÌ ¾Æ´Ï¶ó Á¾·áÇÒ¶§ Àû¿ëÇÑ´Ù
		// ¿É¼ÇÁß ´Ù½Ã ½ÃÀÛÇØ¾ß Àû¿ëµÇ´Â°ÍµéÀ» À§ÇÑ º¯¼ö..( ¹üÇÁ¸Ê... )
		pWndButton = (CWndButton*)GetDlgItem( WIDC_SEPCBUMPCHECK );
		if( pWndButton->GetCheck() != g_Option.m_bSpecBump )
		{
			g_Option.m_bExitChange = TRUE;
			g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
		}
		else
			g_Option.m_bExitChange = FALSE;
		break;
#endif //__YENV
	case WIDC_CHECK2:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
		g_Option.m_bDamageRender = pWndButton->GetCheck();
		break;

	case WIDC_CHECK6:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK6 );
		g_Option.m_nPlayerName = pWndButton->GetCheck();
		break;
	case WIDC_CHECK7:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK7 );
		g_Option.m_nOtherPlayerName = pWndButton->GetCheck();
		break;
	case WIDC_CHECK8:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK8 );
		g_Option.m_nMonName = pWndButton->GetCheck();
		break;
#if __VER >= 12 // __UPDATE_OPT
	case WIDC_CHECK1:
	{
		if( pWndZoomLimit->GetCheck() )
			g_Option.m_bZoomLimit = FALSE;
		else
			g_Option.m_bZoomLimit = TRUE;			
	}	
	break;
	case WIDC_VIEWMASK:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_VIEWMASK );
		g_Option.m_bViewMask = pWndButton->GetCheck();
		g_DPlay.SendOptionEnableRenderMask( pWndButton->GetCheck() );
		break;
	case WIDC_CHECK5:
		{
			if( pWndCamearaLock->GetCheck() )
				g_Option.m_bCameraLock = TRUE;
			else
				g_Option.m_bCameraLock = FALSE;			
		}
		break;
#else
	case WIDC_VISIBLEKEEPTIME:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_VISIBLEKEEPTIME );
		g_Option.m_bVisibleBuffTimeRender = pWndButton->GetCheck();
		break;
#endif
	case WIDC_CHECK3:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
		if(pWndButton) g_Option.m_nWeatherEffect = pWndButton->GetCheck();
		break;
	/*
	case WIDC_EFFECTONOFF:
		{
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_EFFECTONOFF);
			g_Option.m_bEffect = pButton->GetCheck();
			pButton->SetCheck( g_Option.m_bEffect );
		}
		break;
	case WIDC_BMGONOFF:
		{
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BMGONOFF);
			g_Option.m_bMusic = pButton->GetCheck();
			pButton->SetCheck( g_Option.m_bMusic );

			// À½¾Ç ²ô°í Äѱâ
			SetOn( g_Option.m_bMusic );
		}
		break;
	*/
		
/*		
	case WIDC_SOUND_ON:
		g_Option.m_nSoundEffect = g_SoundMng.m_nSoundVolume = 1;
		break;
	case WIDC_SOUND_OFF:
		g_Option.m_nSoundEffect = g_SoundMng.m_nSoundVolume = 0;
		break;

	case WIDC_MUSIC_ON:
		g_Option.m_fMusicVolume = 1.0f;
		SetVolume( 1.0f );
		break;
	case WIDC_MUSIC_OFF:
		g_Option.m_fMusicVolume = 0.0f;
		SetVolume( 0.0f );
		break;
*/
	case WIDC_OK:
		Destroy();
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
コード例 #30
0
ファイル: WndOption.cpp プロジェクト: domz1/SourceFlyFF
BOOL CWndTotalOption::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	switch( nID )
	{
#ifdef __OPTION_EX
	    case WIDC_BUT_OK:
		{
/*m_OptTabGame*/
			if( m_OptTabGame.pWndButton1[0]->GetCheck())
			{
					g_Option.m_bTrade = 1;
			}else
			if( m_OptTabGame.pWndButton1[1]->GetCheck())
			{
					g_Option.m_bTrade = 0;
			}
			if( m_OptTabGame.pWndButton2[0]->GetCheck())
			{
					g_Option.m_bSay = 1;
			}else
			if( m_OptTabGame.pWndButton2[1]->GetCheck())
			{
					g_Option.m_bSay = 0;
			}
			if( m_OptTabGame.pWndButton3[0]->GetCheck())
			{
					g_Option.m_bParty = 1;
			}else
			if( m_OptTabGame.pWndButton3[1]->GetCheck())
			{
				    g_Option.m_bParty = 0;
			}
			if( m_OptTabGame.pWndButton4[0]->GetCheck())
			{
					g_Option.m_bMessengerJoin = 1;
			}else
			if( m_OptTabGame.pWndButton4[1]->GetCheck())
			{
					g_Option.m_bMessengerJoin = 0;
			}
			if( m_OptTabGame.pWndButton5[0]->GetCheck())
			{
					g_Option.m_bMessenger = 1;
			}else
			if( m_OptTabGame.pWndButton5[1]->GetCheck())
			{
					g_Option.m_bMessenger = 0;
			}
			if( m_OptTabGame.pWndButton6[0]->GetCheck())
			{
					g_DPlay.SendChangePKPVPMode( FREEPK_MODE, 0 );
			}else
			if( m_OptTabGame.pWndButton6[1]->GetCheck())
			{
					g_DPlay.SendChangePKPVPMode( FREEPK_MODE, 1 );
			}
			if( m_OptTabGame.pWndButton7[0]->GetCheck())
			{
					g_DPlay.SendChangePKPVPMode( PVPCONFIRM_MODE, 3 );
			}else
			if( m_OptTabGame.pWndButton7[1]->GetCheck())
			{
					g_DPlay.SendChangePKPVPMode( PVPCONFIRM_MODE, 2 );
			}
			if( m_OptTabGame.pWndButton8[0]->GetCheck())
			{
					g_DPlay.SendQueryEquipSetting(TRUE);
			}else
			if( m_OptTabGame.pWndButton8[1]->IsPush())
			{
					g_DPlay.SendQueryEquipSetting(FALSE);	
			}
			if( m_OptTabGame.pWndButton9[0]->GetCheck())
			{
					g_Option.m_bAutoAttack = 1;
			}else
			if( m_OptTabGame.pWndButton9[1]->GetCheck())
			{
					g_Option.m_bAutoAttack = 0;
			}
			if( m_OptTabGame.pWndHelp->GetCheck())
			    g_Option.m_nInstantHelp = TRUE;
		    else
			    g_Option.m_nInstantHelp = FALSE;

			if( m_OptTabGame.pWndCheck->GetCheck())
			{
			    *g_Option.m_pGuide = 0;
			}
			else
			{
			    CWndGuideSystem* pWndGuide = NULL;
			    pWndGuide = (CWndGuideSystem*)GetWndBase( APP_GUIDE );
			    pWndGuide->m_wndGuideText->SetVisible(FALSE);
			    *g_Option.m_pGuide = 2;
			}

			if( m_OptTabGame.pWndAlpha->GetCheck())
			    CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
			else
			    CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;

			if( m_OptTabGame.pWndCheckBattleBGM->GetCheck())
			{
			    g_Option.m_bBattleBGM = ( m_OptTabGame.pWndCheckBattleBGM->GetCheck() == TRUE ) ? TRUE: FALSE;
			}
#ifdef __GAME_GRADE_SYSTEM
	       if( m_OptTabGame.pWndCheckGameGrade->GetCheck())
		   {
			    BOOL bGameGradeChecked = m_OptTabGame.pWndCheckGameGrade->GetCheck();
			    g_Option.m_bGameGradeRendering = ( bGameGradeChecked == TRUE ) ? TRUE: FALSE;
			    if( bGameGradeChecked == TRUE )
			    {
				     g_Neuz.m_dwTimeGameGradeMarkRendering = g_tmCurrent + SEC( CNeuzApp::GAME_GRADE_MARK_RENDERING_INTERVAL_SECOND );
			    }
		  }
#endif // __GAME_GRADE_SYSTEM
		    Destroy();//Fecha depois de salvar.
		}
		break;

	    case WIDC_BUT_CANCEL:
		{
		    Destroy();
		}
		break;

	    case WIDC_BUT_RESET:
			{
		      CWndButton *pWndReset = (CWndButton*)GetDlgItem( WIDC_BUT_RESET );

			   if(pWndReset->IsPush())
			   {
		 	       g_Option.Defalt( "neuzDefault.ini" );//carrega o neuzdefault.ini e depois que soutar o botão ele para.

		 	       m_OptTabGame.pWndButton1[0]->SetCheck(TRUE);
		 	       m_OptTabGame.pWndButton2[0]->SetCheck(TRUE);
		 	       m_OptTabGame.pWndButton3[0]->SetCheck(TRUE);
		 	       m_OptTabGame.pWndButton4[0]->SetCheck(TRUE);
		 	       m_OptTabGame.pWndButton5[0]->SetCheck(TRUE);
		 	       m_OptTabGame.pWndButton9[0]->SetCheck(TRUE);
//		 	       m_OptTabGame.pWndCheckGameGrade->SetCheck(TRUE);
		 	       m_OptTabGame.pWndCheckBattleBGM->SetCheck(TRUE);
		 	       m_OptTabGame.pWndHelp->SetCheck(TRUE);

		 	       m_OptTabGame.pWndButton1[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndButton2[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndButton3[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndButton4[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndButton5[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndButton9[1]->SetCheck(FALSE);
		 	       m_OptTabGame.pWndCheck->SetCheck(FALSE);
		 	       m_OptTabGame.pWndAlpha->SetCheck(FALSE);

			   }
		    }
		break;
#endif//__OPTION_EX
		case 10000:
			{
				CWndGuideSystem* pWndGuide = (CWndGuideSystem*)GetWndBase( APP_GUIDE );
				
				if( pWndGuide )
				{
					pWndGuide->m_dwGuideLevel = *(g_Option.m_pGuide);
					
					if( pWndGuide->m_dwGuideLevel == 0 )
					{
						if( g_pPlayer )
						{
							if(pWndGuide->m_bVisible != false)
							{
								pWndGuide->m_bVisible = true;
								pWndGuide->ChangeModel( g_pPlayer->GetJob() );
								pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_IDLE );
							}
						}
					}
					else
					{
						if( g_pPlayer )
						{
							pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_BYTE );
						}
					}
				}
			}
			break;
	}
		
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
}