void ClientModeSDK::OnColorCorrectionWeightsReset( void ) { C_ColorCorrection *pNewColorCorrection = NULL; C_ColorCorrection *pOldColorCorrection = m_pCurrentColorCorrection; C_HL2WarsPlayer *pPlayer = C_HL2WarsPlayer::GetLocalHL2WarsPlayer(); if ( pPlayer ) { pNewColorCorrection = pPlayer->GetActiveColorCorrection(); } #if 0 if ( m_CCFailedHandle != INVALID_CLIENT_CCHANDLE && ASWGameRules() ) { m_fFailedCCWeight = Approach( TechMarineFailPanel::s_pTechPanel ? 1.0f : 0.0f, m_fFailedCCWeight, gpGlobals->frametime * ( 1.0f / FAILED_CC_FADE_TIME ) ); g_pColorCorrectionMgr->SetColorCorrectionWeight( m_CCFailedHandle, m_fFailedCCWeight ); // If the mission was failed due to a dead tech, disable the environmental color correction in favor of the mission failed color correction if ( m_fFailedCCWeight != 0.0f && m_pCurrentColorCorrection ) { m_pCurrentColorCorrection->EnableOnClient( false ); m_pCurrentColorCorrection = NULL; } } if ( m_CCInfestedHandle != INVALID_CLIENT_CCHANDLE && ASWGameRules() ) { C_ASW_Marine *pMarine = C_ASW_Marine::GetLocalMarine(); m_fInfestedCCWeight = Approach( pMarine && pMarine->IsInfested() ? 1.0f : 0.0f, m_fInfestedCCWeight, gpGlobals->frametime * ( 1.0f / INFESTED_CC_FADE_TIME ) ); g_pColorCorrectionMgr->SetColorCorrectionWeight( m_CCInfestedHandle, m_fInfestedCCWeight ); // If the mission was failed due to a dead tech, disable the environmental color correction in favor of the mission failed color correction if ( m_fInfestedCCWeight != 0.0f && m_pCurrentColorCorrection ) { m_pCurrentColorCorrection->EnableOnClient( false ); m_pCurrentColorCorrection = NULL; } } #endif // 0 // Only blend between environmental color corrections if there is no failure/infested-induced color correction if ( pNewColorCorrection != pOldColorCorrection /*&& m_fFailedCCWeight == 0.0f && m_fInfestedCCWeight == 0.0f*/ ) { if ( pOldColorCorrection ) { pOldColorCorrection->EnableOnClient( false ); } if ( pNewColorCorrection ) { pNewColorCorrection->EnableOnClient( true, pOldColorCorrection == NULL ); } m_pCurrentColorCorrection = pNewColorCorrection; } }
void ClientModeSDK::OnColorCorrectionWeightsReset( void ) { C_ColorCorrection *pNewColorCorrection = NULL; C_ColorCorrection *pOldColorCorrection = m_pCurrentColorCorrection; C_SDKPlayer* pPlayer = C_SDKPlayer::GetLocalPlayer(); if ( pPlayer ) { pNewColorCorrection = pPlayer->GetActiveColorCorrection(); } // Only blend between environmental color corrections if there is no failure/infested-induced color correction if ( pNewColorCorrection != pOldColorCorrection ) { if ( pOldColorCorrection ) { pOldColorCorrection->EnableOnClient( false ); } if ( pNewColorCorrection ) { pNewColorCorrection->EnableOnClient( true, pOldColorCorrection == NULL ); } m_pCurrentColorCorrection = pNewColorCorrection; } }