コード例 #1
0
ファイル: GameNetConnection.cpp プロジェクト: Zolomon/lanarts
bool GameNetConnection::_handle_message(int sender,
		SerializeBuffer& serializer) {
	// Read type from buffer
	message_t type;
	serializer.read_int(type);

	switch (type) {

	case PACKET_CLIENT2SERV_CONNECTION_AFFIRM: {
		net_recv_connection_affirm(serializer, sender, pd);
		break;
	}
	case PACKET_SERV2CLIENT_INITIALPLAYERDATA: {
		net_recv_game_init_data(serializer, sender, init_data, pd);
		break;
	}

	case PACKET_ACTION: {
		net_recv_player_actions(serializer, sender, pd);
		break;
	}
	case PACKET_CHAT_MESSAGE: {
		ChatMessage msg;
		msg.deserialize(serializer);
		chat.add_message(msg);
		break;
	}
	default:
		serializer.move_read_position(-(int)sizeof(int));
		return false;
	}
	return true;
}
コード例 #2
0
ファイル: ChatRecord.cpp プロジェクト: GeekGalaxy/VFeiQ
ChatRecord::ChatRecord(ChatMessage message, QObject *parent) :
    QObject(parent),
    time(message.getCreateTime()),
    uuid(message.getUuid()),
    userUuid(message.getSenderUuid()),
    content(message.getContent()),
    isRead(NotRead)
{
    initSendOrReceive();
}
コード例 #3
0
ファイル: ChatForm.cpp プロジェクト: GeekGalaxy/VFeiQ
void ChatForm::receiveSuccess(QHostAddress senderIp, quint16 senderPort, ChatMessage message){
    qDebug() << message.getSenderUuid() << receiver->getUuid();
    if(message.getSenderUuid() == receiver->getUuid()) {
        if(message.getContent() == ":/shake") {
            startShake();
        }
        ChatRecord *record = new ChatRecord(message);
        mChatRecords.append(record);
        updateChatRecordView();
    }
}
コード例 #4
0
ファイル: main.cpp プロジェクト: commodoremartin/SkyrimOnline
void ChatSystem()
{
	while(1)
	{
		std::string message;
		std::getline(cin, message);

		ChatMessage msg;
		msg.SetTheMessage(message);

		TheMassiveMessageMgr->SendMessageTo(::Game::kPlayerServer, msg.ToPacket(kClientChatMessage));
	}
}
コード例 #5
0
ファイル: MessageManager.cpp プロジェクト: shas19/airdcnano
void MessageManager::onPrivateMessage(const ChatMessage& aMessage, UserConnection* aUc) {
    bool myPM = aMessage.replyTo->getUser() == ClientManager::getInstance()->getMe();
    const UserPtr& user = myPM ? aMessage.to->getUser() : aMessage.replyTo->getUser();
    size_t wndCnt;
    {
        WLock l(cs);
        wndCnt = chats.size();
        auto i = chats.find(user);
        if (i != chats.end()) {
            //Debug purposes to see if this really ever happens!!
            if (aUc && !i->second->ccReady())
                LogManager::getInstance()->message("Message received via CCPM but frame not connected state! report to Night", LogManager::LOG_ERROR);

            i->second->handleMessage(aMessage); //We should have a listener in the frame
            return;
        }
    }

    Client* c = &aMessage.from->getClient();
    if (wndCnt > 200 || !myPM && isIgnoredOrFiltered(aMessage, c, true)) {
        DisconnectCCPM(user);
        return;
    }

    const auto& identity = aMessage.replyTo->getIdentity();
    if ((identity.isBot() && !SETTING(POPUP_BOT_PMS)) || (identity.isHub() && !SETTING(POPUP_HUB_PMS))) {
        c->Message(STRING(PRIVATE_MESSAGE_FROM) + " " + identity.getNick() + ": " + aMessage.format());
        return;
    }

    //This will result in creating a new window
    fire(MessageManagerListener::PrivateMessage(), aMessage);
}
コード例 #6
0
ファイル: GameNetConnection.cpp プロジェクト: Zolomon/lanarts
void net_send_chatmessage(GameNetConnection& net, ChatMessage & message) {
	if (!net.connection()) {
		return;
	}
	SerializeBuffer& sb = net.grab_buffer(
			GameNetConnection::PACKET_CHAT_MESSAGE);
	message.serialize(sb);
	net.send_packet(sb);
}
コード例 #7
0
ファイル: QtChatWindow.cpp プロジェクト: jyhong836/swift
void QtChatWindow::dropEvent(QDropEvent *event) {
	if (fileTransferEnabled_ == Yes && event->mimeData()->hasUrls()) {
		if (event->mimeData()->urls().size() == 1) {
			onSendFileRequest(Q2PSTRING(event->mimeData()->urls().at(0).toLocalFile()));
		}
		else {
			std::string messageText(Q2PSTRING(tr("Sending of multiple files at once isn't supported at this time.")));
			ChatMessage message;
			message.append(boost::make_shared<ChatTextMessagePart>(messageText));
			addSystemMessage(message, DefaultDirection);
		}
	}
	else if (event->mimeData()->hasFormat("application/vnd.swift.contact-jid-list")) {
		QByteArray dataBytes = event->mimeData()->data("application/vnd.swift.contact-jid-list");
		QDataStream dataStream(&dataBytes, QIODevice::ReadOnly);
		std::vector<JID> invites;
		while (!dataStream.atEnd()) {
			QString jidString;
			dataStream >> jidString;
			invites.push_back(Q2PSTRING(jidString));
		}
		onInviteToChat(invites);
	}
コード例 #8
0
ファイル: mainwindow.cpp プロジェクト: wernix/messenger
// Add message to ChatBox
void MainWindow::addToConversation(ChatMessage msg)
{
    openChatBox();

    QString tabName = msg.to();

    if(msg.to() == myProfile->login)
        tabName = msg.from();

    bool tabOpen = tabIsOpen(tabName);

    if(!tabOpen)
        addNewTab(tabName);

    // Get sender CBDC widget and add to conversation message
    ChatBoxDialogContent *w = (ChatBoxDialogContent*) sender();
    w->ui->conversationHistory->append(msg.toHtml());

    qDebug()<<"client: '" + msg.from() + "' send to '" + msg.to() + "' message: '" + msg.text() + "'";
}
コード例 #9
0
ファイル: main.cpp プロジェクト: huwdp/Chat-Client-and-Server
void handleNewMessage(char* inBuffer, int size, char** outBuffer, int *outSize)
{
    //Create a Chat Message
    ChatMessage *m = new ChatMessage();
    //Decode Chat Message
    m->decode(inBuffer, size);
    //Search the users list for nickname
    bool found = false;

    pthread_mutex_lock(&userListMutex);
    for(vector<Join*>::iterator it = users.begin(); it != users.end(); ++it)
    {
        Join *user = (*it);
        //Remove nickname if it exists
        if (strcmp(m->getSender(), user->getNickname()) == 0)
        {
            found = true;
        }
    }
    pthread_mutex_unlock(&userListMutex);

    //If the name exists add the name and message to the messages list
    if (found)
    {
        char* message = new char[strlen(m->getSender()) + 2 + strlen(m->getMessage()) + 1]; //sender + ": " + message + null
        sprintf(message, "%s: %s", m->getSender(), m->getMessage()); //easier than dealing with strcpy

        pthread_mutex_lock(&messageListMutex);
        messageList.push_back(message);
        pthread_mutex_unlock(&messageListMutex);
    }

    //Create appropriate confirm message
    Confirm *c = new Confirm();
    c->setResponse(found);
    //Encode this message and return
    (*outSize)=c->encode(outBuffer);

    delete m;
    delete c;
}
コード例 #10
0
ファイル: Handlers.cpp プロジェクト: noobasaurus/IntWars
bool Game::handleChatBoxMessage(HANDLE_ARGS) {
   ChatMessage *message = reinterpret_cast<ChatMessage *>(packet->data);
   //Lets do commands
   if(message->msg == '.') {
      const char *cmd[] = { ".set", ".gold", ".speed", ".health", ".xp", ".ap", ".ad", ".mana", ".model", ".help", ".spawn", ".size", ".junglespawn", ".skillpoints", ".level", ".tp"};
      
      // help command
      if (strncmp(message->getMessage(), cmd[9], strlen(cmd[9])) == 0) {
         return true;
      }
      
      // set
      if(strncmp(message->getMessage(), cmd[0], strlen(cmd[0])) == 0) {
         uint32 blockNo, fieldNo;
         float value;
         sscanf(&message->getMessage()[strlen(cmd[0])+1], "%u %u %f", &blockNo, &fieldNo, &value);
         blockNo = 1 << (blockNo - 1);
         uint32 mask = 1 << (fieldNo - 1);
         peerInfo(peer)->getChampion()->getStats().setStat(blockNo, mask, value);
         return true;
      }
      
      // gold
      if(strncmp(message->getMessage(), cmd[1], strlen(cmd[1])) == 0) {
         float gold = (float)atoi(&message->getMessage()[strlen(cmd[1]) + 1]);
         peerInfo(peer)->getChampion()->getStats().setGold(gold);
         return true;
      }

      // speed
      if(strncmp(message->getMessage(), cmd[2], strlen(cmd[2])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[2])+1]);

         printf("Setting speed to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setMovementSpeed(data);
         return true;
      }

      // spawn
      if(strncmp(message->getMessage(), cmd[10], strlen(cmd[10])) == 0)
      {
         static const MinionSpawnPosition positions[] = {   SPAWN_BLUE_TOP,
                                                            SPAWN_BLUE_BOT,
                                                            SPAWN_BLUE_MID,
                                                            SPAWN_RED_TOP,
                                                            SPAWN_RED_BOT,
                                                            SPAWN_RED_MID, 
                                                         };
           
         for(int i = 0; i < 6; ++i) {                                     
            Minion* m = new Minion(map, GetNewNetID(), MINION_TYPE_MELEE, positions[i]);
            map->addObject(m);
            notifyMinionSpawned(m);
         }
         return true;
      }

      //health
      if(strncmp(message->getMessage(), cmd[3], strlen(cmd[3])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[3])+1]);

         peerInfo(peer)->getChampion()->getStats().setCurrentHealth(data);
         peerInfo(peer)->getChampion()->getStats().setMaxHealth(data);

         notifySetHealth(peerInfo(peer)->getChampion());

         return true;
      }

      // xp
      if(strncmp(message->getMessage(), cmd[4], strlen(cmd[4])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting experience to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setExp(data);
         return true;
      }
      
      // ap
      if(strncmp(message->getMessage(), cmd[5], strlen(cmd[5])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting AP to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setBonusApFlat(data);
         return true;
      }
      
      // ad
      if(strncmp(message->getMessage(), cmd[6], strlen(cmd[6])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting AD to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setBonusAdFlat(data);
         return true;
      }
      
      // Mana
      if(strncmp(message->getMessage(), cmd[7], strlen(cmd[7])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[7])+1]);

         printf("Setting Mana to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setCurrentMana(data);
         peerInfo(peer)->getChampion()->getStats().setMaxMana(data);
         return true;
      }
      
      // Model
      if(strncmp(message->getMessage(), cmd[8], strlen(cmd[8])) == 0) {
         std::string sModel = (char *)&message->getMessage()[strlen(cmd[8]) + 1];
         peerInfo(peer)->getChampion()->setModel(sModel);
         return true;
      }
      
      // Size
      if(strncmp(message->getMessage(), cmd[11], strlen(cmd[11])) == 0) {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[11])+1]);

         printf("Setting size to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setSize(data);
         return true;
      }

      // Mob Spawning-Creating, updated
      if(strncmp(message->getMessage(), cmd[12], strlen(cmd[12])) == 0) {
         const char *cmd[] = { "c baron" , "c wolves", "c red", "c blue", "c dragon", "c wraiths", "c golems"};
         return true;
      }

      // Skillpoints
      if(strncmp(message->getMessage(), cmd[13], strlen(cmd[13])) == 0) {
         peerInfo(peer)->getChampion()->setSkillPoints(17);

         SkillUpResponse skillUpResponse(peerInfo(peer)->getChampion()->getNetId(), 0, 0, 17);
         sendPacket(peer, skillUpResponse, CHL_GAMEPLAY);
         return true;
      }
      
      // Level
      if(strncmp(message->getMessage(), cmd[14], strlen(cmd[14])) == 0) {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[14])+1]);

         peerInfo(peer)->getChampion()->getStats().setLevel(data);
         return true;
      }
      
      // tp
      if(strncmp(message->getMessage(), cmd[15], strlen(cmd[15])) == 0) {
         float x, y;
         sscanf(&message->getMessage()[strlen(cmd[15])+1], "%f %f", &x, &y);

         notifyTeleport(peerInfo(peer)->getChampion(), x, y);
         return true;
      }

   }

   switch(message->type) {
   case CMT_ALL:
      return broadcastPacket(packet->data, packet->dataLength, CHL_COMMUNICATION);
   case CMT_TEAM:
      return broadcastPacketTeam(peerInfo(peer)->getTeam(), packet->data, packet->dataLength, CHL_COMMUNICATION);
   default:
      //Logging->errorLine("Unknown ChatMessageType\n");
      return sendPacket(peer, packet->data, packet->dataLength, CHL_COMMUNICATION); 
   }
   
   return false;
}
コード例 #11
0
ファイル: Handlers.cpp プロジェクト: JNeiger/IntWars
bool Game::handleChatBoxMessage(HANDLE_ARGS) {
   ChatMessage *message = reinterpret_cast<ChatMessage *>(packet->data);
   //Lets do commands
   if(message->msg == '.') {
      const char *cmd[] = { ".set", ".gold", ".speed", ".health", ".xp", ".ap", ".ad", ".mana", ".model", ".help", ".spawn", ".size", ".junglespawn", ".skillpoints", ".level", ".tp", ".coords", ".ch"};
      std::ostringstream debugMsg;
      
      // help command
      if (strncmp(message->getMessage(), cmd[9], strlen(cmd[9])) == 0) {
         return true;
      }
      
      // set
      if(strncmp(message->getMessage(), cmd[0], strlen(cmd[0])) == 0) {
         uint32 blockNo, fieldNo;
         float value;
         sscanf(&message->getMessage()[strlen(cmd[0])+1], "%u %u %f", &blockNo, &fieldNo, &value);
         blockNo = 1 << (blockNo - 1);
         uint32 mask = 1 << (fieldNo - 1);
         peerInfo(peer)->getChampion()->getStats().setStat(blockNo, mask, value);
         return true;
      }
      
      // gold
      if(strncmp(message->getMessage(), cmd[1], strlen(cmd[1])) == 0) {
         float gold = (float)atoi(&message->getMessage()[strlen(cmd[1]) + 1]);
         peerInfo(peer)->getChampion()->getStats().setGold(gold);
         return true;
      }

      // speed
      if(strncmp(message->getMessage(), cmd[2], strlen(cmd[2])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[2])+1]);

         printf("Setting speed to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setMovementSpeed(data);
         return true;
      }

      //health
      if(strncmp(message->getMessage(), cmd[3], strlen(cmd[3])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[3])+1]);

         peerInfo(peer)->getChampion()->getStats().setCurrentHealth(data);
         peerInfo(peer)->getChampion()->getStats().setMaxHealth(data);

         notifySetHealth(peerInfo(peer)->getChampion());

         return true;
      }

      // xp
      if(strncmp(message->getMessage(), cmd[4], strlen(cmd[4])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting experience to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setExp(data);
         return true;
      }
      
      // ap
      if(strncmp(message->getMessage(), cmd[5], strlen(cmd[5])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting AP to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setBonusApFlat(data);
         return true;
      }
      
      // ad
      if(strncmp(message->getMessage(), cmd[6], strlen(cmd[6])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[5])+1]);

         printf("Setting AD to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setBonusAdFlat(data);
         return true;
      }
      
      // Mana
      if(strncmp(message->getMessage(), cmd[7], strlen(cmd[7])) == 0)
      {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[7])+1]);

         printf("Setting Mana to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setCurrentMana(data);
         peerInfo(peer)->getChampion()->getStats().setMaxMana(data);
         return true;
      }
      
      // Model
      if(strncmp(message->getMessage(), cmd[8], strlen(cmd[8])) == 0) {
         std::string sModel = (char *)&message->getMessage()[strlen(cmd[8]) + 1];
         peerInfo(peer)->getChampion()->setModel(sModel);
         return true;
      }
      
      // Size
      if(strncmp(message->getMessage(), cmd[11], strlen(cmd[11])) == 0) {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[11])+1]);

         printf("Setting size to %f\n", data);

         peerInfo(peer)->getChampion()->getStats().setSize(data);
         return true;
      }

      // Mob Spawning-Creating, updated
      if(strncmp(message->getMessage(), cmd[12], strlen(cmd[12])) == 0) {
         const char *cmd[] = { "c baron" , "c wolves", "c red", "c blue", "c dragon", "c wraiths", "c golems"};
         return true;
      }

      // Skillpoints
      if(strncmp(message->getMessage(), cmd[13], strlen(cmd[13])) == 0) {
         peerInfo(peer)->getChampion()->setSkillPoints(17);

         SkillUpResponse skillUpResponse(peerInfo(peer)->getChampion()->getNetId(), 0, 0, 17);
         sendPacket(peer, skillUpResponse, CHL_GAMEPLAY);
         return true;
      }
      
      // Level
      if(strncmp(message->getMessage(), cmd[14], strlen(cmd[14])) == 0) {
         float data = (float)atoi(&message->getMessage()[strlen(cmd[14])+1]);

         peerInfo(peer)->getChampion()->getStats().setLevel(data);
         return true;
      }
      
      // tp
      if(strncmp(message->getMessage(), cmd[15], strlen(cmd[15])) == 0) {
         float x, y;
         sscanf(&message->getMessage()[strlen(cmd[15])+1], "%f %f", &x, &y);

         notifyTeleport(peerInfo(peer)->getChampion(), x, y);
         return true;
      }
      
       // coords
      if(strncmp(message->getMessage(), cmd[16], strlen(cmd[16])) == 0) {
         printf("At %f;%f\n", peerInfo(peer)->getChampion()->getX(), peerInfo(peer)->getChampion()->getY());
         debugMsg << "At Coords - X:" << peerInfo(peer)->getChampion()->getX() << " Y:" << peerInfo(peer)->getChampion()->getY() << " Z:" << peerInfo(peer)->getChampion()->getZ();
         notifyDebugMessage(debugMsg.str());
         return true;
      }
      
      // Ch(ampion)
      if(strncmp(message->getMessage(), cmd[17], strlen(cmd[17])) == 0) {
         std::string champ = (char *)&message->getMessage()[strlen(cmd[17]) + 1];
         Champion* c = new Champion(champ, map, peerInfo(peer)->getChampion()->getNetId(), peerInfo(peer)->userId);
      
         c->setPosition(peerInfo(peer)->getChampion()->getX(), peerInfo(peer)->getChampion()->getY());
         c->setModel(champ); // trigger the "modelUpdate" proc
         
         map->removeObject(peerInfo(peer)->getChampion());
         delete peerInfo(peer)->getChampion();
         map->addObject(c);
         
         peerInfo(peer)->setChampion(c);
         
         return true;
      }

   }

   switch(message->type) {
   case CMT_ALL:
      return broadcastPacket(packet->data, packet->dataLength, CHL_COMMUNICATION);
   case CMT_TEAM:
      return broadcastPacketTeam(peerInfo(peer)->getTeam(), packet->data, packet->dataLength, CHL_COMMUNICATION);
   default:
      //Logging->errorLine("Unknown ChatMessageType\n");
      return sendPacket(peer, packet->data, packet->dataLength, CHL_COMMUNICATION); 
   }
   
   return false;
}
コード例 #12
0
void FacebookAccount::slotMessageErrorAvailable( const ChatMessage &message )
{
    FacebookChatSession *mm = static_cast<FacebookChatSession *>(contact(message.to())->manager(Kopete::Contact::CanCreate));
    mm->slotMessageError(message.messageId());                
}
コード例 #13
0
void ChatClient::on_sendButton_clicked()
{
    if(nickAccepted == true) //only respond if they are connected
	{
        ChatMessage *cm;
		Confirm *c;
		INet4Address *servaddr;
		Connection *myConnection;
		char* buffer; //for encoded messages
		int bytesToSend;
		int bytesToReceive;

		//Get the strings out of the address, port and nickname
		//boxes and convert to strings;
		QString qmessage = ui.lineEdit->text();
		QString qnick = ui.nicknameLine->text();
		QString qip = ui.addresLine->text();
		QString qport = ui.portLine->text();


        //TODO Create new connection objects
        servaddr = new INet4Address(qip.toLatin1().data(),qport.toInt());
        myConnection = new Connection(servaddr);

        //TODO Connect to server
        if (myConnection->createSocket() < 0)
        {
            printf("Could not create socket error.");
            return;
        }
        if (myConnection->connectSocket() < 0)
        {
            printf("Could not connect socket error.");
            delete(myConnection);
            delete(servaddr);
            return;
        }


		//TODO Make a chat message
        cm = new ChatMessage();
        cm->setSender(qnick.toLatin1().data());             // I forgot this!
        cm->setMessage(qmessage.toLatin1().data());

		//TODO Send chat message (as bytes)
        bytesToSend = cm->encode(&buffer);
        myConnection->writeSize(bytesToSend);
        myConnection->writen(buffer,bytesToSend);           // This was commented out? stupid mistake

		delete(buffer);

		//TODO Read response - take action!
        bytesToReceive = myConnection->readSize();
        buffer = new char[bytesToReceive];

		//TODO Read byte count and message
        myConnection->readn(buffer,bytesToReceive);

		//TODO Destroy socket
        myConnection->closeSocket();

		//TODO Convert to message (confirm)
		c = new Confirm();
        c->decode(buffer,bytesToReceive);

		//check if nick removed
        if (c->getResponse()==true)
		{
			ui.lineEdit->setText(tr(""));
		}

        delete myConnection;
        delete servaddr;
	}
}
コード例 #14
0
void ChatService::sendMessage(const ChatMessage &message )
{
    qDebug() << "sendMessage() Sending message to " << message.to();
    startMessageSendRequest(message);
    qDebug() << "sendMessage() DONE Sending message to " << message.to();
}