コード例 #1
0
ファイル: deltadrawable.cpp プロジェクト: VRAC-WATCH/deltajug
   unsigned int DeltaDrawablePrivate::GetChildIndex(const DeltaDrawable* child) const
   {
      for (unsigned int childNum = 0; childNum < mChildList.size(); ++childNum)
      {
         if (mChildList[childNum] == child)
         {
            return childNum;
         }
      }

      return mChildList.size(); // node not found.
   }
コード例 #2
0
	virtual ~SContainer()
	{
		for(unsigned i = 0; i<children.size(); ++i)
		{
			delete children[i];
		}
	}
コード例 #3
0
ファイル: deltadrawable.cpp プロジェクト: VRAC-WATCH/deltajug
   void DeltaDrawablePrivate::RemoveChild(DeltaDrawable* child)
   {
      if (!child) return;

      unsigned int pos = GetChildIndex(child);
      if (pos < mChildList.size())
      {
         child->SetParent(NULL);
         child->AddedToScene(NULL);
         mChildList.erase(mChildList.begin() + pos);
      }
   }
コード例 #4
0
//----------------------------------------------------------------------------//
void GridLayoutContainer::setGridDimensions(size_t width, size_t height)
{
    // copy the old children list
    ChildList oldChildren = d_children;

    // remove all child windows
    while (getChildCount() != 0)
    {
        Window* wnd = static_cast<Window*>(d_children[0]);
        removeChild(wnd);
    }

    // we simply fill the grid with dummies to ensure everything works smoothly
    // when something is added to the grid, it simply replaces the dummy
    for (size_t i = 0; i < width * height; ++i)
    {
        Window* dummy = createDummy();
        addChild(dummy);
    }

    const size_t oldWidth = d_gridWidth;

    const size_t oldHeight = d_gridHeight;

    const AutoPositioning oldAO = d_autoPositioning;

    d_gridWidth = width;

    d_gridHeight = height;

    // now we have to map oldChildren to new children
    for (size_t y = 0; y < height; ++y)
    {
        for (size_t x = 0; x < width; ++x)
        {
            // we have to skip if we are out of the old grid
            if (x >= oldWidth || y >= oldHeight)
                continue;

            const size_t oldIdx = mapFromGridToIdx(x, y, oldWidth, oldHeight);
            Window* previous = static_cast<Window*>(oldChildren[oldIdx]);

            if (isDummy(previous))
            {
                WindowManager::getSingleton().destroyWindow(previous);
            }
            else
            {
                addChildToPosition(previous, x, y);
            }

            oldChildren[oldIdx] = 0;
        }
    }

    setAutoPositioning(oldAO);
    // oldAOIdx could mean something completely different now!
    // todo: perhaps convert oldAOOdx to new AOIdx?
    setNextAutoPositioningIdx(0);

    // we have to destroy windows that don't fit the new grid if they are set
    // to be destroyed by parent
    for (size_t i = 0; i < oldChildren.size(); ++i)
    {
        if (oldChildren[i] && static_cast<Window*>(oldChildren[i])->isDestroyedByParent())
        {
            WindowManager::getSingleton().destroyWindow(static_cast<Window*>(oldChildren[i]));
        }
    }
}
コード例 #5
0
ファイル: SymbolTree.cpp プロジェクト: yzhai220/geopip
///////////////////
// Post-conditions (memory management): 
//    Every node listed in bterms is either affixed to this node or deleted.
//
// Distributes a conjunction of clauses.
//
int SymNode::distribute(){
  if(t != SAND){
    cerr << "distribute called on a non \"and\" node"<<endl;
    assert(t != SAND);
  }
  debout("d1");
  //Ensure that there are no ANDs as children
  removeParens();
  debout("d1.1");

  CLIter current;
  ChildList * bterms = new ChildList();
  current = children.begin();
  // Separate the complex terms from the BTerms;
  // children will contain only complex terms (i.e. ORs)
  while( current != children.end() ){
    if((*current)->t == BTERM){
      bterms->push_back(*current);
      current = children.erase(current);
    }else{
      current++;
    }
  }
 
  debout("d2");
  // Continue to call distr(Node,Node) until all of my children are 
  // distributed.  Recall that children contain ONLY complex nodes.
  while(children.size() > 1 ){
    debout( "d3.1");
    SymNode *result = distr( *(children.begin()), *(++children.begin()) );
    // BK 8/21/2009 cull to save run-time
    if (result->t != SAND){
      for(CLIter rc = result->children.begin(); rc != result->children.end(); ){
	if( (*rc)->cullNode2() ){
	  rc++;
	}else{
	  rc = result->children.erase(rc);
	}
      }
    }
    // END BK 8/21/2009
    children.pop_front();
    children.pop_front();
    debout("d3.2\nresult tree");
    deb(result->printTree(0));
    debout("d3.2.1");
    //MARK added this 
    assert(result!=0);
    if(result->t == SAND){
      // Result is an AND node, so add its children to the bterms list
      debout("result->t == SAND)");
      bterms->splice(bterms->begin(),result->children);
      noDuplicateNodes(*bterms);
      delete result;
      debout("leave result->t == SAND");
      debout("bterms size: "); 
      deboutnn(bterms->size());
    }else if( result->t == SOR ){
      // Result being an OR, means we added to the children list
      noDuplicateNodes(result->children);
      addChild(result);
    }else if(result->t == BTERM){
      bterms->push_back(result);
    }else if(result->t == FTYPE){
      delete result;
    }else{
      cerr << "a returned result was not an \"and\" or an \"or\" or a BTERM" <<endl;
      assert(0);
    }
  }

  debout("d4");
  if( children.size() == 0 && bterms->size() == 1 ){
    cerr << "not possible yet.1" <<endl;    
    assert(0);
    this->t = BTERM;
    this->bt = (*(bterms->begin()))->bt;
    delete bterms;  // BK fixed unreachable leak
    return 1;
  }else if( children.size() == 0 && bterms->size() > 1){
    
    //I stay an AND, but if we culled the ORs then I should be culled as well
    //That scenario isn't implemented yet
    children.swap(*bterms);
    delete bterms;
    return 1;
  }else if( children.size() == 0 && bterms->size() == 0){
    cerr << "not possible yet." <<endl;
    assert(0);
  }

  // Distribute the leaf bterms into the remaining complex term.
  debout("d5");
  if( children.size() == 1 ){
    this->t = SOR;
    this->bt = -1;
    SymNode *result = *(children.begin());
    children.pop_front();
    while (bterms->begin() != bterms->end()){
      SymNode* cur = *(bterms->begin());
      bterms->pop_front();
      result = distr(result, cur);
      // BK 8/21/2009 cull to save run-time
      for(CLIter rc = result->children.begin(); rc != result->children.end(); ){
        if((*rc)->cullNode2() ){
          rc++;
        }else{
          rc = result->children.erase(rc);
        }
      }
      noDuplicateNodes(result->children);
      // END BK 8/21/2009

      debout("distr returned a:");
      deb(result->printTree(0));
    }
    // copy the children of the resulting OR into the current children list
    this->addChildren( result );
    delete result;  
    delete bterms;   // BK fixed leak (8/7/2007)
    return 1;
  }else{
    cerr << "there should at least be one child and no bterms or no children and more than 1 bterm" <<endl;
    assert(0);
  }
    

  // BK: check the size of the bterms array pointer
  assert (bterms->size() == 0);


  delete bterms;   // BK fixed leak (8/7/2007)
  return 1;
}
コード例 #6
0
ファイル: deltadrawable.cpp プロジェクト: VRAC-WATCH/deltajug
 unsigned int DeltaDrawablePrivate::GetNumChildren() const
 {
    return mChildList.size();
 }
コード例 #7
0
	virtual bool HasChildren() const
	{
		return children.size() != 0;
	}