int main() #endif { Shape_test::run_tests(); SDL_Init(SDL_INIT_VIDEO); SDL_Event event; SDL_Window *window; SDL_Renderer *renderer; SDL_CreateWindowAndRenderer(800, 600, 0, &window, &renderer); Circle c = Circle(Vec2(400, 300), 50, Color(255, 0, 0)); Polygon p = Polygon({ { 500, 200 }, { 550, 200 }, { 550, 250 }, { 500, 250 } }, Color(0, 0, 255)); Line l = Line(Vec2(400, 300), Vec2(100, 100), Color(255, 128, 50)); Ellipse e = Ellipse(Vec2(600, 500), Vec2(100, 50), Color(0, 255, 0)); while (1) { SDL_PollEvent(&event); if (event.type == SDL_QUIT) { break; } SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0x00); SDL_RenderClear(renderer); c.display(renderer, 1.f); p.display(renderer, 1.f); l.display(renderer, 1.f); e.display(renderer, 1.f); SDL_RenderPresent(renderer); } return 0; }
int main() { Circle c; c.setValue(6); c.display(); InSquare i; i.setValue(6); i.display(); OutSquare o; o.setValue(6); o.display(); return 0; }
int main(int argc, const char * argv[]) { ifstream inputFile; inputFile.open(argv[1], ios::in); //Create a vector of shape pointer vector<Shape*> v; //if the file is open if(inputFile.is_open()){ string line; //Use to extract shape names string shapeName; double radius, side, width, length; //As long as there is still lines in the file //keep reading the file while(getline(inputFile, line)){ //extract the shape name out of a line shapeName = line.substr(0, line.find(" ")); string a; //In each of the foolowing condition block, //read the line and extract the shape. //After extracgint, create the shape //and call display function //Also, use a pointer point to the newly created //shape, and push to a vector of Shape pointer if(shapeName =="circle"){ a =line.substr(line.find(" ")+1); istringstream iss(a); iss>>radius; Circle* temp = new Circle(radius); temp->display(); cout<<"The area is: "<<temp->computeArea()<<endl; //Push the Circle pointer //to the vector v.push_back(temp); } else if(shapeName=="square"){