コード例 #1
0
ファイル: CompoundPlug.cpp プロジェクト: 7on7on/gaffer
void CompoundPlug::setInput( PlugPtr input )
{
	if( input.get() == getInput<Plug>() )
	{
		return;
	}
	
	// unfortunately we have to duplicate the check in Plug::setInput()
	// ourselves as we delay calling Plug::setInput() until we've connected
	// the children, but need to do the check first.
	/// \todo I think there's a case for not having CompoundPlug at all,
	/// and having Plug have all its functionality.
	if( input && !acceptsInput( input ) )
	{
		std::string what = boost::str(
			boost::format( "Plug \"%s\" rejects input \"%s\"." )
			% fullName()
			% input->fullName()
		);
		throw IECore::Exception( what );
	}
	
	{
		// we use the plugInputChangedConnection to trigger calls to updateInputFromChildInputs()
		// when child inputs are changed by code elsewhere. it would be counterproductive for
		// us to call updateInputFromChildInputs() while we ourselves are changing those inputs,
		// so we temporarily block the connection.
		BlockedConnection block( m_plugInputChangedConnection );
	
		if( !input )
		{
			for( ChildContainer::const_iterator it = children().begin(); it!=children().end(); it++ )
			{
				IECore::staticPointerCast<Plug>( *it )->setInput( 0 );			
			}
		}
		else
		{
			CompoundPlugPtr p = IECore::staticPointerCast<CompoundPlug>( input );
			ChildContainer::const_iterator it1, it2;
			for( it1 = children().begin(), it2 = p->children().begin(); it1!=children().end(); it1++, it2++ )
			{
				IECore::staticPointerCast<Plug>( *it1 )->setInput( IECore::staticPointerCast<Plug>( *it2 ) );
			}
		}
	}
	
	// we connect ourselves last, so that all our child plugs are correctly connected
	// before we signal our own connection change.
	ValuePlug::setInput( input );
}