void ComputerManager::updateUser( Computer& computer ) { QModelIndex networkObjectIndex = findNetworkObject( computer.networkObjectUid() ); if( networkObjectIndex.isValid() ) { networkObjectIndex = m_networkObjectOverlayDataModel->index( networkObjectIndex.row(), 1, networkObjectIndex.parent() ); m_networkObjectOverlayDataModel->setData( networkObjectIndex, computer.controlInterface().user(), Qt::DisplayRole ); } }