コード例 #1
0
ファイル: egl_display_impl.cpp プロジェクト: epowers/arc
EglDisplayImpl::EglDisplayImpl()
  : initialized_(false),
    invalidated_(false),
    color_buffers_locked_(0),
    global_context_(NULL),
    window_(NULL) {
  ConfigsList configs;
  Native::QueryConfigs(&configs);

  // Start at 1 since 0 is EGL_NO_CONFIG.
  int id = 1;
  for (ConfigsList::iterator it = configs.begin(); it != configs.end(); ++it) {
    configs_.insert(EglConfigImpl(id, *it));
    ++id;
  }
}
コード例 #2
0
void queryConfigs(EGLNativeDisplayType dpy,int renderableType,ConfigsList& listOut) {
    int n;
    EGLNativePixelFormatType*  frmtList =  glXGetFBConfigs(dpy,0,&n);
    for(int i =0 ;i < n ; i++) {
        EglConfig* conf = pixelFormatToConfig(dpy,renderableType,&frmtList[i]);
        if(conf) listOut.push_back(conf);
    }
    XFree(frmtList);
}
コード例 #3
0
void queryConfigs(EGLNativeInternalDisplayType display,int renderableType,ConfigsList& listOut) {
    PIXELFORMATDESCRIPTOR  pfd;
    int  iPixelFormat = 1;
    HDC dpy = getDummyDC(display,WinDisplay::DEFAULT_DISPLAY);

    //
    // We need to call wglChoosePixelFormat at least once,
    // seems that the driver needs to initialize itself.
    // do it here during initialization.
    //
    initPixelFormat(dpy);

    //quering num of formats
    int nFormats = DescribePixelFormat(dpy, iPixelFormat,sizeof(PIXELFORMATDESCRIPTOR), &pfd);

    //inserting rest of formats
    for(iPixelFormat;iPixelFormat < nFormats; iPixelFormat++) {
         DescribePixelFormat(dpy, iPixelFormat,sizeof(PIXELFORMATDESCRIPTOR), &pfd);
         EglConfig* pConfig = pixelFormatToConfig(display,renderableType,&pfd,iPixelFormat);
         if(pConfig) listOut.push_back(pConfig);
    }
}