PrimitiveVariableMap Primitive::loadPrimitiveVariables( const IndexedIO *ioInterface, const IndexedIO::EntryID &name, const IndexedIO::EntryIDList &primVarNames ) { IECore::Object::LoadContextPtr context = new Object::LoadContext( ioInterface->subdirectory( name )->subdirectory( g_dataEntry ) ); unsigned int v = m_ioVersion; ConstIndexedIOPtr container = context->container( Primitive::staticTypeName(), v ); if ( !container ) { throw Exception( "Could not find Primitive entry in the file!" ); } ConstIndexedIOPtr ioVariables = container->subdirectory( g_variablesEntry ); PrimitiveVariableMap variables; IndexedIO::EntryIDList::const_iterator it; for( it=primVarNames.begin(); it!=primVarNames.end(); it++ ) { ConstIndexedIOPtr ioPrimVar = ioVariables->subdirectory( *it, IndexedIO::NullIfMissing ); if ( !ioPrimVar ) { continue; } int i; ioPrimVar->read( g_interpolationEntry, i ); variables.insert( PrimitiveVariableMap::value_type( *it, PrimitiveVariable( (PrimitiveVariable::Interpolation)i, context->load<Data>( ioPrimVar.get(), g_dataEntry ) ) ) ); } return variables; }
void load( IECore::Object::LoadContextPtr context ) { unsigned int v = g_ioVersion; ConstIndexedIOPtr container = context->container( staticTypeName(), v ); ConstIndexedIOPtr shaders = container->subdirectory( "shaders" ); IndexedIO::EntryIDList handles; shaders->entryIds( handles, IndexedIO::Directory ); for( const auto &handle : handles ) { ShaderPtr shader = context->load<Shader>( shaders.get(), handle ); setShader( handle, shader.get() ); } ConstIndexedIOPtr connections = container->subdirectory( "connections" ); IndexedIO::EntryIDList connectionIndices; for( const auto &connectionIndex : connectionIndices ) { InternedString c[4]; InternedString *cp = c; connections->read( connectionIndex, cp, 4 ); addConnection( Connection( Parameter( cp[0], cp[1] ), Parameter( cp[2], cp[3] ) ) ); } InternedString o[2]; InternedString *op = o; container->read( "output", op, 2 ); m_output = Parameter( op[0], op[1] ); }
void Primitive::load( IECore::Object::LoadContextPtr context ) { unsigned int v = m_ioVersion; ConstIndexedIOPtr container = context->container( staticTypeName(), v ); // we changed the inheritance hierarchy at io version 1 if( v==0 ) { Renderable::load( context ); } else { VisibleRenderable::load( context ); } ConstIndexedIOPtr ioVariables = container->subdirectory( g_variablesEntry ); variables.clear(); IndexedIO::EntryIDList names; ioVariables->entryIds( names, IndexedIO::Directory ); IndexedIO::EntryIDList::const_iterator it; for( it=names.begin(); it!=names.end(); it++ ) { ConstIndexedIOPtr ioPrimVar = ioVariables->subdirectory( *it ); int i; ioPrimVar->read( g_interpolationEntry, i ); variables.insert( PrimitiveVariableMap::value_type( *it, PrimitiveVariable( (PrimitiveVariable::Interpolation)i, context->load<Data>( ioPrimVar.get(), g_dataEntry ) ) ) ); } }
void CompoundDataBase::load( LoadContextPtr context ) { Data::load( context ); unsigned int v = 0; ConstIndexedIOPtr container = nullptr; try { container = context->container( staticTypeName(), v ); } catch( const IOException &e ) { // probably a file with CORTEX_MAJOR_VERSION < 5, get the // data from CompoundData container instead. container = context->container( "CompoundData", v ); } CompoundDataMap &m = writable(); m.clear(); container = container->subdirectory( g_membersEntry ); IndexedIO::EntryIDList memberNames; container->entryIds( memberNames ); IndexedIO::EntryIDList::const_iterator it; for( it=memberNames.begin(); it!=memberNames.end(); it++ ) { m[*it] = context->load<Data>( container.get(), *it ); } }
void MotionPrimitive::load( IECore::Object::LoadContextPtr context ) { VisibleRenderable::load( context ); unsigned int v = m_ioVersion; ConstIndexedIOPtr container = context->container( staticTypeName(), v ); ConstIndexedIOPtr snapshots = container->subdirectory( g_snapshotsEntry ); m_snapshots.clear(); IndexedIO::EntryIDList names; snapshots->entryIds( names, IndexedIO::Directory ); IndexedIO::EntryIDList::const_iterator it; for( it=names.begin(); it!=names.end(); it++ ) { ConstIndexedIOPtr snapshot = snapshots->subdirectory( *it ); float t; snapshot->read( g_timeEntry, t ); m_snapshots[t] = context->load<Primitive>( snapshot, g_primitiveEntry ); } }
void MatrixMotionTransform::load( LoadContextPtr context ) { Transform::load( context ); unsigned int v = m_ioVersion; ConstIndexedIOPtr container = context->container( staticTypeName(), v ); container = container->subdirectory( g_snapshotsEntry ); m_snapshots.clear(); IndexedIO::EntryIDList names; container->entryIds( names, IndexedIO::Directory ); IndexedIO::EntryIDList::const_iterator it; for( it=names.begin(); it!=names.end(); it++ ) { ConstIndexedIOPtr snapshotContainer = container->subdirectory( *it ); float t; snapshotContainer->read( g_timeEntry, t ); M44f m; float *f = m.getValue(); snapshotContainer->read( g_matrixEntry, f, 16 ); m_snapshots[t] = m; } }
ConstIndexedIOPtr Object::LoadContext::container( const std::string &typeName, unsigned int &ioVersion, bool throwIfMissing ) { ConstIndexedIOPtr typeIO = m_ioInterface->subdirectory( typeName, throwIfMissing ? IndexedIO::ThrowIfMissing : IndexedIO::NullIfMissing ); if ( !typeIO ) { return 0; } unsigned int v; typeIO->read( g_ioVersionEntry, v ); if( v > ioVersion ) { throw( IOException( "File version greater than library version." ) ); } ioVersion = v; return typeIO->subdirectory( g_dataEntry, throwIfMissing ? IndexedIO::ThrowIfMissing : IndexedIO::NullIfMissing ); }
void ObjectVector::load( LoadContextPtr context ) { Object::load( context ); unsigned int v = m_ioVersion; ConstIndexedIOPtr container = context->container( staticTypeName(), v ); unsigned int size = 0; container->read( g_sizeEntry, size ); m_members.resize( size ); std::fill( m_members.begin(), m_members.end(), (IECore::Object*)0 ); ConstIndexedIOPtr ioMembers = container->subdirectory( g_membersEntry ); IndexedIO::EntryIDList l; ioMembers->entryIds(l); for( IndexedIO::EntryIDList::const_iterator it=l.begin(); it!=l.end(); it++ ) { MemberContainer::size_type i = boost::lexical_cast<MemberContainer::size_type>( (*it).value() ); m_members[i] = context->load<Object>( ioMembers, *it ); } }