TEST(ConvolverNodeTest, ReverbLifetime) { OwnPtr<DummyPageHolder> page = DummyPageHolder::create(); OfflineAudioContext* context = OfflineAudioContext::create(&page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); ConvolverNode* node = context->createConvolver(ASSERT_NO_EXCEPTION); ConvolverHandler& handler = node->convolverHandler(); EXPECT_FALSE(handler.m_reverb); node->setBuffer(AudioBuffer::create(2, 1, 48000), ASSERT_NO_EXCEPTION); EXPECT_TRUE(handler.m_reverb); AudioContext::AutoLocker locker(context); handler.dispose(); // m_reverb should live after dispose() because an audio thread is using it. EXPECT_TRUE(handler.m_reverb); }
ConvolverNode* ConvolverNode::create(BaseAudioContext* context, const ConvolverOptions& options, ExceptionState& exceptionState) { ConvolverNode* node = create(*context, exceptionState); if (!node) return nullptr; node->handleChannelOptions(options, exceptionState); // It is important to set normalize first because setting the buffer will // examing the normalize attribute to see if normalization needs to be done. node->setNormalize(!options.disableNormalization()); if (options.hasBuffer()) node->setBuffer(options.buffer(), exceptionState); return node; }
void JSConvolverNode::setBuffer(ExecState*, JSValue value) { ConvolverNode* imp = static_cast<ConvolverNode*>(impl()); imp->setBuffer(toAudioBuffer(value)); }