void CardsShoe::ReSeedDeck(int amountOfDecks) { this->DrawnCards->Release(); this->Decks->Release(); for (int i = 0; i < amountOfDecks; i++) { Deck* newDeck = new Deck(this->Engine); newDeck->SetupStandard52CardsDeck(); //newDeck->SetupTestAcesDeck(); newDeck->ShuffleDeck(); this->Decks->Add(newDeck); } }