コード例 #1
0
ファイル: Dominators.cpp プロジェクト: aaasz/SHP
void DominanceFrontier::verifyAnalysis() const {
  if (!VerifyDomInfo) return;

  DominatorTree &DT = getAnalysis<DominatorTree>();

  DominanceFrontier OtherDF;
  const std::vector<BasicBlock*> &DTRoots = DT.getRoots();
  OtherDF.calculate(DT, DT.getNode(DTRoots[0]));
  assert(!compare(OtherDF) && "Invalid DominanceFrontier info!");
}
コード例 #2
0
ファイル: SSI.cpp プロジェクト: AHelper/llvm-z80-target
/// Insert phi functions when necessary
///
void SSI::insertPhiFunctions(SmallPtrSet<Instruction*, 4> &value) {
  DominanceFrontier *DF = &getAnalysis<DominanceFrontier>();
  for (SmallPtrSet<Instruction*, 4>::iterator I = value.begin(),
       E = value.end(); I != E; ++I) {
    // Test if there were any sigmas for this variable
    SmallPtrSet<BasicBlock *, 16> BB_visited;

    // Insert phi functions if there is any sigma function
    while (!defsites[*I].empty()) {

      BasicBlock *BB = defsites[*I].back();

      defsites[*I].pop_back();
      DominanceFrontier::iterator DF_BB = DF->find(BB);

      // The BB is unreachable. Skip it.
      if (DF_BB == DF->end())
        continue; 

      // Iterates through all the dominance frontier of BB
      for (std::set<BasicBlock *>::iterator DF_BB_begin =
           DF_BB->second.begin(), DF_BB_end = DF_BB->second.end();
           DF_BB_begin != DF_BB_end; ++DF_BB_begin) {
        BasicBlock *BB_dominated = *DF_BB_begin;

        // Test if has not yet visited this node and if the
        // original definition dominates this node
        if (BB_visited.insert(BB_dominated) &&
            DT_->properlyDominates(value_original[*I], BB_dominated) &&
            dominateAny(BB_dominated, *I)) {
          PHINode *PN = PHINode::Create(
              (*I)->getType(), SSI_PHI, BB_dominated->begin());
          phis.insert(std::make_pair(PN, *I));
          created.insert(PN);

          defsites[*I].push_back(BB_dominated);
          ++NumPhiInserted;
        }
      }
    }
    BB_visited.clear();
  }
}
コード例 #3
0
/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
/// split the critical edge.  This will update DominatorTree and
/// DominatorFrontier information if it is available, thus calling this pass
/// will not invalidate either of them. This returns the new block if the edge
/// was split, null otherwise.
///
/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
/// specified successor will be merged into the same critical edge block.  
/// This is most commonly interesting with switch instructions, which may 
/// have many edges to any one destination.  This ensures that all edges to that
/// dest go to one block instead of each going to a different block, but isn't 
/// the standard definition of a "critical edge".
///
/// It is invalid to call this function on a critical edge that starts at an
/// IndirectBrInst.  Splitting these edges will almost always create an invalid
/// program because the address of the new block won't be the one that is jumped
/// to.
///
BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
                                    Pass *P, bool MergeIdenticalEdges) {
  if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return 0;
  
  assert(!isa<IndirectBrInst>(TI) &&
         "Cannot split critical edge from IndirectBrInst");
  
  BasicBlock *TIBB = TI->getParent();
  BasicBlock *DestBB = TI->getSuccessor(SuccNum);

  // Create a new basic block, linking it into the CFG.
  BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),
                      TIBB->getName() + "." + DestBB->getName() + "_crit_edge");
  // Create our unconditional branch.
  BranchInst::Create(DestBB, NewBB);

  // Branch to the new block, breaking the edge.
  TI->setSuccessor(SuccNum, NewBB);

  // Insert the block into the function... right after the block TI lives in.
  Function &F = *TIBB->getParent();
  Function::iterator FBBI = TIBB;
  F.getBasicBlockList().insert(++FBBI, NewBB);
  
  // If there are any PHI nodes in DestBB, we need to update them so that they
  // merge incoming values from NewBB instead of from TIBB.
  if (PHINode *APHI = dyn_cast<PHINode>(DestBB->begin())) {
    // This conceptually does:
    //  foreach (PHINode *PN in DestBB)
    //    PN->setIncomingBlock(PN->getIncomingBlock(TIBB), NewBB);
    // but is optimized for two cases.
    
    if (APHI->getNumIncomingValues() <= 8) {  // Small # preds case.
      unsigned BBIdx = 0;
      for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
        // We no longer enter through TIBB, now we come in through NewBB.
        // Revector exactly one entry in the PHI node that used to come from
        // TIBB to come from NewBB.
        PHINode *PN = cast<PHINode>(I);
        
        // Reuse the previous value of BBIdx if it lines up.  In cases where we
        // have multiple phi nodes with *lots* of predecessors, this is a speed
        // win because we don't have to scan the PHI looking for TIBB.  This
        // happens because the BB list of PHI nodes are usually in the same
        // order.
        if (PN->getIncomingBlock(BBIdx) != TIBB)
          BBIdx = PN->getBasicBlockIndex(TIBB);
        PN->setIncomingBlock(BBIdx, NewBB);
      }
    } else {
      // However, the foreach loop is slow for blocks with lots of predecessors
      // because PHINode::getIncomingBlock is O(n) in # preds.  Instead, walk
      // the user list of TIBB to find the PHI nodes.
      SmallPtrSet<PHINode*, 16> UpdatedPHIs;
    
      for (Value::use_iterator UI = TIBB->use_begin(), E = TIBB->use_end();
           UI != E; ) {
        Value::use_iterator Use = UI++;
        if (PHINode *PN = dyn_cast<PHINode>(Use)) {
          // Remove one entry from each PHI.
          if (PN->getParent() == DestBB && UpdatedPHIs.insert(PN))
            PN->setOperand(Use.getOperandNo(), NewBB);
        }
      }
    }
  }
   
  // If there are any other edges from TIBB to DestBB, update those to go
  // through the split block, making those edges non-critical as well (and
  // reducing the number of phi entries in the DestBB if relevant).
  if (MergeIdenticalEdges) {
    for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
      if (TI->getSuccessor(i) != DestBB) continue;
      
      // Remove an entry for TIBB from DestBB phi nodes.
      DestBB->removePredecessor(TIBB);
      
      // We found another edge to DestBB, go to NewBB instead.
      TI->setSuccessor(i, NewBB);
    }
  }
  
  

  // If we don't have a pass object, we can't update anything...
  if (P == 0) return NewBB;
  
  DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>();
  DominanceFrontier *DF = P->getAnalysisIfAvailable<DominanceFrontier>();
  LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>();
  ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
  
  // If we have nothing to update, just return.
  if (DT == 0 && DF == 0 && LI == 0 && PI == 0)
    return NewBB;

  // Now update analysis information.  Since the only predecessor of NewBB is
  // the TIBB, TIBB clearly dominates NewBB.  TIBB usually doesn't dominate
  // anything, as there are other successors of DestBB.  However, if all other
  // predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
  // loop header) then NewBB dominates DestBB.
  SmallVector<BasicBlock*, 8> OtherPreds;

  // If there is a PHI in the block, loop over predecessors with it, which is
  // faster than iterating pred_begin/end.
  if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
    for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
      if (PN->getIncomingBlock(i) != NewBB)
        OtherPreds.push_back(PN->getIncomingBlock(i));
  } else {
    for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
         I != E; ++I)
      if (*I != NewBB)
        OtherPreds.push_back(*I);
  }
  
  bool NewBBDominatesDestBB = true;
  
  // Should we update DominatorTree information?
  if (DT) {
    DomTreeNode *TINode = DT->getNode(TIBB);

    // The new block is not the immediate dominator for any other nodes, but
    // TINode is the immediate dominator for the new node.
    //
    if (TINode) {       // Don't break unreachable code!
      DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
      DomTreeNode *DestBBNode = 0;
     
      // If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
      if (!OtherPreds.empty()) {
        DestBBNode = DT->getNode(DestBB);
        while (!OtherPreds.empty() && NewBBDominatesDestBB) {
          if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
            NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
          OtherPreds.pop_back();
        }
        OtherPreds.clear();
      }
      
      // If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
      // doesn't dominate anything.
      if (NewBBDominatesDestBB) {
        if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
        DT->changeImmediateDominator(DestBBNode, NewBBNode);
      }
    }
  }

  // Should we update DominanceFrontier information?
  if (DF) {
    // If NewBBDominatesDestBB hasn't been computed yet, do so with DF.
    if (!OtherPreds.empty()) {
      // FIXME: IMPLEMENT THIS!
      llvm_unreachable("Requiring domfrontiers but not idom/domtree/domset."
                       " not implemented yet!");
    }
    
    // Since the new block is dominated by its only predecessor TIBB,
    // it cannot be in any block's dominance frontier.  If NewBB dominates
    // DestBB, its dominance frontier is the same as DestBB's, otherwise it is
    // just {DestBB}.
    DominanceFrontier::DomSetType NewDFSet;
    if (NewBBDominatesDestBB) {
      DominanceFrontier::iterator I = DF->find(DestBB);
      if (I != DF->end()) {
        DF->addBasicBlock(NewBB, I->second);
        
        if (I->second.count(DestBB)) {
          // However NewBB's frontier does not include DestBB.
          DominanceFrontier::iterator NF = DF->find(NewBB);
          DF->removeFromFrontier(NF, DestBB);
        }
      }
      else
        DF->addBasicBlock(NewBB, DominanceFrontier::DomSetType());
    } else {
      DominanceFrontier::DomSetType NewDFSet;
      NewDFSet.insert(DestBB);
      DF->addBasicBlock(NewBB, NewDFSet);
    }
  }
  
  // Update LoopInfo if it is around.
  if (LI) {
    if (Loop *TIL = LI->getLoopFor(TIBB)) {
      // If one or the other blocks were not in a loop, the new block is not
      // either, and thus LI doesn't need to be updated.
      if (Loop *DestLoop = LI->getLoopFor(DestBB)) {
        if (TIL == DestLoop) {
          // Both in the same loop, the NewBB joins loop.
          DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
        } else if (TIL->contains(DestLoop)) {
          // Edge from an outer loop to an inner loop.  Add to the outer loop.
          TIL->addBasicBlockToLoop(NewBB, LI->getBase());
        } else if (DestLoop->contains(TIL)) {
          // Edge from an inner loop to an outer loop.  Add to the outer loop.
          DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
        } else {
          // Edge from two loops with no containment relation.  Because these
          // are natural loops, we know that the destination block must be the
          // header of its loop (adding a branch into a loop elsewhere would
          // create an irreducible loop).
          assert(DestLoop->getHeader() == DestBB &&
                 "Should not create irreducible loops!");
          if (Loop *P = DestLoop->getParentLoop())
            P->addBasicBlockToLoop(NewBB, LI->getBase());
        }
      }
      // If TIBB is in a loop and DestBB is outside of that loop, split the
      // other exit blocks of the loop that also have predecessors outside
      // the loop, to maintain a LoopSimplify guarantee.
      if (!TIL->contains(DestBB) &&
          P->mustPreserveAnalysisID(LoopSimplifyID)) {
        assert(!TIL->contains(NewBB) &&
               "Split point for loop exit is contained in loop!");

        // Update LCSSA form in the newly created exit block.
        if (P->mustPreserveAnalysisID(LCSSAID)) {
          SmallVector<BasicBlock *, 1> OrigPred;
          OrigPred.push_back(TIBB);
          CreatePHIsForSplitLoopExit(OrigPred, NewBB, DestBB);
        }

        // For each unique exit block...
        SmallVector<BasicBlock *, 4> ExitBlocks;
        TIL->getExitBlocks(ExitBlocks);
        for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
          // Collect all the preds that are inside the loop, and note
          // whether there are any preds outside the loop.
          SmallVector<BasicBlock *, 4> Preds;
          bool HasPredOutsideOfLoop = false;
          BasicBlock *Exit = ExitBlocks[i];
          for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit);
               I != E; ++I)
            if (TIL->contains(*I))
              Preds.push_back(*I);
            else
              HasPredOutsideOfLoop = true;
          // If there are any preds not in the loop, we'll need to split
          // the edges. The Preds.empty() check is needed because a block
          // may appear multiple times in the list. We can't use
          // getUniqueExitBlocks above because that depends on LoopSimplify
          // form, which we're in the process of restoring!
          if (!Preds.empty() && HasPredOutsideOfLoop) {
            BasicBlock *NewExitBB =
              SplitBlockPredecessors(Exit, Preds.data(), Preds.size(),
                                     "split", P);
            if (P->mustPreserveAnalysisID(LCSSAID))
              CreatePHIsForSplitLoopExit(Preds, NewExitBB, Exit);
          }
        }
      }
      // LCSSA form was updated above for the case where LoopSimplify is
      // available, which means that all predecessors of loop exit blocks
      // are within the loop. Without LoopSimplify form, it would be
      // necessary to insert a new phi.
      assert((!P->mustPreserveAnalysisID(LCSSAID) ||
              P->mustPreserveAnalysisID(LoopSimplifyID)) &&
             "SplitCriticalEdge doesn't know how to update LCCSA form "
             "without LoopSimplify!");
    }
  }

  // Update ProfileInfo if it is around.
  if (PI)
    PI->splitEdge(TIBB, DestBB, NewBB, MergeIdenticalEdges);

  return NewBB;
}
コード例 #4
0
ファイル: convert.cpp プロジェクト: sploving/safecode-mirror
//
// Method: InsertFreesAtEnd()
//
// Description:
//  Insert free instructions so that the memory allocated by the specified
//  malloc instruction is freed on function exit.
//
void
ConvertUnsafeAllocas::InsertFreesAtEnd(Instruction *MI) {
  assert (MI && "MI is NULL!\n");

  //
  // Get the dominance frontier information about the malloc instruction's
  // basic block.  We cache the information in case we end up processing
  // multiple instructions from the same function.
  //
  BasicBlock *currentBlock = MI->getParent();
  Function * F = currentBlock->getParent();
  DominanceFrontier * dfmt = &getAnalysis<DominanceFrontier>(*F);
  DominatorTree     * domTree = &getAnalysis<DominatorTree>(*F);

  DominanceFrontier::const_iterator it = dfmt->find(currentBlock);

#if 0
  //
  // If the basic block has a dominance frontier, use it.
  //
  if (it != dfmt->end()) {
    const DominanceFrontier::DomSetType &S = it->second;
    if (S.size() > 0) {
      DominanceFrontier::DomSetType::iterator pCurrent = S.begin(),
                                                  pEnd = S.end();
      for (; pCurrent != pEnd; ++pCurrent) {
        BasicBlock *frontierBlock = *pCurrent;
        // One of its predecessors is dominated by currentBlock;
        // need to insert a free in that predecessor
        for (pred_iterator SI = pred_begin(frontierBlock),
                           SE = pred_end(frontierBlock);
                           SI != SE; ++SI) {
          BasicBlock *predecessorBlock = *SI;
          if (domTree->dominates (predecessorBlock, currentBlock)) {
            // Get the terminator
            Instruction *InsertPt = predecessorBlock->getTerminator();
            new FreeInst(MI, InsertPt);
          } 
        }
      }

      return;
    }
  }
#endif

  //
  // There is no dominance frontier; insert frees on all returns;
  //
  std::vector<Instruction*> FreePoints;
  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
    if (isa<ReturnInst>(BB->getTerminator()) ||
        isa<ResumeInst>(BB->getTerminator()))
      FreePoints.push_back(BB->getTerminator());

  //
  // We have the Free points; now we construct the free instructions at each
  // of the points.
  //
  std::vector<Instruction*>::iterator fpI = FreePoints.begin(),
                                      fpE = FreePoints.end();
  for (; fpI != fpE ; ++ fpI) {
    //
    // Determine whether the allocation dominates the return.  If not, then
    // don't insert a free instruction for now.
    //
    Instruction *InsertPt = *fpI;
    if (domTree->dominates (MI->getParent(), InsertPt->getParent())) {
      CallInst::Create (kfree, MI, "", InsertPt);
    } else {
      ++MissingFrees;
    }
  }
}