コード例 #1
0
ファイル: AbiGOffice.cpp プロジェクト: hfiguiere/abiword
static void AbiGOffice_addToMenus()
{
    // First we need to get a pointer to the application itself.
    XAP_App *pApp = XAP_App::getApp();
    //
    // Translated Strings
    //
//     const XAP_StringSet * pSS = pApp->getStringSet();
//     AbiMathView_MenuLabelEquation= pSS->getValue(AP_STRING_ID_MENU_LABEL_INSERT_EQUATION);
//     AbiMathView_MenuTooltipEquation = pSS->getValue(AP_STRING_ID_MENU_LABEL_TOOLTIP_INSERT_EQUATION);
//     AbiMathView_MenuLabelFileInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_INSERT_EQUATION_FILE);
//     AbiMathView_MenuTooltipFileInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_TOOLTIP_INSERT_EQUATION_FILE);
    
    // Create an EditMethod that will link our method's name with
    // it's callback function.  This is used to link the name to 
    // the callback.
    EV_EditMethod *myEditMethodFile = new EV_EditMethod(
        "AbiGOChart_Create",  // name of callback function
        AbiGOChart_Create,    // callback function itself.
        0,                      // no additional data required.
        ""                      // description -- allegedly never used for anything
    );
   
    // Now we need to get the EditMethod container for the application.
    // This holds a series of Edit Methods and links names to callbacks.
    EV_EditMethodContainer* pEMC = pApp->getEditMethodContainer();
    
    // We have to add our EditMethod to the application's EditMethodList
    // so that the application will know what callback to call when a call
    // to "AbiMathView_FileInsert" is received.
    pEMC->addEditMethod(myEditMethodFile);

    // Now we need to grab an ActionSet.  This is going to be used later
    // on in our for loop.  Take a look near the bottom.
    EV_Menu_ActionSet* pActionSet = pApp->getMenuActionSet();
 
	XAP_Menu_Factory * pFact = pApp->getMenuFactory();

	// Look to see if "Object" has been loaded already..
   bool bObjectExists = true;
   if(newObjectID <= 0)
   {
     // Put it after Insert Picture in the Main menu
     // FIXME put it before!
     bObjectExists = false;
     newObjectID= pFact->addNewMenuBefore("Main",NULL,AP_MENU_ID_INSERT_DIRECTIONMARKER,EV_MLF_BeginSubMenu);
   }

   UT_DEBUGMSG(("newObjectID %d \n",newObjectID));

    pFact->addNewLabel(NULL,newObjectID,Object_MenuLabelObject, Object_MenuTooltipObject);

    // Create the Action that will be called.
    EV_Menu_Action* myObjectAction = new EV_Menu_Action(
	newObjectID,          // id that the layout said we could use
	1,                      // yes, we have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	NULL,                   //  no callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );

    // Now what we need to do is add this particular action to the ActionSet
    // of the application.  This forms the link between our new ID that we 
    // got for this particular frame with the EditMethod that knows how to 
    // call our callback function.  

    pActionSet->addAction(myObjectAction);

    InsertGOChartID= pFact->addNewMenuAfter("Main",NULL,newObjectID,EV_MLF_Normal);
   UT_DEBUGMSG(("GOChart ID %d \n",InsertGOChartID));

    pFact->addNewLabel(NULL, InsertGOChartID,AbiGOChart_MenuLabelInsert, AbiGOChart_MenuTooltipInsert);
	// Create the Action that will be called.
	EV_Menu_Action* myChartAction = new EV_Menu_Action(
	InsertGOChartID,        // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	1,                      // yes, we raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"AbiGOChart_Create",  // name of callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
		);

	// Now what we need to do is add this particular action to the ActionSet
	// of the application.  This forms the link between our new ID that we 
	// got for this particular frame with the EditMethod that knows how to 
	// call our callback function.  

	pActionSet->addAction(myChartAction);

	if (g_slist_length (mime_types) > 0) {
		myEditMethodFile = new EV_EditMethod(
			"AbiGOComponent_FileInsert",  // name of callback function
			AbiGOComponent_FileInsert,    // callback function itself.
			0,                      // no additional data required.
			""                      // description -- allegedly never used for anything
		);
		pEMC->addEditMethod(myEditMethodFile);
	
		myEditMethodFile = new EV_EditMethod(
			"AbiGOComponent_Create",  // name of callback function
			AbiGOComponent_Create,    // callback function itself.
			0,                      // no additional data required.
			""                      // description -- allegedly never used for anything
		);
		pEMC->addEditMethod(myEditMethodFile);	
	
		InsertGOComponentFromFileID= pFact->addNewMenuAfter("Main",NULL,InsertGOChartID,EV_MLF_Normal);
	   UT_DEBUGMSG(("GOComponentFromFile ID %d \n",InsertGOComponentFromFileID));
	
		pFact->addNewLabel(NULL, InsertGOComponentFromFileID,AbiGOComponent_MenuLabelInsertFromFile, AbiGOComponent_MenuTooltipInsertFromFile);
	
	
		// Create the Action that will be called.
		EV_Menu_Action* myFileAction = new EV_Menu_Action(
		InsertGOComponentFromFileID,        // id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		"AbiGOComponent_FileInsert",  // name of callback function to call.
		NULL,                   // don't know/care what this is for
		NULL                    // don't know/care what this is for
			);
	
		// Now what we need to do is add this particular action to the ActionSet
		// of the application.  This forms the link between our new ID that we 
		// got for this particular frame with the EditMethod that knows how to 
		// call our callback function.  
	
		pActionSet->addAction(myFileAction);
	
	
		CreateGOComponentID= pFact->addNewMenuAfter("Main",NULL,InsertGOComponentFromFileID,EV_MLF_Normal);
	   UT_DEBUGMSG(("CreateGOComponent ID %d \n",CreateGOComponentID));
	
		pFact->addNewLabel(NULL, CreateGOComponentID,AbiGOComponent_MenuLabelCreate, AbiGOComponent_MenuTooltipCreate);
	
	
		// Create the Action that will be called.
		EV_Menu_Action* myCompAction = new EV_Menu_Action(
		CreateGOComponentID,        // id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		"AbiGOComponent_Create",  // name of callback function to call.
		NULL,                   // don't know/care what this is for
		NULL                    // don't know/care what this is for
			);
	
		// Now what we need to do is add this particular action to the ActionSet
		// of the application.  This forms the link between our new ID that we 
		// got for this particular frame with the EditMethod that knows how to 
		// call our callback function.  
	
		pActionSet->addAction(myCompAction);
	
		if(!bObjectExists)
		{
			XAP_Menu_Id endObjectID= pFact->addNewMenuAfter("Main",NULL,CreateGOComponentID,EV_MLF_EndSubMenu);
			UT_DEBUGMSG(("End Object ID %d \n",endObjectID));
			pFact->addNewLabel(NULL,endObjectID,NULL,NULL);
			// Create the Action that will be called.
			EV_Menu_Action* myEndObjectAction = new EV_Menu_Action(
										   endObjectID,          // id that the layout said we could use
				0,                      // no, we don't have a sub menu.
				0,                      // no, we raise a dialog.
				0,                      // no, we don't have a checkbox.
				0,                      // no radio buttons for me, thank you
				NULL,                   // name of callback function to call.
				NULL,                   // don't know/care what this is for
				NULL                    // don't know/care what this is for
				);
			
			
			  pActionSet->addAction(myEndObjectAction);
		}
	}
	else if(!bObjectExists)
	{
		XAP_Menu_Id endObjectID= pFact->addNewMenuAfter("Main",NULL,InsertGOChartID,EV_MLF_EndSubMenu);
		UT_DEBUGMSG(("End Object ID %d \n",endObjectID));
		pFact->addNewLabel(NULL,endObjectID,NULL,NULL);
		// Create the Action that will be called.
		EV_Menu_Action* myEndObjectAction = new EV_Menu_Action(
									   endObjectID,          // id that the layout said we could use
			0,                      // no, we don't have a sub menu.
			0,                      // no, we raise a dialog.
			0,                      // no, we don't have a checkbox.
			0,                      // no radio buttons for me, thank you
			NULL,                   // name of callback function to call.
			NULL,                   // don't know/care what this is for
			NULL                    // don't know/care what this is for
			);
		
		  pActionSet->addAction(myEndObjectAction);
	}

    // We need to go through and add the menu element to each "frame" 
    // of the application.  We can iterate through the frames by doing
    // XAP_App::getFrameCount() to tell us how many frames there are,
    // then calling XAP_App::getFrame(i) to get the i-th frame.
	int frameCount = pApp->getFrameCount();
	for(int i = 0;i < frameCount;++i)
    {
        // Get the current frame that we're iterating through.
		XAP_Frame* pFrame = pApp->getFrame(i);
		pFrame->rebuildMenus();
    }
}
コード例 #2
0
ファイル: AiksaurusABI.cpp プロジェクト: hfiguiere/abiword
//
// AiksaurusABI_addToMenus
// -----------------------
//   Adds "Thesaurus" option to AbiWord's Tools Menu.
//
static void
AiksaurusABI_addToMenus()
{
    // First we need to get a pointer to the application itself.
    XAP_App *pApp = XAP_App::getApp();

    
    // Create an EditMethod that will link our method's name with
    // it's callback function.  This is used to link the name to 
    // the callback.
    EV_EditMethod *myEditMethod = new EV_EditMethod(
        "AiksaurusABI_invoke",  // name of callback function
        AiksaurusABI_invoke,    // callback function itself.
        0,                      // no additional data required.
        ""                      // description -- allegedly never used for anything
    );
   
    // Now we need to get the EditMethod container for the application.
    // This holds a series of Edit Methods and links names to callbacks.
    EV_EditMethodContainer* pEMC = pApp->getEditMethodContainer();
    
    // We have to add our EditMethod to the application's EditMethodList
    // so that the application will know what callback to call when a call
    // to "AiksaurusABI_invoke" is received.
    pEMC->addEditMethod(myEditMethod);
  

    // Now we need to grab an ActionSet.  This is going to be used later
    // on in our for loop.  Take a look near the bottom.
    EV_Menu_ActionSet* pActionSet = pApp->getMenuActionSet();

    
    // We need to go through and add the menu element to each "frame" 
    // of the application.  We can iterate through the frames by doing
    // XAP_App::getFrameCount() to tell us how many frames there are,
    // then calling XAP_App::getFrame(i) to get the i-th frame.

    int frameCount = pApp->getFrameCount();
    XAP_Menu_Factory * pFact = pApp->getMenuFactory();
//
// Put it in the context menu.
//
    XAP_Menu_Id newID = pFact->addNewMenuAfter("contextText",NULL,"Bullets and &Numbering",EV_MLF_Normal);
    pFact->addNewLabel(NULL,newID,AiksaurusABI_MenuLabel, AiksaurusABI_MenuTooltip);
//
// Also put it under word Wount in the main menu,
//
    pFact->addNewMenuAfter("Main",NULL,"&Word Count",EV_MLF_Normal,newID);

    // Create the Action that will be called.
    EV_Menu_Action* myAction = new EV_Menu_Action(
	newID,                     // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	1,                      // yes, we raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,
	"AiksaurusABI_invoke",  // name of callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );

    // Now what we need to do is add this particular action to the ActionSet
    // of the application.  This forms the link between our new ID that we 
    // got for this particular frame with the EditMethod that knows how to 
    // call our callback function.  

    pActionSet->addAction(myAction);
    
    for(int i = 0;i < frameCount;++i)
    {
        // Get the current frame that we're iterating through.
          XAP_Frame* pFrame = pApp->getFrame(i);
	  pFrame->rebuildMenus();
    }
}
コード例 #3
0
ファイル: Presentation.cpp プロジェクト: Distrotech/abiword
//
// Presentation_registerMethod()
// -----------------------
//   Adds Presentation_start, Presentation_end to the EditMethod list
//
static void
Presentation_registerMethod ()
{
	// First we need to get a pointer to the application itself.
	XAP_App *pApp = XAP_App::getApp ();

	// Create an EditMethod that will link our method's name with
	// it's callback function.  This is used to link the name to 
	// the callback.
	EV_EditMethod *myEditMethod = new EV_EditMethod ("Presentation_start",	// name of callback function
							 Presentation_start,	// callback function itself.
							 0,	// no additional data required.
							 ""	// description -- allegedly never used for anything
							 );

	// Now we need to get the EditMethod container for the application.
	// This holds a series of Edit Methods and links names to callbacks.
	EV_EditMethodContainer *pEMC = pApp->getEditMethodContainer ();

	// We have to add our EditMethod to the application's EditMethodList
	// so that the application will know what callback to call when a call

	pEMC->addEditMethod (myEditMethod);

	myEditMethod = new EV_EditMethod ("Presentation_end",	// name of callback function
							 Presentation_end,	// callback function itself.
							 0,	// no additional data required.
							 ""	// description -- allegedly never used for anything
							 );

	pEMC->addEditMethod (myEditMethod);

	myEditMethod = new EV_EditMethod ("Presentation_nextPage",	// name of callback function
							 Presentation_nextPage,	// callback function itself.
							 0,	// no additional data required.
							 ""	// description -- allegedly never used for anything
							 );

	pEMC->addEditMethod (myEditMethod);

	myEditMethod = new EV_EditMethod ("Presentation_prevPage",	// name of callback function
							 Presentation_prevPage,	// callback function itself.
							 0,	// no additional data required.
							 ""	// description -- allegedly never used for anything
							 );

	pEMC->addEditMethod (myEditMethod);

	myEditMethod = new EV_EditMethod ("Presentation_context",	// name of callback function
							 Presentation_context,	// callback function itself.
							 0,	// no additional data required.
							 ""	// description -- allegedly never used for anything
							 );

	pEMC->addEditMethod (myEditMethod);

    // Now we need to grab an ActionSet.  This is going to be used later
    // on in our for loop.  Take a look near the bottom.
    EV_Menu_ActionSet* pActionSet = pApp->getMenuActionSet();

    XAP_Menu_Factory * pFact = pApp->getMenuFactory();

// Put it after 

    presentationID= pFact->addNewMenuAfter("Main",NULL,AP_MENU_ID_VIEW_SHOWPARA,EV_MLF_Normal);
    UT_DEBUGMSG(("presentationID %d \n",presentationID));


    pFact->addNewLabel(NULL,presentationID,szPresentation,szPresentationStatus);

    // Create the Action that will be called.
    EV_Menu_Action* myPresentationAction = new EV_Menu_Action(
	presentationID,          // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"Presentation_start",   //  callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );

    // Now what we need to do is add this particular action to the ActionSet
    // of the application.  This forms the link between our new ID that we 
    // got for this particular frame with the EditMethod that knows how to 
    // call our callback function.  

    pActionSet->addAction(myPresentationAction);


    //
    // OK Now build a context menu
    //
    PresentationContextID = pFact->createContextMenu("PresentationContext");
    prevSlideID = pFact->addNewMenuBefore("PresentationContext",NULL,0,EV_MLF_Normal,0);
    pFact->addNewLabel(NULL,prevSlideID,szPrevSlide, NULL);
    nextSlideID = pFact->addNewMenuBefore("PresentationContext",NULL,0,EV_MLF_Normal,0);
    pFact->addNewLabel(NULL,nextSlideID,szNextSlide, NULL);
    endPresentationID = pFact->addNewMenuBefore("PresentationContext",NULL,0,EV_MLF_Normal,0);
    pFact->addNewLabel(NULL,endPresentationID,szEndPresentation, NULL);

    myPresentationAction = new EV_Menu_Action(
	prevSlideID,          // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"Presentation_prevPage",   //  callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );
    pActionSet->addAction(myPresentationAction);
    myPresentationAction = new EV_Menu_Action(
	nextSlideID,          // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"Presentation_nextPage",   //  callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );
    pActionSet->addAction(myPresentationAction);
    myPresentationAction = new EV_Menu_Action(
	endPresentationID,          // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"Presentation_end",   //  callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );
    pActionSet->addAction(myPresentationAction);


}
コード例 #4
0
ファイル: AbiMathView.cpp プロジェクト: lokeshguddu/AbiWord
static void AbiMathView_addToMenus()
{
    // First we need to get a pointer to the application itself.
    XAP_App *pApp = XAP_App::getApp();
    //
    // Translated Strings
    //
    const XAP_StringSet * pSS = pApp->getStringSet();
    AbiMathView_MenuLabelEquation= pSS->getValue(AP_STRING_ID_MENU_LABEL_INSERT_EQUATION);
    AbiMathView_MenuTooltipEquation = pSS->getValue(AP_STRING_ID_MENU_LABEL_TOOLTIP_INSERT_EQUATION);
    AbiMathView_MenuLabelFileInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_INSERT_EQUATION_FILE);
    AbiMathView_MenuTooltipFileInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_TOOLTIP_INSERT_EQUATION_FILE);
    AbiMathView_MenuLabelLatexInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_INSERT_EQUATION_LATEX);
    AbiMathView_MenuTooltipLatexInsert = pSS->getValue(AP_STRING_ID_MENU_LABEL_TOOLTIP_INSERT_EQUATION_LATEX);
    
    // Create an EditMethod that will link our method's name with
    // it's callback function.  This is used to link the name to 
    // the callback.
    EV_EditMethod *myEditMethodFile = new EV_EditMethod(
        "AbiMathView_FileInsert",  // name of callback function
        AbiMathView_FileInsert,    // callback function itself.
        0,                      // no additional data required.
        ""                      // description -- allegedly never used for anything
    );

    EV_EditMethod *myEditMethodLatex = new EV_EditMethod(
        "AbiMathView_LatexInsert",  // name of callback function
        AbiMathView_LatexInsert,    // callback function itself.
        0,                      // no additional data required.
        ""                      // description -- allegedly never used for anything
    );
   
    // Now we need to get the EditMethod container for the application.
    // This holds a series of Edit Methods and links names to callbacks.
    EV_EditMethodContainer* pEMC = pApp->getEditMethodContainer();
    
    // We have to add our EditMethod to the application's EditMethodList
    // so that the application will know what callback to call when a call
    // to "AbiMathView_FileInsert" is received.
    pEMC->addEditMethod(myEditMethodFile);
    pEMC->addEditMethod(myEditMethodLatex);
  

    // Now we need to grab an ActionSet.  This is going to be used later
    // on in our for loop.  Take a look near the bottom.
    EV_Menu_ActionSet* pActionSet = pApp->getMenuActionSet();

    XAP_Menu_Factory * pFact = pApp->getMenuFactory();

// Put it after Insert Picture in the Main menu

    newEquationID= pFact->addNewMenuAfter("Main",NULL,AP_MENU_ID_INSERT_GRAPHIC,EV_MLF_BeginSubMenu);
   UT_DEBUGMSG(("newEquationID %d \n",newEquationID));


    pFact->addNewLabel(NULL,newEquationID,AbiMathView_MenuLabelEquation, AbiMathView_MenuTooltipEquation);

    // Create the Action that will be called.
    EV_Menu_Action* myEquationAction = new EV_Menu_Action(
	newEquationID,          // id that the layout said we could use
	1,                      // yes, we have a sub menu.
	0,                      // no, we don't raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	NULL,                   //  no callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );

    // Now what we need to do is add this particular action to the ActionSet
    // of the application.  This forms the link between our new ID that we 
    // got for this particular frame with the EditMethod that knows how to 
    // call our callback function.  

    pActionSet->addAction(myEquationAction);

    FromFileID= pFact->addNewMenuAfter("Main",NULL,newEquationID,EV_MLF_Normal);
    UT_DEBUGMSG(("FromFile ID %d \n",FromFileID));

    pFact->addNewLabel(NULL,FromFileID,AbiMathView_MenuLabelFileInsert, AbiMathView_MenuTooltipFileInsert);


    // Create the Action that will be called.
    EV_Menu_Action* myFileAction = new EV_Menu_Action(
	FromFileID,                     // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	1,                      // yes, we raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"AbiMathView_FileInsert",  // name of callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );

    // Now what we need to do is add this particular action to the ActionSet
    // of the application.  This forms the link between our new ID that we 
    // got for this particular frame with the EditMethod that knows how to 
    // call our callback function.  

    pActionSet->addAction(myFileAction);

   FromLatexID= pFact->addNewMenuAfter("Main",NULL,FromFileID,EV_MLF_Normal);
   UT_DEBUGMSG(("Latex ID %d \n",FromLatexID));
 
    pFact->addNewLabel(NULL,FromLatexID,AbiMathView_MenuLabelLatexInsert, AbiMathView_MenuTooltipLatexInsert);


    // Create the Action that will be called.
    EV_Menu_Action* myLatexAction = new EV_Menu_Action(
	FromLatexID,                     // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	1,                      // yes, we raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	"AbiMathView_LatexInsert",  // name of callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );


    pActionSet->addAction(myLatexAction);

   endEquationID= pFact->addNewMenuAfter("Main",NULL,AbiMathView_MenuLabelLatexInsert,EV_MLF_EndSubMenu);
   UT_DEBUGMSG(("End Equation ID %d \n",endEquationID));
    pFact->addNewLabel(NULL,endEquationID,AbiMathView_MenuEndEquation,NULL);

 
 // Create the Action that will be called.
    EV_Menu_Action* myEndEquationAction = new EV_Menu_Action(
	endEquationID,          // id that the layout said we could use
	0,                      // no, we don't have a sub menu.
	0,                      // no, we raise a dialog.
	0,                      // no, we don't have a checkbox.
	0,                      // no radio buttons for me, thank you
	NULL,                   // name of callback function to call.
	NULL,                   // don't know/care what this is for
	NULL                    // don't know/care what this is for
        );


    pActionSet->addAction(myEndEquationAction);
    
    pApp->rebuildMenus();
}
コード例 #5
0
/*!
 * This implements the "Collaborate" main submenu.
 */
void s_abicollab_add_menus()
{
    // First we need to get a pointer to the application itself.
    XAP_App *pApp = XAP_App::getApp();
    EV_EditMethodContainer* pEMC = pApp->getEditMethodContainer();
    int frameCount = pApp->getFrameCount();
    XAP_Menu_Factory * pFact = pApp->getMenuFactory();    
    EV_Menu_ActionSet* pActionSet = pApp->getMenuActionSet();
	
	// TODO: make this a translatable set of strings
	// const XAP_StringSet * pSS = pApp->getStringSet();
    
	// The Collaboration menu item
	XAP_Menu_Id collabId = pFact->addNewMenuBefore("Main", NULL, AP_MENU_ID_WINDOW, EV_MLF_BeginSubMenu);
    pFact->addNewLabel(NULL, collabId, szCollaboration, szCollaborationTip);
    EV_Menu_Action* myCollaborationAction = new EV_Menu_Action (
		collabId,    			 // id that the layout said we could use
		1,                      // yes, we have a sub menu.
		0,                      // no, we don't raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		NULL,                   // no callback function to call.
		NULL,                   // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myCollaborationAction);

	// The Start Collaboration connect item
	XAP_Menu_Id collabOfferId = pFact->addNewMenuAfter("Main", NULL, collabId, EV_MLF_Normal);
    pFact->addNewLabel(NULL, collabOfferId, szCollaborationOffer, szCollaborationOfferTip);
	EV_Menu_Action* myActionOffer = new EV_Menu_Action (
		collabOfferId,   	  // id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_offer",    // name of callback function to call.
		collab_GetState_CanShare,  // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionOffer);
	EV_EditMethod *myEditMethodOffer = new EV_EditMethod (
		"s_abicollab_offer",    // name of callback function
		s_abicollab_offer,      // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodOffer);

	// The Join Collaboration connect item
	XAP_Menu_Id collabJoinId = pFact->addNewMenuAfter("Main", NULL, collabOfferId, EV_MLF_Normal);
    pFact->addNewLabel(NULL, collabJoinId, szCollaborationJoin, szCollaborationJoinTip);
	EV_Menu_Action* myActionJoin = new EV_Menu_Action (
		collabJoinId,   		// id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_join",     // name of callback function to call.
		collab_GetState_AnyActive,  // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionJoin);
	EV_EditMethod *myEditMethodJoin = new EV_EditMethod (
		"s_abicollab_join",     // name of callback function
		s_abicollab_join,       // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodJoin);

	// The Join Collaboration connect item
	XAP_Menu_Id collabAccountsId = pFact->addNewMenuAfter("Main", NULL, collabJoinId, EV_MLF_Normal);
    pFact->addNewLabel(NULL, collabAccountsId, szCollaborationAccounts, szCollaborationAccountsTip);
	EV_Menu_Action* myActionAccounts = new EV_Menu_Action (
		collabAccountsId,   		// id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_accounts",     // name of callback function to call.
		NULL,                   // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionAccounts);
	EV_EditMethod *myEditMethodAccounts = new EV_EditMethod (
		"s_abicollab_accounts",     // name of callback function
		s_abicollab_accounts,       // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodAccounts);


   
    
	// The Show Authors item
	XAP_Menu_Id ShowAuthorId = pFact->addNewMenuAfter("Main", NULL, collabAccountsId, EV_MLF_Normal);
    pFact->addNewLabel(NULL, ShowAuthorId,  szCollaborationShowAuthors,  szCollaborationShowAuthorsTip);
	EV_Menu_Action* myActionShowAuthors = new EV_Menu_Action (
		ShowAuthorId,   	  // id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		0,                      // no, we don't raise a dialog.
		1,                      // yes, we have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_authors",    // name of callback function to call.
		collab_GetState_ShowAuthors, // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionShowAuthors);
	EV_EditMethod *myEditMethodShowAuthors = new EV_EditMethod (
		"s_abicollab_authors",    // name of callback function
		s_abicollab_authors,      // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodShowAuthors);

	// The Record session connect item
#if defined(DEBUG)

#if !defined(ABICOLLAB_RECORD_ALWAYS)
	XAP_Menu_Id collabRecordId = pFact->addNewMenuAfter("Main", NULL,ShowAuthorId , EV_MLF_Normal);
    pFact->addNewLabel(NULL, collabRecordId, szCollaborationRecord, szCollaborationRecordTip);
	EV_Menu_Action* myActionRecord = new EV_Menu_Action (
		collabRecordId,   		// id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		0,                      // no, we don't raise a dialog.
		1,                      // yes, we have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_record",    // name of callback function to call.
		collab_GetState_Recording, // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionRecord);
	EV_EditMethod *myEditMethodRecord = new EV_EditMethod (
		"s_abicollab_record",     // name of callback function
		s_abicollab_record,       // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodRecord);
	
	XAP_Menu_Id followupMenuId = collabRecordId;
#else
	XAP_Menu_Id followupMenuId = ShowAuthorId;
#endif /* !defined(ABICOLLAB_RECORD_ALWAYS) */
	
	XAP_Menu_Id collabViewRecordId = pFact->addNewMenuAfter("Main", NULL, followupMenuId, EV_MLF_Normal);
    pFact->addNewLabel(NULL, collabViewRecordId, szCollaborationViewRecord, szCollaborationViewRecordTip);
	EV_Menu_Action* myActionViewRecord = new EV_Menu_Action (
		collabViewRecordId,   	// id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		1,                      // yes, we don't raise a dialog.
		0,                      // no, we have a checkbox.
		0,                      // no radio buttons for me, thank you
		"s_abicollab_viewrecord",   // name of callback function to call.
		NULL,					// Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
	pActionSet->addAction(myActionViewRecord);
	EV_EditMethod *myEditMethodViewRecord = new EV_EditMethod (
		"s_abicollab_viewrecord",     // name of callback function
		s_abicollab_viewrecord,       // callback function itself.
		0,                      // no additional data required.
		""                      // description -- allegedly never used for anything
	);
	pEMC->addEditMethod(myEditMethodViewRecord);
	
	XAP_Menu_Id lastMenuId = collabViewRecordId;
#else
	XAP_Menu_Id lastMenuId = ShowAuthorId;
#endif /* defined(DEBUG) */

	// End of the Collaboration menu
	XAP_Menu_Id endCollaborationId = pFact->addNewMenuAfter("Main", NULL, lastMenuId, EV_MLF_EndSubMenu);
	pFact->addNewLabel(NULL, endCollaborationId, szEndCollaboration, NULL);
	EV_Menu_Action* myEndCollaborationAction = new EV_Menu_Action (
		endCollaborationId,     // id that the layout said we could use
		0,                      // no, we don't have a sub menu.
		0,                      // no, we raise a dialog.
		0,                      // no, we don't have a checkbox.
		0,                      // no radio buttons for me, thank you
		NULL,                   // name of callback function to call.
		NULL,                   // Function for whether not label is enabled/disabled checked/unchecked
		NULL                    // Function to compute Menu Label "Dynamic Label"
	);
    pActionSet->addAction(myEndCollaborationAction);
    
	EV_EditMethod* myCommandEM = new EV_EditMethod ("com.abisource.abiword.abicollab.command", s_abicollab_command_invoke, 0, "" );
	pEMC->addEditMethod (myCommandEM);
	
    // We need to go through and add the menu element to each "frame" 
    // of the application.  We can iterate through the frames by doing
    // XAP_App::getFrameCount() to tell us how many frames there are,
    // then calling XAP_App::getFrame(i) to get the i-th frame.
    for(int i = 0; i < frameCount;++i)
    {
        // Get the current frame that we're iterating through.
		XAP_Frame* pFrame = pApp->getFrame(i);
		pFrame->rebuildMenus();
    }
}