コード例 #1
0
void SceneTree::SyncSelectionFromTree()
{
	SceneEditor2* curScene = treeModel->GetScene();
	if(NULL != curScene)
	{
		QSet<DAVA::Entity*> treeSelectedEntities;

		// select items in scene
		QModelIndexList indexList = selectionModel()->selection().indexes();
		for (int i = 0; i < indexList.size(); ++i)
		{
			DAVA::Entity *entity = treeModel->GetEntity(indexList[i]);

			treeSelectedEntities.insert(entity);
			curScene->selectionSystem->AddSelection(entity);
		}

		// remove from selection system all entities that are not selected in tree
		EntityGroup selGroup = *(curScene->selectionSystem->GetSelection());
		for(size_t i = 0; i < selGroup.Size(); ++i)
		{
			if(!treeSelectedEntities.contains(selGroup.GetEntity(i)))
			{
				curScene->selectionSystem->RemSelection(selGroup.GetEntity(i));
			}
		}
	}
}
コード例 #2
0
void SceneSelectionSystem::ProcessUIEvent(DAVA::UIEvent *event)
{
	if (IsLocked() || !selectionAllowed)
	{
		return;
	}

	if(DAVA::UIEvent::PHASE_BEGAN == event->phase)
	{
		// we can select only if mouse isn't over hood axis
		// or if hood is invisible now
		// or if current mode is NORMAL (no modification)
		if(!hoodSystem->IsVisible() ||
			ST_MODIF_OFF == hoodSystem->GetModifMode() ||
			ST_AXIS_NONE == hoodSystem->GetPassingAxis())
		{
			if(event->tid == DAVA::UIEvent::BUTTON_1)
			{
				const EntityGroup* collisionEntities = collisionSystem->ObjectsRayTestFromCamera();
				EntityGroup selectableItems = GetSelecetableFromCollision(collisionEntities);

				DAVA::Entity *firstEntity = selectableItems.GetEntity(0);
				DAVA::Entity *nextEntity = selectableItems.GetEntity(0);

                // sequent selection?
                if(SettingsManager::GetValue(Settings::Scene_SelectionSequent).AsBool())
                {
				    // search possible next item only if now there is no selection or is only single selection
				    if(curSelections.Size() <= 1)
				    {
					    // find first after currently selected items
					    for(size_t i = 0; i < selectableItems.Size(); i++)
					    {
						    DAVA::Entity *entity = selectableItems.GetEntity(i);
						    if(curSelections.HasEntity(entity))
						    {
							    if((i + 1) < selectableItems.Size())
							    {
								    nextEntity = selectableItems.GetEntity(i + 1);
								    break;
							    }
						    }
					    }
				    }
                }

				int curKeyModifiers = QApplication::keyboardModifiers();
				if(curKeyModifiers & Qt::ControlModifier)
				{
					AddSelection(firstEntity);
				}
				else if(curKeyModifiers & Qt::AltModifier)
				{
					RemSelection(firstEntity);
				}
				else
				{
					// if new selection is NULL or is one of already selected items
					// we should change current selection only on phase end
					if(nextEntity == NULL || NULL != curSelections.IntersectedEntity(&selectableItems))
					{
						applyOnPhaseEnd = true;
						lastSelection = nextEntity;
					}
					else
					{
						SetSelection(nextEntity);
					}
				}
			}
		}
	}
	else if(DAVA::UIEvent::PHASE_ENDED == event->phase)
	{
		if(event->tid == DAVA::UIEvent::BUTTON_1)
		{
			if(applyOnPhaseEnd)
			{
				applyOnPhaseEnd = false;
				SetSelection(lastSelection);
			}
		}
	}
}
コード例 #3
0
void ModificationWidget::ApplyScaleValues(ST_Axis axis)
{
	DAVA::float32 scaleValue = 1.0f;

	switch (axis)
	{
	case ST_AXIS_X:
		scaleValue = xAxisModify->value();
		break;
	case ST_AXIS_Y:
		scaleValue = yAxisModify->value();
		break;
	case ST_AXIS_Z:
		scaleValue = zAxisModify->value();
		break;
	default:
		break;
	}

	if(NULL != curScene)
	{
		EntityGroup selection = curScene->selectionSystem->GetSelection();

		if(selection.Size() > 1)
		{
			curScene->BeginBatch("Multiple transform");
		}

		for (size_t i = 0; i < selection.Size(); ++i)
		{
			DAVA::Entity *entity = selection.GetEntity(i);
			DAVA::Matrix4 origMatrix = entity->GetLocalTransform();

			DAVA::Vector3 pos, scale, rotate;
			if(origMatrix.Decomposition(pos, scale, rotate))
			{
				DAVA::Matrix4 newMatrix;
				DAVA::Matrix4 scaleMatrix;
				DAVA::Matrix4 transformMatrix;

				DAVA::Matrix4 moveToZeroPos;
				DAVA::Matrix4 moveFromZeroPos;

				moveToZeroPos.CreateTranslation(-origMatrix.GetTranslationVector());
				moveFromZeroPos.CreateTranslation(origMatrix.GetTranslationVector());

				DAVA::float32 newEntityScale;
				if(pivotMode == PivotAbsolute)
				{
					if(0 != scale.x)
					{
						newEntityScale = scaleValue / scale.x;
					}
					else
					{
						newEntityScale = 0;
					}
				}
				else
				{
					newEntityScale = scaleValue;
				}

				scaleMatrix.CreateScale(DAVA::Vector3(newEntityScale, newEntityScale, newEntityScale));
				newMatrix = origMatrix * moveToZeroPos * scaleMatrix * moveFromZeroPos;
				newMatrix.SetTranslationVector(origMatrix.GetTranslationVector());

				curScene->Exec(new TransformCommand(entity,	origMatrix, newMatrix));
			}
		}

		if(selection.Size() > 1)
		{
			curScene->EndBatch();
		}
	}
}
コード例 #4
0
void ModificationWidget::ApplyRotateValues(ST_Axis axis)
{
	DAVA::float32 x = DAVA::DegToRad(xAxisModify->value());
	DAVA::float32 y = DAVA::DegToRad(yAxisModify->value());
	DAVA::float32 z = DAVA::DegToRad(zAxisModify->value());

	if(NULL != curScene)
	{
		EntityGroup selection = curScene->selectionSystem->GetSelection();

		if(selection.Size() > 1)
		{
			curScene->BeginBatch("Multiple transform");
		}

		for (size_t i = 0; i < selection.Size(); ++i)
		{
			DAVA::Entity *entity = selection.GetEntity(i);
			DAVA::Matrix4 origMatrix = entity->GetLocalTransform();

			DAVA::Vector3 pos, scale, rotate;
			if(origMatrix.Decomposition(pos, scale, rotate))
			{
				DAVA::Matrix4 newMatrix;
				DAVA::Matrix4 rotationMatrix;
				DAVA::Matrix4 transformMatrix;

				DAVA::Matrix4 moveToZeroPos;
				DAVA::Matrix4 moveFromZeroPos;

				moveToZeroPos.CreateTranslation(-origMatrix.GetTranslationVector());
				moveFromZeroPos.CreateTranslation(origMatrix.GetTranslationVector());

				if(pivotMode == PivotAbsolute)
				{
					switch (axis)
					{
					case ST_AXIS_X:
						rotationMatrix.CreateRotation(DAVA::Vector3(1, 0, 0), x - rotate.x);
						break;
					case ST_AXIS_Y:
						rotationMatrix.CreateRotation(DAVA::Vector3(0, 1, 0), y - rotate.y);
						break;
					case ST_AXIS_Z:
						rotationMatrix.CreateRotation(DAVA::Vector3(0, 0, 1), z - rotate.z);
						break;
					default:
						break;
					}
				}
				else
				{
					switch (axis)
					{
					case ST_AXIS_X:
						rotationMatrix.CreateRotation(DAVA::Vector3(1, 0, 0), x);
						break;
					case ST_AXIS_Y:
						rotationMatrix.CreateRotation(DAVA::Vector3(0, 1, 0), y);
						break;
					case ST_AXIS_Z:
						rotationMatrix.CreateRotation(DAVA::Vector3(0, 0, 1), z);
						break;
					default:
						break;
					}
				}

				newMatrix = origMatrix * moveToZeroPos * rotationMatrix * moveFromZeroPos;
				newMatrix.SetTranslationVector(origMatrix.GetTranslationVector());

				curScene->Exec(new TransformCommand(entity,	origMatrix, newMatrix));
			}
		}

		if(selection.Size() > 1)
		{
			curScene->EndBatch();
		}
	}
}
コード例 #5
0
void ModificationWidget::ApplyMoveValues(ST_Axis axis)
{
	DAVA::float32 x = xAxisModify->value();
	DAVA::float32 y = yAxisModify->value();
	DAVA::float32 z = zAxisModify->value();

	if(NULL != curScene)
	{
		EntityGroup selection = curScene->selectionSystem->GetSelection();

		if(selection.Size() > 1)
		{
			curScene->BeginBatch("Multiple transform");
		}

		for (size_t i = 0; i < selection.Size(); ++i)
		{
			DAVA::Entity *entity = selection.GetEntity(i);
			DAVA::Matrix4 origMatrix = entity->GetLocalTransform();
			DAVA::Vector3 origPos = origMatrix.GetTranslationVector();
			DAVA::Vector3 newPos = origPos;

			if(pivotMode == PivotAbsolute)
			{
				switch (axis)
				{
				case ST_AXIS_X:
					newPos.x = x;
					break;
				case ST_AXIS_Y:
					newPos.y = y;
					break;
				case ST_AXIS_Z:
					newPos.z = z;
					break;
				default:
					break;
				}
			}
			else
			{
				switch (axis)
				{
				case ST_AXIS_X:
					newPos.x += x;
					break;
				case ST_AXIS_Y:
					newPos.y += y;
					break;
				case ST_AXIS_Z:
					newPos.z += z;
					break;
				default:
					break;
				}
			}

			DAVA::Matrix4 newMatrix = origMatrix;
			newMatrix.SetTranslationVector(newPos);

			curScene->Exec(new TransformCommand(entity,	origMatrix, newMatrix));
		}

		if(selection.Size() > 1)
		{
			curScene->EndBatch();
		}
	}
}
コード例 #6
0
void ModificationWidget::ReloadValues()
{
	if(modifMode == ST_MODIF_SCALE)
	{
		xLabel->setText("Scale:");

		yLabel->setVisible(false);
		zLabel->setVisible(false);
		yAxisModify->setVisible(false);
		zAxisModify->setVisible(false);
	}
	else
	{
		xLabel->setText("X:");

		yLabel->setVisible(true);
		zLabel->setVisible(true);
		yAxisModify->setVisible(true);
		zAxisModify->setVisible(true);
	}

	if(NULL != curScene)
	{
		EntityGroup selection = curScene->selectionSystem->GetSelection();
		if(selection.Size() > 0 && (modifMode == ST_MODIF_MOVE || modifMode == ST_MODIF_ROTATE || modifMode == ST_MODIF_SCALE))
		{
			xAxisModify->setEnabled(true);
			yAxisModify->setEnabled(true);
			zAxisModify->setEnabled(true);

			xAxisModify->showButtons(true);
			yAxisModify->showButtons(true);
			zAxisModify->showButtons(true);

			if(selection.Size() > 1)
			{
				groupMode = true;

				if(pivotMode == PivotRelative)
				{
					xAxisModify->setValue(0);
					yAxisModify->setValue(0);
					zAxisModify->setValue(0);
				}
				else
				{
					xAxisModify->showButtons(false);
					yAxisModify->showButtons(false);
					zAxisModify->showButtons(false);

					xAxisModify->clear();
					yAxisModify->clear();
					zAxisModify->clear();
				}
			}
			else
			{
				groupMode = false;

				if(pivotMode == PivotRelative)
				{
					xAxisModify->setValue(0);
					yAxisModify->setValue(0);
					zAxisModify->setValue(0);
				}
				else
				{
					DAVA::Entity *singleEntity = selection.GetEntity(0);
					if(NULL != singleEntity)
					{

						DAVA::float32 x = 0;
						DAVA::float32 y = 0;
						DAVA::float32 z = 0;

						DAVA::Matrix4 localMatrix = singleEntity->GetLocalTransform();
						switch (modifMode)
						{
						case ST_MODIF_MOVE:
							{
								DAVA::Vector3 translation = localMatrix.GetTranslationVector();
								x = translation.x;
								y = translation.y;
								z = translation.z;
							}
							break;
						case ST_MODIF_ROTATE:
							{
								DAVA::Vector3 pos, scale, rotate;
								if(localMatrix.Decomposition(pos, scale, rotate))
								{
									x = DAVA::RadToDeg(rotate.x);
									y = DAVA::RadToDeg(rotate.y);
									z = DAVA::RadToDeg(rotate.z);
								}
							}
							break;
						case ST_MODIF_SCALE:
							{
								DAVA::Vector3 pos, scale, rotate;
								if(localMatrix.Decomposition(pos, scale, rotate))
								{
									x = scale.x;
									y = scale.y;
									z = scale.z;
								}
							}
							break;
						default:
							break;
						}

						xAxisModify->setValue(x);
						yAxisModify->setValue(y);
						zAxisModify->setValue(z);
					}
				}
			}
		}
		else
		{
			xAxisModify->showButtons(true);
			yAxisModify->showButtons(true);
			zAxisModify->showButtons(true);

			xAxisModify->setEnabled(false);
			yAxisModify->setEnabled(false);
			zAxisModify->setEnabled(false);

			xAxisModify->clear();
			yAxisModify->clear();
			zAxisModify->clear();
		}
	}
}