コード例 #1
0
ファイル: Aggregator.cpp プロジェクト: LLNL/Caliper
 virtual void append_result(CaliperMetadataDB& db, EntryList& list) {
     if (m_count > 0) {
         list.push_back(Entry(m_config->get_avg_attribute(db),
                              m_sum.to_double() / m_count));
         list.push_back(Entry(m_config->get_min_attribute(db), m_min));
         list.push_back(Entry(m_config->get_max_attribute(db), m_max));
     }
 }
コード例 #2
0
ファイル: class.cpp プロジェクト: doniexun/UnderC
// compare this to Table::list_entries(), which uses the underlying map.
// Class keeps an explicit list of entries so it can deliver entries
// in _order of declaration_.  No doubt there is more than one way to
// do this
void Class::list_entries(EntryList &el, int flags)
{
    if ((flags & DO_PARENT) && base_class() != NULL) base_class()->list_entries(el,flags);
    EntryList::iterator eli;
    for(eli = m_entries.begin(); eli != m_entries.end(); ++eli)
        if (check_entry(*eli,flags)) el.push_back(*eli);
}
コード例 #3
0
ファイル: Config.cpp プロジェクト: edeproject/svn
/*
 * Add new key/value, but first check
 * do we alread have and key, so if
 * we do, just update value
 */
void ConfigSection::add_entry(const char* key, const char* value) {
	E_ASSERT(key != NULL);
	E_ASSERT(value != NULL);

	ConfigEntry* e = find_entry(key);
	if (!e) {
		e = new ConfigEntry;
		e->keylen = strlen(key);
		e->valuelen = strlen(value);
		e->key = strdup(key);
		e->value = strdup(value);
		// hash the key
		e->hash = do_hash(e->key, e->keylen);

		E_ASSERT(e->key != NULL);
		E_ASSERT(e->value != NULL);
#ifdef CONFIG_INTERNAL
		printf("Adding: |%s| = |%s| hash = %i section = %s\n", e->key, e->value, e->hash, sname);
#endif
		entry_list.push_back(e);
	} else {
#ifdef CONFIG_INTERNAL
		printf("!!! found duplicate for %s\n", e->key);
#endif
		free(e->value);
		e->valuelen = strlen(value);
		e->value = strdup(value);
		E_ASSERT(e->value != NULL);
	}
}
コード例 #4
0
ファイル: Aggregator.cpp プロジェクト: LLNL/Caliper
 virtual void append_result(CaliperMetadataDB& db, EntryList& list) {
     uint64_t count = m_count.load();
     
     if (count > 0)
         list.push_back(Entry(m_config->attribute(db),
                              Variant(CALI_TYPE_UINT, &count, sizeof(uint64_t))));
 }
コード例 #5
0
ファイル: Config.cpp プロジェクト: edeproject/svn
/*
 * Add new key/value, but first check
 * do we alread have and key, so if
 * we do, just update value
 */
void ConfigSection::add_entry(const char* key, const char* value) {
	E_ASSERT(key != NULL);
	E_ASSERT(value != NULL);

	ConfigEntry* e = find_entry(key);
	if (!e) {
		e = new ConfigEntry;
		e->keylen   = strlen(key);
		e->valuelen = strlen(value);
		e->key      = strdup(key);
		e->value    = strdup(value);
		e->hash     = do_hash(e->key, e->keylen);

		E_ASSERT(e->key != NULL);
		E_ASSERT(e->value != NULL);

		entry_list.push_back(e);
	} else {
		free(e->value);
		e->valuelen = strlen(value);
		e->value    = strdup(value);

		E_ASSERT(e->value != NULL);
	}
}
コード例 #6
0
ファイル: yumemi.cpp プロジェクト: CodeGuro/THE
bool YumemiArchive_Base::DeserializeList(std::istream &is, uint32_t list_count, uint32_t filesize, EntryList &list)
{
  for(uint16_t i = 0; i < list_count; ++i) {
    Entry entry;
    uint16_t magic;
    char     padding[8];
    is.read((char *)&magic, 2);
    if(is.fail()) return false;
    is.read((char *)&entry.key, 1);
    if(is.fail()) return false;
    is.read(entry.name, 13);
    if(is.fail()) return false;
    is.read((char *)&entry.compsize, 2);
    if(is.fail()) return false;
    is.read((char *)&entry.origsize, 2);
    if(is.fail()) return false;
    is.read((char *)&entry.offset, 4);
    if(is.fail()) return false;
    is.read(padding, 8);
    if(is.fail()) return false;

    if(magic == 0) break;

    if(magic != 0x9595 && magic != 0xF388) return false;
    if(entry.offset >= filesize) return false;
    if((uint32_t)filesize - entry.offset < entry.compsize) return false;
    if(!ValidateName(entry.name)) return false;
    list.push_back(entry);
  }
  return true;
}
コード例 #7
0
ファイル: parser.cpp プロジェクト: nicolai490/---endur
void Parser::parseExpressionListPrime(EntryList& expList){
	if(isNext(tc_COMMA)){
		match(tc_COMMA);
		expList.push_back(parseExpression());
		parseExpressionListPrime(expList);
	}
}
コード例 #8
0
ファイル: parser.cpp プロジェクト: nicolai490/---endur
void Parser::parseExpressionList(SymbolTableEntry* prevEntry){
	EntryList expList = *(new EntryList());
	//expList.push_back(prevEntry);
	expList.push_back(parseExpression());
	parseExpressionListPrime(expList);
	m_code->generateCall(prevEntry, expList);
}
コード例 #9
0
ファイル: BuddyCoreSnapshotI.cpp プロジェクト: bradenwu/oce
bool BuddyCoreSnapshotI::loadIncreament() {
	multimap<int, SnapshotEntrySeqMap> incs;
	{
		IceUtil::Mutex::Lock lock(_increamentsMutex);
		if (_increaments.empty()) {
			MCE_DEBUG("Increaments is empty.");
			return false;
		}
		incs.swap(_increaments);
	}
	int usersize4log = 0;
	for (multimap<int, SnapshotEntrySeqMap>::iterator it = incs.begin(); it
			!= incs.end(); ++it) {
		SnapshotEntrySeqMap smaps = it -> second;
		usersize4log += smaps.size();
		for (SnapshotEntrySeqMap::iterator smapsIt = smaps.begin(); smapsIt
				!= smaps.end(); ++smapsIt) {
			int userId = smapsIt -> first;
			EntryList el;
			for (SnapshotEntrySeq::iterator sentryIt = smapsIt->second.begin(); sentryIt
					!= smapsIt->second.end(); ++sentryIt) {
				SnapshotEntry entry = *sentryIt;
				switch (entry.desc) {
				case Friend:
					el.push_back(Entry(entry.toId, DESC_FRIEND));
					break;
				case Apply:
					el.push_back(Entry(entry.toId, DESC_APPLY));
					break;
				case Block:
					el.push_back(Entry(entry.toId, DESC_BLOCK));
					break;
				default:
					continue;
					break;
				}
			}
			ServiceI::instance().addObject(new EntryListHolder(userId, el), CATEGORY_ENTRY, userId);
			MCE_DEBUG("loadIncreament for id="<<userId<<" done");
		}
	}
	MCE_INFO("loadIncreament for "<<usersize4log<<" users in "<<incs.size()
			<<" batches. done.");
	return true;
}
コード例 #10
0
ファイル: Aggregator.cpp プロジェクト: LLNL/Caliper
    void unpack_key(const unsigned char* key, const CaliperMetadataDB& db, EntryList& list) {
        // key format: 2*N + node flag, node id, N * (attr id, Variant)

        size_t   p = 0;
        uint64_t n = vldec_u64(key + p, &p);

        if (n % 2 == 1)
            list.push_back(Entry(db.node(vldec_u64(key + p, &p))));

        for (unsigned i = 0; i < n/2; ++i) {
            bool      ok   = true;
            
            cali_id_t id   = static_cast<cali_id_t>(vldec_u64(key+p, &p));
            Variant   data = Variant::unpack(key+p, &p, &ok);

            if (ok)
                list.push_back(Entry(db.attribute(id), data));
        }
    }
コード例 #11
0
ファイル: name_tests.cpp プロジェクト: bankonme/namecoin-core
NameIterationTester::EntryList
NameIterationTester::getNamesFromIterator (CNameIterator& iter)
{
  EntryList res;

  valtype name;
  CNameData data;
  while (iter.next (name, data))
    res.push_back (std::make_pair (name, data));

  return res;
}
コード例 #12
0
ファイル: parser.cpp プロジェクト: nicolai490/---endur
void Parser::parseIdentifierList(EntryList& idList){
	if(isNext(tc_ID)){
		idList.push_back(m_currentToken->getSymTabEntry());
	}
	match(tc_ID);
	if(m_parserError){
		TokenCode synch[] = {tc_COMMA, tc_COLON, tc_NONE};
		recover(synch);
//		if(isNext(tc_ID)){
//			match(tc_ID);
//		}
	}
	parseIdentifierListPrime(idList);
}
コード例 #13
0
ファイル: BuddyRelationLogic.cpp プロジェクト: bradenwu/oce
void BuddyRelationLogic::addBuddyRelationData(Ice::Int id, 
		const BuddyRelationDataPtr& data) {
    EntryList list;
    ostringstream info;
    for (RelationEntryList::iterator en = data->list.begin(); en != data->list.end(); ++en) {
        Entry entry(en->id, BuddyDescHelper::translateInt(en->desc));
        list.push_back(entry);
        info << "<" << en->id << "/" << BuddyDescHelper::translateInt(en->desc) << "> ";
    }
    MCE_DEBUG("BuddyRelationLogic::addBuddyRelationData, id "<< id << " relations " << info.str());
    sort(list.begin(), list.end(), less_entry());
    EntryListHolderPtr holder = new EntryListHolder(id, list);

    writeObject(id, holder);
}
コード例 #14
0
ファイル: BuddyRelationLogic.cpp プロジェクト: bradenwu/oce
void FillTask::handle() {
	ObjectResultPtr result = new ObjectResult();
	for ( std::map<long, Ice::ObjectPtr>::const_iterator it = _buddyData->data.begin();
			it!= _buddyData->data.end(); ++it ){
		BuddyRelationDataPtr data = BuddyRelationDataPtr::dynamicCast(it->second);
		EntryList list;
		list.reserve(data->list.size());
		for(RelationEntryList::iterator en = data->list.begin(); en != data->list.end(); ++en) {
			Entry entry(en->id, BuddyDescHelper::translateInt(en->desc));
			list.push_back(entry);
		}
		sort(list.begin(), list.end(), less_entry());
		EntryListHolderPtr holder = new EntryListHolder(it->first, list);
		result->data[it->first] = holder;
	}
	
	_logic->writeObjects(result);
}
コード例 #15
0
ファイル: BuddyRelationLogic.cpp プロジェクト: bradenwu/oce
/*******************private interface***********************/
void BuddyRelationLogic::createRelation(const Relationship& relation,
		BuddyDesc desc) {
    BuddyRelationDataPtr data = BuddyRelationFactory::instance().create(relation.from);
    EntryList list;
    for(RelationEntryList::iterator en = data->list.begin(); en != data->list.end(); ++en) {
        Entry entry(en->id, BuddyDescHelper::translateInt(en->desc));
        list.push_back(entry);
    }
    sort(list.begin(), list.end(), less_entry());
    EntryListHolderPtr holder = new EntryListHolder(relation.from, list);

    Entry key;
    key.to = relation.to;
    key.desc = BuddyDescHelper::translateInt(desc);

    holder->add(key);

    writeObject(relation.from, holder);
}
コード例 #16
0
ファイル: configreader.cpp プロジェクト: w0land/watchdog
ConfigReader::EntryList ConfigReader::readAll() const
{
    EntryList currentConfig ;  
    using namespace boost::filesystem ;
    path currentPath ( m_currentPath);
    if ( exists(currentPath))
    {
        if ( is_directory(currentPath))
        {
            typedef std::vector<path> FilepathList ;
            FilepathList f ;
            copy(directory_iterator(currentPath), directory_iterator(), std::back_inserter(f));
            std::sort(f.begin(),f.end());

            for (FilepathList::const_iterator it (f.begin()); it != f.end(); ++it)
            {
                ConfigurationEntry ce = loadFromPath(it->leaf().string());
                currentConfig.push_back(ce);
            }

        }
    }
    return currentConfig ;
}
コード例 #17
0
ファイル: Aggregator.cpp プロジェクト: LLNL/Caliper
 virtual void append_result(CaliperMetadataDB& db, EntryList& list) {
     if (m_count > 0)
         list.push_back(Entry(m_config->get_aggr_attr(db), m_sum));
 }
コード例 #18
0
///////////////////////////////////////////////////////////////////////////////
// Read
//
size_t DirectoryIterator::Read(const char16_t* pDirectory, EntryList& entryList, 
                             const char16_t* pFilterPattern, int nDirectoryEntryFlags, 
                             size_t maxResultCount)
{
    EntryFindData entryFindData, *pEntryFindData;
    size_t        resultCount = 0;

    #if EASTL_NAME_ENABLED // If the EntryList doesn't have a unique name, we give it one here.
        if(entryList.get_allocator().get_name() && !strcmp(EASTL_LIST_DEFAULT_NAME, entryList.get_allocator().get_name()))
            entryList.get_allocator().set_name(ENTRYLIST_NAME);
    #endif

    // Iterate entries.
    for(pEntryFindData = EntryFindFirst(pDirectory, pFilterPattern, &entryFindData); pEntryFindData && (resultCount < maxResultCount); )
    {
        if(!StrEq16(pEntryFindData->mName, EA_DIRECTORY_CURRENT_16) && // If it is neither "./" nor "../"
           !StrEq16(pEntryFindData->mName, EA_DIRECTORY_PARENT_16))
        {
            if(pEntryFindData->mbIsDirectory)
            {
                if(nDirectoryEntryFlags & kDirectoryEntryDirectory)
                {
                    resultCount++;
                    entryList.push_back();
                    entryList.back().mType  = kDirectoryEntryDirectory;
                    entryList.back().msName = pEntryFindData->mName;
                }
            }
            else
            {
                if(nDirectoryEntryFlags & kDirectoryEntryFile)
                {
                    resultCount++;
                    entryList.push_back();
                    entryList.back().mType  = kDirectoryEntryFile;
                    entryList.back().msName = pEntryFindData->mName;
                }
            }
        }

        if(!EntryFindNext(pEntryFindData))
        {
            EntryFindFinish(pEntryFindData);
            break;
        }
    }

    if(pEntryFindData)
    {
        if((nDirectoryEntryFlags & kDirectoryEntryCurrent) && (resultCount < maxResultCount))
        {
            resultCount++;
            entryList.push_front();
            entryList.front().mType  = kDirectoryEntryDirectory;
            entryList.front().msName = EA_DIRECTORY_CURRENT_16;
        }

        if((nDirectoryEntryFlags & kDirectoryEntryParent) && (resultCount < maxResultCount))
        {
            // To do: We don't want to do this if the directory is a root directory.
            resultCount++;
            entryList.push_front();
            entryList.front().mType  = kDirectoryEntryDirectory;
            entryList.front().msName = EA_DIRECTORY_PARENT_16;
        }
    }

    return resultCount;
}
コード例 #19
0
///////////////////////////////////////////////////////////////////////////////
// ReadRecursive
//
size_t DirectoryIterator::ReadRecursive(const char16_t* pBaseDirectory, EntryList& entryList, 
                                      const char16_t* pFilterPattern, int nEntryTypeFlags, 
                                      bool bIncludeBaseDirectoryInSearch, bool bFullPaths, 
                                      size_t maxResultCount)
{
    EA::IO::Path::PathString16  pathTemp;
    //char16_t pathTemp[kMaxPathLength];

    if(mnRecursionIndex++ == 0) // If being called for the first time...
    {
        #if EASTL_NAME_ENABLED // If the EntryList doesn't have a unique name, we give it one here.
            if(entryList.get_allocator().get_name() && !strcmp(EASTL_LIST_DEFAULT_NAME, entryList.get_allocator().get_name()))
                entryList.get_allocator().set_name(ENTRYLIST_NAME);
        #endif

        mnListSize           = 0;
        mpBaseDirectory      = pBaseDirectory;
        mBaseDirectoryLength = (eastl_size_t)EAIOStrlen16(pBaseDirectory);
        if(!mBaseDirectoryLength || !IsFilePathSeparator(pBaseDirectory[mBaseDirectoryLength - 1]))
            mBaseDirectoryLength++;
    }

    if((nEntryTypeFlags & kDirectoryEntryFile) && 
       (bIncludeBaseDirectoryInSearch || (mnRecursionIndex > 1)) && 
       (mnListSize < maxResultCount))
    {
        // Add all files in the current directory into the list, using the filter pattern.
        const size_t additionCount = Read(pBaseDirectory, entryList, pFilterPattern, kDirectoryEntryFile, maxResultCount - mnListSize);

        EntryList::iterator it(entryList.end());
        eastl::advance(it, -(int32_t)(uint32_t)additionCount);

        for(; it != entryList.end(); ++it)
        {
            Entry& entry = *it;

            mnListSize++;

            const eastl_size_t savedLength = entry.msName.length();
            entry.msName.insert(0, pBaseDirectory);
            const eastl_size_t directoryEnd = entry.msName.length() - savedLength;

            if(directoryEnd && !IsFilePathSeparator(entry.msName[directoryEnd - 1]))
                entry.msName.insert(directoryEnd, 1, kFilePathSeparator16);

            if(!bFullPaths)
                entry.msName.erase(0, mBaseDirectoryLength);
        }
    }

    if(mnListSize < maxResultCount)
    {
        // To do: Find a way to avoid this temporary list.
        // Since the list is only a list of directories under the 
        // current directory, it shouldn't need all that many entries.
        EntryList entryListTemp(entryList.get_allocator());

        // Add all directories in the current directory into the list, ignoring the filter pattern.
        Read(pBaseDirectory, entryListTemp, NULL, kDirectoryEntryDirectory, kMaxEntryCountDefault);

        for(EntryList::iterator it = entryListTemp.begin(); (it != entryListTemp.end()) && (mnListSize < maxResultCount); ++it)
        {
            const Entry& entry = *it; 

            pathTemp.assign( pBaseDirectory );
            EA::IO::Path::Append( pathTemp, entry.msName.c_str() );  // This previously was Join but Join was calling Normalize, which was modifying the pBaseDirectory part of the path string, and we don't want that messed with. Actually we don't need any normalization.

            //ConcatenatePathComponents(pathTemp, pBaseDirectory, entry.msName.c_str());

            // Possibly add this directory to the entry list.
            if(nEntryTypeFlags & kDirectoryEntryDirectory)
            {
                if(!pFilterPattern || FnMatch(pFilterPattern, entry.msName.c_str(), kFNMCaseFold))
                {
                    mnListSize++;
                    entryList.push_back();
                    Entry& listEntry = entryList.back();
                    listEntry.mType  = kDirectoryEntryDirectory;
                    listEntry.msName = pathTemp.c_str();

                    if(!bFullPaths)
                        listEntry.msName.erase(0, mBaseDirectoryLength);
                }
            }

            // Now recursively read the subdirectory.
            ReadRecursive(pathTemp.c_str(), entryList, pFilterPattern, nEntryTypeFlags, true, bFullPaths, maxResultCount);
        }
    }

    mnRecursionIndex--;

    return mnListSize;
}